xref: /aosp_15_r20/external/deqp/modules/gles2/performance/es2pShaderCompilerTests.cpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program OpenGL ES 2.0 Module
3*35238bceSAndroid Build Coastguard Worker  * -------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  *
5*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker  *
11*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
18*35238bceSAndroid Build Coastguard Worker  *
19*35238bceSAndroid Build Coastguard Worker  *//*!
20*35238bceSAndroid Build Coastguard Worker  * \file
21*35238bceSAndroid Build Coastguard Worker  * \brief Shader compiler-related performance tests.
22*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
23*35238bceSAndroid Build Coastguard Worker 
24*35238bceSAndroid Build Coastguard Worker #include "es2pShaderCompilerTests.hpp"
25*35238bceSAndroid Build Coastguard Worker #include "es2pShaderCompilationCases.hpp"
26*35238bceSAndroid Build Coastguard Worker #include "es2pShaderOptimizationTests.hpp"
27*35238bceSAndroid Build Coastguard Worker 
28*35238bceSAndroid Build Coastguard Worker namespace deqp
29*35238bceSAndroid Build Coastguard Worker {
30*35238bceSAndroid Build Coastguard Worker namespace gles2
31*35238bceSAndroid Build Coastguard Worker {
32*35238bceSAndroid Build Coastguard Worker namespace Performance
33*35238bceSAndroid Build Coastguard Worker {
34*35238bceSAndroid Build Coastguard Worker 
ShaderCompilerTests(Context & context)35*35238bceSAndroid Build Coastguard Worker ShaderCompilerTests::ShaderCompilerTests(Context &context)
36*35238bceSAndroid Build Coastguard Worker     : TestCaseGroup(context, "compiler", "Shader Compiler Performance Tests")
37*35238bceSAndroid Build Coastguard Worker {
38*35238bceSAndroid Build Coastguard Worker }
39*35238bceSAndroid Build Coastguard Worker 
~ShaderCompilerTests(void)40*35238bceSAndroid Build Coastguard Worker ShaderCompilerTests::~ShaderCompilerTests(void)
41*35238bceSAndroid Build Coastguard Worker {
42*35238bceSAndroid Build Coastguard Worker }
43*35238bceSAndroid Build Coastguard Worker 
init(void)44*35238bceSAndroid Build Coastguard Worker void ShaderCompilerTests::init(void)
45*35238bceSAndroid Build Coastguard Worker {
46*35238bceSAndroid Build Coastguard Worker     addShaderCompilationPerformanceCases(*this);
47*35238bceSAndroid Build Coastguard Worker 
48*35238bceSAndroid Build Coastguard Worker     addChild(new ShaderOptimizationTests(m_context));
49*35238bceSAndroid Build Coastguard Worker }
50*35238bceSAndroid Build Coastguard Worker 
51*35238bceSAndroid Build Coastguard Worker } // namespace Performance
52*35238bceSAndroid Build Coastguard Worker } // namespace gles2
53*35238bceSAndroid Build Coastguard Worker } // namespace deqp
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