xref: /aosp_15_r20/external/deqp/doc/testspecs/GLES3/functional.texture.specification.txt (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard WorkerdrawElements Quality Program Test Specification
3*35238bceSAndroid Build Coastguard Worker-----------------------------------------------
4*35238bceSAndroid Build Coastguard Worker
5*35238bceSAndroid Build Coastguard WorkerCopyright 2014 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker
7*35238bceSAndroid Build Coastguard WorkerLicensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Workeryou may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard WorkerYou may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker
11*35238bceSAndroid Build Coastguard Worker     http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker
13*35238bceSAndroid Build Coastguard WorkerUnless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Workerdistributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard WorkerWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard WorkerSee the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Workerlimitations under the License.
18*35238bceSAndroid Build Coastguard Worker-------------------------------------------------------------------------
19*35238bceSAndroid Build Coastguard Worker    Sampler tests
20*35238bceSAndroid Build Coastguard Worker
21*35238bceSAndroid Build Coastguard WorkerTests:
22*35238bceSAndroid Build Coastguard Worker + dEQP-GLES2.functional.texture.sampler.*
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard WorkerIncludes:
25*35238bceSAndroid Build Coastguard Worker + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
26*35238bceSAndroid Build Coastguard Worker   - Selected texture formats
27*35238bceSAndroid Build Coastguard Worker   - Randomized usage
28*35238bceSAndroid Build Coastguard Worker + glCopyTexImage2D(), glCopyTexSubImage2D()
29*35238bceSAndroid Build Coastguard Worker   - All texture formats
30*35238bceSAndroid Build Coastguard Worker   - Randomized usage
31*35238bceSAndroid Build Coastguard Worker + glTexStorage2D() and glTexStorage3D()
32*35238bceSAndroid Build Coastguard Worker   - All formats
33*35238bceSAndroid Build Coastguard Worker   - 2D, 2D array, cube map and 3D textures
34*35238bceSAndroid Build Coastguard Worker + All pixel transfer modes
35*35238bceSAndroid Build Coastguard Worker + Specifying textures from pixel buffer objects
36*35238bceSAndroid Build Coastguard Worker
37*35238bceSAndroid Build Coastguard WorkerExcludes:
38*35238bceSAndroid Build Coastguard Worker + Texture formats are more thoroughly exercised in texture format tests
39*35238bceSAndroid Build Coastguard Worker + Negative API tests
40*35238bceSAndroid Build Coastguard Worker   - Will be added in 2012.3
41*35238bceSAndroid Build Coastguard Worker
42*35238bceSAndroid Build Coastguard WorkerDescription:
43*35238bceSAndroid Build Coastguard Worker
44*35238bceSAndroid Build Coastguard WorkerTexture specification tests create a complete texture object using texture
45*35238bceSAndroid Build Coastguard Workerspecification APIs. The exact functions called depends on the feature being
46*35238bceSAndroid Build Coastguard Workertested. All texture levels, faces (for cube maps) and slices (for 2D array
47*35238bceSAndroid Build Coastguard Workertextures and 3D textures) are then rendered and compared against a image produced
48*35238bceSAndroid Build Coastguard Workerby a reference renderer.
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