xref: /aosp_15_r20/external/deqp/modules/egl/teglImageUtil.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _TEGLIMAGEUTIL_HPP
2*35238bceSAndroid Build Coastguard Worker #define _TEGLIMAGEUTIL_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program EGL Module
5*35238bceSAndroid Build Coastguard Worker  * ---------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Common utilities for EGL images.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "tcuTexture.hpp"
28*35238bceSAndroid Build Coastguard Worker 
29*35238bceSAndroid Build Coastguard Worker #include "deUniquePtr.hpp"
30*35238bceSAndroid Build Coastguard Worker 
31*35238bceSAndroid Build Coastguard Worker #include "teglTestCase.hpp"
32*35238bceSAndroid Build Coastguard Worker 
33*35238bceSAndroid Build Coastguard Worker #include "egluUtil.hpp"
34*35238bceSAndroid Build Coastguard Worker #include "egluUnique.hpp"
35*35238bceSAndroid Build Coastguard Worker 
36*35238bceSAndroid Build Coastguard Worker #include "glwDefs.hpp"
37*35238bceSAndroid Build Coastguard Worker 
38*35238bceSAndroid Build Coastguard Worker namespace eglw
39*35238bceSAndroid Build Coastguard Worker {
40*35238bceSAndroid Build Coastguard Worker class Library;
41*35238bceSAndroid Build Coastguard Worker }
42*35238bceSAndroid Build Coastguard Worker 
43*35238bceSAndroid Build Coastguard Worker namespace deqp
44*35238bceSAndroid Build Coastguard Worker {
45*35238bceSAndroid Build Coastguard Worker namespace egl
46*35238bceSAndroid Build Coastguard Worker {
47*35238bceSAndroid Build Coastguard Worker namespace Image
48*35238bceSAndroid Build Coastguard Worker {
49*35238bceSAndroid Build Coastguard Worker 
50*35238bceSAndroid Build Coastguard Worker class ManagedSurface
51*35238bceSAndroid Build Coastguard Worker {
52*35238bceSAndroid Build Coastguard Worker public:
ManagedSurface(de::MovePtr<eglu::UniqueSurface> surface)53*35238bceSAndroid Build Coastguard Worker     ManagedSurface(de::MovePtr<eglu::UniqueSurface> surface) : m_surface(surface)
54*35238bceSAndroid Build Coastguard Worker     {
55*35238bceSAndroid Build Coastguard Worker     }
~ManagedSurface(void)56*35238bceSAndroid Build Coastguard Worker     virtual ~ManagedSurface(void)
57*35238bceSAndroid Build Coastguard Worker     {
58*35238bceSAndroid Build Coastguard Worker     }
get(void) const59*35238bceSAndroid Build Coastguard Worker     eglw::EGLSurface get(void) const
60*35238bceSAndroid Build Coastguard Worker     {
61*35238bceSAndroid Build Coastguard Worker         return **m_surface;
62*35238bceSAndroid Build Coastguard Worker     }
63*35238bceSAndroid Build Coastguard Worker 
64*35238bceSAndroid Build Coastguard Worker private:
65*35238bceSAndroid Build Coastguard Worker     de::UniquePtr<eglu::UniqueSurface> m_surface;
66*35238bceSAndroid Build Coastguard Worker };
67*35238bceSAndroid Build Coastguard Worker 
68*35238bceSAndroid Build Coastguard Worker de::MovePtr<ManagedSurface> createSurface(EglTestContext &eglTestCtx, eglw::EGLDisplay display, eglw::EGLConfig config,
69*35238bceSAndroid Build Coastguard Worker                                           int width, int height);
70*35238bceSAndroid Build Coastguard Worker 
71*35238bceSAndroid Build Coastguard Worker class ClientBuffer
72*35238bceSAndroid Build Coastguard Worker {
73*35238bceSAndroid Build Coastguard Worker public:
~ClientBuffer(void)74*35238bceSAndroid Build Coastguard Worker     virtual ~ClientBuffer(void)
75*35238bceSAndroid Build Coastguard Worker     {
76*35238bceSAndroid Build Coastguard Worker     }
77*35238bceSAndroid Build Coastguard Worker     virtual eglw::EGLClientBuffer get(void) const = 0;
78*35238bceSAndroid Build Coastguard Worker };
79*35238bceSAndroid Build Coastguard Worker 
80*35238bceSAndroid Build Coastguard Worker class ImageSource
81*35238bceSAndroid Build Coastguard Worker {
82*35238bceSAndroid Build Coastguard Worker public:
~ImageSource(void)83*35238bceSAndroid Build Coastguard Worker     virtual ~ImageSource(void)
84*35238bceSAndroid Build Coastguard Worker     {
85*35238bceSAndroid Build Coastguard Worker     }
86*35238bceSAndroid Build Coastguard Worker     virtual std::string getRequiredExtension(void) const                                      = 0;
87*35238bceSAndroid Build Coastguard Worker     virtual de::MovePtr<ClientBuffer> createBuffer(const eglw::Library &egl, const glw::Functions &gl,
88*35238bceSAndroid Build Coastguard Worker                                                    tcu::Texture2D *reference = DE_NULL) const = 0;
89*35238bceSAndroid Build Coastguard Worker     virtual eglw::EGLImageKHR createImage(const eglw::Library &egl, eglw::EGLDisplay dpy, eglw::EGLContext ctx,
90*35238bceSAndroid Build Coastguard Worker                                           eglw::EGLClientBuffer clientBuffer) const           = 0;
91*35238bceSAndroid Build Coastguard Worker     virtual glw::GLenum getEffectiveFormat(void) const                                        = 0;
isYUVFormatImage(void) const92*35238bceSAndroid Build Coastguard Worker     virtual bool isYUVFormatImage(void) const
93*35238bceSAndroid Build Coastguard Worker     {
94*35238bceSAndroid Build Coastguard Worker         return false;
95*35238bceSAndroid Build Coastguard Worker     };
96*35238bceSAndroid Build Coastguard Worker };
97*35238bceSAndroid Build Coastguard Worker 
98*35238bceSAndroid Build Coastguard Worker de::MovePtr<ImageSource> createTextureImageSource(eglw::EGLenum source, glw::GLenum internalFormat, glw::GLenum format,
99*35238bceSAndroid Build Coastguard Worker                                                   glw::GLenum type, bool useTexLevel0 = false);
100*35238bceSAndroid Build Coastguard Worker de::MovePtr<ImageSource> createRenderbufferImageSource(glw::GLenum format);
101*35238bceSAndroid Build Coastguard Worker de::MovePtr<ImageSource> createUnsupportedImageSource(const std::string &message, glw::GLenum format, bool isYUV);
102*35238bceSAndroid Build Coastguard Worker 
103*35238bceSAndroid Build Coastguard Worker } // namespace Image
104*35238bceSAndroid Build Coastguard Worker } // namespace egl
105*35238bceSAndroid Build Coastguard Worker } // namespace deqp
106*35238bceSAndroid Build Coastguard Worker 
107*35238bceSAndroid Build Coastguard Worker #endif // _TEGLIMAGEUTIL_HPP
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