1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 @SuppressWarnings("unused") 6 public final class Race { Race()7 private Race() { } 8 public static final byte None = -1; 9 public static final byte Human = 0; 10 public static final byte Dwarf = 1; 11 public static final byte Elf = 2; 12 13 public static final String[] names = { "None", "Human", "Dwarf", "Elf", }; 14 name(int e)15 public static String name(int e) { return names[e - None]; } 16 } 17 18