1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import com.google.flatbuffers.FlatBufferBuilder; 6 7 public class AnyAmbiguousAliasesUnion { 8 private byte type; 9 private Object value; 10 getType()11 public byte getType() { return type; } 12 setType(byte type)13 public void setType(byte type) { this.type = type; } 14 getValue()15 public Object getValue() { return value; } 16 setValue(Object value)17 public void setValue(Object value) { this.value = value; } 18 AnyAmbiguousAliasesUnion()19 public AnyAmbiguousAliasesUnion() { 20 this.type = AnyAmbiguousAliases.NONE; 21 this.value = null; 22 } 23 asM1()24 public MyGame.Example.MonsterT asM1() { return (MyGame.Example.MonsterT) value; } asM2()25 public MyGame.Example.MonsterT asM2() { return (MyGame.Example.MonsterT) value; } asM3()26 public MyGame.Example.MonsterT asM3() { return (MyGame.Example.MonsterT) value; } 27 pack(FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o)28 public static int pack(FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) { 29 switch (_o.type) { 30 case AnyAmbiguousAliases.M1: return MyGame.Example.Monster.pack(builder, _o.asM1()); 31 case AnyAmbiguousAliases.M2: return MyGame.Example.Monster.pack(builder, _o.asM2()); 32 case AnyAmbiguousAliases.M3: return MyGame.Example.Monster.pack(builder, _o.asM3()); 33 default: return 0; 34 } 35 } 36 } 37 38