1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import java.nio.*; 6 import java.lang.*; 7 import java.util.*; 8 import com.google.flatbuffers.*; 9 10 public class ArrayTableT { 11 private MyGame.Example.ArrayStructT a; 12 getA()13 public MyGame.Example.ArrayStructT getA() { return a; } 14 setA(MyGame.Example.ArrayStructT a)15 public void setA(MyGame.Example.ArrayStructT a) { this.a = a; } 16 17 ArrayTableT()18 public ArrayTableT() { 19 this.a = new MyGame.Example.ArrayStructT(); 20 } deserializeFromBinary(byte[] fbBuffer)21 public static ArrayTableT deserializeFromBinary(byte[] fbBuffer) { 22 return ArrayTable.getRootAsArrayTable(ByteBuffer.wrap(fbBuffer)).unpack(); 23 } serializeToBinary()24 public byte[] serializeToBinary() { 25 FlatBufferBuilder fbb = new FlatBufferBuilder(); 26 ArrayTable.finishArrayTableBuffer(fbb, ArrayTable.pack(fbb, this)); 27 return fbb.sizedByteArray(); 28 } 29 } 30 31