1*890232f2SAndroid Build Coastguard Worker--[[ MyGame.Example.StructOfStructs 2*890232f2SAndroid Build Coastguard Worker 3*890232f2SAndroid Build Coastguard Worker Automatically generated by the FlatBuffers compiler, do not modify. 4*890232f2SAndroid Build Coastguard Worker Or modify. I'm a message, not a cop. 5*890232f2SAndroid Build Coastguard Worker 6*890232f2SAndroid Build Coastguard Worker flatc version: 2.0.7 7*890232f2SAndroid Build Coastguard Worker 8*890232f2SAndroid Build Coastguard Worker Declared by : //monster_test.fbs 9*890232f2SAndroid Build Coastguard Worker Rooting type : MyGame.Example.Monster (//monster_test.fbs) 10*890232f2SAndroid Build Coastguard Worker 11*890232f2SAndroid Build Coastguard Worker--]] 12*890232f2SAndroid Build Coastguard Worker 13*890232f2SAndroid Build Coastguard Workerlocal flatbuffers = require('flatbuffers') 14*890232f2SAndroid Build Coastguard Worker 15*890232f2SAndroid Build Coastguard Workerlocal StructOfStructs = {} 16*890232f2SAndroid Build Coastguard Workerlocal mt = {} 17*890232f2SAndroid Build Coastguard Worker 18*890232f2SAndroid Build Coastguard Workerfunction StructOfStructs.New() 19*890232f2SAndroid Build Coastguard Worker local o = {} 20*890232f2SAndroid Build Coastguard Worker setmetatable(o, {__index = mt}) 21*890232f2SAndroid Build Coastguard Worker return o 22*890232f2SAndroid Build Coastguard Workerend 23*890232f2SAndroid Build Coastguard Worker 24*890232f2SAndroid Build Coastguard Workerfunction mt:Init(buf, pos) 25*890232f2SAndroid Build Coastguard Worker self.view = flatbuffers.view.New(buf, pos) 26*890232f2SAndroid Build Coastguard Workerend 27*890232f2SAndroid Build Coastguard Worker 28*890232f2SAndroid Build Coastguard Workerfunction mt:A(obj) 29*890232f2SAndroid Build Coastguard Worker obj:Init(self.view.bytes, self.view.pos + 0) 30*890232f2SAndroid Build Coastguard Worker return obj 31*890232f2SAndroid Build Coastguard Workerend 32*890232f2SAndroid Build Coastguard Worker 33*890232f2SAndroid Build Coastguard Workerfunction mt:B(obj) 34*890232f2SAndroid Build Coastguard Worker obj:Init(self.view.bytes, self.view.pos + 8) 35*890232f2SAndroid Build Coastguard Worker return obj 36*890232f2SAndroid Build Coastguard Workerend 37*890232f2SAndroid Build Coastguard Worker 38*890232f2SAndroid Build Coastguard Workerfunction mt:C(obj) 39*890232f2SAndroid Build Coastguard Worker obj:Init(self.view.bytes, self.view.pos + 12) 40*890232f2SAndroid Build Coastguard Worker return obj 41*890232f2SAndroid Build Coastguard Workerend 42*890232f2SAndroid Build Coastguard Worker 43*890232f2SAndroid Build Coastguard Workerfunction StructOfStructs.CreateStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance) 44*890232f2SAndroid Build Coastguard Worker builder:Prep(4, 20) 45*890232f2SAndroid Build Coastguard Worker builder:Prep(4, 8) 46*890232f2SAndroid Build Coastguard Worker builder:PrependUint32(c_distance) 47*890232f2SAndroid Build Coastguard Worker builder:PrependUint32(c_id) 48*890232f2SAndroid Build Coastguard Worker builder:Prep(2, 4) 49*890232f2SAndroid Build Coastguard Worker builder:Pad(1) 50*890232f2SAndroid Build Coastguard Worker builder:PrependInt8(b_b) 51*890232f2SAndroid Build Coastguard Worker builder:PrependInt16(b_a) 52*890232f2SAndroid Build Coastguard Worker builder:Prep(4, 8) 53*890232f2SAndroid Build Coastguard Worker builder:PrependUint32(a_distance) 54*890232f2SAndroid Build Coastguard Worker builder:PrependUint32(a_id) 55*890232f2SAndroid Build Coastguard Worker return builder:Offset() 56*890232f2SAndroid Build Coastguard Workerend 57*890232f2SAndroid Build Coastguard Worker 58*890232f2SAndroid Build Coastguard Workerreturn StructOfStructs