xref: /aosp_15_r20/external/flatbuffers/net/FlatBuffers/Table.cs (revision 890232f25432b36107d06881e0a25aaa6b473652)
1*890232f2SAndroid Build Coastguard Worker /*
2*890232f2SAndroid Build Coastguard Worker  * Copyright 2014 Google Inc. All rights reserved.
3*890232f2SAndroid Build Coastguard Worker  *
4*890232f2SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*890232f2SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*890232f2SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*890232f2SAndroid Build Coastguard Worker  *
8*890232f2SAndroid Build Coastguard Worker  *     http://www.apache.org/licenses/LICENSE-2.0
9*890232f2SAndroid Build Coastguard Worker  *
10*890232f2SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*890232f2SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*890232f2SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*890232f2SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*890232f2SAndroid Build Coastguard Worker  * limitations under the License.
15*890232f2SAndroid Build Coastguard Worker  */
16*890232f2SAndroid Build Coastguard Worker 
17*890232f2SAndroid Build Coastguard Worker using System;
18*890232f2SAndroid Build Coastguard Worker using System.Text;
19*890232f2SAndroid Build Coastguard Worker using System.Runtime.InteropServices;
20*890232f2SAndroid Build Coastguard Worker 
21*890232f2SAndroid Build Coastguard Worker namespace FlatBuffers
22*890232f2SAndroid Build Coastguard Worker {
23*890232f2SAndroid Build Coastguard Worker     /// <summary>
24*890232f2SAndroid Build Coastguard Worker     /// All tables in the generated code derive from this struct, and add their own accessors.
25*890232f2SAndroid Build Coastguard Worker     /// </summary>
26*890232f2SAndroid Build Coastguard Worker     public struct Table
27*890232f2SAndroid Build Coastguard Worker     {
28*890232f2SAndroid Build Coastguard Worker         public int bb_pos { get; private set; }
29*890232f2SAndroid Build Coastguard Worker         public ByteBuffer bb { get; private set; }
30*890232f2SAndroid Build Coastguard Worker 
31*890232f2SAndroid Build Coastguard Worker         public ByteBuffer ByteBuffer { get { return bb; } }
32*890232f2SAndroid Build Coastguard Worker 
33*890232f2SAndroid Build Coastguard Worker         // Re-init the internal state with an external buffer {@code ByteBuffer} and an offset within.
TableFlatBuffers.Table34*890232f2SAndroid Build Coastguard Worker         public Table(int _i, ByteBuffer _bb) : this()
35*890232f2SAndroid Build Coastguard Worker         {
36*890232f2SAndroid Build Coastguard Worker             bb = _bb;
37*890232f2SAndroid Build Coastguard Worker             bb_pos = _i;
38*890232f2SAndroid Build Coastguard Worker         }
39*890232f2SAndroid Build Coastguard Worker 
40*890232f2SAndroid Build Coastguard Worker         // Look up a field in the vtable, return an offset into the object, or 0 if the field is not
41*890232f2SAndroid Build Coastguard Worker         // present.
__offsetFlatBuffers.Table42*890232f2SAndroid Build Coastguard Worker         public int __offset(int vtableOffset)
43*890232f2SAndroid Build Coastguard Worker         {
44*890232f2SAndroid Build Coastguard Worker             int vtable = bb_pos - bb.GetInt(bb_pos);
45*890232f2SAndroid Build Coastguard Worker             return vtableOffset < bb.GetShort(vtable) ? (int)bb.GetShort(vtable + vtableOffset) : 0;
46*890232f2SAndroid Build Coastguard Worker         }
47*890232f2SAndroid Build Coastguard Worker 
__offsetFlatBuffers.Table48*890232f2SAndroid Build Coastguard Worker         public static int __offset(int vtableOffset, int offset, ByteBuffer bb)
49*890232f2SAndroid Build Coastguard Worker         {
50*890232f2SAndroid Build Coastguard Worker             int vtable = bb.Length - offset;
51*890232f2SAndroid Build Coastguard Worker             return (int)bb.GetShort(vtable + vtableOffset - bb.GetInt(vtable)) + vtable;
52*890232f2SAndroid Build Coastguard Worker         }
53*890232f2SAndroid Build Coastguard Worker 
54*890232f2SAndroid Build Coastguard Worker         // Retrieve the relative offset stored at "offset"
__indirectFlatBuffers.Table55*890232f2SAndroid Build Coastguard Worker         public int __indirect(int offset)
56*890232f2SAndroid Build Coastguard Worker         {
57*890232f2SAndroid Build Coastguard Worker             return offset + bb.GetInt(offset);
58*890232f2SAndroid Build Coastguard Worker         }
59*890232f2SAndroid Build Coastguard Worker 
__indirectFlatBuffers.Table60*890232f2SAndroid Build Coastguard Worker         public static int __indirect(int offset, ByteBuffer bb)
61*890232f2SAndroid Build Coastguard Worker         {
62*890232f2SAndroid Build Coastguard Worker             return offset + bb.GetInt(offset);
63*890232f2SAndroid Build Coastguard Worker         }
64*890232f2SAndroid Build Coastguard Worker 
65*890232f2SAndroid Build Coastguard Worker         // Create a .NET String from UTF-8 data stored inside the flatbuffer.
__stringFlatBuffers.Table66*890232f2SAndroid Build Coastguard Worker         public string __string(int offset)
67*890232f2SAndroid Build Coastguard Worker         {
68*890232f2SAndroid Build Coastguard Worker             offset += bb.GetInt(offset);
69*890232f2SAndroid Build Coastguard Worker             var len = bb.GetInt(offset);
70*890232f2SAndroid Build Coastguard Worker             var startPos = offset + sizeof(int);
71*890232f2SAndroid Build Coastguard Worker             return bb.GetStringUTF8(startPos, len);
72*890232f2SAndroid Build Coastguard Worker         }
73*890232f2SAndroid Build Coastguard Worker 
74*890232f2SAndroid Build Coastguard Worker         // Get the length of a vector whose offset is stored at "offset" in this object.
__vector_lenFlatBuffers.Table75*890232f2SAndroid Build Coastguard Worker         public int __vector_len(int offset)
76*890232f2SAndroid Build Coastguard Worker         {
77*890232f2SAndroid Build Coastguard Worker             offset += bb_pos;
78*890232f2SAndroid Build Coastguard Worker             offset += bb.GetInt(offset);
79*890232f2SAndroid Build Coastguard Worker             return bb.GetInt(offset);
80*890232f2SAndroid Build Coastguard Worker         }
81*890232f2SAndroid Build Coastguard Worker 
82*890232f2SAndroid Build Coastguard Worker         // Get the start of data of a vector whose offset is stored at "offset" in this object.
__vectorFlatBuffers.Table83*890232f2SAndroid Build Coastguard Worker         public int __vector(int offset)
84*890232f2SAndroid Build Coastguard Worker         {
85*890232f2SAndroid Build Coastguard Worker             offset += bb_pos;
86*890232f2SAndroid Build Coastguard Worker             return offset + bb.GetInt(offset) + sizeof(int);  // data starts after the length
87*890232f2SAndroid Build Coastguard Worker         }
88*890232f2SAndroid Build Coastguard Worker 
89*890232f2SAndroid Build Coastguard Worker #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1)
90*890232f2SAndroid Build Coastguard Worker         // Get the data of a vector whoses offset is stored at "offset" in this object as an
91*890232f2SAndroid Build Coastguard Worker         // Spant&lt;byte&gt;. If the vector is not present in the ByteBuffer,
92*890232f2SAndroid Build Coastguard Worker         // then an empty span will be returned.
93*890232f2SAndroid Build Coastguard Worker         public Span<T> __vector_as_span<T>(int offset, int elementSize) where T : struct
94*890232f2SAndroid Build Coastguard Worker         {
95*890232f2SAndroid Build Coastguard Worker             if (!BitConverter.IsLittleEndian)
96*890232f2SAndroid Build Coastguard Worker             {
97*890232f2SAndroid Build Coastguard Worker                throw new NotSupportedException("Getting typed span on a Big Endian " +
98*890232f2SAndroid Build Coastguard Worker                                                "system is not support");
99*890232f2SAndroid Build Coastguard Worker             }
100*890232f2SAndroid Build Coastguard Worker 
101*890232f2SAndroid Build Coastguard Worker             var o = this.__offset(offset);
102*890232f2SAndroid Build Coastguard Worker             if (0 == o)
103*890232f2SAndroid Build Coastguard Worker             {
104*890232f2SAndroid Build Coastguard Worker                 return new Span<T>();
105*890232f2SAndroid Build Coastguard Worker             }
106*890232f2SAndroid Build Coastguard Worker 
107*890232f2SAndroid Build Coastguard Worker             var pos = this.__vector(o);
108*890232f2SAndroid Build Coastguard Worker             var len = this.__vector_len(o);
109*890232f2SAndroid Build Coastguard Worker             return MemoryMarshal.Cast<byte, T>(bb.ToSpan(pos, len * elementSize));
110*890232f2SAndroid Build Coastguard Worker         }
111*890232f2SAndroid Build Coastguard Worker #else
112*890232f2SAndroid Build Coastguard Worker         // Get the data of a vector whoses offset is stored at "offset" in this object as an
113*890232f2SAndroid Build Coastguard Worker         // ArraySegment&lt;byte&gt;. If the vector is not present in the ByteBuffer,
114*890232f2SAndroid Build Coastguard Worker         // then a null value will be returned.
__vector_as_arraysegment(int offset)115*890232f2SAndroid Build Coastguard Worker         public ArraySegment<byte>? __vector_as_arraysegment(int offset)
116*890232f2SAndroid Build Coastguard Worker         {
117*890232f2SAndroid Build Coastguard Worker             var o = this.__offset(offset);
118*890232f2SAndroid Build Coastguard Worker             if (0 == o)
119*890232f2SAndroid Build Coastguard Worker             {
120*890232f2SAndroid Build Coastguard Worker                 return null;
121*890232f2SAndroid Build Coastguard Worker             }
122*890232f2SAndroid Build Coastguard Worker 
123*890232f2SAndroid Build Coastguard Worker             var pos = this.__vector(o);
124*890232f2SAndroid Build Coastguard Worker             var len = this.__vector_len(o);
125*890232f2SAndroid Build Coastguard Worker             return bb.ToArraySegment(pos, len);
126*890232f2SAndroid Build Coastguard Worker         }
127*890232f2SAndroid Build Coastguard Worker #endif
128*890232f2SAndroid Build Coastguard Worker 
129*890232f2SAndroid Build Coastguard Worker         // Get the data of a vector whoses offset is stored at "offset" in this object as an
130*890232f2SAndroid Build Coastguard Worker         // T[]. If the vector is not present in the ByteBuffer, then a null value will be
131*890232f2SAndroid Build Coastguard Worker         // returned.
132*890232f2SAndroid Build Coastguard Worker         public T[] __vector_as_array<T>(int offset)
133*890232f2SAndroid Build Coastguard Worker             where T : struct
134*890232f2SAndroid Build Coastguard Worker         {
135*890232f2SAndroid Build Coastguard Worker             if(!BitConverter.IsLittleEndian)
136*890232f2SAndroid Build Coastguard Worker             {
137*890232f2SAndroid Build Coastguard Worker                 throw new NotSupportedException("Getting typed arrays on a Big Endian " +
138*890232f2SAndroid Build Coastguard Worker                     "system is not support");
139*890232f2SAndroid Build Coastguard Worker             }
140*890232f2SAndroid Build Coastguard Worker 
141*890232f2SAndroid Build Coastguard Worker             var o = this.__offset(offset);
142*890232f2SAndroid Build Coastguard Worker             if (0 == o)
143*890232f2SAndroid Build Coastguard Worker             {
144*890232f2SAndroid Build Coastguard Worker                 return null;
145*890232f2SAndroid Build Coastguard Worker             }
146*890232f2SAndroid Build Coastguard Worker 
147*890232f2SAndroid Build Coastguard Worker             var pos = this.__vector(o);
148*890232f2SAndroid Build Coastguard Worker             var len = this.__vector_len(o);
149*890232f2SAndroid Build Coastguard Worker             return bb.ToArray<T>(pos, len);
150*890232f2SAndroid Build Coastguard Worker         }
151*890232f2SAndroid Build Coastguard Worker 
152*890232f2SAndroid Build Coastguard Worker         // Initialize any Table-derived type to point to the union at the given offset.
153*890232f2SAndroid Build Coastguard Worker         public T __union<T>(int offset) where T : struct, IFlatbufferObject
154*890232f2SAndroid Build Coastguard Worker         {
155*890232f2SAndroid Build Coastguard Worker             T t = new T();
__indirectIFlatbufferObject156*890232f2SAndroid Build Coastguard Worker             t.__init(__indirect(offset), bb);
157*890232f2SAndroid Build Coastguard Worker             return t;
158*890232f2SAndroid Build Coastguard Worker         }
159*890232f2SAndroid Build Coastguard Worker 
__has_identifier(ByteBuffer bb, string ident)160*890232f2SAndroid Build Coastguard Worker         public static bool __has_identifier(ByteBuffer bb, string ident)
161*890232f2SAndroid Build Coastguard Worker         {
162*890232f2SAndroid Build Coastguard Worker             if (ident.Length != FlatBufferConstants.FileIdentifierLength)
163*890232f2SAndroid Build Coastguard Worker                 throw new ArgumentException("FlatBuffers: file identifier must be length " + FlatBufferConstants.FileIdentifierLength, "ident");
164*890232f2SAndroid Build Coastguard Worker 
165*890232f2SAndroid Build Coastguard Worker             for (var i = 0; i < FlatBufferConstants.FileIdentifierLength; i++)
166*890232f2SAndroid Build Coastguard Worker             {
167*890232f2SAndroid Build Coastguard Worker                 if (ident[i] != (char)bb.Get(bb.Position + sizeof(int) + i)) return false;
168*890232f2SAndroid Build Coastguard Worker             }
169*890232f2SAndroid Build Coastguard Worker 
170*890232f2SAndroid Build Coastguard Worker             return true;
171*890232f2SAndroid Build Coastguard Worker         }
172*890232f2SAndroid Build Coastguard Worker 
173*890232f2SAndroid Build Coastguard Worker         // Compare strings in the ByteBuffer.
CompareStrings(int offset_1, int offset_2, ByteBuffer bb)174*890232f2SAndroid Build Coastguard Worker         public static int CompareStrings(int offset_1, int offset_2, ByteBuffer bb)
175*890232f2SAndroid Build Coastguard Worker         {
176*890232f2SAndroid Build Coastguard Worker             offset_1 += bb.GetInt(offset_1);
177*890232f2SAndroid Build Coastguard Worker             offset_2 += bb.GetInt(offset_2);
178*890232f2SAndroid Build Coastguard Worker             var len_1 = bb.GetInt(offset_1);
179*890232f2SAndroid Build Coastguard Worker             var len_2 = bb.GetInt(offset_2);
180*890232f2SAndroid Build Coastguard Worker             var startPos_1 = offset_1 + sizeof(int);
181*890232f2SAndroid Build Coastguard Worker             var startPos_2 = offset_2 + sizeof(int);
182*890232f2SAndroid Build Coastguard Worker             var len = Math.Min(len_1, len_2);
183*890232f2SAndroid Build Coastguard Worker             for(int i = 0; i < len; i++) {
184*890232f2SAndroid Build Coastguard Worker                 byte b1 = bb.Get(i + startPos_1);
185*890232f2SAndroid Build Coastguard Worker                 byte b2 = bb.Get(i + startPos_2);
186*890232f2SAndroid Build Coastguard Worker                 if (b1 != b2)
187*890232f2SAndroid Build Coastguard Worker                     return b1 - b2;
188*890232f2SAndroid Build Coastguard Worker             }
189*890232f2SAndroid Build Coastguard Worker             return len_1 - len_2;
190*890232f2SAndroid Build Coastguard Worker         }
191*890232f2SAndroid Build Coastguard Worker 
192*890232f2SAndroid Build Coastguard Worker         // Compare string from the ByteBuffer with the string object
CompareStrings(int offset_1, byte[] key, ByteBuffer bb)193*890232f2SAndroid Build Coastguard Worker         public static int CompareStrings(int offset_1, byte[] key, ByteBuffer bb)
194*890232f2SAndroid Build Coastguard Worker         {
195*890232f2SAndroid Build Coastguard Worker             offset_1 += bb.GetInt(offset_1);
196*890232f2SAndroid Build Coastguard Worker             var len_1 = bb.GetInt(offset_1);
197*890232f2SAndroid Build Coastguard Worker             var len_2 = key.Length;
198*890232f2SAndroid Build Coastguard Worker             var startPos_1 = offset_1 + sizeof(int);
199*890232f2SAndroid Build Coastguard Worker             var len = Math.Min(len_1, len_2);
200*890232f2SAndroid Build Coastguard Worker             for (int i = 0; i < len; i++) {
201*890232f2SAndroid Build Coastguard Worker                 byte b = bb.Get(i + startPos_1);
202*890232f2SAndroid Build Coastguard Worker                 if (b != key[i])
203*890232f2SAndroid Build Coastguard Worker                     return b - key[i];
204*890232f2SAndroid Build Coastguard Worker             }
205*890232f2SAndroid Build Coastguard Worker             return len_1 - len_2;
206*890232f2SAndroid Build Coastguard Worker         }
207*890232f2SAndroid Build Coastguard Worker     }
208*890232f2SAndroid Build Coastguard Worker }
209