1*890232f2SAndroid Build Coastguard Worker /* 2*890232f2SAndroid Build Coastguard Worker * Copyright 2014 Google Inc. All rights reserved. 3*890232f2SAndroid Build Coastguard Worker * 4*890232f2SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*890232f2SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*890232f2SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*890232f2SAndroid Build Coastguard Worker * 8*890232f2SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*890232f2SAndroid Build Coastguard Worker * 10*890232f2SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*890232f2SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*890232f2SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*890232f2SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*890232f2SAndroid Build Coastguard Worker * limitations under the License. 15*890232f2SAndroid Build Coastguard Worker */ 16*890232f2SAndroid Build Coastguard Worker 17*890232f2SAndroid Build Coastguard Worker using System; 18*890232f2SAndroid Build Coastguard Worker using System.Text; 19*890232f2SAndroid Build Coastguard Worker using System.Runtime.InteropServices; 20*890232f2SAndroid Build Coastguard Worker 21*890232f2SAndroid Build Coastguard Worker namespace FlatBuffers 22*890232f2SAndroid Build Coastguard Worker { 23*890232f2SAndroid Build Coastguard Worker /// <summary> 24*890232f2SAndroid Build Coastguard Worker /// All tables in the generated code derive from this struct, and add their own accessors. 25*890232f2SAndroid Build Coastguard Worker /// </summary> 26*890232f2SAndroid Build Coastguard Worker public struct Table 27*890232f2SAndroid Build Coastguard Worker { 28*890232f2SAndroid Build Coastguard Worker public int bb_pos { get; private set; } 29*890232f2SAndroid Build Coastguard Worker public ByteBuffer bb { get; private set; } 30*890232f2SAndroid Build Coastguard Worker 31*890232f2SAndroid Build Coastguard Worker public ByteBuffer ByteBuffer { get { return bb; } } 32*890232f2SAndroid Build Coastguard Worker 33*890232f2SAndroid Build Coastguard Worker // Re-init the internal state with an external buffer {@code ByteBuffer} and an offset within. TableFlatBuffers.Table34*890232f2SAndroid Build Coastguard Worker public Table(int _i, ByteBuffer _bb) : this() 35*890232f2SAndroid Build Coastguard Worker { 36*890232f2SAndroid Build Coastguard Worker bb = _bb; 37*890232f2SAndroid Build Coastguard Worker bb_pos = _i; 38*890232f2SAndroid Build Coastguard Worker } 39*890232f2SAndroid Build Coastguard Worker 40*890232f2SAndroid Build Coastguard Worker // Look up a field in the vtable, return an offset into the object, or 0 if the field is not 41*890232f2SAndroid Build Coastguard Worker // present. __offsetFlatBuffers.Table42*890232f2SAndroid Build Coastguard Worker public int __offset(int vtableOffset) 43*890232f2SAndroid Build Coastguard Worker { 44*890232f2SAndroid Build Coastguard Worker int vtable = bb_pos - bb.GetInt(bb_pos); 45*890232f2SAndroid Build Coastguard Worker return vtableOffset < bb.GetShort(vtable) ? (int)bb.GetShort(vtable + vtableOffset) : 0; 46*890232f2SAndroid Build Coastguard Worker } 47*890232f2SAndroid Build Coastguard Worker __offsetFlatBuffers.Table48*890232f2SAndroid Build Coastguard Worker public static int __offset(int vtableOffset, int offset, ByteBuffer bb) 49*890232f2SAndroid Build Coastguard Worker { 50*890232f2SAndroid Build Coastguard Worker int vtable = bb.Length - offset; 51*890232f2SAndroid Build Coastguard Worker return (int)bb.GetShort(vtable + vtableOffset - bb.GetInt(vtable)) + vtable; 52*890232f2SAndroid Build Coastguard Worker } 53*890232f2SAndroid Build Coastguard Worker 54*890232f2SAndroid Build Coastguard Worker // Retrieve the relative offset stored at "offset" __indirectFlatBuffers.Table55*890232f2SAndroid Build Coastguard Worker public int __indirect(int offset) 56*890232f2SAndroid Build Coastguard Worker { 57*890232f2SAndroid Build Coastguard Worker return offset + bb.GetInt(offset); 58*890232f2SAndroid Build Coastguard Worker } 59*890232f2SAndroid Build Coastguard Worker __indirectFlatBuffers.Table60*890232f2SAndroid Build Coastguard Worker public static int __indirect(int offset, ByteBuffer bb) 61*890232f2SAndroid Build Coastguard Worker { 62*890232f2SAndroid Build Coastguard Worker return offset + bb.GetInt(offset); 63*890232f2SAndroid Build Coastguard Worker } 64*890232f2SAndroid Build Coastguard Worker 65*890232f2SAndroid Build Coastguard Worker // Create a .NET String from UTF-8 data stored inside the flatbuffer. __stringFlatBuffers.Table66*890232f2SAndroid Build Coastguard Worker public string __string(int offset) 67*890232f2SAndroid Build Coastguard Worker { 68*890232f2SAndroid Build Coastguard Worker offset += bb.GetInt(offset); 69*890232f2SAndroid Build Coastguard Worker var len = bb.GetInt(offset); 70*890232f2SAndroid Build Coastguard Worker var startPos = offset + sizeof(int); 71*890232f2SAndroid Build Coastguard Worker return bb.GetStringUTF8(startPos, len); 72*890232f2SAndroid Build Coastguard Worker } 73*890232f2SAndroid Build Coastguard Worker 74*890232f2SAndroid Build Coastguard Worker // Get the length of a vector whose offset is stored at "offset" in this object. __vector_lenFlatBuffers.Table75*890232f2SAndroid Build Coastguard Worker public int __vector_len(int offset) 76*890232f2SAndroid Build Coastguard Worker { 77*890232f2SAndroid Build Coastguard Worker offset += bb_pos; 78*890232f2SAndroid Build Coastguard Worker offset += bb.GetInt(offset); 79*890232f2SAndroid Build Coastguard Worker return bb.GetInt(offset); 80*890232f2SAndroid Build Coastguard Worker } 81*890232f2SAndroid Build Coastguard Worker 82*890232f2SAndroid Build Coastguard Worker // Get the start of data of a vector whose offset is stored at "offset" in this object. __vectorFlatBuffers.Table83*890232f2SAndroid Build Coastguard Worker public int __vector(int offset) 84*890232f2SAndroid Build Coastguard Worker { 85*890232f2SAndroid Build Coastguard Worker offset += bb_pos; 86*890232f2SAndroid Build Coastguard Worker return offset + bb.GetInt(offset) + sizeof(int); // data starts after the length 87*890232f2SAndroid Build Coastguard Worker } 88*890232f2SAndroid Build Coastguard Worker 89*890232f2SAndroid Build Coastguard Worker #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) 90*890232f2SAndroid Build Coastguard Worker // Get the data of a vector whoses offset is stored at "offset" in this object as an 91*890232f2SAndroid Build Coastguard Worker // Spant<byte>. If the vector is not present in the ByteBuffer, 92*890232f2SAndroid Build Coastguard Worker // then an empty span will be returned. 93*890232f2SAndroid Build Coastguard Worker public Span<T> __vector_as_span<T>(int offset, int elementSize) where T : struct 94*890232f2SAndroid Build Coastguard Worker { 95*890232f2SAndroid Build Coastguard Worker if (!BitConverter.IsLittleEndian) 96*890232f2SAndroid Build Coastguard Worker { 97*890232f2SAndroid Build Coastguard Worker throw new NotSupportedException("Getting typed span on a Big Endian " + 98*890232f2SAndroid Build Coastguard Worker "system is not support"); 99*890232f2SAndroid Build Coastguard Worker } 100*890232f2SAndroid Build Coastguard Worker 101*890232f2SAndroid Build Coastguard Worker var o = this.__offset(offset); 102*890232f2SAndroid Build Coastguard Worker if (0 == o) 103*890232f2SAndroid Build Coastguard Worker { 104*890232f2SAndroid Build Coastguard Worker return new Span<T>(); 105*890232f2SAndroid Build Coastguard Worker } 106*890232f2SAndroid Build Coastguard Worker 107*890232f2SAndroid Build Coastguard Worker var pos = this.__vector(o); 108*890232f2SAndroid Build Coastguard Worker var len = this.__vector_len(o); 109*890232f2SAndroid Build Coastguard Worker return MemoryMarshal.Cast<byte, T>(bb.ToSpan(pos, len * elementSize)); 110*890232f2SAndroid Build Coastguard Worker } 111*890232f2SAndroid Build Coastguard Worker #else 112*890232f2SAndroid Build Coastguard Worker // Get the data of a vector whoses offset is stored at "offset" in this object as an 113*890232f2SAndroid Build Coastguard Worker // ArraySegment<byte>. If the vector is not present in the ByteBuffer, 114*890232f2SAndroid Build Coastguard Worker // then a null value will be returned. __vector_as_arraysegment(int offset)115*890232f2SAndroid Build Coastguard Worker public ArraySegment<byte>? __vector_as_arraysegment(int offset) 116*890232f2SAndroid Build Coastguard Worker { 117*890232f2SAndroid Build Coastguard Worker var o = this.__offset(offset); 118*890232f2SAndroid Build Coastguard Worker if (0 == o) 119*890232f2SAndroid Build Coastguard Worker { 120*890232f2SAndroid Build Coastguard Worker return null; 121*890232f2SAndroid Build Coastguard Worker } 122*890232f2SAndroid Build Coastguard Worker 123*890232f2SAndroid Build Coastguard Worker var pos = this.__vector(o); 124*890232f2SAndroid Build Coastguard Worker var len = this.__vector_len(o); 125*890232f2SAndroid Build Coastguard Worker return bb.ToArraySegment(pos, len); 126*890232f2SAndroid Build Coastguard Worker } 127*890232f2SAndroid Build Coastguard Worker #endif 128*890232f2SAndroid Build Coastguard Worker 129*890232f2SAndroid Build Coastguard Worker // Get the data of a vector whoses offset is stored at "offset" in this object as an 130*890232f2SAndroid Build Coastguard Worker // T[]. If the vector is not present in the ByteBuffer, then a null value will be 131*890232f2SAndroid Build Coastguard Worker // returned. 132*890232f2SAndroid Build Coastguard Worker public T[] __vector_as_array<T>(int offset) 133*890232f2SAndroid Build Coastguard Worker where T : struct 134*890232f2SAndroid Build Coastguard Worker { 135*890232f2SAndroid Build Coastguard Worker if(!BitConverter.IsLittleEndian) 136*890232f2SAndroid Build Coastguard Worker { 137*890232f2SAndroid Build Coastguard Worker throw new NotSupportedException("Getting typed arrays on a Big Endian " + 138*890232f2SAndroid Build Coastguard Worker "system is not support"); 139*890232f2SAndroid Build Coastguard Worker } 140*890232f2SAndroid Build Coastguard Worker 141*890232f2SAndroid Build Coastguard Worker var o = this.__offset(offset); 142*890232f2SAndroid Build Coastguard Worker if (0 == o) 143*890232f2SAndroid Build Coastguard Worker { 144*890232f2SAndroid Build Coastguard Worker return null; 145*890232f2SAndroid Build Coastguard Worker } 146*890232f2SAndroid Build Coastguard Worker 147*890232f2SAndroid Build Coastguard Worker var pos = this.__vector(o); 148*890232f2SAndroid Build Coastguard Worker var len = this.__vector_len(o); 149*890232f2SAndroid Build Coastguard Worker return bb.ToArray<T>(pos, len); 150*890232f2SAndroid Build Coastguard Worker } 151*890232f2SAndroid Build Coastguard Worker 152*890232f2SAndroid Build Coastguard Worker // Initialize any Table-derived type to point to the union at the given offset. 153*890232f2SAndroid Build Coastguard Worker public T __union<T>(int offset) where T : struct, IFlatbufferObject 154*890232f2SAndroid Build Coastguard Worker { 155*890232f2SAndroid Build Coastguard Worker T t = new T(); __indirectIFlatbufferObject156*890232f2SAndroid Build Coastguard Worker t.__init(__indirect(offset), bb); 157*890232f2SAndroid Build Coastguard Worker return t; 158*890232f2SAndroid Build Coastguard Worker } 159*890232f2SAndroid Build Coastguard Worker __has_identifier(ByteBuffer bb, string ident)160*890232f2SAndroid Build Coastguard Worker public static bool __has_identifier(ByteBuffer bb, string ident) 161*890232f2SAndroid Build Coastguard Worker { 162*890232f2SAndroid Build Coastguard Worker if (ident.Length != FlatBufferConstants.FileIdentifierLength) 163*890232f2SAndroid Build Coastguard Worker throw new ArgumentException("FlatBuffers: file identifier must be length " + FlatBufferConstants.FileIdentifierLength, "ident"); 164*890232f2SAndroid Build Coastguard Worker 165*890232f2SAndroid Build Coastguard Worker for (var i = 0; i < FlatBufferConstants.FileIdentifierLength; i++) 166*890232f2SAndroid Build Coastguard Worker { 167*890232f2SAndroid Build Coastguard Worker if (ident[i] != (char)bb.Get(bb.Position + sizeof(int) + i)) return false; 168*890232f2SAndroid Build Coastguard Worker } 169*890232f2SAndroid Build Coastguard Worker 170*890232f2SAndroid Build Coastguard Worker return true; 171*890232f2SAndroid Build Coastguard Worker } 172*890232f2SAndroid Build Coastguard Worker 173*890232f2SAndroid Build Coastguard Worker // Compare strings in the ByteBuffer. CompareStrings(int offset_1, int offset_2, ByteBuffer bb)174*890232f2SAndroid Build Coastguard Worker public static int CompareStrings(int offset_1, int offset_2, ByteBuffer bb) 175*890232f2SAndroid Build Coastguard Worker { 176*890232f2SAndroid Build Coastguard Worker offset_1 += bb.GetInt(offset_1); 177*890232f2SAndroid Build Coastguard Worker offset_2 += bb.GetInt(offset_2); 178*890232f2SAndroid Build Coastguard Worker var len_1 = bb.GetInt(offset_1); 179*890232f2SAndroid Build Coastguard Worker var len_2 = bb.GetInt(offset_2); 180*890232f2SAndroid Build Coastguard Worker var startPos_1 = offset_1 + sizeof(int); 181*890232f2SAndroid Build Coastguard Worker var startPos_2 = offset_2 + sizeof(int); 182*890232f2SAndroid Build Coastguard Worker var len = Math.Min(len_1, len_2); 183*890232f2SAndroid Build Coastguard Worker for(int i = 0; i < len; i++) { 184*890232f2SAndroid Build Coastguard Worker byte b1 = bb.Get(i + startPos_1); 185*890232f2SAndroid Build Coastguard Worker byte b2 = bb.Get(i + startPos_2); 186*890232f2SAndroid Build Coastguard Worker if (b1 != b2) 187*890232f2SAndroid Build Coastguard Worker return b1 - b2; 188*890232f2SAndroid Build Coastguard Worker } 189*890232f2SAndroid Build Coastguard Worker return len_1 - len_2; 190*890232f2SAndroid Build Coastguard Worker } 191*890232f2SAndroid Build Coastguard Worker 192*890232f2SAndroid Build Coastguard Worker // Compare string from the ByteBuffer with the string object CompareStrings(int offset_1, byte[] key, ByteBuffer bb)193*890232f2SAndroid Build Coastguard Worker public static int CompareStrings(int offset_1, byte[] key, ByteBuffer bb) 194*890232f2SAndroid Build Coastguard Worker { 195*890232f2SAndroid Build Coastguard Worker offset_1 += bb.GetInt(offset_1); 196*890232f2SAndroid Build Coastguard Worker var len_1 = bb.GetInt(offset_1); 197*890232f2SAndroid Build Coastguard Worker var len_2 = key.Length; 198*890232f2SAndroid Build Coastguard Worker var startPos_1 = offset_1 + sizeof(int); 199*890232f2SAndroid Build Coastguard Worker var len = Math.Min(len_1, len_2); 200*890232f2SAndroid Build Coastguard Worker for (int i = 0; i < len; i++) { 201*890232f2SAndroid Build Coastguard Worker byte b = bb.Get(i + startPos_1); 202*890232f2SAndroid Build Coastguard Worker if (b != key[i]) 203*890232f2SAndroid Build Coastguard Worker return b - key[i]; 204*890232f2SAndroid Build Coastguard Worker } 205*890232f2SAndroid Build Coastguard Worker return len_1 - len_2; 206*890232f2SAndroid Build Coastguard Worker } 207*890232f2SAndroid Build Coastguard Worker } 208*890232f2SAndroid Build Coastguard Worker } 209