1*7304104dSAndroid Build Coastguard Worker /* Get note information at the supplied offset.
2*7304104dSAndroid Build Coastguard Worker Copyright (C) 2007, 2014, 2015, 2018 Red Hat, Inc.
3*7304104dSAndroid Build Coastguard Worker This file is part of elfutils.
4*7304104dSAndroid Build Coastguard Worker
5*7304104dSAndroid Build Coastguard Worker This file is free software; you can redistribute it and/or modify
6*7304104dSAndroid Build Coastguard Worker it under the terms of either
7*7304104dSAndroid Build Coastguard Worker
8*7304104dSAndroid Build Coastguard Worker * the GNU Lesser General Public License as published by the Free
9*7304104dSAndroid Build Coastguard Worker Software Foundation; either version 3 of the License, or (at
10*7304104dSAndroid Build Coastguard Worker your option) any later version
11*7304104dSAndroid Build Coastguard Worker
12*7304104dSAndroid Build Coastguard Worker or
13*7304104dSAndroid Build Coastguard Worker
14*7304104dSAndroid Build Coastguard Worker * the GNU General Public License as published by the Free
15*7304104dSAndroid Build Coastguard Worker Software Foundation; either version 2 of the License, or (at
16*7304104dSAndroid Build Coastguard Worker your option) any later version
17*7304104dSAndroid Build Coastguard Worker
18*7304104dSAndroid Build Coastguard Worker or both in parallel, as here.
19*7304104dSAndroid Build Coastguard Worker
20*7304104dSAndroid Build Coastguard Worker elfutils is distributed in the hope that it will be useful, but
21*7304104dSAndroid Build Coastguard Worker WITHOUT ANY WARRANTY; without even the implied warranty of
22*7304104dSAndroid Build Coastguard Worker MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
23*7304104dSAndroid Build Coastguard Worker General Public License for more details.
24*7304104dSAndroid Build Coastguard Worker
25*7304104dSAndroid Build Coastguard Worker You should have received copies of the GNU General Public License and
26*7304104dSAndroid Build Coastguard Worker the GNU Lesser General Public License along with this program. If
27*7304104dSAndroid Build Coastguard Worker not, see <http://www.gnu.org/licenses/>. */
28*7304104dSAndroid Build Coastguard Worker
29*7304104dSAndroid Build Coastguard Worker #ifdef HAVE_CONFIG_H
30*7304104dSAndroid Build Coastguard Worker # include <config.h>
31*7304104dSAndroid Build Coastguard Worker #endif
32*7304104dSAndroid Build Coastguard Worker
33*7304104dSAndroid Build Coastguard Worker #include <assert.h>
34*7304104dSAndroid Build Coastguard Worker #include <gelf.h>
35*7304104dSAndroid Build Coastguard Worker #include <string.h>
36*7304104dSAndroid Build Coastguard Worker
37*7304104dSAndroid Build Coastguard Worker #include "libelfP.h"
38*7304104dSAndroid Build Coastguard Worker
39*7304104dSAndroid Build Coastguard Worker size_t
gelf_getnote(Elf_Data * data,size_t offset,GElf_Nhdr * result,size_t * name_offset,size_t * desc_offset)40*7304104dSAndroid Build Coastguard Worker gelf_getnote (Elf_Data *data, size_t offset, GElf_Nhdr *result,
41*7304104dSAndroid Build Coastguard Worker size_t *name_offset, size_t *desc_offset)
42*7304104dSAndroid Build Coastguard Worker {
43*7304104dSAndroid Build Coastguard Worker if (data == NULL)
44*7304104dSAndroid Build Coastguard Worker return 0;
45*7304104dSAndroid Build Coastguard Worker
46*7304104dSAndroid Build Coastguard Worker if (unlikely (data->d_type != ELF_T_NHDR && data->d_type != ELF_T_NHDR8))
47*7304104dSAndroid Build Coastguard Worker {
48*7304104dSAndroid Build Coastguard Worker __libelf_seterrno (ELF_E_INVALID_HANDLE);
49*7304104dSAndroid Build Coastguard Worker return 0;
50*7304104dSAndroid Build Coastguard Worker }
51*7304104dSAndroid Build Coastguard Worker
52*7304104dSAndroid Build Coastguard Worker /* It's easy to handle this type. It has the same size for 32 and
53*7304104dSAndroid Build Coastguard Worker 64 bit objects. */
54*7304104dSAndroid Build Coastguard Worker assert (sizeof (GElf_Nhdr) == sizeof (Elf32_Nhdr));
55*7304104dSAndroid Build Coastguard Worker assert (sizeof (GElf_Nhdr) == sizeof (Elf64_Nhdr));
56*7304104dSAndroid Build Coastguard Worker
57*7304104dSAndroid Build Coastguard Worker rwlock_rdlock (((Elf_Data_Scn *) data)->s->elf->lock);
58*7304104dSAndroid Build Coastguard Worker
59*7304104dSAndroid Build Coastguard Worker /* The data is already in the correct form. Just make sure the
60*7304104dSAndroid Build Coastguard Worker offset is OK. */
61*7304104dSAndroid Build Coastguard Worker if (unlikely (offset > data->d_size
62*7304104dSAndroid Build Coastguard Worker || data->d_size - offset < sizeof (GElf_Nhdr)))
63*7304104dSAndroid Build Coastguard Worker {
64*7304104dSAndroid Build Coastguard Worker __libelf_seterrno (ELF_E_OFFSET_RANGE);
65*7304104dSAndroid Build Coastguard Worker offset = 0;
66*7304104dSAndroid Build Coastguard Worker }
67*7304104dSAndroid Build Coastguard Worker else
68*7304104dSAndroid Build Coastguard Worker {
69*7304104dSAndroid Build Coastguard Worker const GElf_Nhdr *n = data->d_buf + offset;
70*7304104dSAndroid Build Coastguard Worker offset += sizeof *n;
71*7304104dSAndroid Build Coastguard Worker
72*7304104dSAndroid Build Coastguard Worker if (offset > data->d_size)
73*7304104dSAndroid Build Coastguard Worker offset = 0;
74*7304104dSAndroid Build Coastguard Worker else
75*7304104dSAndroid Build Coastguard Worker {
76*7304104dSAndroid Build Coastguard Worker /* This is slightly tricky, offset is guaranteed to be 4
77*7304104dSAndroid Build Coastguard Worker byte aligned, which is what we need for the name_offset.
78*7304104dSAndroid Build Coastguard Worker And normally desc_offset is also 4 byte aligned, but not
79*7304104dSAndroid Build Coastguard Worker for GNU Property notes, then it should be 8. So align
80*7304104dSAndroid Build Coastguard Worker the offset, after adding the namesz, and include padding
81*7304104dSAndroid Build Coastguard Worker in descsz to get to the end. */
82*7304104dSAndroid Build Coastguard Worker *name_offset = offset;
83*7304104dSAndroid Build Coastguard Worker if (n->n_namesz > data->d_size
84*7304104dSAndroid Build Coastguard Worker || offset > data->d_size - n->n_namesz)
85*7304104dSAndroid Build Coastguard Worker offset = 0;
86*7304104dSAndroid Build Coastguard Worker else
87*7304104dSAndroid Build Coastguard Worker {
88*7304104dSAndroid Build Coastguard Worker offset += n->n_namesz;
89*7304104dSAndroid Build Coastguard Worker /* Include padding. Check below for overflow. */
90*7304104dSAndroid Build Coastguard Worker GElf_Word descsz = (data->d_type == ELF_T_NHDR8
91*7304104dSAndroid Build Coastguard Worker ? NOTE_ALIGN8 (n->n_descsz)
92*7304104dSAndroid Build Coastguard Worker : NOTE_ALIGN4 (n->n_descsz));
93*7304104dSAndroid Build Coastguard Worker
94*7304104dSAndroid Build Coastguard Worker if (data->d_type == ELF_T_NHDR8)
95*7304104dSAndroid Build Coastguard Worker offset = NOTE_ALIGN8 (offset);
96*7304104dSAndroid Build Coastguard Worker else
97*7304104dSAndroid Build Coastguard Worker offset = NOTE_ALIGN4 (offset);
98*7304104dSAndroid Build Coastguard Worker
99*7304104dSAndroid Build Coastguard Worker if (unlikely (offset > data->d_size
100*7304104dSAndroid Build Coastguard Worker || data->d_size - offset < descsz
101*7304104dSAndroid Build Coastguard Worker || (descsz == 0 && n->n_descsz != 0)))
102*7304104dSAndroid Build Coastguard Worker offset = 0;
103*7304104dSAndroid Build Coastguard Worker else
104*7304104dSAndroid Build Coastguard Worker {
105*7304104dSAndroid Build Coastguard Worker *desc_offset = offset;
106*7304104dSAndroid Build Coastguard Worker offset += descsz;
107*7304104dSAndroid Build Coastguard Worker *result = *n;
108*7304104dSAndroid Build Coastguard Worker }
109*7304104dSAndroid Build Coastguard Worker }
110*7304104dSAndroid Build Coastguard Worker }
111*7304104dSAndroid Build Coastguard Worker }
112*7304104dSAndroid Build Coastguard Worker
113*7304104dSAndroid Build Coastguard Worker rwlock_unlock (((Elf_Data_Scn *) data)->s->elf->lock);
114*7304104dSAndroid Build Coastguard Worker
115*7304104dSAndroid Build Coastguard Worker return offset;
116*7304104dSAndroid Build Coastguard Worker }
117