1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import java.nio.*; 6 import java.lang.*; 7 import java.util.*; 8 import com.google.flatbuffers.*; 9 10 @SuppressWarnings("unused") 11 public final class Vec3 extends Struct { __init(int _i, ByteBuffer _bb)12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } __assign(int _i, ByteBuffer _bb)13 public Vec3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } 14 x()15 public float x() { return bb.getFloat(bb_pos + 0); } mutateX(float x)16 public void mutateX(float x) { bb.putFloat(bb_pos + 0, x); } y()17 public float y() { return bb.getFloat(bb_pos + 4); } mutateY(float y)18 public void mutateY(float y) { bb.putFloat(bb_pos + 4, y); } z()19 public float z() { return bb.getFloat(bb_pos + 8); } mutateZ(float z)20 public void mutateZ(float z) { bb.putFloat(bb_pos + 8, z); } test1()21 public double test1() { return bb.getDouble(bb_pos + 16); } mutateTest1(double test1)22 public void mutateTest1(double test1) { bb.putDouble(bb_pos + 16, test1); } test2()23 public int test2() { return bb.get(bb_pos + 24) & 0xFF; } mutateTest2(int test2)24 public void mutateTest2(int test2) { bb.put(bb_pos + 24, (byte) test2); } test3()25 public MyGame.Example.Test test3() { return test3(new MyGame.Example.Test()); } test3(MyGame.Example.Test obj)26 public MyGame.Example.Test test3(MyGame.Example.Test obj) { return obj.__assign(bb_pos + 26, bb); } 27 createVec3(FlatBufferBuilder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b)28 public static int createVec3(FlatBufferBuilder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b) { 29 builder.prep(8, 32); 30 builder.pad(2); 31 builder.prep(2, 4); 32 builder.pad(1); 33 builder.putByte(test3_b); 34 builder.putShort(test3_a); 35 builder.pad(1); 36 builder.putByte((byte) test2); 37 builder.putDouble(test1); 38 builder.pad(4); 39 builder.putFloat(z); 40 builder.putFloat(y); 41 builder.putFloat(x); 42 return builder.offset(); 43 } 44 45 public static final class Vector extends BaseVector { __assign(int _vector, int _element_size, ByteBuffer _bb)46 public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } 47 get(int j)48 public Vec3 get(int j) { return get(new Vec3(), j); } get(Vec3 obj, int j)49 public Vec3 get(Vec3 obj, int j) { return obj.__assign(__element(j), bb); } 50 } unpack()51 public Vec3T unpack() { 52 Vec3T _o = new Vec3T(); 53 unpackTo(_o); 54 return _o; 55 } unpackTo(Vec3T _o)56 public void unpackTo(Vec3T _o) { 57 float _oX = x(); 58 _o.setX(_oX); 59 float _oY = y(); 60 _o.setY(_oY); 61 float _oZ = z(); 62 _o.setZ(_oZ); 63 double _oTest1 = test1(); 64 _o.setTest1(_oTest1); 65 int _oTest2 = test2(); 66 _o.setTest2(_oTest2); 67 test3().unpackTo(_o.getTest3()); 68 } pack(FlatBufferBuilder builder, Vec3T _o)69 public static int pack(FlatBufferBuilder builder, Vec3T _o) { 70 if (_o == null) return 0; 71 short _test3_a = _o.getTest3().getA(); 72 byte _test3_b = _o.getTest3().getB(); 73 return createVec3( 74 builder, 75 _o.getX(), 76 _o.getY(), 77 _o.getZ(), 78 _o.getTest1(), 79 _o.getTest2(), 80 _test3_a, 81 _test3_b); 82 } 83 } 84 85