1*890232f2SAndroid Build Coastguard Workernamespace MyGame; 2*890232f2SAndroid Build Coastguard Worker 3*890232f2SAndroid Build Coastguard Worker// Not all programming languages support this extra table. 4*890232f2SAndroid Build Coastguard Workertable MonsterExtra { 5*890232f2SAndroid Build Coastguard Worker // Float-point values with NaN and Inf defaults. 6*890232f2SAndroid Build Coastguard Worker d0:double = nan; 7*890232f2SAndroid Build Coastguard Worker d1:double = -nan; // parser must ignore sign of NaN 8*890232f2SAndroid Build Coastguard Worker d2:double = +inf; 9*890232f2SAndroid Build Coastguard Worker d3:double = -inf; 10*890232f2SAndroid Build Coastguard Worker f0:float = -nan; // parser must ignore sign of NaN 11*890232f2SAndroid Build Coastguard Worker f1:float = +nan; 12*890232f2SAndroid Build Coastguard Worker f2:float = +inf; 13*890232f2SAndroid Build Coastguard Worker f3:float = -inf; 14*890232f2SAndroid Build Coastguard Worker dvec : [double]; 15*890232f2SAndroid Build Coastguard Worker fvec : [float]; 16*890232f2SAndroid Build Coastguard Worker deprec:int (deprecated); 17*890232f2SAndroid Build Coastguard Worker} 18*890232f2SAndroid Build Coastguard Worker 19*890232f2SAndroid Build Coastguard Workerroot_type MonsterExtra; 20*890232f2SAndroid Build Coastguard Worker 21*890232f2SAndroid Build Coastguard Workerfile_identifier "MONE"; 22*890232f2SAndroid Build Coastguard Workerfile_extension "mon"; 23