xref: /aosp_15_r20/external/deqp/framework/opengl/wrapper/glwInitFunctions.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _GLWINITFUNCTIONS_HPP
2*35238bceSAndroid Build Coastguard Worker #define _GLWINITFUNCTIONS_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program OpenGL Utilities
5*35238bceSAndroid Build Coastguard Worker  * ---------------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Function table initialization.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "glwDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "glwFunctions.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "glwFunctionLoader.hpp"
29*35238bceSAndroid Build Coastguard Worker 
30*35238bceSAndroid Build Coastguard Worker namespace glw
31*35238bceSAndroid Build Coastguard Worker {
32*35238bceSAndroid Build Coastguard Worker 
33*35238bceSAndroid Build Coastguard Worker void initES20(Functions *gl, const FunctionLoader *loader); //!< Load all OpenGL ES 2.0 functions.
34*35238bceSAndroid Build Coastguard Worker void initES30(Functions *gl, const FunctionLoader *loader); //!< Load all OpenGL ES 3.0 functions.
35*35238bceSAndroid Build Coastguard Worker void initES31(Functions *gl, const FunctionLoader *loader); //!< Load all OpenGL ES 3.1 functions.
36*35238bceSAndroid Build Coastguard Worker void initES32(Functions *gl, const FunctionLoader *loader); //!< Load all OpenGL ES 3.2 functions.
37*35238bceSAndroid Build Coastguard Worker 
38*35238bceSAndroid Build Coastguard Worker void initGL30Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 3.0 core functions.
39*35238bceSAndroid Build Coastguard Worker void initGL31Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 3.1 core functions.
40*35238bceSAndroid Build Coastguard Worker void initGL32Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 3.2 core functions.
41*35238bceSAndroid Build Coastguard Worker void initGL33Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 3.3 core functions.
42*35238bceSAndroid Build Coastguard Worker void initGL40Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.0 core functions.
43*35238bceSAndroid Build Coastguard Worker void initGL41Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.1 core functions.
44*35238bceSAndroid Build Coastguard Worker void initGL42Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.2 core functions.
45*35238bceSAndroid Build Coastguard Worker void initGL43Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.3 core functions.
46*35238bceSAndroid Build Coastguard Worker void initGL44Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.4 core functions.
47*35238bceSAndroid Build Coastguard Worker void initGL45Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.5 core functions.
48*35238bceSAndroid Build Coastguard Worker void initGL46Core(Functions *gl, const FunctionLoader *loader); //!< Load all GL 4.6 core functions.
49*35238bceSAndroid Build Coastguard Worker 
50*35238bceSAndroid Build Coastguard Worker void initExtensionsGL(Functions *gl, const FunctionLoader *loader, int numExtensions,
51*35238bceSAndroid Build Coastguard Worker                       const char *const *extensions); //!< Load all supported GL core extension functions.
52*35238bceSAndroid Build Coastguard Worker void initExtensionsES(Functions *gl, const FunctionLoader *loader, int numExtensions,
53*35238bceSAndroid Build Coastguard Worker                       const char *const *extensions); //!< Load all supported GLES extension functions.
54*35238bceSAndroid Build Coastguard Worker 
55*35238bceSAndroid Build Coastguard Worker } // namespace glw
56*35238bceSAndroid Build Coastguard Worker 
57*35238bceSAndroid Build Coastguard Worker #endif // _GLWINITFUNCTIONS_HPP
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