1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 @SuppressWarnings("unused") 6 public final class LongEnum { LongEnum()7 private LongEnum() { } 8 public static final long LongOne = 2; 9 public static final long LongTwo = 4; 10 public static final long LongBig = 1099511627776; 11 } 12 13