1*35238bceSAndroid Build Coastguard Worker# -*- coding: utf-8 -*- 2*35238bceSAndroid Build Coastguard Worker 3*35238bceSAndroid Build Coastguard Worker#------------------------------------------------------------------------- 4*35238bceSAndroid Build Coastguard Worker# drawElements Quality Program utilities 5*35238bceSAndroid Build Coastguard Worker# -------------------------------------- 6*35238bceSAndroid Build Coastguard Worker# 7*35238bceSAndroid Build Coastguard Worker# Copyright 2015 The Android Open Source Project 8*35238bceSAndroid Build Coastguard Worker# 9*35238bceSAndroid Build Coastguard Worker# Licensed under the Apache License, Version 2.0 (the "License"); 10*35238bceSAndroid Build Coastguard Worker# you may not use this file except in compliance with the License. 11*35238bceSAndroid Build Coastguard Worker# You may obtain a copy of the License at 12*35238bceSAndroid Build Coastguard Worker# 13*35238bceSAndroid Build Coastguard Worker# http://www.apache.org/licenses/LICENSE-2.0 14*35238bceSAndroid Build Coastguard Worker# 15*35238bceSAndroid Build Coastguard Worker# Unless required by applicable law or agreed to in writing, software 16*35238bceSAndroid Build Coastguard Worker# distributed under the License is distributed on an "AS IS" BASIS, 17*35238bceSAndroid Build Coastguard Worker# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18*35238bceSAndroid Build Coastguard Worker# See the License for the specific language governing permissions and 19*35238bceSAndroid Build Coastguard Worker# limitations under the License. 20*35238bceSAndroid Build Coastguard Worker# 21*35238bceSAndroid Build Coastguard Worker#------------------------------------------------------------------------- 22*35238bceSAndroid Build Coastguard Worker 23*35238bceSAndroid Build Coastguard Workerimport sys 24*35238bceSAndroid Build Coastguard Workerimport random 25*35238bceSAndroid Build Coastguard Workerimport operator 26*35238bceSAndroid Build Coastguard Workerimport itertools 27*35238bceSAndroid Build Coastguard Worker 28*35238bceSAndroid Build Coastguard Workerfrom genutil import * 29*35238bceSAndroid Build Coastguard Worker 30*35238bceSAndroid Build Coastguard Workerrandom.seed(1234567) 31*35238bceSAndroid Build Coastguard Workerindices = xrange(sys.maxint) 32*35238bceSAndroid Build Coastguard Worker 33*35238bceSAndroid Build Coastguard Worker# Swizzles: 34*35238bceSAndroid Build Coastguard Worker# - vector components 35*35238bceSAndroid Build Coastguard Worker# * int, float, bool vectors 36*35238bceSAndroid Build Coastguard Worker# * .xyzw, .rgba, .stpq 37*35238bceSAndroid Build Coastguard Worker# * illegal to mix 38*35238bceSAndroid Build Coastguard Worker# * not allowed for scalar types 39*35238bceSAndroid Build Coastguard Worker# * legal to chain: vec4.rgba.xyzw.stpq 40*35238bceSAndroid Build Coastguard Worker# * illegal to select more than 4 components 41*35238bceSAndroid Build Coastguard Worker# 42*35238bceSAndroid Build Coastguard Worker# Subscripts: 43*35238bceSAndroid Build Coastguard Worker# - array-like indexing with [] operator 44*35238bceSAndroid Build Coastguard Worker# * vectors, matrices 45*35238bceSAndroid Build Coastguard Worker# - read & write 46*35238bceSAndroid Build Coastguard Worker# - vectors components 47*35238bceSAndroid Build Coastguard Worker# * [] accessor 48*35238bceSAndroid Build Coastguard Worker# - matrix columns 49*35238bceSAndroid Build Coastguard Worker# * [] accessor 50*35238bceSAndroid Build Coastguard Worker# * note: mat4[0].x = 1.0; vs mat4[0][0] = 1.0; ?? 51*35238bceSAndroid Build Coastguard Worker# * out-of-bounds accesses 52*35238bceSAndroid Build Coastguard Worker 53*35238bceSAndroid Build Coastguard Worker# 54*35238bceSAndroid Build Coastguard Worker# - vector swizzles 55*35238bceSAndroid Build Coastguard Worker# * all vector types (bvec2..4, ivec2..4, vec2..4) 56*35238bceSAndroid Build Coastguard Worker# * all precisions (lowp, mediump, highp) 57*35238bceSAndroid Build Coastguard Worker# * all component names (xyzw, rgba, stpq) 58*35238bceSAndroid Build Coastguard Worker# * broadcast each, reverse, N random 59*35238bceSAndroid Build Coastguard Worker# - component-masked writes 60*35238bceSAndroid Build Coastguard Worker# * all vector types (bvec2..4, ivec2..4, vec2..4) 61*35238bceSAndroid Build Coastguard Worker# * all precisions (lowp, mediump, highp) 62*35238bceSAndroid Build Coastguard Worker# * all component names (xyzw, rgba, stpq) 63*35238bceSAndroid Build Coastguard Worker# * all possible subsets 64*35238bceSAndroid Build Coastguard Worker# * all input types (attribute, varying, uniform, tmp) 65*35238bceSAndroid Build Coastguard Worker# -> a few hundred cases 66*35238bceSAndroid Build Coastguard Worker# - concatenated swizzles 67*35238bceSAndroid Build Coastguard Worker 68*35238bceSAndroid Build Coastguard Worker# 69*35238bceSAndroid Build Coastguard WorkerVECTOR_TYPES = [ "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4" ] 70*35238bceSAndroid Build Coastguard WorkerPRECISION_TYPES = [ "lowp", "mediump", "highp" ] 71*35238bceSAndroid Build Coastguard WorkerINPUT_TYPES = [ "uniform", "varying", "attribute", "tmp" ] 72*35238bceSAndroid Build Coastguard WorkerSWIZZLE_NAMES = [ "xyzw", "stpq", "rgba" ] 73*35238bceSAndroid Build Coastguard Worker 74*35238bceSAndroid Build Coastguard Workerdef getDataTypeScalarSize (dt): 75*35238bceSAndroid Build Coastguard Worker return { 76*35238bceSAndroid Build Coastguard Worker "float": 1, 77*35238bceSAndroid Build Coastguard Worker "vec2": 2, 78*35238bceSAndroid Build Coastguard Worker "vec3": 3, 79*35238bceSAndroid Build Coastguard Worker "vec4": 4, 80*35238bceSAndroid Build Coastguard Worker "int": 1, 81*35238bceSAndroid Build Coastguard Worker "ivec2": 2, 82*35238bceSAndroid Build Coastguard Worker "ivec3": 3, 83*35238bceSAndroid Build Coastguard Worker "ivec4": 4, 84*35238bceSAndroid Build Coastguard Worker "bool": 1, 85*35238bceSAndroid Build Coastguard Worker "bvec2": 2, 86*35238bceSAndroid Build Coastguard Worker "bvec3": 3, 87*35238bceSAndroid Build Coastguard Worker "bvec4": 4, 88*35238bceSAndroid Build Coastguard Worker "mat2": 4, 89*35238bceSAndroid Build Coastguard Worker "mat3": 9, 90*35238bceSAndroid Build Coastguard Worker "mat4": 16 91*35238bceSAndroid Build Coastguard Worker }[dt] 92*35238bceSAndroid Build Coastguard Worker 93*35238bceSAndroid Build Coastguard Workerif False: 94*35238bceSAndroid Build Coastguard Worker class Combinations: 95*35238bceSAndroid Build Coastguard Worker def __init__(self, *args): 96*35238bceSAndroid Build Coastguard Worker self.lists = list(args) 97*35238bceSAndroid Build Coastguard Worker self.numLists = len(args) 98*35238bceSAndroid Build Coastguard Worker self.numCombinations = reduce(operator.mul, map(len, self.lists), 1) 99*35238bceSAndroid Build Coastguard Worker print(self.lists) 100*35238bceSAndroid Build Coastguard Worker print(self.numCombinations) 101*35238bceSAndroid Build Coastguard Worker 102*35238bceSAndroid Build Coastguard Worker def iterate(self): 103*35238bceSAndroid Build Coastguard Worker return [tuple(map(lambda x: x[0], self.lists))] 104*35238bceSAndroid Build Coastguard Worker 105*35238bceSAndroid Build Coastguard Worker combinations = Combinations(INPUT_TYPES, VECTOR_TYPES, PRECISION_TYPES) 106*35238bceSAndroid Build Coastguard Worker print(combinations.iterate()) 107*35238bceSAndroid Build Coastguard Worker for (inputType, dataType, precision) in combinations.iterate(): 108*35238bceSAndroid Build Coastguard Worker scalarSize = getDataTypeScalarSize(dataType) 109*35238bceSAndroid Build Coastguard Worker print(inputType, precision, dataType) 110*35238bceSAndroid Build Coastguard Worker 111*35238bceSAndroid Build Coastguard Workerdef getSwizzlesForWidth(width): 112*35238bceSAndroid Build Coastguard Worker if (width == 2): 113*35238bceSAndroid Build Coastguard Worker return [(0,), (0,0), (0,1), (1,0), (1,0,1), (0,1,0,0), (1,1,1,1)] 114*35238bceSAndroid Build Coastguard Worker elif (width == 3): 115*35238bceSAndroid Build Coastguard Worker return [(0,), (2,), (0,2), (2,2), (0,1,2), (2,1,0), (0,0,0), (2,2,2), (2,2,1), (1,0,1), (0,2,0), (0,1,1,0), (2,2,2,2)] 116*35238bceSAndroid Build Coastguard Worker elif (width == 4): 117*35238bceSAndroid Build Coastguard Worker return [(0,), (3,), (3,0), (3,2), (3,3,3), (1,1,3), (3,2,1), (0,1,2,3), (3,2,1,0), (0,0,0,0), (1,1,1,1), (3,3,3,3), (3,2,2,3), (3,3,3,1), (0,1,0,0), (2,2,3,2)] 118*35238bceSAndroid Build Coastguard Worker else: 119*35238bceSAndroid Build Coastguard Worker assert False 120*35238bceSAndroid Build Coastguard Worker 121*35238bceSAndroid Build Coastguard Worker# Templates. 122*35238bceSAndroid Build Coastguard Worker 123*35238bceSAndroid Build Coastguard Workers_swizzleCaseTemplate = """ 124*35238bceSAndroid Build Coastguard Workercase ${{NAME}} 125*35238bceSAndroid Build Coastguard Worker values 126*35238bceSAndroid Build Coastguard Worker { 127*35238bceSAndroid Build Coastguard Worker ${{VALUES}} 128*35238bceSAndroid Build Coastguard Worker } 129*35238bceSAndroid Build Coastguard Worker 130*35238bceSAndroid Build Coastguard Worker both "" 131*35238bceSAndroid Build Coastguard Worker precision mediump float; 132*35238bceSAndroid Build Coastguard Worker 133*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 134*35238bceSAndroid Build Coastguard Worker 135*35238bceSAndroid Build Coastguard Worker void main() 136*35238bceSAndroid Build Coastguard Worker { 137*35238bceSAndroid Build Coastguard Worker ${SETUP} 138*35238bceSAndroid Build Coastguard Worker ${{OP}} 139*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 140*35238bceSAndroid Build Coastguard Worker } 141*35238bceSAndroid Build Coastguard Worker "" 142*35238bceSAndroid Build Coastguard Workerend 143*35238bceSAndroid Build Coastguard Worker"""[1:] 144*35238bceSAndroid Build Coastguard Worker 145*35238bceSAndroid Build Coastguard Workers_simpleIllegalCaseTemplate = """ 146*35238bceSAndroid Build Coastguard Workercase ${{NAME}} 147*35238bceSAndroid Build Coastguard Worker expect compile_fail 148*35238bceSAndroid Build Coastguard Worker values {} 149*35238bceSAndroid Build Coastguard Worker 150*35238bceSAndroid Build Coastguard Worker both "" 151*35238bceSAndroid Build Coastguard Worker precision mediump float; 152*35238bceSAndroid Build Coastguard Worker precision mediump int; 153*35238bceSAndroid Build Coastguard Worker 154*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 155*35238bceSAndroid Build Coastguard Worker 156*35238bceSAndroid Build Coastguard Worker void main() 157*35238bceSAndroid Build Coastguard Worker { 158*35238bceSAndroid Build Coastguard Worker ${SETUP} 159*35238bceSAndroid Build Coastguard Worker ${{OP}} 160*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 161*35238bceSAndroid Build Coastguard Worker } 162*35238bceSAndroid Build Coastguard Worker "" 163*35238bceSAndroid Build Coastguard Workerend 164*35238bceSAndroid Build Coastguard Worker"""[1:] 165*35238bceSAndroid Build Coastguard Worker 166*35238bceSAndroid Build Coastguard Workerclass SwizzleCase(ShaderCase): 167*35238bceSAndroid Build Coastguard Worker def __init__(self, name, precision, dataType, swizzle, inputs, outputs): 168*35238bceSAndroid Build Coastguard Worker self.name = name 169*35238bceSAndroid Build Coastguard Worker self.precision = precision 170*35238bceSAndroid Build Coastguard Worker self.dataType = dataType 171*35238bceSAndroid Build Coastguard Worker self.swizzle = swizzle 172*35238bceSAndroid Build Coastguard Worker self.inputs = inputs 173*35238bceSAndroid Build Coastguard Worker self.outputs = outputs 174*35238bceSAndroid Build Coastguard Worker self.op = "out0 = in0.%s;" % swizzle 175*35238bceSAndroid Build Coastguard Worker 176*35238bceSAndroid Build Coastguard Worker def __str__(self): 177*35238bceSAndroid Build Coastguard Worker params = { 178*35238bceSAndroid Build Coastguard Worker "NAME": self.name, 179*35238bceSAndroid Build Coastguard Worker "VALUES": genValues(self.inputs, self.outputs), 180*35238bceSAndroid Build Coastguard Worker "OP": self.op 181*35238bceSAndroid Build Coastguard Worker } 182*35238bceSAndroid Build Coastguard Worker return fillTemplate(s_swizzleCaseTemplate, params) 183*35238bceSAndroid Build Coastguard Worker 184*35238bceSAndroid Build Coastguard Worker# CASE DECLARATIONS 185*35238bceSAndroid Build Coastguard Worker 186*35238bceSAndroid Build Coastguard WorkerinFloat = [Scalar(x) for x in [0.0, 1.0, 2.0, 3.5, -0.5, -20.125, 36.8125]] 187*35238bceSAndroid Build Coastguard WorkerinInt = [Scalar(x) for x in [0, 1, 2, 5, 8, 11, -12, -66, -192, 255]] 188*35238bceSAndroid Build Coastguard WorkerinBool = [Scalar(x) for x in [True, False]] 189*35238bceSAndroid Build Coastguard Worker 190*35238bceSAndroid Build Coastguard WorkerinVec4 = [Vec4(0.0, 0.5, 0.75, 0.825), Vec4(1.0, 1.25, 1.125, 1.75), 191*35238bceSAndroid Build Coastguard Worker Vec4(-0.5, -2.25, -4.875, 9.0), Vec4(-32.0, 64.0, -51.0, 24.0), 192*35238bceSAndroid Build Coastguard Worker Vec4(-0.75, -1.0/31.0, 1.0/19.0, 1.0/4.0)] 193*35238bceSAndroid Build Coastguard WorkerinVec3 = toVec3(inVec4) 194*35238bceSAndroid Build Coastguard WorkerinVec2 = toVec2(inVec4) 195*35238bceSAndroid Build Coastguard WorkerinIVec4 = toIVec4(inVec4) 196*35238bceSAndroid Build Coastguard WorkerinIVec3 = toIVec3(inVec4) 197*35238bceSAndroid Build Coastguard WorkerinIVec2 = toIVec2(inVec4) 198*35238bceSAndroid Build Coastguard WorkerinBVec4 = [Vec4(True, False, False, True), Vec4(False, False, False, True), Vec4(False, True, False, False), Vec4(True, True, True, True), Vec4(False, False, False, False)] 199*35238bceSAndroid Build Coastguard WorkerinBVec3 = toBVec3(inBVec4) 200*35238bceSAndroid Build Coastguard WorkerinBVec2 = toBVec2(inBVec4) 201*35238bceSAndroid Build Coastguard Worker 202*35238bceSAndroid Build Coastguard Worker# \todo [petri] Enable large values when epsilon adapts to the values. 203*35238bceSAndroid Build Coastguard WorkerinMat4 = [Mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0), 204*35238bceSAndroid Build Coastguard Worker Mat4(6.5, 12.5, -0.75, 9.975, 32.0, 1.0/48.0, -8.425, -6.542, 1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0, -6.725, -0.5, -0.0125, 9.975), 205*35238bceSAndroid Build Coastguard Worker #Mat4(128.0, 256.0, -512.0, -1024.0, 2048.0, -4096.0, 8192.0, -8192.0, 192.0, -384.0, 768.0, -1536.0, 8192.0, -8192.0, 6144.0, -6144.0) 206*35238bceSAndroid Build Coastguard Worker ] 207*35238bceSAndroid Build Coastguard WorkerinMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 208*35238bceSAndroid Build Coastguard Worker Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0), 209*35238bceSAndroid Build Coastguard Worker #Mat3(-18.725, -0.5, -0.0125, 19.975, -0.25, -17.75, 9.25, 65.125, -21.425), 210*35238bceSAndroid Build Coastguard Worker #Mat3(128.0, -4096.0, -8192.0, 192.0, 768.0, -1536.0, 8192.0, 6144.0, -6144.0) 211*35238bceSAndroid Build Coastguard Worker ] 212*35238bceSAndroid Build Coastguard WorkerinMat2 = [Mat2(1.0, 0.0, 0.0, 1.0), 213*35238bceSAndroid Build Coastguard Worker Mat2(6.5, 12.5, -0.75, 9.975), 214*35238bceSAndroid Build Coastguard Worker Mat2(6.5, 12.5, -0.75, 9.975), 215*35238bceSAndroid Build Coastguard Worker Mat2(8.0, 16.0, -24.0, -16.0), 216*35238bceSAndroid Build Coastguard Worker Mat2(1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0), 217*35238bceSAndroid Build Coastguard Worker Mat2(-18.725, -0.5, -0.0125, 19.975), 218*35238bceSAndroid Build Coastguard Worker #Mat2(128.0, -4096.0, 192.0, -1536.0), 219*35238bceSAndroid Build Coastguard Worker #Mat2(-1536.0, 8192.0, 6144.0, -6144.0) 220*35238bceSAndroid Build Coastguard Worker ] 221*35238bceSAndroid Build Coastguard Worker 222*35238bceSAndroid Build Coastguard WorkerINPUTS = { 223*35238bceSAndroid Build Coastguard Worker "float": inFloat, 224*35238bceSAndroid Build Coastguard Worker "vec2": inVec2, 225*35238bceSAndroid Build Coastguard Worker "vec3": inVec3, 226*35238bceSAndroid Build Coastguard Worker "vec4": inVec4, 227*35238bceSAndroid Build Coastguard Worker "int": inInt, 228*35238bceSAndroid Build Coastguard Worker "ivec2": inIVec2, 229*35238bceSAndroid Build Coastguard Worker "ivec3": inIVec3, 230*35238bceSAndroid Build Coastguard Worker "ivec4": inIVec4, 231*35238bceSAndroid Build Coastguard Worker "bool": inBool, 232*35238bceSAndroid Build Coastguard Worker "bvec2": inBVec2, 233*35238bceSAndroid Build Coastguard Worker "bvec3": inBVec3, 234*35238bceSAndroid Build Coastguard Worker "bvec4": inBVec4, 235*35238bceSAndroid Build Coastguard Worker "mat2": inMat2, 236*35238bceSAndroid Build Coastguard Worker "mat3": inMat3, 237*35238bceSAndroid Build Coastguard Worker "mat4": inMat4 238*35238bceSAndroid Build Coastguard Worker} 239*35238bceSAndroid Build Coastguard Worker 240*35238bceSAndroid Build Coastguard Workerdef genConversionCases(inValueList, convFuncList): 241*35238bceSAndroid Build Coastguard Worker combinations = list(itertools.product(inValueList, convFuncList)) 242*35238bceSAndroid Build Coastguard Worker return [ConversionCase(inValues, convFunc) for (inValues, convFunc) in combinations] 243*35238bceSAndroid Build Coastguard Worker 244*35238bceSAndroid Build Coastguard WorkerallCases = [] 245*35238bceSAndroid Build Coastguard Worker 246*35238bceSAndroid Build Coastguard Worker# Vector swizzles. 247*35238bceSAndroid Build Coastguard Worker 248*35238bceSAndroid Build Coastguard WorkervectorSwizzleCases = [] 249*35238bceSAndroid Build Coastguard Worker 250*35238bceSAndroid Build Coastguard Worker# \todo [petri] Uses fixed precision. 251*35238bceSAndroid Build Coastguard Workerfor dataType in VECTOR_TYPES: 252*35238bceSAndroid Build Coastguard Worker scalarSize = getDataTypeScalarSize(dataType) 253*35238bceSAndroid Build Coastguard Worker precision = "mediump" 254*35238bceSAndroid Build Coastguard Worker for swizzleComponents in SWIZZLE_NAMES: 255*35238bceSAndroid Build Coastguard Worker for swizzleIndices in getSwizzlesForWidth(scalarSize): 256*35238bceSAndroid Build Coastguard Worker swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices)) 257*35238bceSAndroid Build Coastguard Worker #print("%s %s .%s" % (precision, dataType, swizzle)) 258*35238bceSAndroid Build Coastguard Worker caseName = "%s_%s_%s" % (precision, dataType, swizzle) 259*35238bceSAndroid Build Coastguard Worker inputs = INPUTS[dataType] 260*35238bceSAndroid Build Coastguard Worker outputs = map(lambda x: x.swizzle(swizzleIndices), inputs) 261*35238bceSAndroid Build Coastguard Worker outType = outputs[0].typeString() 262*35238bceSAndroid Build Coastguard Worker vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)])) 263*35238bceSAndroid Build Coastguard Worker 264*35238bceSAndroid Build Coastguard Worker# ?? 265*35238bceSAndroid Build Coastguard Worker#for dataType in VECTOR_TYPES: 266*35238bceSAndroid Build Coastguard Worker# scalarSize = getDataTypeScalarSize(dataType) 267*35238bceSAndroid Build Coastguard Worker# for precision in PRECISION_TYPES: 268*35238bceSAndroid Build Coastguard Worker# for swizzleIndices in getSwizzlesForWidth(scalarSize): 269*35238bceSAndroid Build Coastguard Worker# swizzle = "".join(map(lambda x: "xyzw"[x], swizzleIndices)) 270*35238bceSAndroid Build Coastguard Worker# #print("%s %s .%s" % (precision, dataType, swizzle)) 271*35238bceSAndroid Build Coastguard Worker# caseName = "%s_%s_%s" % (precision, dataType, swizzle) 272*35238bceSAndroid Build Coastguard Worker# inputs = INPUTS[dataType] 273*35238bceSAndroid Build Coastguard Worker# outputs = map(lambda x: x.swizzle(swizzleIndices), inputs) 274*35238bceSAndroid Build Coastguard Worker# vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("in0", inputs)], [("out0", outputs)])) 275*35238bceSAndroid Build Coastguard Worker 276*35238bceSAndroid Build Coastguard WorkerallCases.append(CaseGroup("vector_swizzles", "Vector Swizzles", vectorSwizzleCases)) 277*35238bceSAndroid Build Coastguard Worker 278*35238bceSAndroid Build Coastguard Worker# Swizzles: 279*35238bceSAndroid Build Coastguard Worker# - vector components 280*35238bceSAndroid Build Coastguard Worker# * int, float, bool vectors 281*35238bceSAndroid Build Coastguard Worker# * .xyzw, .rgba, .stpq 282*35238bceSAndroid Build Coastguard Worker# * illegal to mix 283*35238bceSAndroid Build Coastguard Worker# * not allowed for scalar types 284*35238bceSAndroid Build Coastguard Worker# * legal to chain: vec4.rgba.xyzw.stpq 285*35238bceSAndroid Build Coastguard Worker# * illegal to select more than 4 components 286*35238bceSAndroid Build Coastguard Worker 287*35238bceSAndroid Build Coastguard Worker# TODO: precisions!! 288*35238bceSAndroid Build Coastguard Worker 289*35238bceSAndroid Build Coastguard Worker#allCases.append(CaseGroup("vector_swizzles", "Vector Swizzles", 290*35238bceSAndroid Build Coastguard Worker# genSwizzleCase([inVec2, inVec3, inVec4], 291*35238bceSAndroid Build Coastguard Worker 292*35238bceSAndroid Build Coastguard Worker# Main program. 293*35238bceSAndroid Build Coastguard Worker 294*35238bceSAndroid Build Coastguard Workerif __name__ == "__main__": 295*35238bceSAndroid Build Coastguard Worker print("Generating shader case files.") 296*35238bceSAndroid Build Coastguard Worker writeAllCases("swizzles.test", allCases) 297