xref: /aosp_15_r20/external/deqp/framework/common/tcuSurfaceAccess.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _TCUSURFACEACCESS_HPP
2*35238bceSAndroid Build Coastguard Worker #define _TCUSURFACEACCESS_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program Tester Core
5*35238bceSAndroid Build Coastguard Worker  * ----------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Surface access class.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "tcuTextureUtil.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "tcuPixelFormat.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "tcuSurface.hpp"
30*35238bceSAndroid Build Coastguard Worker 
31*35238bceSAndroid Build Coastguard Worker namespace tcu
32*35238bceSAndroid Build Coastguard Worker {
33*35238bceSAndroid Build Coastguard Worker 
getColorMask(const tcu::PixelFormat & format)34*35238bceSAndroid Build Coastguard Worker inline uint8_t getColorMask(const tcu::PixelFormat &format)
35*35238bceSAndroid Build Coastguard Worker {
36*35238bceSAndroid Build Coastguard Worker     return (uint8_t)((format.redBits ? tcu::RGBA::RED_MASK : 0) | (format.greenBits ? tcu::RGBA::GREEN_MASK : 0) |
37*35238bceSAndroid Build Coastguard Worker                      (format.blueBits ? tcu::RGBA::BLUE_MASK : 0) | (format.alphaBits ? tcu::RGBA::ALPHA_MASK : 0));
38*35238bceSAndroid Build Coastguard Worker }
39*35238bceSAndroid Build Coastguard Worker 
toRGBAMasked(const tcu::Vec4 & v,uint8_t mask)40*35238bceSAndroid Build Coastguard Worker inline tcu::RGBA toRGBAMasked(const tcu::Vec4 &v, uint8_t mask)
41*35238bceSAndroid Build Coastguard Worker {
42*35238bceSAndroid Build Coastguard Worker     return tcu::RGBA((mask & tcu::RGBA::RED_MASK) ? tcu::floatToU8(v.x()) : 0,
43*35238bceSAndroid Build Coastguard Worker                      (mask & tcu::RGBA::GREEN_MASK) ? tcu::floatToU8(v.y()) : 0,
44*35238bceSAndroid Build Coastguard Worker                      (mask & tcu::RGBA::BLUE_MASK) ? tcu::floatToU8(v.z()) : 0,
45*35238bceSAndroid Build Coastguard Worker                      (mask & tcu::RGBA::ALPHA_MASK) ?
46*35238bceSAndroid Build Coastguard Worker                          tcu::floatToU8(v.w()) :
47*35238bceSAndroid Build Coastguard Worker                          0xFF); //!< \note Alpha defaults to full saturation when reading masked format
48*35238bceSAndroid Build Coastguard Worker }
49*35238bceSAndroid Build Coastguard Worker 
50*35238bceSAndroid Build Coastguard Worker class SurfaceAccess
51*35238bceSAndroid Build Coastguard Worker {
52*35238bceSAndroid Build Coastguard Worker public:
53*35238bceSAndroid Build Coastguard Worker     SurfaceAccess(tcu::Surface &surface, const tcu::PixelFormat &colorFmt);
54*35238bceSAndroid Build Coastguard Worker     SurfaceAccess(tcu::Surface &surface, const tcu::PixelFormat &colorFmt, int x, int y, int width, int height);
55*35238bceSAndroid Build Coastguard Worker     SurfaceAccess(const SurfaceAccess &parent, int x, int y, int width, int height);
56*35238bceSAndroid Build Coastguard Worker 
getWidth(void) const57*35238bceSAndroid Build Coastguard Worker     int getWidth(void) const
58*35238bceSAndroid Build Coastguard Worker     {
59*35238bceSAndroid Build Coastguard Worker         return m_width;
60*35238bceSAndroid Build Coastguard Worker     }
getHeight(void) const61*35238bceSAndroid Build Coastguard Worker     int getHeight(void) const
62*35238bceSAndroid Build Coastguard Worker     {
63*35238bceSAndroid Build Coastguard Worker         return m_height;
64*35238bceSAndroid Build Coastguard Worker     }
65*35238bceSAndroid Build Coastguard Worker 
66*35238bceSAndroid Build Coastguard Worker     void setPixel(const tcu::Vec4 &color, int x, int y) const;
67*35238bceSAndroid Build Coastguard Worker 
68*35238bceSAndroid Build Coastguard Worker private:
69*35238bceSAndroid Build Coastguard Worker     mutable tcu::Surface *m_surface;
70*35238bceSAndroid Build Coastguard Worker     uint8_t m_colorMask;
71*35238bceSAndroid Build Coastguard Worker     int m_x;
72*35238bceSAndroid Build Coastguard Worker     int m_y;
73*35238bceSAndroid Build Coastguard Worker     int m_width;
74*35238bceSAndroid Build Coastguard Worker     int m_height;
75*35238bceSAndroid Build Coastguard Worker };
76*35238bceSAndroid Build Coastguard Worker 
setPixel(const tcu::Vec4 & color,int x,int y) const77*35238bceSAndroid Build Coastguard Worker inline void SurfaceAccess::setPixel(const tcu::Vec4 &color, int x, int y) const
78*35238bceSAndroid Build Coastguard Worker {
79*35238bceSAndroid Build Coastguard Worker     DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height));
80*35238bceSAndroid Build Coastguard Worker     m_surface->setPixel(m_x + x, m_y + y, toRGBAMasked(color, m_colorMask));
81*35238bceSAndroid Build Coastguard Worker }
82*35238bceSAndroid Build Coastguard Worker 
83*35238bceSAndroid Build Coastguard Worker } // namespace tcu
84*35238bceSAndroid Build Coastguard Worker 
85*35238bceSAndroid Build Coastguard Worker #endif // _TCUSURFACEACCESS_HPP
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