1*7304104dSAndroid Build Coastguard Worker#!/usr/bin/env bash 2*7304104dSAndroid Build Coastguard Worker# 3*7304104dSAndroid Build Coastguard Worker# Copyright (C) 2019-2021 Red Hat, Inc. 4*7304104dSAndroid Build Coastguard Worker# This file is part of elfutils. 5*7304104dSAndroid Build Coastguard Worker# 6*7304104dSAndroid Build Coastguard Worker# This file is free software; you can redistribute it and/or modify 7*7304104dSAndroid Build Coastguard Worker# it under the terms of the GNU General Public License as published by 8*7304104dSAndroid Build Coastguard Worker# the Free Software Foundation; either version 3 of the License, or 9*7304104dSAndroid Build Coastguard Worker# (at your option) any later version. 10*7304104dSAndroid Build Coastguard Worker# 11*7304104dSAndroid Build Coastguard Worker# elfutils is distributed in the hope that it will be useful, but 12*7304104dSAndroid Build Coastguard Worker# WITHOUT ANY WARRANTY; without even the implied warranty of 13*7304104dSAndroid Build Coastguard Worker# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14*7304104dSAndroid Build Coastguard Worker# GNU General Public License for more details. 15*7304104dSAndroid Build Coastguard Worker# 16*7304104dSAndroid Build Coastguard Worker# You should have received a copy of the GNU General Public License 17*7304104dSAndroid Build Coastguard Worker# along with this program. If not, see <http://www.gnu.org/licenses/>. 18*7304104dSAndroid Build Coastguard Worker 19*7304104dSAndroid Build Coastguard Worker. $srcdir/debuginfod-subr.sh 20*7304104dSAndroid Build Coastguard Worker 21*7304104dSAndroid Build Coastguard Worker# for test case debugging, uncomment: 22*7304104dSAndroid Build Coastguard Workerset -x 23*7304104dSAndroid Build Coastguard Workerunset VALGRIND_CMD 24*7304104dSAndroid Build Coastguard Worker 25*7304104dSAndroid Build Coastguard WorkerDB=${PWD}/.debuginfod_tmp.sqlite 26*7304104dSAndroid Build Coastguard Workertempfiles $DB 27*7304104dSAndroid Build Coastguard Workerexport DEBUGINFOD_CACHE_PATH=${PWD}/.client_cache 28*7304104dSAndroid Build Coastguard Worker 29*7304104dSAndroid Build Coastguard Workermkdir F 30*7304104dSAndroid Build Coastguard Workermkdir -p $DEBUGINFOD_CACHE_PATH 31*7304104dSAndroid Build Coastguard Worker# This variable is essential and ensures no time-race for claiming ports occurs 32*7304104dSAndroid Build Coastguard Worker# set base to a unique multiple of 100 not used in any other 'run-debuginfod-*' test 33*7304104dSAndroid Build Coastguard Workerbase=9700 34*7304104dSAndroid Build Coastguard Workerget_ports 35*7304104dSAndroid Build Coastguard Worker 36*7304104dSAndroid Build Coastguard Workerenv LD_LIBRARY_PATH=$ldpath DEBUGINFOD_URLS= ${abs_builddir}/../debuginfod/debuginfod $VERBOSE -F -p $PORT1 -d $DB \ 37*7304104dSAndroid Build Coastguard Worker -t0 -g0 -v F > vlog$PORT1 2>&1 & 38*7304104dSAndroid Build Coastguard WorkerPID1=$! 39*7304104dSAndroid Build Coastguard Workertempfiles vlog$PORT1 40*7304104dSAndroid Build Coastguard Workererrfiles vlog$PORT1 41*7304104dSAndroid Build Coastguard Worker# Server must become ready 42*7304104dSAndroid Build Coastguard Workerwait_ready $PORT1 'ready' 1 43*7304104dSAndroid Build Coastguard Worker# And initial scan should be done 44*7304104dSAndroid Build Coastguard Workerwait_ready $PORT1 'thread_work_total{role="traverse"}' 1 45*7304104dSAndroid Build Coastguard Worker 46*7304104dSAndroid Build Coastguard Workerexport DEBUGINFOD_URLS=http://127.0.0.1:$PORT1/ # or without trailing / 47*7304104dSAndroid Build Coastguard Worker 48*7304104dSAndroid Build Coastguard Worker# Check thread comm names 49*7304104dSAndroid Build Coastguard Workerps -q $PID1 -e -L -o '%p %c %a' | grep groom 50*7304104dSAndroid Build Coastguard Workerps -q $PID1 -e -L -o '%p %c %a' | grep scan 51*7304104dSAndroid Build Coastguard Workerps -q $PID1 -e -L -o '%p %c %a' | grep traverse 52*7304104dSAndroid Build Coastguard Worker 53*7304104dSAndroid Build Coastguard Worker# We use -t0 and -g0 here to turn off time-based scanning & grooming. 54*7304104dSAndroid Build Coastguard Worker# For testing purposes, we just sic SIGUSR1 / SIGUSR2 at the process. 55*7304104dSAndroid Build Coastguard Worker 56*7304104dSAndroid Build Coastguard Worker######################################################################## 57*7304104dSAndroid Build Coastguard Worker 58*7304104dSAndroid Build Coastguard Worker# Compile a simple program, strip its debuginfo and save the build-id. 59*7304104dSAndroid Build Coastguard Worker# Also move the debuginfo into another directory so that elfutils 60*7304104dSAndroid Build Coastguard Worker# cannot find it without debuginfod. 61*7304104dSAndroid Build Coastguard Workerecho "int main() { return 0; }" > ${PWD}/p+r%o\$g.c 62*7304104dSAndroid Build Coastguard Workertempfiles p+r%o\$g.c 63*7304104dSAndroid Build Coastguard Worker# Create a subdirectory to confound source path names 64*7304104dSAndroid Build Coastguard Workermkdir foobar 65*7304104dSAndroid Build Coastguard Workergcc -Wl,--build-id -g -o p+r%o\$g ${PWD}/foobar///./../p+r%o\$g.c 66*7304104dSAndroid Build Coastguard Workertestrun ${abs_top_builddir}/src/strip -g -f p+r%o\$g.debug ${PWD}/p+r%o\$g 67*7304104dSAndroid Build Coastguard WorkerBUILDID=`env LD_LIBRARY_PATH=$ldpath ${abs_builddir}/../src/readelf \ 68*7304104dSAndroid Build Coastguard Worker -a p+r%o\\$g | grep 'Build ID' | cut -d ' ' -f 7` 69*7304104dSAndroid Build Coastguard Worker 70*7304104dSAndroid Build Coastguard Workermv p+r%o\$g F 71*7304104dSAndroid Build Coastguard Workermv p+r%o\$g.debug F 72*7304104dSAndroid Build Coastguard Workerkill -USR1 $PID1 73*7304104dSAndroid Build Coastguard Worker# Wait till both files are in the index. 74*7304104dSAndroid Build Coastguard Workerwait_ready $PORT1 'thread_work_total{role="traverse"}' 2 75*7304104dSAndroid Build Coastguard Workerwait_ready $PORT1 'thread_work_pending{role="scan"}' 0 76*7304104dSAndroid Build Coastguard Workerwait_ready $PORT1 'thread_busy{role="scan"}' 0 77*7304104dSAndroid Build Coastguard Worker 78*7304104dSAndroid Build Coastguard Worker######################################################################## 79*7304104dSAndroid Build Coastguard Worker 80*7304104dSAndroid Build Coastguard Worker# Test whether the cache default locations are correct 81*7304104dSAndroid Build Coastguard Workermkdir tmphome 82*7304104dSAndroid Build Coastguard Worker 83*7304104dSAndroid Build Coastguard Worker# $HOME/.cache should be created. 84*7304104dSAndroid Build Coastguard Workertestrun env HOME=$PWD/tmphome XDG_CACHE_HOME= DEBUGINFOD_CACHE_PATH= ${abs_top_builddir}/debuginfod/debuginfod-find debuginfo $BUILDID 85*7304104dSAndroid Build Coastguard Workerif [ ! -f $PWD/tmphome/.cache/debuginfod_client/$BUILDID/debuginfo ]; then 86*7304104dSAndroid Build Coastguard Worker echo "could not find cache in $PWD/tmphome/.cache" 87*7304104dSAndroid Build Coastguard Worker err 88*7304104dSAndroid Build Coastguard Workerfi 89*7304104dSAndroid Build Coastguard Worker 90*7304104dSAndroid Build Coastguard Worker# $HOME/.cache should be found. 91*7304104dSAndroid Build Coastguard Workertestrun env HOME=$PWD/tmphome XDG_CACHE_HOME= DEBUGINFOD_CACHE_PATH= ${abs_top_builddir}/debuginfod/debuginfod-find executable $BUILDID 92*7304104dSAndroid Build Coastguard Workerif [ ! -f $PWD/tmphome/.cache/debuginfod_client/$BUILDID/executable ]; then 93*7304104dSAndroid Build Coastguard Worker echo "could not find cache in $PWD/tmphome/.cache" 94*7304104dSAndroid Build Coastguard Worker err 95*7304104dSAndroid Build Coastguard Workerfi 96*7304104dSAndroid Build Coastguard Worker# $XDG_CACHE_HOME should take priority over $HOME.cache. 97*7304104dSAndroid Build Coastguard Workertestrun env HOME=$PWD/tmphome XDG_CACHE_HOME=$PWD/tmpxdg DEBUGINFOD_CACHE_PATH= ${abs_top_builddir}/debuginfod/debuginfod-find debuginfo $BUILDID 98*7304104dSAndroid Build Coastguard Workerif [ ! -f $PWD/tmpxdg/debuginfod_client/$BUILDID/debuginfo ]; then 99*7304104dSAndroid Build Coastguard Worker echo "could not find cache in $PWD/tmpxdg/" 100*7304104dSAndroid Build Coastguard Worker err 101*7304104dSAndroid Build Coastguard Workerfi 102*7304104dSAndroid Build Coastguard Worker 103*7304104dSAndroid Build Coastguard Worker# A cache at the old default location ($HOME/.debuginfod_client_cache) should take 104*7304104dSAndroid Build Coastguard Worker# priority over $HOME/.cache, $XDG_CACHE_HOME. 105*7304104dSAndroid Build Coastguard Workercp -vr $DEBUGINFOD_CACHE_PATH tmphome/.debuginfod_client_cache || true 106*7304104dSAndroid Build Coastguard Worker# ||true is for tolerating errors, such a valgrind or something else 107*7304104dSAndroid Build Coastguard Worker# leaving negative-hit files in there 108*7304104dSAndroid Build Coastguard Worker 109*7304104dSAndroid Build Coastguard Worker# Add a file that doesn't exist in $HOME/.cache, $XDG_CACHE_HOME. 110*7304104dSAndroid Build Coastguard Workermkdir tmphome/.debuginfod_client_cache/deadbeef 111*7304104dSAndroid Build Coastguard Workerecho ELF... > tmphome/.debuginfod_client_cache/deadbeef/debuginfo 112*7304104dSAndroid Build Coastguard Workerfilename=`testrun env HOME=$PWD/tmphome XDG_CACHE_HOME=$PWD/tmpxdg DEBUGINFOD_CACHE_PATH= ${abs_top_builddir}/debuginfod/debuginfod-find debuginfo deadbeef` 113*7304104dSAndroid Build Coastguard Workercmp $filename tmphome/.debuginfod_client_cache/deadbeef/debuginfo 114*7304104dSAndroid Build Coastguard Worker 115*7304104dSAndroid Build Coastguard Worker# $DEBUGINFO_CACHE_PATH should take priority over all else. 116*7304104dSAndroid Build Coastguard Workertestrun env HOME=$PWD/tmphome XDG_CACHE_HOME=$PWD/tmpxdg DEBUGINFOD_CACHE_PATH=$PWD/tmpcache ${abs_top_builddir}/debuginfod/debuginfod-find debuginfo $BUILDID 117*7304104dSAndroid Build Coastguard Workerif [ ! -f $PWD/tmpcache/$BUILDID/debuginfo ]; then 118*7304104dSAndroid Build Coastguard Worker echo "could not find cache in $PWD/tmpcache/" 119*7304104dSAndroid Build Coastguard Worker err 120*7304104dSAndroid Build Coastguard Workerfi 121*7304104dSAndroid Build Coastguard Workerrm -rf ${PWD}/tmphome/ ${PWD}/tmpxdg ${PWD}/tmpcache 122*7304104dSAndroid Build Coastguard Worker 123*7304104dSAndroid Build Coastguard Workerkill $PID1 124*7304104dSAndroid Build Coastguard Workerwait $PID1 125*7304104dSAndroid Build Coastguard WorkerPID1=0 126*7304104dSAndroid Build Coastguard Workerexit 0 127