1*35238bceSAndroid Build Coastguard Worker------------------------------------------------------------------------- 2*35238bceSAndroid Build Coastguard WorkerdrawElements Quality Program Test Specification 3*35238bceSAndroid Build Coastguard Worker----------------------------------------------- 4*35238bceSAndroid Build Coastguard Worker 5*35238bceSAndroid Build Coastguard WorkerCopyright 2014 The Android Open Source Project 6*35238bceSAndroid Build Coastguard Worker 7*35238bceSAndroid Build Coastguard WorkerLicensed under the Apache License, Version 2.0 (the "License"); 8*35238bceSAndroid Build Coastguard Workeryou may not use this file except in compliance with the License. 9*35238bceSAndroid Build Coastguard WorkerYou may obtain a copy of the License at 10*35238bceSAndroid Build Coastguard Worker 11*35238bceSAndroid Build Coastguard Worker http://www.apache.org/licenses/LICENSE-2.0 12*35238bceSAndroid Build Coastguard Worker 13*35238bceSAndroid Build Coastguard WorkerUnless required by applicable law or agreed to in writing, software 14*35238bceSAndroid Build Coastguard Workerdistributed under the License is distributed on an "AS IS" BASIS, 15*35238bceSAndroid Build Coastguard WorkerWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16*35238bceSAndroid Build Coastguard WorkerSee the License for the specific language governing permissions and 17*35238bceSAndroid Build Coastguard Workerlimitations under the License. 18*35238bceSAndroid Build Coastguard Worker------------------------------------------------------------------------- 19*35238bceSAndroid Build Coastguard Worker Texture swizzle tests 20*35238bceSAndroid Build Coastguard Worker 21*35238bceSAndroid Build Coastguard WorkerTests: 22*35238bceSAndroid Build Coastguard Worker + dEQP-GLES3.functional.texture.swizzle.* 23*35238bceSAndroid Build Coastguard Worker 24*35238bceSAndroid Build Coastguard WorkerIncludes: 25*35238bceSAndroid Build Coastguard Worker + All texture swizzle modes applied separately for each channel 26*35238bceSAndroid Build Coastguard Worker + Randomized swizzle mode combinations 27*35238bceSAndroid Build Coastguard Worker + RED, RG, RGB, RGBA, A, L, LA texture formats 28*35238bceSAndroid Build Coastguard Worker 29*35238bceSAndroid Build Coastguard WorkerExcludes: 30*35238bceSAndroid Build Coastguard Worker 31*35238bceSAndroid Build Coastguard WorkerDescription: 32*35238bceSAndroid Build Coastguard Worker 33*35238bceSAndroid Build Coastguard WorkerTexture format tests render a single quad, consisting of two triangles. 34*35238bceSAndroid Build Coastguard WorkerThe viewport is configured to match the texture size. Texture coordinates 35*35238bceSAndroid Build Coastguard Workeryield a 1:1 mapping from texels to framebuffer pixels. Thus filtering 36*35238bceSAndroid Build Coastguard Workershouldn't affect the final rendered image. 37*35238bceSAndroid Build Coastguard Worker 38*35238bceSAndroid Build Coastguard WorkerThe rendered image is compared against a reference that is produced by 39*35238bceSAndroid Build Coastguard Workerreference renderer. A simple threshold-based comparison is used. 40