xref: /aosp_15_r20/external/deqp/framework/common/tcuRasterizationVerifier.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _TCURASTERIZATIONVERIFIER_HPP
2*35238bceSAndroid Build Coastguard Worker #define _TCURASTERIZATIONVERIFIER_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program Tester Core
5*35238bceSAndroid Build Coastguard Worker  * ----------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Rasterization verifier utils.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "tcuTestLog.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "tcuSurface.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "deMath.h"
30*35238bceSAndroid Build Coastguard Worker 
31*35238bceSAndroid Build Coastguard Worker #include <vector>
32*35238bceSAndroid Build Coastguard Worker 
33*35238bceSAndroid Build Coastguard Worker namespace tcu
34*35238bceSAndroid Build Coastguard Worker {
35*35238bceSAndroid Build Coastguard Worker 
36*35238bceSAndroid Build Coastguard Worker enum CoverageType
37*35238bceSAndroid Build Coastguard Worker {
38*35238bceSAndroid Build Coastguard Worker     COVERAGE_FULL = 0, // !< primitive fully covers the queried area
39*35238bceSAndroid Build Coastguard Worker     COVERAGE_PARTIAL, // !< primitive coverage is either partial, or could be full, partial or none depending on rounding and/or fill rules
40*35238bceSAndroid Build Coastguard Worker     COVERAGE_NONE, // !< primitive does not cover area at all
41*35238bceSAndroid Build Coastguard Worker 
42*35238bceSAndroid Build Coastguard Worker     COVERAGE_LAST
43*35238bceSAndroid Build Coastguard Worker };
44*35238bceSAndroid Build Coastguard Worker 
45*35238bceSAndroid Build Coastguard Worker enum VerificationMode
46*35238bceSAndroid Build Coastguard Worker {
47*35238bceSAndroid Build Coastguard Worker     VERIFICATIONMODE_STRICT = 0, // !< do not allow even a single bad pixel
48*35238bceSAndroid Build Coastguard Worker     VERIFICATIONMODE_WEAK,       // !< allow some bad pixels
49*35238bceSAndroid Build Coastguard Worker     VERIFICATIONMODE_WEAKER,     // !< allow more bad pixels
50*35238bceSAndroid Build Coastguard Worker     VERIFICATIONMODE_SMOOTH,     // !< allow no missing pixels
51*35238bceSAndroid Build Coastguard Worker 
52*35238bceSAndroid Build Coastguard Worker     VERIFICATIONMODE_LAST
53*35238bceSAndroid Build Coastguard Worker };
54*35238bceSAndroid Build Coastguard Worker 
55*35238bceSAndroid Build Coastguard Worker enum LineInterpolationMethod
56*35238bceSAndroid Build Coastguard Worker {
57*35238bceSAndroid Build Coastguard Worker     LINEINTERPOLATION_STRICTLY_CORRECT = 0, // !< line interpolation matches the specification
58*35238bceSAndroid Build Coastguard Worker     LINEINTERPOLATION_PROJECTED, // !< line interpolation weights are otherwise correct, but they are projected onto major axis
59*35238bceSAndroid Build Coastguard Worker     LINEINTERPOLATION_INCORRECT // !< line interpolation is incorrect
60*35238bceSAndroid Build Coastguard Worker };
61*35238bceSAndroid Build Coastguard Worker 
62*35238bceSAndroid Build Coastguard Worker struct TriangleSceneSpec
63*35238bceSAndroid Build Coastguard Worker {
64*35238bceSAndroid Build Coastguard Worker     struct SceneTriangle
65*35238bceSAndroid Build Coastguard Worker     {
66*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 positions[3];
67*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 colors[3];
68*35238bceSAndroid Build Coastguard Worker         bool sharedEdge[3]; // !< is the edge i -> i+1 shared with another scene triangle
SceneTriangletcu::TriangleSceneSpec::SceneTriangle69*35238bceSAndroid Build Coastguard Worker         SceneTriangle()
70*35238bceSAndroid Build Coastguard Worker         {
71*35238bceSAndroid Build Coastguard Worker             // Other members are initialized in Vector constructor
72*35238bceSAndroid Build Coastguard Worker             for (int i = 0; i < 3; i++)
73*35238bceSAndroid Build Coastguard Worker                 sharedEdge[i] = false;
74*35238bceSAndroid Build Coastguard Worker         }
75*35238bceSAndroid Build Coastguard Worker     };
76*35238bceSAndroid Build Coastguard Worker 
77*35238bceSAndroid Build Coastguard Worker     std::vector<SceneTriangle> triangles;
78*35238bceSAndroid Build Coastguard Worker };
79*35238bceSAndroid Build Coastguard Worker 
80*35238bceSAndroid Build Coastguard Worker struct LineSceneSpec
81*35238bceSAndroid Build Coastguard Worker {
LineSceneSpectcu::LineSceneSpec82*35238bceSAndroid Build Coastguard Worker     LineSceneSpec()
83*35238bceSAndroid Build Coastguard Worker         : isStrip(false)
84*35238bceSAndroid Build Coastguard Worker         , isSmooth(false)
85*35238bceSAndroid Build Coastguard Worker         , isRectangular(false)
86*35238bceSAndroid Build Coastguard Worker         , stippleEnable(false)
87*35238bceSAndroid Build Coastguard Worker         , verificationMode(VERIFICATIONMODE_STRICT)
88*35238bceSAndroid Build Coastguard Worker     {
89*35238bceSAndroid Build Coastguard Worker     }
90*35238bceSAndroid Build Coastguard Worker 
91*35238bceSAndroid Build Coastguard Worker     struct SceneLine
92*35238bceSAndroid Build Coastguard Worker     {
93*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 positions[2];
94*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 colors[2];
95*35238bceSAndroid Build Coastguard Worker     };
96*35238bceSAndroid Build Coastguard Worker 
97*35238bceSAndroid Build Coastguard Worker     std::vector<SceneLine> lines;
98*35238bceSAndroid Build Coastguard Worker     float lineWidth;
99*35238bceSAndroid Build Coastguard Worker     bool isStrip;
100*35238bceSAndroid Build Coastguard Worker     bool isSmooth;
101*35238bceSAndroid Build Coastguard Worker     bool isRectangular;
102*35238bceSAndroid Build Coastguard Worker     bool allowNonProjectedInterpolation;
103*35238bceSAndroid Build Coastguard Worker     bool stippleEnable;
104*35238bceSAndroid Build Coastguard Worker     uint32_t stippleFactor;
105*35238bceSAndroid Build Coastguard Worker     uint16_t stipplePattern;
106*35238bceSAndroid Build Coastguard Worker     VerificationMode verificationMode;
107*35238bceSAndroid Build Coastguard Worker };
108*35238bceSAndroid Build Coastguard Worker 
109*35238bceSAndroid Build Coastguard Worker struct PointSceneSpec
110*35238bceSAndroid Build Coastguard Worker {
111*35238bceSAndroid Build Coastguard Worker     struct ScenePoint
112*35238bceSAndroid Build Coastguard Worker     {
113*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 position;
114*35238bceSAndroid Build Coastguard Worker         tcu::Vec4 color;
115*35238bceSAndroid Build Coastguard Worker         float pointSize;
116*35238bceSAndroid Build Coastguard Worker     };
117*35238bceSAndroid Build Coastguard Worker 
118*35238bceSAndroid Build Coastguard Worker     std::vector<ScenePoint> points;
119*35238bceSAndroid Build Coastguard Worker };
120*35238bceSAndroid Build Coastguard Worker 
121*35238bceSAndroid Build Coastguard Worker struct RasterizationArguments
122*35238bceSAndroid Build Coastguard Worker {
123*35238bceSAndroid Build Coastguard Worker     int numSamples;
124*35238bceSAndroid Build Coastguard Worker     int subpixelBits;
125*35238bceSAndroid Build Coastguard Worker     int redBits;
126*35238bceSAndroid Build Coastguard Worker     int greenBits;
127*35238bceSAndroid Build Coastguard Worker     int blueBits;
128*35238bceSAndroid Build Coastguard Worker };
129*35238bceSAndroid Build Coastguard Worker 
130*35238bceSAndroid Build Coastguard Worker struct VerifyTriangleGroupRasterizationLogStash
131*35238bceSAndroid Build Coastguard Worker {
132*35238bceSAndroid Build Coastguard Worker     std::vector<std::string> messages;
133*35238bceSAndroid Build Coastguard Worker     int missingPixels;
134*35238bceSAndroid Build Coastguard Worker     int unexpectedPixels;
135*35238bceSAndroid Build Coastguard Worker     tcu::Surface errorMask;
136*35238bceSAndroid Build Coastguard Worker     bool result;
137*35238bceSAndroid Build Coastguard Worker };
138*35238bceSAndroid Build Coastguard Worker 
139*35238bceSAndroid Build Coastguard Worker struct VerifyTriangleGroupInterpolationLogStash
140*35238bceSAndroid Build Coastguard Worker {
141*35238bceSAndroid Build Coastguard Worker     std::vector<std::string> messages;
142*35238bceSAndroid Build Coastguard Worker     int invalidPixels;
143*35238bceSAndroid Build Coastguard Worker     tcu::Surface errorMask;
144*35238bceSAndroid Build Coastguard Worker     bool success;
145*35238bceSAndroid Build Coastguard Worker };
146*35238bceSAndroid Build Coastguard Worker 
147*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
148*35238bceSAndroid Build Coastguard Worker  * \brief Calculates triangle coverage at given pixel
149*35238bceSAndroid Build Coastguard Worker  * Calculates the coverage of a triangle given by three vertices. The
150*35238bceSAndroid Build Coastguard Worker  * triangle should not be z-clipped. If multisample is false, the pixel
151*35238bceSAndroid Build Coastguard Worker  * center is compared against the triangle. If multisample is true, the
152*35238bceSAndroid Build Coastguard Worker  * whole pixel area is compared.
153*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
154*35238bceSAndroid Build Coastguard Worker CoverageType calculateTriangleCoverage(const tcu::Vec4 &p0, const tcu::Vec4 &p1, const tcu::Vec4 &p2,
155*35238bceSAndroid Build Coastguard Worker                                        const tcu::IVec2 &pixel, const tcu::IVec2 &viewportSize, int subpixelBits,
156*35238bceSAndroid Build Coastguard Worker                                        bool multisample);
157*35238bceSAndroid Build Coastguard Worker 
158*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
159*35238bceSAndroid Build Coastguard Worker  * \brief Calculates line coverage at given pixel
160*35238bceSAndroid Build Coastguard Worker  * Calculates the coverage of a reactangle given by line coordinates and width.
161*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
162*35238bceSAndroid Build Coastguard Worker CoverageType calculateUnderestimateLineCoverage(const tcu::Vec4 &p0, const tcu::Vec4 &p1, const float lineWidth,
163*35238bceSAndroid Build Coastguard Worker                                                 const tcu::IVec2 &pixel, const tcu::IVec2 &viewportSize);
164*35238bceSAndroid Build Coastguard Worker 
165*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
166*35238bceSAndroid Build Coastguard Worker  * \brief Calculates triangle coverage at given pixel
167*35238bceSAndroid Build Coastguard Worker  * Calculates the coverage of a triangle given by by three vertices.
168*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
169*35238bceSAndroid Build Coastguard Worker CoverageType calculateUnderestimateTriangleCoverage(const tcu::Vec4 &p0, const tcu::Vec4 &p1, const tcu::Vec4 &p2,
170*35238bceSAndroid Build Coastguard Worker                                                     const tcu::IVec2 &pixel, int subpixelBits,
171*35238bceSAndroid Build Coastguard Worker                                                     const tcu::IVec2 &viewportSize);
172*35238bceSAndroid Build Coastguard Worker 
173*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
174*35238bceSAndroid Build Coastguard Worker  * \brief Verify triangle rasterization result
175*35238bceSAndroid Build Coastguard Worker  * Verifies pixels in the surface are rasterized within the bounds given
176*35238bceSAndroid Build Coastguard Worker  * by RasterizationArguments. Triangles should not be z-clipped.
177*35238bceSAndroid Build Coastguard Worker  *
178*35238bceSAndroid Build Coastguard Worker  * Triangle colors are not used. The triangle is expected to be white.
179*35238bceSAndroid Build Coastguard Worker  * If logStash is not NULL the results are not logged, but copied to stash.
180*35238bceSAndroid Build Coastguard Worker  *
181*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization is found.
182*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
183*35238bceSAndroid Build Coastguard Worker bool verifyTriangleGroupRasterization(const tcu::Surface &surface, const TriangleSceneSpec &scene,
184*35238bceSAndroid Build Coastguard Worker                                       const RasterizationArguments &args, tcu::TestLog &log,
185*35238bceSAndroid Build Coastguard Worker                                       VerificationMode mode                              = VERIFICATIONMODE_STRICT,
186*35238bceSAndroid Build Coastguard Worker                                       VerifyTriangleGroupRasterizationLogStash *logStash = DE_NULL,
187*35238bceSAndroid Build Coastguard Worker                                       const bool vulkanLinesTest                         = false);
188*35238bceSAndroid Build Coastguard Worker 
189*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
190*35238bceSAndroid Build Coastguard Worker  * \brief Verify line rasterization result
191*35238bceSAndroid Build Coastguard Worker  * Verifies pixels in the surface are rasterized within the bounds given
192*35238bceSAndroid Build Coastguard Worker  * by RasterizationArguments. Lines should not be z-clipped.
193*35238bceSAndroid Build Coastguard Worker  *
194*35238bceSAndroid Build Coastguard Worker  * Line colors are not used. The line is expected to be white.
195*35238bceSAndroid Build Coastguard Worker  *
196*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization is found.
197*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
198*35238bceSAndroid Build Coastguard Worker bool verifyLineGroupRasterization(const tcu::Surface &surface, const LineSceneSpec &scene,
199*35238bceSAndroid Build Coastguard Worker                                   const RasterizationArguments &args, tcu::TestLog &log);
200*35238bceSAndroid Build Coastguard Worker 
201*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
202*35238bceSAndroid Build Coastguard Worker  * \brief Verify clipped line rasterization result
203*35238bceSAndroid Build Coastguard Worker  * Verifies pixels in the surface are rasterized within the bounds given
204*35238bceSAndroid Build Coastguard Worker  * by RasterizationArguments and by clipping the lines with a (-1, -1), (1, 1)
205*35238bceSAndroid Build Coastguard Worker  * square. Lines should not be z-clipped.
206*35238bceSAndroid Build Coastguard Worker  *
207*35238bceSAndroid Build Coastguard Worker  * Line colors are not used. The line is expected to be white. Lines are
208*35238bceSAndroid Build Coastguard Worker  * rasterized as two triangles.
209*35238bceSAndroid Build Coastguard Worker  *
210*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization is found.
211*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
212*35238bceSAndroid Build Coastguard Worker bool verifyClippedTriangulatedLineGroupRasterization(const tcu::Surface &surface, const LineSceneSpec &scene,
213*35238bceSAndroid Build Coastguard Worker                                                      const RasterizationArguments &args, tcu::TestLog &log);
214*35238bceSAndroid Build Coastguard Worker 
215*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
216*35238bceSAndroid Build Coastguard Worker  * \brief Verify line rasterization result both clipped and non-clipped
217*35238bceSAndroid Build Coastguard Worker  *
218*35238bceSAndroid Build Coastguard Worker  * For details please see verifyLineGroupRasterization and
219*35238bceSAndroid Build Coastguard Worker  * verifyClippedTriangulatedLineGroupRasterization
220*35238bceSAndroid Build Coastguard Worker  *
221*35238bceSAndroid Build Coastguard Worker  * Returns false if both rasterizations are invalid.
222*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
223*35238bceSAndroid Build Coastguard Worker bool verifyRelaxedLineGroupRasterization(const tcu::Surface &surface, const LineSceneSpec &scene,
224*35238bceSAndroid Build Coastguard Worker                                          const RasterizationArguments &args, tcu::TestLog &log,
225*35238bceSAndroid Build Coastguard Worker                                          const bool vulkanLinesTest = false, const bool strict = true);
226*35238bceSAndroid Build Coastguard Worker 
227*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
228*35238bceSAndroid Build Coastguard Worker  * \brief Verify point rasterization result
229*35238bceSAndroid Build Coastguard Worker  * Verifies points in the surface are rasterized within the bounds given
230*35238bceSAndroid Build Coastguard Worker  * by RasterizationArguments. Points should not be z-clipped.
231*35238bceSAndroid Build Coastguard Worker  *
232*35238bceSAndroid Build Coastguard Worker  * Point colors are not used. The point is expected to be white.
233*35238bceSAndroid Build Coastguard Worker  *
234*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization is found.
235*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
236*35238bceSAndroid Build Coastguard Worker bool verifyPointGroupRasterization(const tcu::Surface &surface, const PointSceneSpec &scene,
237*35238bceSAndroid Build Coastguard Worker                                    const RasterizationArguments &args, tcu::TestLog &log);
238*35238bceSAndroid Build Coastguard Worker 
239*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
240*35238bceSAndroid Build Coastguard Worker  * \brief Verify triangle color interpolation is valid
241*35238bceSAndroid Build Coastguard Worker  * Verifies the color of a fragments of a colored triangle is in the
242*35238bceSAndroid Build Coastguard Worker  * valid range. Triangles should not be z-clipped.
243*35238bceSAndroid Build Coastguard Worker  *
244*35238bceSAndroid Build Coastguard Worker  * The background is expected to be black.
245*35238bceSAndroid Build Coastguard Worker  *
246*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization interpolation is found.
247*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
248*35238bceSAndroid Build Coastguard Worker bool verifyTriangleGroupInterpolation(const tcu::Surface &surface, const TriangleSceneSpec &scene,
249*35238bceSAndroid Build Coastguard Worker                                       const RasterizationArguments &args, tcu::TestLog &log);
250*35238bceSAndroid Build Coastguard Worker 
251*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
252*35238bceSAndroid Build Coastguard Worker  * \brief Verify line color interpolation is valid
253*35238bceSAndroid Build Coastguard Worker  * Verifies the color of a fragments of a colored line is in the
254*35238bceSAndroid Build Coastguard Worker  * valid range. Lines should not be z-clipped.
255*35238bceSAndroid Build Coastguard Worker  *
256*35238bceSAndroid Build Coastguard Worker  * The background is expected to be black.
257*35238bceSAndroid Build Coastguard Worker  *
258*35238bceSAndroid Build Coastguard Worker  * Returns the detected interpolation method of the input image.
259*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
260*35238bceSAndroid Build Coastguard Worker LineInterpolationMethod verifyLineGroupInterpolation(const tcu::Surface &surface, const LineSceneSpec &scene,
261*35238bceSAndroid Build Coastguard Worker                                                      const RasterizationArguments &args, tcu::TestLog &log);
262*35238bceSAndroid Build Coastguard Worker 
263*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
264*35238bceSAndroid Build Coastguard Worker  * \brief Verify line color interpolation is valid
265*35238bceSAndroid Build Coastguard Worker  * Verifies the color of a fragments of a colored line is in the
266*35238bceSAndroid Build Coastguard Worker  * valid range. Lines should not be z-clipped.
267*35238bceSAndroid Build Coastguard Worker  *
268*35238bceSAndroid Build Coastguard Worker  * The background is expected to be black. The lines are rasterized
269*35238bceSAndroid Build Coastguard Worker  * as two triangles.
270*35238bceSAndroid Build Coastguard Worker  *
271*35238bceSAndroid Build Coastguard Worker  * Returns false if invalid rasterization interpolation is found.
272*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
273*35238bceSAndroid Build Coastguard Worker bool verifyTriangulatedLineGroupInterpolation(const tcu::Surface &surface, const LineSceneSpec &scene,
274*35238bceSAndroid Build Coastguard Worker                                               const RasterizationArguments &args, tcu::TestLog &log,
275*35238bceSAndroid Build Coastguard Worker                                               const bool strictMode                      = true,
276*35238bceSAndroid Build Coastguard Worker                                               const bool allowBresenhamForNonStrictLines = false);
277*35238bceSAndroid Build Coastguard Worker 
278*35238bceSAndroid Build Coastguard Worker } // namespace tcu
279*35238bceSAndroid Build Coastguard Worker 
280*35238bceSAndroid Build Coastguard Worker #endif // _TCURASTERIZATIONVERIFIER_HPP
281