1*35238bceSAndroid Build Coastguard Worker #ifndef _ES3FFBOTESTCASE_HPP 2*35238bceSAndroid Build Coastguard Worker #define _ES3FFBOTESTCASE_HPP 3*35238bceSAndroid Build Coastguard Worker /*------------------------------------------------------------------------- 4*35238bceSAndroid Build Coastguard Worker * drawElements Quality Program OpenGL ES 3.0 Module 5*35238bceSAndroid Build Coastguard Worker * ------------------------------------------------- 6*35238bceSAndroid Build Coastguard Worker * 7*35238bceSAndroid Build Coastguard Worker * Copyright 2014 The Android Open Source Project 8*35238bceSAndroid Build Coastguard Worker * 9*35238bceSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 10*35238bceSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 11*35238bceSAndroid Build Coastguard Worker * You may obtain a copy of the License at 12*35238bceSAndroid Build Coastguard Worker * 13*35238bceSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 14*35238bceSAndroid Build Coastguard Worker * 15*35238bceSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 16*35238bceSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 17*35238bceSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18*35238bceSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 19*35238bceSAndroid Build Coastguard Worker * limitations under the License. 20*35238bceSAndroid Build Coastguard Worker * 21*35238bceSAndroid Build Coastguard Worker *//*! 22*35238bceSAndroid Build Coastguard Worker * \file 23*35238bceSAndroid Build Coastguard Worker * \brief Base class for FBO tests. 24*35238bceSAndroid Build Coastguard Worker *//*--------------------------------------------------------------------*/ 25*35238bceSAndroid Build Coastguard Worker 26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp" 27*35238bceSAndroid Build Coastguard Worker #include "tes3TestCase.hpp" 28*35238bceSAndroid Build Coastguard Worker #include "sglrContextWrapper.hpp" 29*35238bceSAndroid Build Coastguard Worker 30*35238bceSAndroid Build Coastguard Worker namespace tcu 31*35238bceSAndroid Build Coastguard Worker { 32*35238bceSAndroid Build Coastguard Worker class Surface; 33*35238bceSAndroid Build Coastguard Worker class TextureFormat; 34*35238bceSAndroid Build Coastguard Worker } // namespace tcu 35*35238bceSAndroid Build Coastguard Worker 36*35238bceSAndroid Build Coastguard Worker namespace deqp 37*35238bceSAndroid Build Coastguard Worker { 38*35238bceSAndroid Build Coastguard Worker namespace gles3 39*35238bceSAndroid Build Coastguard Worker { 40*35238bceSAndroid Build Coastguard Worker namespace Functional 41*35238bceSAndroid Build Coastguard Worker { 42*35238bceSAndroid Build Coastguard Worker 43*35238bceSAndroid Build Coastguard Worker class FboTestCase : public TestCase, public sglr::ContextWrapper 44*35238bceSAndroid Build Coastguard Worker { 45*35238bceSAndroid Build Coastguard Worker public: 46*35238bceSAndroid Build Coastguard Worker FboTestCase(Context &context, const char *name, const char *description, bool useScreenSizedViewport = false); 47*35238bceSAndroid Build Coastguard Worker ~FboTestCase(void); 48*35238bceSAndroid Build Coastguard Worker 49*35238bceSAndroid Build Coastguard Worker IterateResult iterate(void); 50*35238bceSAndroid Build Coastguard Worker 51*35238bceSAndroid Build Coastguard Worker protected: preCheck(void)52*35238bceSAndroid Build Coastguard Worker virtual void preCheck(void) 53*35238bceSAndroid Build Coastguard Worker { 54*35238bceSAndroid Build Coastguard Worker } 55*35238bceSAndroid Build Coastguard Worker virtual void render(tcu::Surface &dst) = DE_NULL; 56*35238bceSAndroid Build Coastguard Worker virtual bool compare(const tcu::Surface &reference, const tcu::Surface &result); 57*35238bceSAndroid Build Coastguard Worker 58*35238bceSAndroid Build Coastguard Worker // Utilities. 59*35238bceSAndroid Build Coastguard Worker void checkFormatSupport(uint32_t sizedFormat); 60*35238bceSAndroid Build Coastguard Worker void checkSampleCount(uint32_t sizedFormat, int numSamples); 61*35238bceSAndroid Build Coastguard Worker void readPixels(tcu::Surface &dst, int x, int y, int width, int height, const tcu::TextureFormat &format, 62*35238bceSAndroid Build Coastguard Worker const tcu::Vec4 &scale, const tcu::Vec4 &bias); 63*35238bceSAndroid Build Coastguard Worker void readPixels(tcu::Surface &dst, int x, int y, int width, int height); 64*35238bceSAndroid Build Coastguard Worker void checkFramebufferStatus(uint32_t target); 65*35238bceSAndroid Build Coastguard Worker void checkError(void); 66*35238bceSAndroid Build Coastguard Worker void clearColorBuffer(const tcu::TextureFormat &format, const tcu::Vec4 &value = tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f)); 67*35238bceSAndroid Build Coastguard Worker 68*35238bceSAndroid Build Coastguard Worker int m_viewportWidth; 69*35238bceSAndroid Build Coastguard Worker int m_viewportHeight; 70*35238bceSAndroid Build Coastguard Worker 71*35238bceSAndroid Build Coastguard Worker private: 72*35238bceSAndroid Build Coastguard Worker FboTestCase(const FboTestCase &other); 73*35238bceSAndroid Build Coastguard Worker FboTestCase &operator=(const FboTestCase &other); 74*35238bceSAndroid Build Coastguard Worker }; 75*35238bceSAndroid Build Coastguard Worker 76*35238bceSAndroid Build Coastguard Worker } // namespace Functional 77*35238bceSAndroid Build Coastguard Worker } // namespace gles3 78*35238bceSAndroid Build Coastguard Worker } // namespace deqp 79*35238bceSAndroid Build Coastguard Worker 80*35238bceSAndroid Build Coastguard Worker #endif // _ES3FFBOTESTCASE_HPP 81