xref: /aosp_15_r20/external/deqp/framework/egl/egluGLContextFactory.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _EGLUGLCONTEXTFACTORY_HPP
2*35238bceSAndroid Build Coastguard Worker #define _EGLUGLCONTEXTFACTORY_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program Tester Core
5*35238bceSAndroid Build Coastguard Worker  * ----------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief GL context factory using EGL.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "gluContextFactory.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "egluNativeDisplay.hpp"
29*35238bceSAndroid Build Coastguard Worker 
30*35238bceSAndroid Build Coastguard Worker namespace tcu
31*35238bceSAndroid Build Coastguard Worker {
32*35238bceSAndroid Build Coastguard Worker class Platform;
33*35238bceSAndroid Build Coastguard Worker } // namespace tcu
34*35238bceSAndroid Build Coastguard Worker 
35*35238bceSAndroid Build Coastguard Worker namespace eglu
36*35238bceSAndroid Build Coastguard Worker {
37*35238bceSAndroid Build Coastguard Worker 
38*35238bceSAndroid Build Coastguard Worker //! EGL-specific render context interface - used in OpenCL interop
39*35238bceSAndroid Build Coastguard Worker class GLRenderContext : public glu::RenderContext
40*35238bceSAndroid Build Coastguard Worker {
41*35238bceSAndroid Build Coastguard Worker public:
42*35238bceSAndroid Build Coastguard Worker     virtual eglw::EGLDisplay getEGLDisplay(void) const  = 0;
43*35238bceSAndroid Build Coastguard Worker     virtual eglw::EGLContext getEGLContext(void) const  = 0;
44*35238bceSAndroid Build Coastguard Worker     virtual eglw::EGLConfig getEGLConfig(void) const    = 0;
45*35238bceSAndroid Build Coastguard Worker     virtual const eglw::Library &getLibrary(void) const = 0;
46*35238bceSAndroid Build Coastguard Worker };
47*35238bceSAndroid Build Coastguard Worker 
48*35238bceSAndroid Build Coastguard Worker class GLContextFactory : public glu::ContextFactory
49*35238bceSAndroid Build Coastguard Worker {
50*35238bceSAndroid Build Coastguard Worker public:
51*35238bceSAndroid Build Coastguard Worker     GLContextFactory(const NativeDisplayFactoryRegistry &displayFactoryRegistry);
52*35238bceSAndroid Build Coastguard Worker     virtual glu::RenderContext *createContext(const glu::RenderConfig &config, const tcu::CommandLine &cmdLine,
53*35238bceSAndroid Build Coastguard Worker                                               const glu::RenderContext *sharedContext) const;
54*35238bceSAndroid Build Coastguard Worker 
55*35238bceSAndroid Build Coastguard Worker private:
56*35238bceSAndroid Build Coastguard Worker     const NativeDisplayFactoryRegistry &m_displayFactoryRegistry;
57*35238bceSAndroid Build Coastguard Worker };
58*35238bceSAndroid Build Coastguard Worker 
59*35238bceSAndroid Build Coastguard Worker } // namespace eglu
60*35238bceSAndroid Build Coastguard Worker 
61*35238bceSAndroid Build Coastguard Worker #endif // _EGLUGLCONTEXTFACTORY_HPP
62