xref: /aosp_15_r20/external/deqp/framework/common/tcuSurface.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _TCUSURFACE_HPP
2*35238bceSAndroid Build Coastguard Worker #define _TCUSURFACE_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program Tester Core
5*35238bceSAndroid Build Coastguard Worker  * ----------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief RGBA8888 surface class.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "tcuRGBA.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "tcuTexture.hpp"
29*35238bceSAndroid Build Coastguard Worker 
30*35238bceSAndroid Build Coastguard Worker #include "deArrayBuffer.hpp"
31*35238bceSAndroid Build Coastguard Worker 
32*35238bceSAndroid Build Coastguard Worker namespace tcu
33*35238bceSAndroid Build Coastguard Worker {
34*35238bceSAndroid Build Coastguard Worker 
35*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
36*35238bceSAndroid Build Coastguard Worker  * \brief RGBA8888 surface
37*35238bceSAndroid Build Coastguard Worker  *
38*35238bceSAndroid Build Coastguard Worker  * Surface provides basic pixel storage functionality. Only single format
39*35238bceSAndroid Build Coastguard Worker  * (RGBA8888) is supported.
40*35238bceSAndroid Build Coastguard Worker  *
41*35238bceSAndroid Build Coastguard Worker  * PixelBufferAccess (see tcuTexture.h) provides much more flexible API
42*35238bceSAndroid Build Coastguard Worker  * for handling various pixel formats. This is mainly a convinience class.
43*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
44*35238bceSAndroid Build Coastguard Worker class Surface
45*35238bceSAndroid Build Coastguard Worker {
46*35238bceSAndroid Build Coastguard Worker public:
47*35238bceSAndroid Build Coastguard Worker     Surface(void);
48*35238bceSAndroid Build Coastguard Worker     Surface(int width, int height);
49*35238bceSAndroid Build Coastguard Worker     ~Surface(void);
50*35238bceSAndroid Build Coastguard Worker 
51*35238bceSAndroid Build Coastguard Worker     void setSize(int width, int height);
52*35238bceSAndroid Build Coastguard Worker 
getWidth(void) const53*35238bceSAndroid Build Coastguard Worker     int getWidth(void) const
54*35238bceSAndroid Build Coastguard Worker     {
55*35238bceSAndroid Build Coastguard Worker         return m_width;
56*35238bceSAndroid Build Coastguard Worker     }
getHeight(void) const57*35238bceSAndroid Build Coastguard Worker     int getHeight(void) const
58*35238bceSAndroid Build Coastguard Worker     {
59*35238bceSAndroid Build Coastguard Worker         return m_height;
60*35238bceSAndroid Build Coastguard Worker     }
61*35238bceSAndroid Build Coastguard Worker 
62*35238bceSAndroid Build Coastguard Worker     void setPixel(int x, int y, RGBA col);
63*35238bceSAndroid Build Coastguard Worker     RGBA getPixel(int x, int y) const;
64*35238bceSAndroid Build Coastguard Worker 
65*35238bceSAndroid Build Coastguard Worker     ConstPixelBufferAccess getAccess(void) const;
66*35238bceSAndroid Build Coastguard Worker     PixelBufferAccess getAccess(void);
67*35238bceSAndroid Build Coastguard Worker 
68*35238bceSAndroid Build Coastguard Worker private:
69*35238bceSAndroid Build Coastguard Worker     // \note Copy constructor and assignment operators are public and auto-generated
70*35238bceSAndroid Build Coastguard Worker 
71*35238bceSAndroid Build Coastguard Worker     int m_width;
72*35238bceSAndroid Build Coastguard Worker     int m_height;
73*35238bceSAndroid Build Coastguard Worker     de::ArrayBuffer<uint32_t> m_pixels;
74*35238bceSAndroid Build Coastguard Worker } DE_WARN_UNUSED_TYPE;
75*35238bceSAndroid Build Coastguard Worker 
setPixel(int x,int y,RGBA col)76*35238bceSAndroid Build Coastguard Worker inline void Surface::setPixel(int x, int y, RGBA col)
77*35238bceSAndroid Build Coastguard Worker {
78*35238bceSAndroid Build Coastguard Worker     DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height));
79*35238bceSAndroid Build Coastguard Worker 
80*35238bceSAndroid Build Coastguard Worker     const int pixOffset = y * m_width + x;
81*35238bceSAndroid Build Coastguard Worker     uint32_t *pixAddr   = m_pixels.getElementPtr(pixOffset);
82*35238bceSAndroid Build Coastguard Worker 
83*35238bceSAndroid Build Coastguard Worker #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN)
84*35238bceSAndroid Build Coastguard Worker     *pixAddr = col.getPacked();
85*35238bceSAndroid Build Coastguard Worker #else
86*35238bceSAndroid Build Coastguard Worker     *((uint8_t *)pixAddr + 0) = (uint8_t)col.getRed();
87*35238bceSAndroid Build Coastguard Worker     *((uint8_t *)pixAddr + 1) = (uint8_t)col.getGreen();
88*35238bceSAndroid Build Coastguard Worker     *((uint8_t *)pixAddr + 2) = (uint8_t)col.getBlue();
89*35238bceSAndroid Build Coastguard Worker     *((uint8_t *)pixAddr + 3) = (uint8_t)col.getAlpha();
90*35238bceSAndroid Build Coastguard Worker #endif
91*35238bceSAndroid Build Coastguard Worker }
92*35238bceSAndroid Build Coastguard Worker 
getPixel(int x,int y) const93*35238bceSAndroid Build Coastguard Worker inline RGBA Surface::getPixel(int x, int y) const
94*35238bceSAndroid Build Coastguard Worker {
95*35238bceSAndroid Build Coastguard Worker     DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height));
96*35238bceSAndroid Build Coastguard Worker 
97*35238bceSAndroid Build Coastguard Worker     const int pixOffset     = y * m_width + x;
98*35238bceSAndroid Build Coastguard Worker     const uint32_t *pixAddr = m_pixels.getElementPtr(pixOffset);
99*35238bceSAndroid Build Coastguard Worker 
100*35238bceSAndroid Build Coastguard Worker     DE_STATIC_ASSERT(RGBA::RED_SHIFT == 0 && RGBA::GREEN_SHIFT == 8 && RGBA::BLUE_SHIFT == 16 &&
101*35238bceSAndroid Build Coastguard Worker                      RGBA::ALPHA_SHIFT == 24);
102*35238bceSAndroid Build Coastguard Worker 
103*35238bceSAndroid Build Coastguard Worker #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN)
104*35238bceSAndroid Build Coastguard Worker     return RGBA(*pixAddr);
105*35238bceSAndroid Build Coastguard Worker #else
106*35238bceSAndroid Build Coastguard Worker     const uint8_t *byteAddr   = (const uint8_t *)pixAddr;
107*35238bceSAndroid Build Coastguard Worker     return RGBA(byteAddr[0], byteAddr[1], byteAddr[2], byteAddr[3]);
108*35238bceSAndroid Build Coastguard Worker #endif
109*35238bceSAndroid Build Coastguard Worker }
110*35238bceSAndroid Build Coastguard Worker 
111*35238bceSAndroid Build Coastguard Worker /** Get pixel buffer access from surface. */
getAccess(void) const112*35238bceSAndroid Build Coastguard Worker inline ConstPixelBufferAccess Surface::getAccess(void) const
113*35238bceSAndroid Build Coastguard Worker {
114*35238bceSAndroid Build Coastguard Worker     return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1,
115*35238bceSAndroid Build Coastguard Worker                                   m_pixels.empty() ? DE_NULL : m_pixels.getPtr());
116*35238bceSAndroid Build Coastguard Worker }
117*35238bceSAndroid Build Coastguard Worker 
118*35238bceSAndroid Build Coastguard Worker /** Get pixel buffer access from surface. */
getAccess(void)119*35238bceSAndroid Build Coastguard Worker inline PixelBufferAccess Surface::getAccess(void)
120*35238bceSAndroid Build Coastguard Worker {
121*35238bceSAndroid Build Coastguard Worker     return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1,
122*35238bceSAndroid Build Coastguard Worker                              m_pixels.empty() ? DE_NULL : m_pixels.getPtr());
123*35238bceSAndroid Build Coastguard Worker }
124*35238bceSAndroid Build Coastguard Worker 
125*35238bceSAndroid Build Coastguard Worker } // namespace tcu
126*35238bceSAndroid Build Coastguard Worker 
127*35238bceSAndroid Build Coastguard Worker #endif // _TCUSURFACE_HPP
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