1*35238bceSAndroid Build Coastguard Worker/* WARNING: This is auto-generated file. Do not modify, since changes will 2*35238bceSAndroid Build Coastguard Worker * be lost! Modify the generating script instead. 3*35238bceSAndroid Build Coastguard Worker * 4*35238bceSAndroid Build Coastguard Worker * Generated from Khronos GL API description (gl.xml) revision d8371b44919d61c02e60f446a4b5461fda910f71. 5*35238bceSAndroid Build Coastguard Worker */ 6*35238bceSAndroid Build Coastguard Worker 7*35238bceSAndroid Build Coastguard Workerint getBasicQueryNumArgsOut (int pname) 8*35238bceSAndroid Build Coastguard Worker{ 9*35238bceSAndroid Build Coastguard Worker switch(pname) 10*35238bceSAndroid Build Coastguard Worker { 11*35238bceSAndroid Build Coastguard Worker case GL_VIEWPORT: return 4; 12*35238bceSAndroid Build Coastguard Worker case GL_DEPTH_RANGE: return 2; 13*35238bceSAndroid Build Coastguard Worker case GL_SCISSOR_BOX: return 4; 14*35238bceSAndroid Build Coastguard Worker case GL_COLOR_WRITEMASK: return 4; 15*35238bceSAndroid Build Coastguard Worker case GL_ALIASED_POINT_SIZE_RANGE: return 2; 16*35238bceSAndroid Build Coastguard Worker case GL_ALIASED_LINE_WIDTH_RANGE: return 2; 17*35238bceSAndroid Build Coastguard Worker case GL_MAX_VIEWPORT_DIMS: return 2; 18*35238bceSAndroid Build Coastguard Worker case GL_MAX_COMPUTE_WORK_GROUP_COUNT: return 3; 19*35238bceSAndroid Build Coastguard Worker case GL_MAX_COMPUTE_WORK_GROUP_SIZE: return 3; 20*35238bceSAndroid Build Coastguard Worker case GL_PRIMITIVE_BOUNDING_BOX_EXT: return 8; 21*35238bceSAndroid Build Coastguard Worker default: return 1; 22*35238bceSAndroid Build Coastguard Worker } 23*35238bceSAndroid Build Coastguard Worker} 24*35238bceSAndroid Build Coastguard Worker 25*35238bceSAndroid Build Coastguard Workerint getIndexedQueryNumArgsOut (int pname) 26*35238bceSAndroid Build Coastguard Worker{ 27*35238bceSAndroid Build Coastguard Worker switch(pname) 28*35238bceSAndroid Build Coastguard Worker { 29*35238bceSAndroid Build Coastguard Worker case GL_COLOR_WRITEMASK: return 4; 30*35238bceSAndroid Build Coastguard Worker default: return 1; 31*35238bceSAndroid Build Coastguard Worker } 32*35238bceSAndroid Build Coastguard Worker} 33*35238bceSAndroid Build Coastguard Worker 34*35238bceSAndroid Build Coastguard Workerint getAttributeQueryNumArgsOut (int pname) 35*35238bceSAndroid Build Coastguard Worker{ 36*35238bceSAndroid Build Coastguard Worker switch(pname) 37*35238bceSAndroid Build Coastguard Worker { 38*35238bceSAndroid Build Coastguard Worker case GL_CURRENT_VERTEX_ATTRIB: return 4; 39*35238bceSAndroid Build Coastguard Worker default: return 1; 40*35238bceSAndroid Build Coastguard Worker } 41*35238bceSAndroid Build Coastguard Worker} 42*35238bceSAndroid Build Coastguard Worker 43*35238bceSAndroid Build Coastguard Workerint getProgramQueryNumArgsOut (int pname) 44*35238bceSAndroid Build Coastguard Worker{ 45*35238bceSAndroid Build Coastguard Worker switch(pname) 46*35238bceSAndroid Build Coastguard Worker { 47*35238bceSAndroid Build Coastguard Worker case GL_COMPUTE_WORK_GROUP_SIZE: return 3; 48*35238bceSAndroid Build Coastguard Worker default: return 1; 49*35238bceSAndroid Build Coastguard Worker } 50*35238bceSAndroid Build Coastguard Worker} 51*35238bceSAndroid Build Coastguard Worker 52*35238bceSAndroid Build Coastguard Workerint getTextureParamQueryNumArgsOut (int pname) 53*35238bceSAndroid Build Coastguard Worker{ 54*35238bceSAndroid Build Coastguard Worker switch(pname) 55*35238bceSAndroid Build Coastguard Worker { 56*35238bceSAndroid Build Coastguard Worker case GL_TEXTURE_BORDER_COLOR: return 4; 57*35238bceSAndroid Build Coastguard Worker default: return 1; 58*35238bceSAndroid Build Coastguard Worker } 59*35238bceSAndroid Build Coastguard Worker} 60