xref: /aosp_15_r20/external/deqp/modules/glshared/glsFragOpInteractionCase.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _GLSFRAGOPINTERACTIONCASE_HPP
2*35238bceSAndroid Build Coastguard Worker #define _GLSFRAGOPINTERACTIONCASE_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program OpenGL (ES) Module
5*35238bceSAndroid Build Coastguard Worker  * -----------------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Shader - render state interaction case.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "tcuTestCase.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "rsgShader.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "rsgParameters.hpp"
30*35238bceSAndroid Build Coastguard Worker 
31*35238bceSAndroid Build Coastguard Worker namespace glu
32*35238bceSAndroid Build Coastguard Worker {
33*35238bceSAndroid Build Coastguard Worker class RenderContext;
34*35238bceSAndroid Build Coastguard Worker class ContextInfo;
35*35238bceSAndroid Build Coastguard Worker } // namespace glu
36*35238bceSAndroid Build Coastguard Worker 
37*35238bceSAndroid Build Coastguard Worker namespace sglr
38*35238bceSAndroid Build Coastguard Worker {
39*35238bceSAndroid Build Coastguard Worker class GLContext;
40*35238bceSAndroid Build Coastguard Worker }
41*35238bceSAndroid Build Coastguard Worker 
42*35238bceSAndroid Build Coastguard Worker namespace deqp
43*35238bceSAndroid Build Coastguard Worker {
44*35238bceSAndroid Build Coastguard Worker namespace gls
45*35238bceSAndroid Build Coastguard Worker {
46*35238bceSAndroid Build Coastguard Worker 
47*35238bceSAndroid Build Coastguard Worker class RandomShaderProgram;
48*35238bceSAndroid Build Coastguard Worker 
49*35238bceSAndroid Build Coastguard Worker class FragOpInteractionCase : public tcu::TestCase
50*35238bceSAndroid Build Coastguard Worker {
51*35238bceSAndroid Build Coastguard Worker public:
52*35238bceSAndroid Build Coastguard Worker     FragOpInteractionCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo,
53*35238bceSAndroid Build Coastguard Worker                           const char *name, const rsg::ProgramParameters &params);
54*35238bceSAndroid Build Coastguard Worker     ~FragOpInteractionCase(void);
55*35238bceSAndroid Build Coastguard Worker 
56*35238bceSAndroid Build Coastguard Worker     void init(void);
57*35238bceSAndroid Build Coastguard Worker     void deinit(void);
58*35238bceSAndroid Build Coastguard Worker     IterateResult iterate(void);
59*35238bceSAndroid Build Coastguard Worker 
60*35238bceSAndroid Build Coastguard Worker private:
61*35238bceSAndroid Build Coastguard Worker     FragOpInteractionCase(const FragOpInteractionCase &);
62*35238bceSAndroid Build Coastguard Worker     FragOpInteractionCase &operator=(const FragOpInteractionCase &);
63*35238bceSAndroid Build Coastguard Worker 
64*35238bceSAndroid Build Coastguard Worker     struct ReferenceContext;
65*35238bceSAndroid Build Coastguard Worker 
66*35238bceSAndroid Build Coastguard Worker     glu::RenderContext &m_renderCtx;
67*35238bceSAndroid Build Coastguard Worker     const glu::ContextInfo &m_ctxInfo;
68*35238bceSAndroid Build Coastguard Worker 
69*35238bceSAndroid Build Coastguard Worker     rsg::ProgramParameters m_params;
70*35238bceSAndroid Build Coastguard Worker 
71*35238bceSAndroid Build Coastguard Worker     rsg::Shader m_vertexShader;
72*35238bceSAndroid Build Coastguard Worker     rsg::Shader m_fragmentShader;
73*35238bceSAndroid Build Coastguard Worker     std::vector<const rsg::ShaderInput *> m_unifiedUniforms;
74*35238bceSAndroid Build Coastguard Worker 
75*35238bceSAndroid Build Coastguard Worker     gls::RandomShaderProgram *m_program;
76*35238bceSAndroid Build Coastguard Worker 
77*35238bceSAndroid Build Coastguard Worker     sglr::GLContext *m_glCtx;
78*35238bceSAndroid Build Coastguard Worker     ReferenceContext *m_referenceCtx;
79*35238bceSAndroid Build Coastguard Worker 
80*35238bceSAndroid Build Coastguard Worker     uint32_t m_glProgram;
81*35238bceSAndroid Build Coastguard Worker     uint32_t m_refProgram;
82*35238bceSAndroid Build Coastguard Worker 
83*35238bceSAndroid Build Coastguard Worker     tcu::IVec2 m_viewportSize;
84*35238bceSAndroid Build Coastguard Worker 
85*35238bceSAndroid Build Coastguard Worker     int m_iterNdx;
86*35238bceSAndroid Build Coastguard Worker };
87*35238bceSAndroid Build Coastguard Worker 
88*35238bceSAndroid Build Coastguard Worker } // namespace gls
89*35238bceSAndroid Build Coastguard Worker } // namespace deqp
90*35238bceSAndroid Build Coastguard Worker 
91*35238bceSAndroid Build Coastguard Worker #endif // _GLSFRAGOPINTERACTIONCASE_HPP
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