xref: /aosp_15_r20/external/deqp/doc/testspecs/GLES31/functional.draw_indirect.txt (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard WorkerdrawElements Quality Program Test Specification
3*35238bceSAndroid Build Coastguard Worker-----------------------------------------------
4*35238bceSAndroid Build Coastguard Worker
5*35238bceSAndroid Build Coastguard WorkerCopyright 2014 The Android Open Source Project
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7*35238bceSAndroid Build Coastguard WorkerLicensed under the Apache License, Version 2.0 (the "License");
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13*35238bceSAndroid Build Coastguard WorkerUnless required by applicable law or agreed to in writing, software
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18*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
19*35238bceSAndroid Build Coastguard Worker    Indirect drawing tests
20*35238bceSAndroid Build Coastguard Worker
21*35238bceSAndroid Build Coastguard WorkerTests:
22*35238bceSAndroid Build Coastguard Worker + dEQP-GLES31.functional.draw_indirect.*
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard WorkerIncludes:
25*35238bceSAndroid Build Coastguard Worker + Draw all basic primitives
26*35238bceSAndroid Build Coastguard Worker   - Points, triangles, triangle strips, triangle fans, lines, line
27*35238bceSAndroid Build Coastguard Worker     strips, line loops
28*35238bceSAndroid Build Coastguard Worker + DrawArraysIndirect firstVertex
29*35238bceSAndroid Build Coastguard Worker + DrawElementsIndirect index array tests
30*35238bceSAndroid Build Coastguard Worker + DrawElementsIndirect baseVertex
31*35238bceSAndroid Build Coastguard Worker   - Test positive and negative baseVertex values
32*35238bceSAndroid Build Coastguard Worker + Instanced draw with a high instance count
33*35238bceSAndroid Build Coastguard Worker + Negative tests
34*35238bceSAndroid Build Coastguard Worker    - Bad alignment
35*35238bceSAndroid Build Coastguard Worker	- Source data beyond the end of the buffer
36*35238bceSAndroid Build Coastguard Worker	- Use of client side attribute arrays
37*35238bceSAndroid Build Coastguard Worker
38*35238bceSAndroid Build Coastguard WorkerExcludes:
39*35238bceSAndroid Build Coastguard Worker
40*35238bceSAndroid Build Coastguard WorkerDescription:
41*35238bceSAndroid Build Coastguard Worker
42*35238bceSAndroid Build Coastguard WorkerPrimitive drawing cases draw a group of primitives with random generated
43*35238bceSAndroid Build Coastguard Workervertex attributes and compare the output to a reference image generated
44*35238bceSAndroid Build Coastguard Workerby a simple reference rasterizer. Each primitive is tested using a single
45*35238bceSAndroid Build Coastguard Worker(generated) attribute array, multiple attribute arrays, instanced
46*35238bceSAndroid Build Coastguard Workerattribute array (instance divisor > 0) and with a non-array current
47*35238bceSAndroid Build Coastguard Workerattribute.
48*35238bceSAndroid Build Coastguard Worker
49*35238bceSAndroid Build Coastguard WorkerDrawArraysIndirect firstVertex cases draw random triangles using
50*35238bceSAndroid Build Coastguard WorkerglDrawElementIndirect with firstVertex > 0 and compare results to a
51*35238bceSAndroid Build Coastguard Workergenerated reference image.
52*35238bceSAndroid Build Coastguard Worker
53*35238bceSAndroid Build Coastguard WorkerDrawElementsIndirect index array cases draw random triangles using
54*35238bceSAndroid Build Coastguard WorkerglDrawElementIndirect with index types of unsigned byte, short and int
55*35238bceSAndroid Build Coastguard Workerwith both firstIndex = 0 and firstIndex = 1 and compare results to
56*35238bceSAndroid Build Coastguard Workergenerated reference images.
57*35238bceSAndroid Build Coastguard Worker
58*35238bceSAndroid Build Coastguard WorkerDrawElementsIndirect baseVertex cases draw random triangles with index
59*35238bceSAndroid Build Coastguard Workertypes of unsigned byte, short and int using both positive and negative
60*35238bceSAndroid Build Coastguard WorkerbaseVertex values and compare results to generated reference images.
61*35238bceSAndroid Build Coastguard Worker
62*35238bceSAndroid Build Coastguard WorkerInstanced draw cases draw a grid by instancing a single tile. The result
63*35238bceSAndroid Build Coastguard Workeris verified by simply searching for background colored (black) pixels in
64*35238bceSAndroid Build Coastguard Workerthe result image. Resulting image should not contain any background
65*35238bceSAndroid Build Coastguard Workercolored pixels.
66*35238bceSAndroid Build Coastguard Worker
67*35238bceSAndroid Build Coastguard WorkerNegative cases test try to issue a bad indirect draw command expecting an
68*35238bceSAndroid Build Coastguard WorkerINVALID_OPERATION. Bad commands tested are commands with bad alignment,
69*35238bceSAndroid Build Coastguard Workercommands only partially in the DRAW_INDIRECT_BUFFER buffer, and commands
70*35238bceSAndroid Build Coastguard Workernot even partially in the DRAW_INDIRECT_BUFFER buffer.
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