1*0d6140beSAndroid Build Coastguard Worker /*
2*0d6140beSAndroid Build Coastguard Worker * This file is part of the flashrom project.
3*0d6140beSAndroid Build Coastguard Worker *
4*0d6140beSAndroid Build Coastguard Worker * Copyright (C) 2008 Claus Gindhart <[email protected]>
5*0d6140beSAndroid Build Coastguard Worker * Copyright (C) 2009 Sean Nelson <[email protected]>
6*0d6140beSAndroid Build Coastguard Worker * Copyright (C) 2013 Stefan Tauner
7*0d6140beSAndroid Build Coastguard Worker *
8*0d6140beSAndroid Build Coastguard Worker * This program is free software; you can redistribute it and/or modify
9*0d6140beSAndroid Build Coastguard Worker * it under the terms of the GNU General Public License as published by
10*0d6140beSAndroid Build Coastguard Worker * the Free Software Foundation; either version 2 of the License, or
11*0d6140beSAndroid Build Coastguard Worker * (at your option) any later version.
12*0d6140beSAndroid Build Coastguard Worker *
13*0d6140beSAndroid Build Coastguard Worker * This program is distributed in the hope that it will be useful,
14*0d6140beSAndroid Build Coastguard Worker * but WITHOUT ANY WARRANTY; without even the implied warranty of
15*0d6140beSAndroid Build Coastguard Worker * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16*0d6140beSAndroid Build Coastguard Worker * GNU General Public License for more details.
17*0d6140beSAndroid Build Coastguard Worker */
18*0d6140beSAndroid Build Coastguard Worker
19*0d6140beSAndroid Build Coastguard Worker /*
20*0d6140beSAndroid Build Coastguard Worker * All ST M50 chips are locked on startup. Most of them have a uniform 64 kB block layout, but some have
21*0d6140beSAndroid Build Coastguard Worker * a non-uniform block/sector segmentation which has to be handled with more care. Some of the non-uniform
22*0d6140beSAndroid Build Coastguard Worker * chips support erasing of the 4 kB sectors with another command.
23*0d6140beSAndroid Build Coastguard Worker */
24*0d6140beSAndroid Build Coastguard Worker
25*0d6140beSAndroid Build Coastguard Worker #include "flash.h"
26*0d6140beSAndroid Build Coastguard Worker #include "chipdrivers.h"
27*0d6140beSAndroid Build Coastguard Worker
stm50_erase_sector(struct flashctx * flash,unsigned int addr)28*0d6140beSAndroid Build Coastguard Worker static int stm50_erase_sector(struct flashctx *flash, unsigned int addr)
29*0d6140beSAndroid Build Coastguard Worker {
30*0d6140beSAndroid Build Coastguard Worker chipaddr bios = flash->virtual_memory + addr;
31*0d6140beSAndroid Build Coastguard Worker
32*0d6140beSAndroid Build Coastguard Worker // clear status register
33*0d6140beSAndroid Build Coastguard Worker chip_writeb(flash, 0x50, bios);
34*0d6140beSAndroid Build Coastguard Worker // now start it
35*0d6140beSAndroid Build Coastguard Worker chip_writeb(flash, 0x32, bios);
36*0d6140beSAndroid Build Coastguard Worker chip_writeb(flash, 0xd0, bios);
37*0d6140beSAndroid Build Coastguard Worker programmer_delay(flash, 10);
38*0d6140beSAndroid Build Coastguard Worker
39*0d6140beSAndroid Build Coastguard Worker uint8_t status = wait_82802ab(flash);
40*0d6140beSAndroid Build Coastguard Worker print_status_82802ab(status);
41*0d6140beSAndroid Build Coastguard Worker
42*0d6140beSAndroid Build Coastguard Worker return status == 0x80;
43*0d6140beSAndroid Build Coastguard Worker }
44*0d6140beSAndroid Build Coastguard Worker
45*0d6140beSAndroid Build Coastguard Worker /* Some ST M50* chips do support erasing of sectors. This function will derive the erase function to use from
46*0d6140beSAndroid Build Coastguard Worker * the length of the of the block. For calls that apparently do not address a sector (but a block) we just call
47*0d6140beSAndroid Build Coastguard Worker * the block erase function instead. FIXME: This duplicates the behavior of the remaining erasers for blocks and
48*0d6140beSAndroid Build Coastguard Worker * might be fixed when flashrom supports multiple functions per eraser or erasers that do erase parts of the
49*0d6140beSAndroid Build Coastguard Worker * chip only. */
erase_sector_stm50(struct flashctx * flash,unsigned int addr,unsigned int len)50*0d6140beSAndroid Build Coastguard Worker int erase_sector_stm50(struct flashctx *flash, unsigned int addr, unsigned int len)
51*0d6140beSAndroid Build Coastguard Worker {
52*0d6140beSAndroid Build Coastguard Worker if (len == 4096)
53*0d6140beSAndroid Build Coastguard Worker return stm50_erase_sector(flash, addr);
54*0d6140beSAndroid Build Coastguard Worker else
55*0d6140beSAndroid Build Coastguard Worker return erase_block_82802ab(flash, addr, len);
56*0d6140beSAndroid Build Coastguard Worker }
57