1*890232f2SAndroid Build Coastguard Worker// Copyright 2018 Google Inc. All rights reserved. 2*890232f2SAndroid Build Coastguard Worker// 3*890232f2SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License"); 4*890232f2SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License. 5*890232f2SAndroid Build Coastguard Worker// You may obtain a copy of the License at 6*890232f2SAndroid Build Coastguard Worker// 7*890232f2SAndroid Build Coastguard Worker// http://www.apache.org/licenses/LICENSE-2.0 8*890232f2SAndroid Build Coastguard Worker// 9*890232f2SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software 10*890232f2SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS, 11*890232f2SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*890232f2SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and 13*890232f2SAndroid Build Coastguard Worker// limitations under the License. 14*890232f2SAndroid Build Coastguard Worker 15*890232f2SAndroid Build Coastguard Workerimport from "../lobster/" 16*890232f2SAndroid Build Coastguard Workerimport monster_generated 17*890232f2SAndroid Build Coastguard Worker 18*890232f2SAndroid Build Coastguard Worker// Example how to interop with JSON. 19*890232f2SAndroid Build Coastguard Worker 20*890232f2SAndroid Build Coastguard Worker// Test loading some JSON, converting it to a binary FlatBuffer and back again. 21*890232f2SAndroid Build Coastguard Worker 22*890232f2SAndroid Build Coastguard Worker// First read the schema and JSON data. 23*890232f2SAndroid Build Coastguard Workerlet schema = read_file("monster.fbs", true) 24*890232f2SAndroid Build Coastguard Workerlet json = read_file("monsterdata.json", true) 25*890232f2SAndroid Build Coastguard Workerassert schema and json 26*890232f2SAndroid Build Coastguard Worker 27*890232f2SAndroid Build Coastguard Worker// Parse JSON to binary: 28*890232f2SAndroid Build Coastguard Workerlet fb, err1 = flatbuffers_json_to_binary(schema, json, []) 29*890232f2SAndroid Build Coastguard Workerassert not err1 30*890232f2SAndroid Build Coastguard Worker 31*890232f2SAndroid Build Coastguard Worker// Access one field in it, just to check: 32*890232f2SAndroid Build Coastguard Workerlet monster = MyGame_Sample_GetRootAsMonster(fb) 33*890232f2SAndroid Build Coastguard Workerassert monster.name == "Orc" 34*890232f2SAndroid Build Coastguard Worker 35*890232f2SAndroid Build Coastguard Worker// Convert binary back to JSON: 36*890232f2SAndroid Build Coastguard Workerlet json2, err2 = flatbuffers_binary_to_json(schema, fb, []) 37*890232f2SAndroid Build Coastguard Workerassert not err2 38*890232f2SAndroid Build Coastguard Worker 39*890232f2SAndroid Build Coastguard Worker// The generated JSON should be exactly equal to the original! 40*890232f2SAndroid Build Coastguard Workerassert json == json2 41*890232f2SAndroid Build Coastguard Worker 42*890232f2SAndroid Build Coastguard Worker// Print what we've been converting for good measure: 43*890232f2SAndroid Build Coastguard Workerprint json 44