1*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard Worker * drawElements Quality Program EGL Module
3*35238bceSAndroid Build Coastguard Worker * ---------------------------------------
4*35238bceSAndroid Build Coastguard Worker *
5*35238bceSAndroid Build Coastguard Worker * Copyright 2014 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker *
7*35238bceSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard Worker * You may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker *
11*35238bceSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker *
13*35238bceSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Worker * limitations under the License.
18*35238bceSAndroid Build Coastguard Worker *
19*35238bceSAndroid Build Coastguard Worker *//*!
20*35238bceSAndroid Build Coastguard Worker * \file
21*35238bceSAndroid Build Coastguard Worker * \brief EGL_KHR_surfaceless_context extension tests
22*35238bceSAndroid Build Coastguard Worker *//*--------------------------------------------------------------------*/
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard Worker #include "teglSurfacelessContextTests.hpp"
25*35238bceSAndroid Build Coastguard Worker #include "teglSimpleConfigCase.hpp"
26*35238bceSAndroid Build Coastguard Worker
27*35238bceSAndroid Build Coastguard Worker #include "egluStrUtil.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "egluUtil.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "egluUnique.hpp"
30*35238bceSAndroid Build Coastguard Worker
31*35238bceSAndroid Build Coastguard Worker #include "tcuTestLog.hpp"
32*35238bceSAndroid Build Coastguard Worker
33*35238bceSAndroid Build Coastguard Worker #include "eglwLibrary.hpp"
34*35238bceSAndroid Build Coastguard Worker #include "eglwEnums.hpp"
35*35238bceSAndroid Build Coastguard Worker
36*35238bceSAndroid Build Coastguard Worker #include "deSTLUtil.hpp"
37*35238bceSAndroid Build Coastguard Worker
38*35238bceSAndroid Build Coastguard Worker #include <string>
39*35238bceSAndroid Build Coastguard Worker #include <vector>
40*35238bceSAndroid Build Coastguard Worker #include <algorithm>
41*35238bceSAndroid Build Coastguard Worker
42*35238bceSAndroid Build Coastguard Worker using std::string;
43*35238bceSAndroid Build Coastguard Worker using std::vector;
44*35238bceSAndroid Build Coastguard Worker using tcu::TestLog;
45*35238bceSAndroid Build Coastguard Worker
46*35238bceSAndroid Build Coastguard Worker using namespace eglw;
47*35238bceSAndroid Build Coastguard Worker
48*35238bceSAndroid Build Coastguard Worker namespace deqp
49*35238bceSAndroid Build Coastguard Worker {
50*35238bceSAndroid Build Coastguard Worker namespace egl
51*35238bceSAndroid Build Coastguard Worker {
52*35238bceSAndroid Build Coastguard Worker namespace
53*35238bceSAndroid Build Coastguard Worker {
54*35238bceSAndroid Build Coastguard Worker
55*35238bceSAndroid Build Coastguard Worker class SurfacelessContextCase : public SimpleConfigCase
56*35238bceSAndroid Build Coastguard Worker {
57*35238bceSAndroid Build Coastguard Worker public:
58*35238bceSAndroid Build Coastguard Worker SurfacelessContextCase(EglTestContext &eglTestCtx, const char *name, const char *description,
59*35238bceSAndroid Build Coastguard Worker const eglu::FilterList &filters);
60*35238bceSAndroid Build Coastguard Worker ~SurfacelessContextCase(void);
61*35238bceSAndroid Build Coastguard Worker
62*35238bceSAndroid Build Coastguard Worker void executeForConfig(EGLDisplay display, EGLConfig config);
63*35238bceSAndroid Build Coastguard Worker };
64*35238bceSAndroid Build Coastguard Worker
SurfacelessContextCase(EglTestContext & eglTestCtx,const char * name,const char * description,const eglu::FilterList & filters)65*35238bceSAndroid Build Coastguard Worker SurfacelessContextCase::SurfacelessContextCase(EglTestContext &eglTestCtx, const char *name, const char *description,
66*35238bceSAndroid Build Coastguard Worker const eglu::FilterList &filters)
67*35238bceSAndroid Build Coastguard Worker : SimpleConfigCase(eglTestCtx, name, description, filters)
68*35238bceSAndroid Build Coastguard Worker {
69*35238bceSAndroid Build Coastguard Worker }
70*35238bceSAndroid Build Coastguard Worker
~SurfacelessContextCase(void)71*35238bceSAndroid Build Coastguard Worker SurfacelessContextCase::~SurfacelessContextCase(void)
72*35238bceSAndroid Build Coastguard Worker {
73*35238bceSAndroid Build Coastguard Worker }
74*35238bceSAndroid Build Coastguard Worker
executeForConfig(EGLDisplay display,EGLConfig config)75*35238bceSAndroid Build Coastguard Worker void SurfacelessContextCase::executeForConfig(EGLDisplay display, EGLConfig config)
76*35238bceSAndroid Build Coastguard Worker {
77*35238bceSAndroid Build Coastguard Worker const Library &egl = m_eglTestCtx.getLibrary();
78*35238bceSAndroid Build Coastguard Worker TestLog &log = m_testCtx.getLog();
79*35238bceSAndroid Build Coastguard Worker const EGLint id = eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID);
80*35238bceSAndroid Build Coastguard Worker const EGLint apiBits = eglu::getConfigAttribInt(egl, display, config, EGL_RENDERABLE_TYPE);
81*35238bceSAndroid Build Coastguard Worker
82*35238bceSAndroid Build Coastguard Worker static const EGLint es1Attrs[] = {EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE};
83*35238bceSAndroid Build Coastguard Worker static const EGLint es2Attrs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
84*35238bceSAndroid Build Coastguard Worker static const EGLint es3Attrs[] = {EGL_CONTEXT_MAJOR_VERSION_KHR, 3, EGL_NONE};
85*35238bceSAndroid Build Coastguard Worker
86*35238bceSAndroid Build Coastguard Worker static const struct
87*35238bceSAndroid Build Coastguard Worker {
88*35238bceSAndroid Build Coastguard Worker const char *name;
89*35238bceSAndroid Build Coastguard Worker EGLenum api;
90*35238bceSAndroid Build Coastguard Worker EGLint apiBit;
91*35238bceSAndroid Build Coastguard Worker const EGLint *ctxAttrs;
92*35238bceSAndroid Build Coastguard Worker } apis[] = {{"OpenGL", EGL_OPENGL_API, EGL_OPENGL_BIT, DE_NULL},
93*35238bceSAndroid Build Coastguard Worker {"OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, es1Attrs},
94*35238bceSAndroid Build Coastguard Worker {"OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, es2Attrs},
95*35238bceSAndroid Build Coastguard Worker {"OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, es3Attrs},
96*35238bceSAndroid Build Coastguard Worker {"OpenVG", EGL_OPENVG_API, EGL_OPENVG_BIT, DE_NULL}};
97*35238bceSAndroid Build Coastguard Worker
98*35238bceSAndroid Build Coastguard Worker if (!eglu::hasExtension(egl, display, "EGL_KHR_surfaceless_context"))
99*35238bceSAndroid Build Coastguard Worker TCU_THROW(NotSupportedError, "EGL_KHR_surfaceless_context not supported");
100*35238bceSAndroid Build Coastguard Worker
101*35238bceSAndroid Build Coastguard Worker for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(apis); apiNdx++)
102*35238bceSAndroid Build Coastguard Worker {
103*35238bceSAndroid Build Coastguard Worker if ((apiBits & apis[apiNdx].apiBit) == 0)
104*35238bceSAndroid Build Coastguard Worker continue; // Not supported API
105*35238bceSAndroid Build Coastguard Worker
106*35238bceSAndroid Build Coastguard Worker log << TestLog::Message << "Creating " << apis[apiNdx].name << " context with config ID " << id
107*35238bceSAndroid Build Coastguard Worker << TestLog::EndMessage;
108*35238bceSAndroid Build Coastguard Worker
109*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_CALL(egl, bindAPI(apis[apiNdx].api));
110*35238bceSAndroid Build Coastguard Worker
111*35238bceSAndroid Build Coastguard Worker eglu::UniqueContext context(egl, display,
112*35238bceSAndroid Build Coastguard Worker egl.createContext(display, config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs));
113*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_MSG(egl, "eglCreateContext()");
114*35238bceSAndroid Build Coastguard Worker
115*35238bceSAndroid Build Coastguard Worker if (!egl.makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, *context))
116*35238bceSAndroid Build Coastguard Worker {
117*35238bceSAndroid Build Coastguard Worker const EGLenum err = egl.getError();
118*35238bceSAndroid Build Coastguard Worker
119*35238bceSAndroid Build Coastguard Worker if (err == EGL_BAD_MATCH)
120*35238bceSAndroid Build Coastguard Worker {
121*35238bceSAndroid Build Coastguard Worker log << TestLog::Message
122*35238bceSAndroid Build Coastguard Worker << " eglMakeCurrent() failed with EGL_BAD_MATCH. Context doesn't support surfaceless mode."
123*35238bceSAndroid Build Coastguard Worker << TestLog::EndMessage;
124*35238bceSAndroid Build Coastguard Worker continue;
125*35238bceSAndroid Build Coastguard Worker }
126*35238bceSAndroid Build Coastguard Worker else
127*35238bceSAndroid Build Coastguard Worker {
128*35238bceSAndroid Build Coastguard Worker log << TestLog::Message << " Fail, context: " << tcu::toHex(*context)
129*35238bceSAndroid Build Coastguard Worker << ", error: " << eglu::getErrorName(err) << TestLog::EndMessage;
130*35238bceSAndroid Build Coastguard Worker m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to make context current");
131*35238bceSAndroid Build Coastguard Worker continue;
132*35238bceSAndroid Build Coastguard Worker }
133*35238bceSAndroid Build Coastguard Worker }
134*35238bceSAndroid Build Coastguard Worker
135*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
136*35238bceSAndroid Build Coastguard Worker
137*35238bceSAndroid Build Coastguard Worker log << TestLog::Message << " Pass" << TestLog::EndMessage;
138*35238bceSAndroid Build Coastguard Worker }
139*35238bceSAndroid Build Coastguard Worker }
140*35238bceSAndroid Build Coastguard Worker
141*35238bceSAndroid Build Coastguard Worker } // namespace
142*35238bceSAndroid Build Coastguard Worker
SurfacelessContextTests(EglTestContext & eglTestCtx)143*35238bceSAndroid Build Coastguard Worker SurfacelessContextTests::SurfacelessContextTests(EglTestContext &eglTestCtx)
144*35238bceSAndroid Build Coastguard Worker : TestCaseGroup(eglTestCtx, "surfaceless_context", "EGL_KHR_surfaceless_context extension tests")
145*35238bceSAndroid Build Coastguard Worker {
146*35238bceSAndroid Build Coastguard Worker }
147*35238bceSAndroid Build Coastguard Worker
init(void)148*35238bceSAndroid Build Coastguard Worker void SurfacelessContextTests::init(void)
149*35238bceSAndroid Build Coastguard Worker {
150*35238bceSAndroid Build Coastguard Worker vector<NamedFilterList> filterLists;
151*35238bceSAndroid Build Coastguard Worker getDefaultFilterLists(filterLists, eglu::FilterList());
152*35238bceSAndroid Build Coastguard Worker
153*35238bceSAndroid Build Coastguard Worker for (vector<NamedFilterList>::const_iterator i = filterLists.begin(); i != filterLists.end(); i++)
154*35238bceSAndroid Build Coastguard Worker addChild(new SurfacelessContextCase(m_eglTestCtx, i->getName(), i->getDescription(), *i));
155*35238bceSAndroid Build Coastguard Worker }
156*35238bceSAndroid Build Coastguard Worker
157*35238bceSAndroid Build Coastguard Worker } // namespace egl
158*35238bceSAndroid Build Coastguard Worker } // namespace deqp
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