xref: /aosp_15_r20/external/deqp/doc/testspecs/GLES31/functional.fbo.no_attachments.txt (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard WorkerdrawElements Quality Program Test Specification
3*35238bceSAndroid Build Coastguard Worker-----------------------------------------------
4*35238bceSAndroid Build Coastguard Worker
5*35238bceSAndroid Build Coastguard WorkerCopyright 2014 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker
7*35238bceSAndroid Build Coastguard WorkerLicensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Workeryou may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard WorkerYou may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker
11*35238bceSAndroid Build Coastguard Worker     http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker
13*35238bceSAndroid Build Coastguard WorkerUnless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Workerdistributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard WorkerWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard WorkerSee the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Workerlimitations under the License.
18*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
19*35238bceSAndroid Build Coastguard Worker    Title
20*35238bceSAndroid Build Coastguard Worker
21*35238bceSAndroid Build Coastguard WorkerTests:
22*35238bceSAndroid Build Coastguard Worker + dEQP-GLES31.functional.fbo.no_attachments.*
23*35238bceSAndroid Build Coastguard Worker + dEQP-GLES31.functional.fbo.completeness.no_attachments
24*35238bceSAndroid Build Coastguard Worker
25*35238bceSAndroid Build Coastguard WorkerIncludes:
26*35238bceSAndroid Build Coastguard Worker + Framebuffer completeness
27*35238bceSAndroid Build Coastguard Worker + Rendering
28*35238bceSAndroid Build Coastguard Worker   - Multiple sizes
29*35238bceSAndroid Build Coastguard Worker   - Multisampled
30*35238bceSAndroid Build Coastguard Worker + Limits
31*35238bceSAndroid Build Coastguard Worker
32*35238bceSAndroid Build Coastguard WorkerExcludes:
33*35238bceSAndroid Build Coastguard Worker + Most usefull forms of output
34*35238bceSAndroid Build Coastguard Worker   - Atomic counter use (none guaranteed in fragment shader)
35*35238bceSAndroid Build Coastguard Worker   - Image read/write (no image units guaranteed in fragment shader)
36*35238bceSAndroid Build Coastguard Worker + Fixed sample locations (no way to verify)
37*35238bceSAndroid Build Coastguard Worker
38*35238bceSAndroid Build Coastguard WorkerDescription:
39*35238bceSAndroid Build Coastguard Worker
40*35238bceSAndroid Build Coastguard WorkerFramebuffer completenss is tested trivially
41*35238bceSAndroid Build Coastguard Worker
42*35238bceSAndroid Build Coastguard WorkerRendering is verified to happen with occlusion queries. This rather limited
43*35238bceSAndroid Build Coastguard Workermethod has been chosen since there is a general shortage of guaranteed valid
44*35238bceSAndroid Build Coastguard Workerways of outputting data from a fragment shader without a color/depth/stencil
45*35238bceSAndroid Build Coastguard Workerbuffer. Namely all relevant minimum maximums (atomic counters, atomic counter
46*35238bceSAndroid Build Coastguard Workerbuffers, shader storage blocks and image uniforms) are zero.
47*35238bceSAndroid Build Coastguard Worker
48*35238bceSAndroid Build Coastguard WorkerBasic functioning of the framebuffer is tested by rendering a full buffer quad
49*35238bceSAndroid Build Coastguard Workerand verifying its presence with an occlusion query. Size of the framebuffer
50*35238bceSAndroid Build Coastguard Workeris verified by running a shader that discard all fragments that are not within
51*35238bceSAndroid Build Coastguard Workera given pixel's boundaries with several pixels placed around the edge of the
52*35238bceSAndroid Build Coastguard Workerframebuffer and checking for that these fragments were (not) rendered with
53*35238bceSAndroid Build Coastguard Workeran occlusion query. Each tested pixel has its own render call and occlusion
54*35238bceSAndroid Build Coastguard Workerquery.
55*35238bceSAndroid Build Coastguard Worker
56*35238bceSAndroid Build Coastguard WorkerBasic functionality tests iterate a number of size & sampling parameters,
57*35238bceSAndroid Build Coastguard Workerincluding the required maximum and implementation reported limits
58*35238bceSAndroid Build Coastguard Worker
59*35238bceSAndroid Build Coastguard WorkerThe completeness test verifies that a framebuffer with both widht and height
60*35238bceSAndroid Build Coastguard Workerset is considered complete.
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