1*35238bceSAndroid Build Coastguard Worker------------------------------------------------------------------------- 2*35238bceSAndroid Build Coastguard WorkerdrawElements Quality Program Test Specification 3*35238bceSAndroid Build Coastguard Worker----------------------------------------------- 4*35238bceSAndroid Build Coastguard Worker 5*35238bceSAndroid Build Coastguard WorkerCopyright 2014 The Android Open Source Project 6*35238bceSAndroid Build Coastguard Worker 7*35238bceSAndroid Build Coastguard WorkerLicensed under the Apache License, Version 2.0 (the "License"); 8*35238bceSAndroid Build Coastguard Workeryou may not use this file except in compliance with the License. 9*35238bceSAndroid Build Coastguard WorkerYou may obtain a copy of the License at 10*35238bceSAndroid Build Coastguard Worker 11*35238bceSAndroid Build Coastguard Worker http://www.apache.org/licenses/LICENSE-2.0 12*35238bceSAndroid Build Coastguard Worker 13*35238bceSAndroid Build Coastguard WorkerUnless required by applicable law or agreed to in writing, software 14*35238bceSAndroid Build Coastguard Workerdistributed under the License is distributed on an "AS IS" BASIS, 15*35238bceSAndroid Build Coastguard WorkerWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16*35238bceSAndroid Build Coastguard WorkerSee the License for the specific language governing permissions and 17*35238bceSAndroid Build Coastguard Workerlimitations under the License. 18*35238bceSAndroid Build Coastguard Worker------------------------------------------------------------------------- 19*35238bceSAndroid Build Coastguard Worker Fence sync tests 20*35238bceSAndroid Build Coastguard Worker 21*35238bceSAndroid Build Coastguard WorkerTests: 22*35238bceSAndroid Build Coastguard Worker + dEQP-GLES3.functional.fence_sync.* 23*35238bceSAndroid Build Coastguard Worker 24*35238bceSAndroid Build Coastguard WorkerIncludes: 25*35238bceSAndroid Build Coastguard Worker + Creating and deleting sync objects 26*35238bceSAndroid Build Coastguard Worker + Calling glWaitSync 27*35238bceSAndroid Build Coastguard Worker - With varying number of primitive draws 28*35238bceSAndroid Build Coastguard Worker + Calling glClientWaitSync and verifying return values 29*35238bceSAndroid Build Coastguard Worker - With varying number of primitive draws 30*35238bceSAndroid Build Coastguard Worker - With varying timeouts 31*35238bceSAndroid Build Coastguard Worker - Flushing or finishing before wait 32*35238bceSAndroid Build Coastguard Worker 33*35238bceSAndroid Build Coastguard WorkerDescription: 34*35238bceSAndroid Build Coastguard Worker 35*35238bceSAndroid Build Coastguard WorkerFence sync functionality is tested by drawing a small or large number of 36*35238bceSAndroid Build Coastguard Workerprimitives with glDrawArrays(). Then a sync object is created, and 37*35238bceSAndroid Build Coastguard Workeroptionally glFlush() or glFinish() are called. 38*35238bceSAndroid Build Coastguard Worker 39*35238bceSAndroid Build Coastguard WorkerWait is then performed with either glWaitSync() or glClientWaitSync(), and 40*35238bceSAndroid Build Coastguard Workerdifferent timeout values as well as the flag GL_SYNC_FLUSH_COMMANDS_BIT 41*35238bceSAndroid Build Coastguard Workerare tested. Finally, errors are checked and the return value of 42*35238bceSAndroid Build Coastguard WorkerglClientWaitSync() is verified. 43*35238bceSAndroid Build Coastguard Worker 44*35238bceSAndroid Build Coastguard WorkerThe testcase fails if errors are created or if glClientWaitSync() returns 45*35238bceSAndroid Build Coastguard WorkerGL_WAIT_FAILED. Additionally, if glFinish() was called before wait, return 46*35238bceSAndroid Build Coastguard Workervalue is required to be GL_ALREADY_SIGNALED. 47