1*35238bceSAndroid Build Coastguard Worker# WARNING: This file is auto-generated. Do NOT modify it manually, but rather 2*35238bceSAndroid Build Coastguard Worker# modify the generating script file. Otherwise changes will be lost! 3*35238bceSAndroid Build Coastguard Worker 4*35238bceSAndroid Build Coastguard Workergroup scalar_to_scalar "Scalar to Scalar Conversions" 5*35238bceSAndroid Build Coastguard Worker 6*35238bceSAndroid Build Coastguard Worker case float_to_float 7*35238bceSAndroid Build Coastguard Worker values 8*35238bceSAndroid Build Coastguard Worker { 9*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 10*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 11*35238bceSAndroid Build Coastguard Worker } 12*35238bceSAndroid Build Coastguard Worker 13*35238bceSAndroid Build Coastguard Worker both "" 14*35238bceSAndroid Build Coastguard Worker precision mediump float; 15*35238bceSAndroid Build Coastguard Worker precision mediump int; 16*35238bceSAndroid Build Coastguard Worker 17*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 18*35238bceSAndroid Build Coastguard Worker 19*35238bceSAndroid Build Coastguard Worker void main() 20*35238bceSAndroid Build Coastguard Worker { 21*35238bceSAndroid Build Coastguard Worker ${SETUP} 22*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 23*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 24*35238bceSAndroid Build Coastguard Worker } 25*35238bceSAndroid Build Coastguard Worker "" 26*35238bceSAndroid Build Coastguard Worker end 27*35238bceSAndroid Build Coastguard Worker 28*35238bceSAndroid Build Coastguard Worker case float_to_int 29*35238bceSAndroid Build Coastguard Worker values 30*35238bceSAndroid Build Coastguard Worker { 31*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 32*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 2 | 3 | 0 | -8 | -20 | 36 ]; 33*35238bceSAndroid Build Coastguard Worker } 34*35238bceSAndroid Build Coastguard Worker 35*35238bceSAndroid Build Coastguard Worker both "" 36*35238bceSAndroid Build Coastguard Worker precision mediump float; 37*35238bceSAndroid Build Coastguard Worker precision mediump int; 38*35238bceSAndroid Build Coastguard Worker 39*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 40*35238bceSAndroid Build Coastguard Worker 41*35238bceSAndroid Build Coastguard Worker void main() 42*35238bceSAndroid Build Coastguard Worker { 43*35238bceSAndroid Build Coastguard Worker ${SETUP} 44*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 45*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 46*35238bceSAndroid Build Coastguard Worker } 47*35238bceSAndroid Build Coastguard Worker "" 48*35238bceSAndroid Build Coastguard Worker end 49*35238bceSAndroid Build Coastguard Worker 50*35238bceSAndroid Build Coastguard Worker case float_to_bool 51*35238bceSAndroid Build Coastguard Worker values 52*35238bceSAndroid Build Coastguard Worker { 53*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 54*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | true | true | true | true | true | true ]; 55*35238bceSAndroid Build Coastguard Worker } 56*35238bceSAndroid Build Coastguard Worker 57*35238bceSAndroid Build Coastguard Worker both "" 58*35238bceSAndroid Build Coastguard Worker precision mediump float; 59*35238bceSAndroid Build Coastguard Worker precision mediump int; 60*35238bceSAndroid Build Coastguard Worker 61*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 62*35238bceSAndroid Build Coastguard Worker 63*35238bceSAndroid Build Coastguard Worker void main() 64*35238bceSAndroid Build Coastguard Worker { 65*35238bceSAndroid Build Coastguard Worker ${SETUP} 66*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 67*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 68*35238bceSAndroid Build Coastguard Worker } 69*35238bceSAndroid Build Coastguard Worker "" 70*35238bceSAndroid Build Coastguard Worker end 71*35238bceSAndroid Build Coastguard Worker 72*35238bceSAndroid Build Coastguard Worker case int_to_float 73*35238bceSAndroid Build Coastguard Worker values 74*35238bceSAndroid Build Coastguard Worker { 75*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 76*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | 2.0 | 5.0 | 8.0 | 11.0 | -12.0 | -66.0 | -192.0 | 255.0 ]; 77*35238bceSAndroid Build Coastguard Worker } 78*35238bceSAndroid Build Coastguard Worker 79*35238bceSAndroid Build Coastguard Worker both "" 80*35238bceSAndroid Build Coastguard Worker precision mediump float; 81*35238bceSAndroid Build Coastguard Worker precision mediump int; 82*35238bceSAndroid Build Coastguard Worker 83*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 84*35238bceSAndroid Build Coastguard Worker 85*35238bceSAndroid Build Coastguard Worker void main() 86*35238bceSAndroid Build Coastguard Worker { 87*35238bceSAndroid Build Coastguard Worker ${SETUP} 88*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 89*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 90*35238bceSAndroid Build Coastguard Worker } 91*35238bceSAndroid Build Coastguard Worker "" 92*35238bceSAndroid Build Coastguard Worker end 93*35238bceSAndroid Build Coastguard Worker 94*35238bceSAndroid Build Coastguard Worker case int_to_int 95*35238bceSAndroid Build Coastguard Worker values 96*35238bceSAndroid Build Coastguard Worker { 97*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 98*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 99*35238bceSAndroid Build Coastguard Worker } 100*35238bceSAndroid Build Coastguard Worker 101*35238bceSAndroid Build Coastguard Worker both "" 102*35238bceSAndroid Build Coastguard Worker precision mediump float; 103*35238bceSAndroid Build Coastguard Worker precision mediump int; 104*35238bceSAndroid Build Coastguard Worker 105*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 106*35238bceSAndroid Build Coastguard Worker 107*35238bceSAndroid Build Coastguard Worker void main() 108*35238bceSAndroid Build Coastguard Worker { 109*35238bceSAndroid Build Coastguard Worker ${SETUP} 110*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 111*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 112*35238bceSAndroid Build Coastguard Worker } 113*35238bceSAndroid Build Coastguard Worker "" 114*35238bceSAndroid Build Coastguard Worker end 115*35238bceSAndroid Build Coastguard Worker 116*35238bceSAndroid Build Coastguard Worker case int_to_bool 117*35238bceSAndroid Build Coastguard Worker values 118*35238bceSAndroid Build Coastguard Worker { 119*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 120*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | true | true | true | true | true | true | true | true ]; 121*35238bceSAndroid Build Coastguard Worker } 122*35238bceSAndroid Build Coastguard Worker 123*35238bceSAndroid Build Coastguard Worker both "" 124*35238bceSAndroid Build Coastguard Worker precision mediump float; 125*35238bceSAndroid Build Coastguard Worker precision mediump int; 126*35238bceSAndroid Build Coastguard Worker 127*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 128*35238bceSAndroid Build Coastguard Worker 129*35238bceSAndroid Build Coastguard Worker void main() 130*35238bceSAndroid Build Coastguard Worker { 131*35238bceSAndroid Build Coastguard Worker ${SETUP} 132*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 133*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 134*35238bceSAndroid Build Coastguard Worker } 135*35238bceSAndroid Build Coastguard Worker "" 136*35238bceSAndroid Build Coastguard Worker end 137*35238bceSAndroid Build Coastguard Worker 138*35238bceSAndroid Build Coastguard Worker case bool_to_float 139*35238bceSAndroid Build Coastguard Worker values 140*35238bceSAndroid Build Coastguard Worker { 141*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 142*35238bceSAndroid Build Coastguard Worker output float out0 = [ 1.0 | 0.0 ]; 143*35238bceSAndroid Build Coastguard Worker } 144*35238bceSAndroid Build Coastguard Worker 145*35238bceSAndroid Build Coastguard Worker both "" 146*35238bceSAndroid Build Coastguard Worker precision mediump float; 147*35238bceSAndroid Build Coastguard Worker precision mediump int; 148*35238bceSAndroid Build Coastguard Worker 149*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 150*35238bceSAndroid Build Coastguard Worker 151*35238bceSAndroid Build Coastguard Worker void main() 152*35238bceSAndroid Build Coastguard Worker { 153*35238bceSAndroid Build Coastguard Worker ${SETUP} 154*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 155*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 156*35238bceSAndroid Build Coastguard Worker } 157*35238bceSAndroid Build Coastguard Worker "" 158*35238bceSAndroid Build Coastguard Worker end 159*35238bceSAndroid Build Coastguard Worker 160*35238bceSAndroid Build Coastguard Worker case bool_to_int 161*35238bceSAndroid Build Coastguard Worker values 162*35238bceSAndroid Build Coastguard Worker { 163*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 164*35238bceSAndroid Build Coastguard Worker output int out0 = [ 1 | 0 ]; 165*35238bceSAndroid Build Coastguard Worker } 166*35238bceSAndroid Build Coastguard Worker 167*35238bceSAndroid Build Coastguard Worker both "" 168*35238bceSAndroid Build Coastguard Worker precision mediump float; 169*35238bceSAndroid Build Coastguard Worker precision mediump int; 170*35238bceSAndroid Build Coastguard Worker 171*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 172*35238bceSAndroid Build Coastguard Worker 173*35238bceSAndroid Build Coastguard Worker void main() 174*35238bceSAndroid Build Coastguard Worker { 175*35238bceSAndroid Build Coastguard Worker ${SETUP} 176*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 177*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 178*35238bceSAndroid Build Coastguard Worker } 179*35238bceSAndroid Build Coastguard Worker "" 180*35238bceSAndroid Build Coastguard Worker end 181*35238bceSAndroid Build Coastguard Worker 182*35238bceSAndroid Build Coastguard Worker case bool_to_bool 183*35238bceSAndroid Build Coastguard Worker values 184*35238bceSAndroid Build Coastguard Worker { 185*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 186*35238bceSAndroid Build Coastguard Worker output bool out0 = [ true | false ]; 187*35238bceSAndroid Build Coastguard Worker } 188*35238bceSAndroid Build Coastguard Worker 189*35238bceSAndroid Build Coastguard Worker both "" 190*35238bceSAndroid Build Coastguard Worker precision mediump float; 191*35238bceSAndroid Build Coastguard Worker precision mediump int; 192*35238bceSAndroid Build Coastguard Worker 193*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 194*35238bceSAndroid Build Coastguard Worker 195*35238bceSAndroid Build Coastguard Worker void main() 196*35238bceSAndroid Build Coastguard Worker { 197*35238bceSAndroid Build Coastguard Worker ${SETUP} 198*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 199*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 200*35238bceSAndroid Build Coastguard Worker } 201*35238bceSAndroid Build Coastguard Worker "" 202*35238bceSAndroid Build Coastguard Worker end 203*35238bceSAndroid Build Coastguard Worker 204*35238bceSAndroid Build Coastguard Worker 205*35238bceSAndroid Build Coastguard Workerend # scalar_to_scalar 206*35238bceSAndroid Build Coastguard Workergroup scalar_to_vector "Scalar to Vector Conversions" 207*35238bceSAndroid Build Coastguard Worker 208*35238bceSAndroid Build Coastguard Worker case float_to_vec2 209*35238bceSAndroid Build Coastguard Worker values 210*35238bceSAndroid Build Coastguard Worker { 211*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 212*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(3.5, 3.5) | vec2(-0.5, -0.5) | vec2(-8.25, -8.25) | vec2(-20.125, -20.125) | vec2(36.8125, 36.8125) ]; 213*35238bceSAndroid Build Coastguard Worker } 214*35238bceSAndroid Build Coastguard Worker 215*35238bceSAndroid Build Coastguard Worker both "" 216*35238bceSAndroid Build Coastguard Worker precision mediump float; 217*35238bceSAndroid Build Coastguard Worker precision mediump int; 218*35238bceSAndroid Build Coastguard Worker 219*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 220*35238bceSAndroid Build Coastguard Worker 221*35238bceSAndroid Build Coastguard Worker void main() 222*35238bceSAndroid Build Coastguard Worker { 223*35238bceSAndroid Build Coastguard Worker ${SETUP} 224*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 225*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 226*35238bceSAndroid Build Coastguard Worker } 227*35238bceSAndroid Build Coastguard Worker "" 228*35238bceSAndroid Build Coastguard Worker end 229*35238bceSAndroid Build Coastguard Worker 230*35238bceSAndroid Build Coastguard Worker case float_to_vec3 231*35238bceSAndroid Build Coastguard Worker values 232*35238bceSAndroid Build Coastguard Worker { 233*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 234*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(2.0, 2.0, 2.0) | vec3(3.5, 3.5, 3.5) | vec3(-0.5, -0.5, -0.5) | vec3(-8.25, -8.25, -8.25) | vec3(-20.125, -20.125, -20.125) | vec3(36.8125, 36.8125, 36.8125) ]; 235*35238bceSAndroid Build Coastguard Worker } 236*35238bceSAndroid Build Coastguard Worker 237*35238bceSAndroid Build Coastguard Worker both "" 238*35238bceSAndroid Build Coastguard Worker precision mediump float; 239*35238bceSAndroid Build Coastguard Worker precision mediump int; 240*35238bceSAndroid Build Coastguard Worker 241*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 242*35238bceSAndroid Build Coastguard Worker 243*35238bceSAndroid Build Coastguard Worker void main() 244*35238bceSAndroid Build Coastguard Worker { 245*35238bceSAndroid Build Coastguard Worker ${SETUP} 246*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 247*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 248*35238bceSAndroid Build Coastguard Worker } 249*35238bceSAndroid Build Coastguard Worker "" 250*35238bceSAndroid Build Coastguard Worker end 251*35238bceSAndroid Build Coastguard Worker 252*35238bceSAndroid Build Coastguard Worker case float_to_vec4 253*35238bceSAndroid Build Coastguard Worker values 254*35238bceSAndroid Build Coastguard Worker { 255*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 256*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(2.0, 2.0, 2.0, 2.0) | vec4(3.5, 3.5, 3.5, 3.5) | vec4(-0.5, -0.5, -0.5, -0.5) | vec4(-8.25, -8.25, -8.25, -8.25) | vec4(-20.125, -20.125, -20.125, -20.125) | vec4(36.8125, 36.8125, 36.8125, 36.8125) ]; 257*35238bceSAndroid Build Coastguard Worker } 258*35238bceSAndroid Build Coastguard Worker 259*35238bceSAndroid Build Coastguard Worker both "" 260*35238bceSAndroid Build Coastguard Worker precision mediump float; 261*35238bceSAndroid Build Coastguard Worker precision mediump int; 262*35238bceSAndroid Build Coastguard Worker 263*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 264*35238bceSAndroid Build Coastguard Worker 265*35238bceSAndroid Build Coastguard Worker void main() 266*35238bceSAndroid Build Coastguard Worker { 267*35238bceSAndroid Build Coastguard Worker ${SETUP} 268*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 269*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 270*35238bceSAndroid Build Coastguard Worker } 271*35238bceSAndroid Build Coastguard Worker "" 272*35238bceSAndroid Build Coastguard Worker end 273*35238bceSAndroid Build Coastguard Worker 274*35238bceSAndroid Build Coastguard Worker case float_to_ivec2 275*35238bceSAndroid Build Coastguard Worker values 276*35238bceSAndroid Build Coastguard Worker { 277*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 278*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(2, 2) | ivec2(3, 3) | ivec2(0, 0) | ivec2(-8, -8) | ivec2(-20, -20) | ivec2(36, 36) ]; 279*35238bceSAndroid Build Coastguard Worker } 280*35238bceSAndroid Build Coastguard Worker 281*35238bceSAndroid Build Coastguard Worker both "" 282*35238bceSAndroid Build Coastguard Worker precision mediump float; 283*35238bceSAndroid Build Coastguard Worker precision mediump int; 284*35238bceSAndroid Build Coastguard Worker 285*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 286*35238bceSAndroid Build Coastguard Worker 287*35238bceSAndroid Build Coastguard Worker void main() 288*35238bceSAndroid Build Coastguard Worker { 289*35238bceSAndroid Build Coastguard Worker ${SETUP} 290*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 291*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 292*35238bceSAndroid Build Coastguard Worker } 293*35238bceSAndroid Build Coastguard Worker "" 294*35238bceSAndroid Build Coastguard Worker end 295*35238bceSAndroid Build Coastguard Worker 296*35238bceSAndroid Build Coastguard Worker case float_to_ivec3 297*35238bceSAndroid Build Coastguard Worker values 298*35238bceSAndroid Build Coastguard Worker { 299*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 300*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(2, 2, 2) | ivec3(3, 3, 3) | ivec3(0, 0, 0) | ivec3(-8, -8, -8) | ivec3(-20, -20, -20) | ivec3(36, 36, 36) ]; 301*35238bceSAndroid Build Coastguard Worker } 302*35238bceSAndroid Build Coastguard Worker 303*35238bceSAndroid Build Coastguard Worker both "" 304*35238bceSAndroid Build Coastguard Worker precision mediump float; 305*35238bceSAndroid Build Coastguard Worker precision mediump int; 306*35238bceSAndroid Build Coastguard Worker 307*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 308*35238bceSAndroid Build Coastguard Worker 309*35238bceSAndroid Build Coastguard Worker void main() 310*35238bceSAndroid Build Coastguard Worker { 311*35238bceSAndroid Build Coastguard Worker ${SETUP} 312*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 313*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 314*35238bceSAndroid Build Coastguard Worker } 315*35238bceSAndroid Build Coastguard Worker "" 316*35238bceSAndroid Build Coastguard Worker end 317*35238bceSAndroid Build Coastguard Worker 318*35238bceSAndroid Build Coastguard Worker case float_to_ivec4 319*35238bceSAndroid Build Coastguard Worker values 320*35238bceSAndroid Build Coastguard Worker { 321*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 322*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(2, 2, 2, 2) | ivec4(3, 3, 3, 3) | ivec4(0, 0, 0, 0) | ivec4(-8, -8, -8, -8) | ivec4(-20, -20, -20, -20) | ivec4(36, 36, 36, 36) ]; 323*35238bceSAndroid Build Coastguard Worker } 324*35238bceSAndroid Build Coastguard Worker 325*35238bceSAndroid Build Coastguard Worker both "" 326*35238bceSAndroid Build Coastguard Worker precision mediump float; 327*35238bceSAndroid Build Coastguard Worker precision mediump int; 328*35238bceSAndroid Build Coastguard Worker 329*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 330*35238bceSAndroid Build Coastguard Worker 331*35238bceSAndroid Build Coastguard Worker void main() 332*35238bceSAndroid Build Coastguard Worker { 333*35238bceSAndroid Build Coastguard Worker ${SETUP} 334*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 335*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 336*35238bceSAndroid Build Coastguard Worker } 337*35238bceSAndroid Build Coastguard Worker "" 338*35238bceSAndroid Build Coastguard Worker end 339*35238bceSAndroid Build Coastguard Worker 340*35238bceSAndroid Build Coastguard Worker case float_to_bvec2 341*35238bceSAndroid Build Coastguard Worker values 342*35238bceSAndroid Build Coastguard Worker { 343*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 344*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; 345*35238bceSAndroid Build Coastguard Worker } 346*35238bceSAndroid Build Coastguard Worker 347*35238bceSAndroid Build Coastguard Worker both "" 348*35238bceSAndroid Build Coastguard Worker precision mediump float; 349*35238bceSAndroid Build Coastguard Worker precision mediump int; 350*35238bceSAndroid Build Coastguard Worker 351*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 352*35238bceSAndroid Build Coastguard Worker 353*35238bceSAndroid Build Coastguard Worker void main() 354*35238bceSAndroid Build Coastguard Worker { 355*35238bceSAndroid Build Coastguard Worker ${SETUP} 356*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 357*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 358*35238bceSAndroid Build Coastguard Worker } 359*35238bceSAndroid Build Coastguard Worker "" 360*35238bceSAndroid Build Coastguard Worker end 361*35238bceSAndroid Build Coastguard Worker 362*35238bceSAndroid Build Coastguard Worker case float_to_bvec3 363*35238bceSAndroid Build Coastguard Worker values 364*35238bceSAndroid Build Coastguard Worker { 365*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 366*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; 367*35238bceSAndroid Build Coastguard Worker } 368*35238bceSAndroid Build Coastguard Worker 369*35238bceSAndroid Build Coastguard Worker both "" 370*35238bceSAndroid Build Coastguard Worker precision mediump float; 371*35238bceSAndroid Build Coastguard Worker precision mediump int; 372*35238bceSAndroid Build Coastguard Worker 373*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 374*35238bceSAndroid Build Coastguard Worker 375*35238bceSAndroid Build Coastguard Worker void main() 376*35238bceSAndroid Build Coastguard Worker { 377*35238bceSAndroid Build Coastguard Worker ${SETUP} 378*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 379*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 380*35238bceSAndroid Build Coastguard Worker } 381*35238bceSAndroid Build Coastguard Worker "" 382*35238bceSAndroid Build Coastguard Worker end 383*35238bceSAndroid Build Coastguard Worker 384*35238bceSAndroid Build Coastguard Worker case float_to_bvec4 385*35238bceSAndroid Build Coastguard Worker values 386*35238bceSAndroid Build Coastguard Worker { 387*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 388*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; 389*35238bceSAndroid Build Coastguard Worker } 390*35238bceSAndroid Build Coastguard Worker 391*35238bceSAndroid Build Coastguard Worker both "" 392*35238bceSAndroid Build Coastguard Worker precision mediump float; 393*35238bceSAndroid Build Coastguard Worker precision mediump int; 394*35238bceSAndroid Build Coastguard Worker 395*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 396*35238bceSAndroid Build Coastguard Worker 397*35238bceSAndroid Build Coastguard Worker void main() 398*35238bceSAndroid Build Coastguard Worker { 399*35238bceSAndroid Build Coastguard Worker ${SETUP} 400*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 401*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 402*35238bceSAndroid Build Coastguard Worker } 403*35238bceSAndroid Build Coastguard Worker "" 404*35238bceSAndroid Build Coastguard Worker end 405*35238bceSAndroid Build Coastguard Worker 406*35238bceSAndroid Build Coastguard Worker case int_to_vec2 407*35238bceSAndroid Build Coastguard Worker values 408*35238bceSAndroid Build Coastguard Worker { 409*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 410*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(5.0, 5.0) | vec2(8.0, 8.0) | vec2(11.0, 11.0) | vec2(-12.0, -12.0) | vec2(-66.0, -66.0) | vec2(-192.0, -192.0) | vec2(255.0, 255.0) ]; 411*35238bceSAndroid Build Coastguard Worker } 412*35238bceSAndroid Build Coastguard Worker 413*35238bceSAndroid Build Coastguard Worker both "" 414*35238bceSAndroid Build Coastguard Worker precision mediump float; 415*35238bceSAndroid Build Coastguard Worker precision mediump int; 416*35238bceSAndroid Build Coastguard Worker 417*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 418*35238bceSAndroid Build Coastguard Worker 419*35238bceSAndroid Build Coastguard Worker void main() 420*35238bceSAndroid Build Coastguard Worker { 421*35238bceSAndroid Build Coastguard Worker ${SETUP} 422*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 423*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 424*35238bceSAndroid Build Coastguard Worker } 425*35238bceSAndroid Build Coastguard Worker "" 426*35238bceSAndroid Build Coastguard Worker end 427*35238bceSAndroid Build Coastguard Worker 428*35238bceSAndroid Build Coastguard Worker case int_to_vec3 429*35238bceSAndroid Build Coastguard Worker values 430*35238bceSAndroid Build Coastguard Worker { 431*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 432*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(2.0, 2.0, 2.0) | vec3(5.0, 5.0, 5.0) | vec3(8.0, 8.0, 8.0) | vec3(11.0, 11.0, 11.0) | vec3(-12.0, -12.0, -12.0) | vec3(-66.0, -66.0, -66.0) | vec3(-192.0, -192.0, -192.0) | vec3(255.0, 255.0, 255.0) ]; 433*35238bceSAndroid Build Coastguard Worker } 434*35238bceSAndroid Build Coastguard Worker 435*35238bceSAndroid Build Coastguard Worker both "" 436*35238bceSAndroid Build Coastguard Worker precision mediump float; 437*35238bceSAndroid Build Coastguard Worker precision mediump int; 438*35238bceSAndroid Build Coastguard Worker 439*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 440*35238bceSAndroid Build Coastguard Worker 441*35238bceSAndroid Build Coastguard Worker void main() 442*35238bceSAndroid Build Coastguard Worker { 443*35238bceSAndroid Build Coastguard Worker ${SETUP} 444*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 445*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 446*35238bceSAndroid Build Coastguard Worker } 447*35238bceSAndroid Build Coastguard Worker "" 448*35238bceSAndroid Build Coastguard Worker end 449*35238bceSAndroid Build Coastguard Worker 450*35238bceSAndroid Build Coastguard Worker case int_to_vec4 451*35238bceSAndroid Build Coastguard Worker values 452*35238bceSAndroid Build Coastguard Worker { 453*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 454*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(2.0, 2.0, 2.0, 2.0) | vec4(5.0, 5.0, 5.0, 5.0) | vec4(8.0, 8.0, 8.0, 8.0) | vec4(11.0, 11.0, 11.0, 11.0) | vec4(-12.0, -12.0, -12.0, -12.0) | vec4(-66.0, -66.0, -66.0, -66.0) | vec4(-192.0, -192.0, -192.0, -192.0) | vec4(255.0, 255.0, 255.0, 255.0) ]; 455*35238bceSAndroid Build Coastguard Worker } 456*35238bceSAndroid Build Coastguard Worker 457*35238bceSAndroid Build Coastguard Worker both "" 458*35238bceSAndroid Build Coastguard Worker precision mediump float; 459*35238bceSAndroid Build Coastguard Worker precision mediump int; 460*35238bceSAndroid Build Coastguard Worker 461*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 462*35238bceSAndroid Build Coastguard Worker 463*35238bceSAndroid Build Coastguard Worker void main() 464*35238bceSAndroid Build Coastguard Worker { 465*35238bceSAndroid Build Coastguard Worker ${SETUP} 466*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 467*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 468*35238bceSAndroid Build Coastguard Worker } 469*35238bceSAndroid Build Coastguard Worker "" 470*35238bceSAndroid Build Coastguard Worker end 471*35238bceSAndroid Build Coastguard Worker 472*35238bceSAndroid Build Coastguard Worker case int_to_ivec2 473*35238bceSAndroid Build Coastguard Worker values 474*35238bceSAndroid Build Coastguard Worker { 475*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 476*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(2, 2) | ivec2(5, 5) | ivec2(8, 8) | ivec2(11, 11) | ivec2(-12, -12) | ivec2(-66, -66) | ivec2(-192, -192) | ivec2(255, 255) ]; 477*35238bceSAndroid Build Coastguard Worker } 478*35238bceSAndroid Build Coastguard Worker 479*35238bceSAndroid Build Coastguard Worker both "" 480*35238bceSAndroid Build Coastguard Worker precision mediump float; 481*35238bceSAndroid Build Coastguard Worker precision mediump int; 482*35238bceSAndroid Build Coastguard Worker 483*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 484*35238bceSAndroid Build Coastguard Worker 485*35238bceSAndroid Build Coastguard Worker void main() 486*35238bceSAndroid Build Coastguard Worker { 487*35238bceSAndroid Build Coastguard Worker ${SETUP} 488*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 489*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 490*35238bceSAndroid Build Coastguard Worker } 491*35238bceSAndroid Build Coastguard Worker "" 492*35238bceSAndroid Build Coastguard Worker end 493*35238bceSAndroid Build Coastguard Worker 494*35238bceSAndroid Build Coastguard Worker case int_to_ivec3 495*35238bceSAndroid Build Coastguard Worker values 496*35238bceSAndroid Build Coastguard Worker { 497*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 498*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(2, 2, 2) | ivec3(5, 5, 5) | ivec3(8, 8, 8) | ivec3(11, 11, 11) | ivec3(-12, -12, -12) | ivec3(-66, -66, -66) | ivec3(-192, -192, -192) | ivec3(255, 255, 255) ]; 499*35238bceSAndroid Build Coastguard Worker } 500*35238bceSAndroid Build Coastguard Worker 501*35238bceSAndroid Build Coastguard Worker both "" 502*35238bceSAndroid Build Coastguard Worker precision mediump float; 503*35238bceSAndroid Build Coastguard Worker precision mediump int; 504*35238bceSAndroid Build Coastguard Worker 505*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 506*35238bceSAndroid Build Coastguard Worker 507*35238bceSAndroid Build Coastguard Worker void main() 508*35238bceSAndroid Build Coastguard Worker { 509*35238bceSAndroid Build Coastguard Worker ${SETUP} 510*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 511*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 512*35238bceSAndroid Build Coastguard Worker } 513*35238bceSAndroid Build Coastguard Worker "" 514*35238bceSAndroid Build Coastguard Worker end 515*35238bceSAndroid Build Coastguard Worker 516*35238bceSAndroid Build Coastguard Worker case int_to_ivec4 517*35238bceSAndroid Build Coastguard Worker values 518*35238bceSAndroid Build Coastguard Worker { 519*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 520*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(2, 2, 2, 2) | ivec4(5, 5, 5, 5) | ivec4(8, 8, 8, 8) | ivec4(11, 11, 11, 11) | ivec4(-12, -12, -12, -12) | ivec4(-66, -66, -66, -66) | ivec4(-192, -192, -192, -192) | ivec4(255, 255, 255, 255) ]; 521*35238bceSAndroid Build Coastguard Worker } 522*35238bceSAndroid Build Coastguard Worker 523*35238bceSAndroid Build Coastguard Worker both "" 524*35238bceSAndroid Build Coastguard Worker precision mediump float; 525*35238bceSAndroid Build Coastguard Worker precision mediump int; 526*35238bceSAndroid Build Coastguard Worker 527*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 528*35238bceSAndroid Build Coastguard Worker 529*35238bceSAndroid Build Coastguard Worker void main() 530*35238bceSAndroid Build Coastguard Worker { 531*35238bceSAndroid Build Coastguard Worker ${SETUP} 532*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 533*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 534*35238bceSAndroid Build Coastguard Worker } 535*35238bceSAndroid Build Coastguard Worker "" 536*35238bceSAndroid Build Coastguard Worker end 537*35238bceSAndroid Build Coastguard Worker 538*35238bceSAndroid Build Coastguard Worker case int_to_bvec2 539*35238bceSAndroid Build Coastguard Worker values 540*35238bceSAndroid Build Coastguard Worker { 541*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 542*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; 543*35238bceSAndroid Build Coastguard Worker } 544*35238bceSAndroid Build Coastguard Worker 545*35238bceSAndroid Build Coastguard Worker both "" 546*35238bceSAndroid Build Coastguard Worker precision mediump float; 547*35238bceSAndroid Build Coastguard Worker precision mediump int; 548*35238bceSAndroid Build Coastguard Worker 549*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 550*35238bceSAndroid Build Coastguard Worker 551*35238bceSAndroid Build Coastguard Worker void main() 552*35238bceSAndroid Build Coastguard Worker { 553*35238bceSAndroid Build Coastguard Worker ${SETUP} 554*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 555*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 556*35238bceSAndroid Build Coastguard Worker } 557*35238bceSAndroid Build Coastguard Worker "" 558*35238bceSAndroid Build Coastguard Worker end 559*35238bceSAndroid Build Coastguard Worker 560*35238bceSAndroid Build Coastguard Worker case int_to_bvec3 561*35238bceSAndroid Build Coastguard Worker values 562*35238bceSAndroid Build Coastguard Worker { 563*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 564*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; 565*35238bceSAndroid Build Coastguard Worker } 566*35238bceSAndroid Build Coastguard Worker 567*35238bceSAndroid Build Coastguard Worker both "" 568*35238bceSAndroid Build Coastguard Worker precision mediump float; 569*35238bceSAndroid Build Coastguard Worker precision mediump int; 570*35238bceSAndroid Build Coastguard Worker 571*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 572*35238bceSAndroid Build Coastguard Worker 573*35238bceSAndroid Build Coastguard Worker void main() 574*35238bceSAndroid Build Coastguard Worker { 575*35238bceSAndroid Build Coastguard Worker ${SETUP} 576*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 577*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 578*35238bceSAndroid Build Coastguard Worker } 579*35238bceSAndroid Build Coastguard Worker "" 580*35238bceSAndroid Build Coastguard Worker end 581*35238bceSAndroid Build Coastguard Worker 582*35238bceSAndroid Build Coastguard Worker case int_to_bvec4 583*35238bceSAndroid Build Coastguard Worker values 584*35238bceSAndroid Build Coastguard Worker { 585*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 586*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; 587*35238bceSAndroid Build Coastguard Worker } 588*35238bceSAndroid Build Coastguard Worker 589*35238bceSAndroid Build Coastguard Worker both "" 590*35238bceSAndroid Build Coastguard Worker precision mediump float; 591*35238bceSAndroid Build Coastguard Worker precision mediump int; 592*35238bceSAndroid Build Coastguard Worker 593*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 594*35238bceSAndroid Build Coastguard Worker 595*35238bceSAndroid Build Coastguard Worker void main() 596*35238bceSAndroid Build Coastguard Worker { 597*35238bceSAndroid Build Coastguard Worker ${SETUP} 598*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 599*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 600*35238bceSAndroid Build Coastguard Worker } 601*35238bceSAndroid Build Coastguard Worker "" 602*35238bceSAndroid Build Coastguard Worker end 603*35238bceSAndroid Build Coastguard Worker 604*35238bceSAndroid Build Coastguard Worker case bool_to_vec2 605*35238bceSAndroid Build Coastguard Worker values 606*35238bceSAndroid Build Coastguard Worker { 607*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 608*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 609*35238bceSAndroid Build Coastguard Worker } 610*35238bceSAndroid Build Coastguard Worker 611*35238bceSAndroid Build Coastguard Worker both "" 612*35238bceSAndroid Build Coastguard Worker precision mediump float; 613*35238bceSAndroid Build Coastguard Worker precision mediump int; 614*35238bceSAndroid Build Coastguard Worker 615*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 616*35238bceSAndroid Build Coastguard Worker 617*35238bceSAndroid Build Coastguard Worker void main() 618*35238bceSAndroid Build Coastguard Worker { 619*35238bceSAndroid Build Coastguard Worker ${SETUP} 620*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 621*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 622*35238bceSAndroid Build Coastguard Worker } 623*35238bceSAndroid Build Coastguard Worker "" 624*35238bceSAndroid Build Coastguard Worker end 625*35238bceSAndroid Build Coastguard Worker 626*35238bceSAndroid Build Coastguard Worker case bool_to_vec3 627*35238bceSAndroid Build Coastguard Worker values 628*35238bceSAndroid Build Coastguard Worker { 629*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 630*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 0.0) ]; 631*35238bceSAndroid Build Coastguard Worker } 632*35238bceSAndroid Build Coastguard Worker 633*35238bceSAndroid Build Coastguard Worker both "" 634*35238bceSAndroid Build Coastguard Worker precision mediump float; 635*35238bceSAndroid Build Coastguard Worker precision mediump int; 636*35238bceSAndroid Build Coastguard Worker 637*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 638*35238bceSAndroid Build Coastguard Worker 639*35238bceSAndroid Build Coastguard Worker void main() 640*35238bceSAndroid Build Coastguard Worker { 641*35238bceSAndroid Build Coastguard Worker ${SETUP} 642*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 643*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 644*35238bceSAndroid Build Coastguard Worker } 645*35238bceSAndroid Build Coastguard Worker "" 646*35238bceSAndroid Build Coastguard Worker end 647*35238bceSAndroid Build Coastguard Worker 648*35238bceSAndroid Build Coastguard Worker case bool_to_vec4 649*35238bceSAndroid Build Coastguard Worker values 650*35238bceSAndroid Build Coastguard Worker { 651*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 652*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; 653*35238bceSAndroid Build Coastguard Worker } 654*35238bceSAndroid Build Coastguard Worker 655*35238bceSAndroid Build Coastguard Worker both "" 656*35238bceSAndroid Build Coastguard Worker precision mediump float; 657*35238bceSAndroid Build Coastguard Worker precision mediump int; 658*35238bceSAndroid Build Coastguard Worker 659*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 660*35238bceSAndroid Build Coastguard Worker 661*35238bceSAndroid Build Coastguard Worker void main() 662*35238bceSAndroid Build Coastguard Worker { 663*35238bceSAndroid Build Coastguard Worker ${SETUP} 664*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 665*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 666*35238bceSAndroid Build Coastguard Worker } 667*35238bceSAndroid Build Coastguard Worker "" 668*35238bceSAndroid Build Coastguard Worker end 669*35238bceSAndroid Build Coastguard Worker 670*35238bceSAndroid Build Coastguard Worker case bool_to_ivec2 671*35238bceSAndroid Build Coastguard Worker values 672*35238bceSAndroid Build Coastguard Worker { 673*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 674*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, 1) | ivec2(0, 0) ]; 675*35238bceSAndroid Build Coastguard Worker } 676*35238bceSAndroid Build Coastguard Worker 677*35238bceSAndroid Build Coastguard Worker both "" 678*35238bceSAndroid Build Coastguard Worker precision mediump float; 679*35238bceSAndroid Build Coastguard Worker precision mediump int; 680*35238bceSAndroid Build Coastguard Worker 681*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 682*35238bceSAndroid Build Coastguard Worker 683*35238bceSAndroid Build Coastguard Worker void main() 684*35238bceSAndroid Build Coastguard Worker { 685*35238bceSAndroid Build Coastguard Worker ${SETUP} 686*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 687*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 688*35238bceSAndroid Build Coastguard Worker } 689*35238bceSAndroid Build Coastguard Worker "" 690*35238bceSAndroid Build Coastguard Worker end 691*35238bceSAndroid Build Coastguard Worker 692*35238bceSAndroid Build Coastguard Worker case bool_to_ivec3 693*35238bceSAndroid Build Coastguard Worker values 694*35238bceSAndroid Build Coastguard Worker { 695*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 696*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(1, 1, 1) | ivec3(0, 0, 0) ]; 697*35238bceSAndroid Build Coastguard Worker } 698*35238bceSAndroid Build Coastguard Worker 699*35238bceSAndroid Build Coastguard Worker both "" 700*35238bceSAndroid Build Coastguard Worker precision mediump float; 701*35238bceSAndroid Build Coastguard Worker precision mediump int; 702*35238bceSAndroid Build Coastguard Worker 703*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 704*35238bceSAndroid Build Coastguard Worker 705*35238bceSAndroid Build Coastguard Worker void main() 706*35238bceSAndroid Build Coastguard Worker { 707*35238bceSAndroid Build Coastguard Worker ${SETUP} 708*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 709*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 710*35238bceSAndroid Build Coastguard Worker } 711*35238bceSAndroid Build Coastguard Worker "" 712*35238bceSAndroid Build Coastguard Worker end 713*35238bceSAndroid Build Coastguard Worker 714*35238bceSAndroid Build Coastguard Worker case bool_to_ivec4 715*35238bceSAndroid Build Coastguard Worker values 716*35238bceSAndroid Build Coastguard Worker { 717*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 718*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) ]; 719*35238bceSAndroid Build Coastguard Worker } 720*35238bceSAndroid Build Coastguard Worker 721*35238bceSAndroid Build Coastguard Worker both "" 722*35238bceSAndroid Build Coastguard Worker precision mediump float; 723*35238bceSAndroid Build Coastguard Worker precision mediump int; 724*35238bceSAndroid Build Coastguard Worker 725*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 726*35238bceSAndroid Build Coastguard Worker 727*35238bceSAndroid Build Coastguard Worker void main() 728*35238bceSAndroid Build Coastguard Worker { 729*35238bceSAndroid Build Coastguard Worker ${SETUP} 730*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 731*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 732*35238bceSAndroid Build Coastguard Worker } 733*35238bceSAndroid Build Coastguard Worker "" 734*35238bceSAndroid Build Coastguard Worker end 735*35238bceSAndroid Build Coastguard Worker 736*35238bceSAndroid Build Coastguard Worker case bool_to_bvec2 737*35238bceSAndroid Build Coastguard Worker values 738*35238bceSAndroid Build Coastguard Worker { 739*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 740*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) ]; 741*35238bceSAndroid Build Coastguard Worker } 742*35238bceSAndroid Build Coastguard Worker 743*35238bceSAndroid Build Coastguard Worker both "" 744*35238bceSAndroid Build Coastguard Worker precision mediump float; 745*35238bceSAndroid Build Coastguard Worker precision mediump int; 746*35238bceSAndroid Build Coastguard Worker 747*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 748*35238bceSAndroid Build Coastguard Worker 749*35238bceSAndroid Build Coastguard Worker void main() 750*35238bceSAndroid Build Coastguard Worker { 751*35238bceSAndroid Build Coastguard Worker ${SETUP} 752*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 753*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 754*35238bceSAndroid Build Coastguard Worker } 755*35238bceSAndroid Build Coastguard Worker "" 756*35238bceSAndroid Build Coastguard Worker end 757*35238bceSAndroid Build Coastguard Worker 758*35238bceSAndroid Build Coastguard Worker case bool_to_bvec3 759*35238bceSAndroid Build Coastguard Worker values 760*35238bceSAndroid Build Coastguard Worker { 761*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 762*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, true, true) | bvec3(false, false, false) ]; 763*35238bceSAndroid Build Coastguard Worker } 764*35238bceSAndroid Build Coastguard Worker 765*35238bceSAndroid Build Coastguard Worker both "" 766*35238bceSAndroid Build Coastguard Worker precision mediump float; 767*35238bceSAndroid Build Coastguard Worker precision mediump int; 768*35238bceSAndroid Build Coastguard Worker 769*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 770*35238bceSAndroid Build Coastguard Worker 771*35238bceSAndroid Build Coastguard Worker void main() 772*35238bceSAndroid Build Coastguard Worker { 773*35238bceSAndroid Build Coastguard Worker ${SETUP} 774*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 775*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 776*35238bceSAndroid Build Coastguard Worker } 777*35238bceSAndroid Build Coastguard Worker "" 778*35238bceSAndroid Build Coastguard Worker end 779*35238bceSAndroid Build Coastguard Worker 780*35238bceSAndroid Build Coastguard Worker case bool_to_bvec4 781*35238bceSAndroid Build Coastguard Worker values 782*35238bceSAndroid Build Coastguard Worker { 783*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 784*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 785*35238bceSAndroid Build Coastguard Worker } 786*35238bceSAndroid Build Coastguard Worker 787*35238bceSAndroid Build Coastguard Worker both "" 788*35238bceSAndroid Build Coastguard Worker precision mediump float; 789*35238bceSAndroid Build Coastguard Worker precision mediump int; 790*35238bceSAndroid Build Coastguard Worker 791*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 792*35238bceSAndroid Build Coastguard Worker 793*35238bceSAndroid Build Coastguard Worker void main() 794*35238bceSAndroid Build Coastguard Worker { 795*35238bceSAndroid Build Coastguard Worker ${SETUP} 796*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 797*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 798*35238bceSAndroid Build Coastguard Worker } 799*35238bceSAndroid Build Coastguard Worker "" 800*35238bceSAndroid Build Coastguard Worker end 801*35238bceSAndroid Build Coastguard Worker 802*35238bceSAndroid Build Coastguard Worker 803*35238bceSAndroid Build Coastguard Workerend # scalar_to_vector 804*35238bceSAndroid Build Coastguard Workergroup vector_to_scalar "Vector to Scalar Conversions" 805*35238bceSAndroid Build Coastguard Worker 806*35238bceSAndroid Build Coastguard Worker case vec2_to_float 807*35238bceSAndroid Build Coastguard Worker values 808*35238bceSAndroid Build Coastguard Worker { 809*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 810*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; 811*35238bceSAndroid Build Coastguard Worker } 812*35238bceSAndroid Build Coastguard Worker 813*35238bceSAndroid Build Coastguard Worker both "" 814*35238bceSAndroid Build Coastguard Worker precision mediump float; 815*35238bceSAndroid Build Coastguard Worker precision mediump int; 816*35238bceSAndroid Build Coastguard Worker 817*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 818*35238bceSAndroid Build Coastguard Worker 819*35238bceSAndroid Build Coastguard Worker void main() 820*35238bceSAndroid Build Coastguard Worker { 821*35238bceSAndroid Build Coastguard Worker ${SETUP} 822*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 823*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 824*35238bceSAndroid Build Coastguard Worker } 825*35238bceSAndroid Build Coastguard Worker "" 826*35238bceSAndroid Build Coastguard Worker end 827*35238bceSAndroid Build Coastguard Worker 828*35238bceSAndroid Build Coastguard Worker case vec2_to_int 829*35238bceSAndroid Build Coastguard Worker values 830*35238bceSAndroid Build Coastguard Worker { 831*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 832*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 833*35238bceSAndroid Build Coastguard Worker } 834*35238bceSAndroid Build Coastguard Worker 835*35238bceSAndroid Build Coastguard Worker both "" 836*35238bceSAndroid Build Coastguard Worker precision mediump float; 837*35238bceSAndroid Build Coastguard Worker precision mediump int; 838*35238bceSAndroid Build Coastguard Worker 839*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 840*35238bceSAndroid Build Coastguard Worker 841*35238bceSAndroid Build Coastguard Worker void main() 842*35238bceSAndroid Build Coastguard Worker { 843*35238bceSAndroid Build Coastguard Worker ${SETUP} 844*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 845*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 846*35238bceSAndroid Build Coastguard Worker } 847*35238bceSAndroid Build Coastguard Worker "" 848*35238bceSAndroid Build Coastguard Worker end 849*35238bceSAndroid Build Coastguard Worker 850*35238bceSAndroid Build Coastguard Worker case vec2_to_bool 851*35238bceSAndroid Build Coastguard Worker values 852*35238bceSAndroid Build Coastguard Worker { 853*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 854*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | true | true | true ]; 855*35238bceSAndroid Build Coastguard Worker } 856*35238bceSAndroid Build Coastguard Worker 857*35238bceSAndroid Build Coastguard Worker both "" 858*35238bceSAndroid Build Coastguard Worker precision mediump float; 859*35238bceSAndroid Build Coastguard Worker precision mediump int; 860*35238bceSAndroid Build Coastguard Worker 861*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 862*35238bceSAndroid Build Coastguard Worker 863*35238bceSAndroid Build Coastguard Worker void main() 864*35238bceSAndroid Build Coastguard Worker { 865*35238bceSAndroid Build Coastguard Worker ${SETUP} 866*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 867*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 868*35238bceSAndroid Build Coastguard Worker } 869*35238bceSAndroid Build Coastguard Worker "" 870*35238bceSAndroid Build Coastguard Worker end 871*35238bceSAndroid Build Coastguard Worker 872*35238bceSAndroid Build Coastguard Worker case vec3_to_float 873*35238bceSAndroid Build Coastguard Worker values 874*35238bceSAndroid Build Coastguard Worker { 875*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 876*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; 877*35238bceSAndroid Build Coastguard Worker } 878*35238bceSAndroid Build Coastguard Worker 879*35238bceSAndroid Build Coastguard Worker both "" 880*35238bceSAndroid Build Coastguard Worker precision mediump float; 881*35238bceSAndroid Build Coastguard Worker precision mediump int; 882*35238bceSAndroid Build Coastguard Worker 883*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 884*35238bceSAndroid Build Coastguard Worker 885*35238bceSAndroid Build Coastguard Worker void main() 886*35238bceSAndroid Build Coastguard Worker { 887*35238bceSAndroid Build Coastguard Worker ${SETUP} 888*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 889*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 890*35238bceSAndroid Build Coastguard Worker } 891*35238bceSAndroid Build Coastguard Worker "" 892*35238bceSAndroid Build Coastguard Worker end 893*35238bceSAndroid Build Coastguard Worker 894*35238bceSAndroid Build Coastguard Worker case vec3_to_int 895*35238bceSAndroid Build Coastguard Worker values 896*35238bceSAndroid Build Coastguard Worker { 897*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 898*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 899*35238bceSAndroid Build Coastguard Worker } 900*35238bceSAndroid Build Coastguard Worker 901*35238bceSAndroid Build Coastguard Worker both "" 902*35238bceSAndroid Build Coastguard Worker precision mediump float; 903*35238bceSAndroid Build Coastguard Worker precision mediump int; 904*35238bceSAndroid Build Coastguard Worker 905*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 906*35238bceSAndroid Build Coastguard Worker 907*35238bceSAndroid Build Coastguard Worker void main() 908*35238bceSAndroid Build Coastguard Worker { 909*35238bceSAndroid Build Coastguard Worker ${SETUP} 910*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 911*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 912*35238bceSAndroid Build Coastguard Worker } 913*35238bceSAndroid Build Coastguard Worker "" 914*35238bceSAndroid Build Coastguard Worker end 915*35238bceSAndroid Build Coastguard Worker 916*35238bceSAndroid Build Coastguard Worker case vec3_to_bool 917*35238bceSAndroid Build Coastguard Worker values 918*35238bceSAndroid Build Coastguard Worker { 919*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 920*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | true | true | true ]; 921*35238bceSAndroid Build Coastguard Worker } 922*35238bceSAndroid Build Coastguard Worker 923*35238bceSAndroid Build Coastguard Worker both "" 924*35238bceSAndroid Build Coastguard Worker precision mediump float; 925*35238bceSAndroid Build Coastguard Worker precision mediump int; 926*35238bceSAndroid Build Coastguard Worker 927*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 928*35238bceSAndroid Build Coastguard Worker 929*35238bceSAndroid Build Coastguard Worker void main() 930*35238bceSAndroid Build Coastguard Worker { 931*35238bceSAndroid Build Coastguard Worker ${SETUP} 932*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 933*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 934*35238bceSAndroid Build Coastguard Worker } 935*35238bceSAndroid Build Coastguard Worker "" 936*35238bceSAndroid Build Coastguard Worker end 937*35238bceSAndroid Build Coastguard Worker 938*35238bceSAndroid Build Coastguard Worker case vec4_to_float 939*35238bceSAndroid Build Coastguard Worker values 940*35238bceSAndroid Build Coastguard Worker { 941*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 942*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; 943*35238bceSAndroid Build Coastguard Worker } 944*35238bceSAndroid Build Coastguard Worker 945*35238bceSAndroid Build Coastguard Worker both "" 946*35238bceSAndroid Build Coastguard Worker precision mediump float; 947*35238bceSAndroid Build Coastguard Worker precision mediump int; 948*35238bceSAndroid Build Coastguard Worker 949*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 950*35238bceSAndroid Build Coastguard Worker 951*35238bceSAndroid Build Coastguard Worker void main() 952*35238bceSAndroid Build Coastguard Worker { 953*35238bceSAndroid Build Coastguard Worker ${SETUP} 954*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 955*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 956*35238bceSAndroid Build Coastguard Worker } 957*35238bceSAndroid Build Coastguard Worker "" 958*35238bceSAndroid Build Coastguard Worker end 959*35238bceSAndroid Build Coastguard Worker 960*35238bceSAndroid Build Coastguard Worker case vec4_to_int 961*35238bceSAndroid Build Coastguard Worker values 962*35238bceSAndroid Build Coastguard Worker { 963*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 964*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 965*35238bceSAndroid Build Coastguard Worker } 966*35238bceSAndroid Build Coastguard Worker 967*35238bceSAndroid Build Coastguard Worker both "" 968*35238bceSAndroid Build Coastguard Worker precision mediump float; 969*35238bceSAndroid Build Coastguard Worker precision mediump int; 970*35238bceSAndroid Build Coastguard Worker 971*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 972*35238bceSAndroid Build Coastguard Worker 973*35238bceSAndroid Build Coastguard Worker void main() 974*35238bceSAndroid Build Coastguard Worker { 975*35238bceSAndroid Build Coastguard Worker ${SETUP} 976*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 977*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 978*35238bceSAndroid Build Coastguard Worker } 979*35238bceSAndroid Build Coastguard Worker "" 980*35238bceSAndroid Build Coastguard Worker end 981*35238bceSAndroid Build Coastguard Worker 982*35238bceSAndroid Build Coastguard Worker case vec4_to_bool 983*35238bceSAndroid Build Coastguard Worker values 984*35238bceSAndroid Build Coastguard Worker { 985*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 986*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | true | true | true ]; 987*35238bceSAndroid Build Coastguard Worker } 988*35238bceSAndroid Build Coastguard Worker 989*35238bceSAndroid Build Coastguard Worker both "" 990*35238bceSAndroid Build Coastguard Worker precision mediump float; 991*35238bceSAndroid Build Coastguard Worker precision mediump int; 992*35238bceSAndroid Build Coastguard Worker 993*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 994*35238bceSAndroid Build Coastguard Worker 995*35238bceSAndroid Build Coastguard Worker void main() 996*35238bceSAndroid Build Coastguard Worker { 997*35238bceSAndroid Build Coastguard Worker ${SETUP} 998*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 999*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1000*35238bceSAndroid Build Coastguard Worker } 1001*35238bceSAndroid Build Coastguard Worker "" 1002*35238bceSAndroid Build Coastguard Worker end 1003*35238bceSAndroid Build Coastguard Worker 1004*35238bceSAndroid Build Coastguard Worker case ivec2_to_float 1005*35238bceSAndroid Build Coastguard Worker values 1006*35238bceSAndroid Build Coastguard Worker { 1007*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 1008*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; 1009*35238bceSAndroid Build Coastguard Worker } 1010*35238bceSAndroid Build Coastguard Worker 1011*35238bceSAndroid Build Coastguard Worker both "" 1012*35238bceSAndroid Build Coastguard Worker precision mediump float; 1013*35238bceSAndroid Build Coastguard Worker precision mediump int; 1014*35238bceSAndroid Build Coastguard Worker 1015*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1016*35238bceSAndroid Build Coastguard Worker 1017*35238bceSAndroid Build Coastguard Worker void main() 1018*35238bceSAndroid Build Coastguard Worker { 1019*35238bceSAndroid Build Coastguard Worker ${SETUP} 1020*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1021*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1022*35238bceSAndroid Build Coastguard Worker } 1023*35238bceSAndroid Build Coastguard Worker "" 1024*35238bceSAndroid Build Coastguard Worker end 1025*35238bceSAndroid Build Coastguard Worker 1026*35238bceSAndroid Build Coastguard Worker case ivec2_to_int 1027*35238bceSAndroid Build Coastguard Worker values 1028*35238bceSAndroid Build Coastguard Worker { 1029*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 1030*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 1031*35238bceSAndroid Build Coastguard Worker } 1032*35238bceSAndroid Build Coastguard Worker 1033*35238bceSAndroid Build Coastguard Worker both "" 1034*35238bceSAndroid Build Coastguard Worker precision mediump float; 1035*35238bceSAndroid Build Coastguard Worker precision mediump int; 1036*35238bceSAndroid Build Coastguard Worker 1037*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1038*35238bceSAndroid Build Coastguard Worker 1039*35238bceSAndroid Build Coastguard Worker void main() 1040*35238bceSAndroid Build Coastguard Worker { 1041*35238bceSAndroid Build Coastguard Worker ${SETUP} 1042*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1043*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1044*35238bceSAndroid Build Coastguard Worker } 1045*35238bceSAndroid Build Coastguard Worker "" 1046*35238bceSAndroid Build Coastguard Worker end 1047*35238bceSAndroid Build Coastguard Worker 1048*35238bceSAndroid Build Coastguard Worker case ivec2_to_bool 1049*35238bceSAndroid Build Coastguard Worker values 1050*35238bceSAndroid Build Coastguard Worker { 1051*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 1052*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | false | true | false ]; 1053*35238bceSAndroid Build Coastguard Worker } 1054*35238bceSAndroid Build Coastguard Worker 1055*35238bceSAndroid Build Coastguard Worker both "" 1056*35238bceSAndroid Build Coastguard Worker precision mediump float; 1057*35238bceSAndroid Build Coastguard Worker precision mediump int; 1058*35238bceSAndroid Build Coastguard Worker 1059*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1060*35238bceSAndroid Build Coastguard Worker 1061*35238bceSAndroid Build Coastguard Worker void main() 1062*35238bceSAndroid Build Coastguard Worker { 1063*35238bceSAndroid Build Coastguard Worker ${SETUP} 1064*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1065*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1066*35238bceSAndroid Build Coastguard Worker } 1067*35238bceSAndroid Build Coastguard Worker "" 1068*35238bceSAndroid Build Coastguard Worker end 1069*35238bceSAndroid Build Coastguard Worker 1070*35238bceSAndroid Build Coastguard Worker case ivec3_to_float 1071*35238bceSAndroid Build Coastguard Worker values 1072*35238bceSAndroid Build Coastguard Worker { 1073*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 1074*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; 1075*35238bceSAndroid Build Coastguard Worker } 1076*35238bceSAndroid Build Coastguard Worker 1077*35238bceSAndroid Build Coastguard Worker both "" 1078*35238bceSAndroid Build Coastguard Worker precision mediump float; 1079*35238bceSAndroid Build Coastguard Worker precision mediump int; 1080*35238bceSAndroid Build Coastguard Worker 1081*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1082*35238bceSAndroid Build Coastguard Worker 1083*35238bceSAndroid Build Coastguard Worker void main() 1084*35238bceSAndroid Build Coastguard Worker { 1085*35238bceSAndroid Build Coastguard Worker ${SETUP} 1086*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1087*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1088*35238bceSAndroid Build Coastguard Worker } 1089*35238bceSAndroid Build Coastguard Worker "" 1090*35238bceSAndroid Build Coastguard Worker end 1091*35238bceSAndroid Build Coastguard Worker 1092*35238bceSAndroid Build Coastguard Worker case ivec3_to_int 1093*35238bceSAndroid Build Coastguard Worker values 1094*35238bceSAndroid Build Coastguard Worker { 1095*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 1096*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 1097*35238bceSAndroid Build Coastguard Worker } 1098*35238bceSAndroid Build Coastguard Worker 1099*35238bceSAndroid Build Coastguard Worker both "" 1100*35238bceSAndroid Build Coastguard Worker precision mediump float; 1101*35238bceSAndroid Build Coastguard Worker precision mediump int; 1102*35238bceSAndroid Build Coastguard Worker 1103*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1104*35238bceSAndroid Build Coastguard Worker 1105*35238bceSAndroid Build Coastguard Worker void main() 1106*35238bceSAndroid Build Coastguard Worker { 1107*35238bceSAndroid Build Coastguard Worker ${SETUP} 1108*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1109*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1110*35238bceSAndroid Build Coastguard Worker } 1111*35238bceSAndroid Build Coastguard Worker "" 1112*35238bceSAndroid Build Coastguard Worker end 1113*35238bceSAndroid Build Coastguard Worker 1114*35238bceSAndroid Build Coastguard Worker case ivec3_to_bool 1115*35238bceSAndroid Build Coastguard Worker values 1116*35238bceSAndroid Build Coastguard Worker { 1117*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 1118*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | false | true | false ]; 1119*35238bceSAndroid Build Coastguard Worker } 1120*35238bceSAndroid Build Coastguard Worker 1121*35238bceSAndroid Build Coastguard Worker both "" 1122*35238bceSAndroid Build Coastguard Worker precision mediump float; 1123*35238bceSAndroid Build Coastguard Worker precision mediump int; 1124*35238bceSAndroid Build Coastguard Worker 1125*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1126*35238bceSAndroid Build Coastguard Worker 1127*35238bceSAndroid Build Coastguard Worker void main() 1128*35238bceSAndroid Build Coastguard Worker { 1129*35238bceSAndroid Build Coastguard Worker ${SETUP} 1130*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1131*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1132*35238bceSAndroid Build Coastguard Worker } 1133*35238bceSAndroid Build Coastguard Worker "" 1134*35238bceSAndroid Build Coastguard Worker end 1135*35238bceSAndroid Build Coastguard Worker 1136*35238bceSAndroid Build Coastguard Worker case ivec4_to_float 1137*35238bceSAndroid Build Coastguard Worker values 1138*35238bceSAndroid Build Coastguard Worker { 1139*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 1140*35238bceSAndroid Build Coastguard Worker output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; 1141*35238bceSAndroid Build Coastguard Worker } 1142*35238bceSAndroid Build Coastguard Worker 1143*35238bceSAndroid Build Coastguard Worker both "" 1144*35238bceSAndroid Build Coastguard Worker precision mediump float; 1145*35238bceSAndroid Build Coastguard Worker precision mediump int; 1146*35238bceSAndroid Build Coastguard Worker 1147*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1148*35238bceSAndroid Build Coastguard Worker 1149*35238bceSAndroid Build Coastguard Worker void main() 1150*35238bceSAndroid Build Coastguard Worker { 1151*35238bceSAndroid Build Coastguard Worker ${SETUP} 1152*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1153*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1154*35238bceSAndroid Build Coastguard Worker } 1155*35238bceSAndroid Build Coastguard Worker "" 1156*35238bceSAndroid Build Coastguard Worker end 1157*35238bceSAndroid Build Coastguard Worker 1158*35238bceSAndroid Build Coastguard Worker case ivec4_to_int 1159*35238bceSAndroid Build Coastguard Worker values 1160*35238bceSAndroid Build Coastguard Worker { 1161*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 1162*35238bceSAndroid Build Coastguard Worker output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; 1163*35238bceSAndroid Build Coastguard Worker } 1164*35238bceSAndroid Build Coastguard Worker 1165*35238bceSAndroid Build Coastguard Worker both "" 1166*35238bceSAndroid Build Coastguard Worker precision mediump float; 1167*35238bceSAndroid Build Coastguard Worker precision mediump int; 1168*35238bceSAndroid Build Coastguard Worker 1169*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1170*35238bceSAndroid Build Coastguard Worker 1171*35238bceSAndroid Build Coastguard Worker void main() 1172*35238bceSAndroid Build Coastguard Worker { 1173*35238bceSAndroid Build Coastguard Worker ${SETUP} 1174*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1175*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1176*35238bceSAndroid Build Coastguard Worker } 1177*35238bceSAndroid Build Coastguard Worker "" 1178*35238bceSAndroid Build Coastguard Worker end 1179*35238bceSAndroid Build Coastguard Worker 1180*35238bceSAndroid Build Coastguard Worker case ivec4_to_bool 1181*35238bceSAndroid Build Coastguard Worker values 1182*35238bceSAndroid Build Coastguard Worker { 1183*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 1184*35238bceSAndroid Build Coastguard Worker output bool out0 = [ false | true | false | true | false ]; 1185*35238bceSAndroid Build Coastguard Worker } 1186*35238bceSAndroid Build Coastguard Worker 1187*35238bceSAndroid Build Coastguard Worker both "" 1188*35238bceSAndroid Build Coastguard Worker precision mediump float; 1189*35238bceSAndroid Build Coastguard Worker precision mediump int; 1190*35238bceSAndroid Build Coastguard Worker 1191*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1192*35238bceSAndroid Build Coastguard Worker 1193*35238bceSAndroid Build Coastguard Worker void main() 1194*35238bceSAndroid Build Coastguard Worker { 1195*35238bceSAndroid Build Coastguard Worker ${SETUP} 1196*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1197*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1198*35238bceSAndroid Build Coastguard Worker } 1199*35238bceSAndroid Build Coastguard Worker "" 1200*35238bceSAndroid Build Coastguard Worker end 1201*35238bceSAndroid Build Coastguard Worker 1202*35238bceSAndroid Build Coastguard Worker case bvec2_to_float 1203*35238bceSAndroid Build Coastguard Worker values 1204*35238bceSAndroid Build Coastguard Worker { 1205*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 1206*35238bceSAndroid Build Coastguard Worker output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; 1207*35238bceSAndroid Build Coastguard Worker } 1208*35238bceSAndroid Build Coastguard Worker 1209*35238bceSAndroid Build Coastguard Worker both "" 1210*35238bceSAndroid Build Coastguard Worker precision mediump float; 1211*35238bceSAndroid Build Coastguard Worker precision mediump int; 1212*35238bceSAndroid Build Coastguard Worker 1213*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1214*35238bceSAndroid Build Coastguard Worker 1215*35238bceSAndroid Build Coastguard Worker void main() 1216*35238bceSAndroid Build Coastguard Worker { 1217*35238bceSAndroid Build Coastguard Worker ${SETUP} 1218*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1219*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1220*35238bceSAndroid Build Coastguard Worker } 1221*35238bceSAndroid Build Coastguard Worker "" 1222*35238bceSAndroid Build Coastguard Worker end 1223*35238bceSAndroid Build Coastguard Worker 1224*35238bceSAndroid Build Coastguard Worker case bvec2_to_int 1225*35238bceSAndroid Build Coastguard Worker values 1226*35238bceSAndroid Build Coastguard Worker { 1227*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 1228*35238bceSAndroid Build Coastguard Worker output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; 1229*35238bceSAndroid Build Coastguard Worker } 1230*35238bceSAndroid Build Coastguard Worker 1231*35238bceSAndroid Build Coastguard Worker both "" 1232*35238bceSAndroid Build Coastguard Worker precision mediump float; 1233*35238bceSAndroid Build Coastguard Worker precision mediump int; 1234*35238bceSAndroid Build Coastguard Worker 1235*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1236*35238bceSAndroid Build Coastguard Worker 1237*35238bceSAndroid Build Coastguard Worker void main() 1238*35238bceSAndroid Build Coastguard Worker { 1239*35238bceSAndroid Build Coastguard Worker ${SETUP} 1240*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1241*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1242*35238bceSAndroid Build Coastguard Worker } 1243*35238bceSAndroid Build Coastguard Worker "" 1244*35238bceSAndroid Build Coastguard Worker end 1245*35238bceSAndroid Build Coastguard Worker 1246*35238bceSAndroid Build Coastguard Worker case bvec2_to_bool 1247*35238bceSAndroid Build Coastguard Worker values 1248*35238bceSAndroid Build Coastguard Worker { 1249*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 1250*35238bceSAndroid Build Coastguard Worker output bool out0 = [ true | false | false | true | false ]; 1251*35238bceSAndroid Build Coastguard Worker } 1252*35238bceSAndroid Build Coastguard Worker 1253*35238bceSAndroid Build Coastguard Worker both "" 1254*35238bceSAndroid Build Coastguard Worker precision mediump float; 1255*35238bceSAndroid Build Coastguard Worker precision mediump int; 1256*35238bceSAndroid Build Coastguard Worker 1257*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1258*35238bceSAndroid Build Coastguard Worker 1259*35238bceSAndroid Build Coastguard Worker void main() 1260*35238bceSAndroid Build Coastguard Worker { 1261*35238bceSAndroid Build Coastguard Worker ${SETUP} 1262*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1263*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1264*35238bceSAndroid Build Coastguard Worker } 1265*35238bceSAndroid Build Coastguard Worker "" 1266*35238bceSAndroid Build Coastguard Worker end 1267*35238bceSAndroid Build Coastguard Worker 1268*35238bceSAndroid Build Coastguard Worker case bvec3_to_float 1269*35238bceSAndroid Build Coastguard Worker values 1270*35238bceSAndroid Build Coastguard Worker { 1271*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 1272*35238bceSAndroid Build Coastguard Worker output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; 1273*35238bceSAndroid Build Coastguard Worker } 1274*35238bceSAndroid Build Coastguard Worker 1275*35238bceSAndroid Build Coastguard Worker both "" 1276*35238bceSAndroid Build Coastguard Worker precision mediump float; 1277*35238bceSAndroid Build Coastguard Worker precision mediump int; 1278*35238bceSAndroid Build Coastguard Worker 1279*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1280*35238bceSAndroid Build Coastguard Worker 1281*35238bceSAndroid Build Coastguard Worker void main() 1282*35238bceSAndroid Build Coastguard Worker { 1283*35238bceSAndroid Build Coastguard Worker ${SETUP} 1284*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1285*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1286*35238bceSAndroid Build Coastguard Worker } 1287*35238bceSAndroid Build Coastguard Worker "" 1288*35238bceSAndroid Build Coastguard Worker end 1289*35238bceSAndroid Build Coastguard Worker 1290*35238bceSAndroid Build Coastguard Worker case bvec3_to_int 1291*35238bceSAndroid Build Coastguard Worker values 1292*35238bceSAndroid Build Coastguard Worker { 1293*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 1294*35238bceSAndroid Build Coastguard Worker output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; 1295*35238bceSAndroid Build Coastguard Worker } 1296*35238bceSAndroid Build Coastguard Worker 1297*35238bceSAndroid Build Coastguard Worker both "" 1298*35238bceSAndroid Build Coastguard Worker precision mediump float; 1299*35238bceSAndroid Build Coastguard Worker precision mediump int; 1300*35238bceSAndroid Build Coastguard Worker 1301*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1302*35238bceSAndroid Build Coastguard Worker 1303*35238bceSAndroid Build Coastguard Worker void main() 1304*35238bceSAndroid Build Coastguard Worker { 1305*35238bceSAndroid Build Coastguard Worker ${SETUP} 1306*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1307*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1308*35238bceSAndroid Build Coastguard Worker } 1309*35238bceSAndroid Build Coastguard Worker "" 1310*35238bceSAndroid Build Coastguard Worker end 1311*35238bceSAndroid Build Coastguard Worker 1312*35238bceSAndroid Build Coastguard Worker case bvec3_to_bool 1313*35238bceSAndroid Build Coastguard Worker values 1314*35238bceSAndroid Build Coastguard Worker { 1315*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 1316*35238bceSAndroid Build Coastguard Worker output bool out0 = [ true | false | false | true | false ]; 1317*35238bceSAndroid Build Coastguard Worker } 1318*35238bceSAndroid Build Coastguard Worker 1319*35238bceSAndroid Build Coastguard Worker both "" 1320*35238bceSAndroid Build Coastguard Worker precision mediump float; 1321*35238bceSAndroid Build Coastguard Worker precision mediump int; 1322*35238bceSAndroid Build Coastguard Worker 1323*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1324*35238bceSAndroid Build Coastguard Worker 1325*35238bceSAndroid Build Coastguard Worker void main() 1326*35238bceSAndroid Build Coastguard Worker { 1327*35238bceSAndroid Build Coastguard Worker ${SETUP} 1328*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1329*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1330*35238bceSAndroid Build Coastguard Worker } 1331*35238bceSAndroid Build Coastguard Worker "" 1332*35238bceSAndroid Build Coastguard Worker end 1333*35238bceSAndroid Build Coastguard Worker 1334*35238bceSAndroid Build Coastguard Worker case bvec4_to_float 1335*35238bceSAndroid Build Coastguard Worker values 1336*35238bceSAndroid Build Coastguard Worker { 1337*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 1338*35238bceSAndroid Build Coastguard Worker output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; 1339*35238bceSAndroid Build Coastguard Worker } 1340*35238bceSAndroid Build Coastguard Worker 1341*35238bceSAndroid Build Coastguard Worker both "" 1342*35238bceSAndroid Build Coastguard Worker precision mediump float; 1343*35238bceSAndroid Build Coastguard Worker precision mediump int; 1344*35238bceSAndroid Build Coastguard Worker 1345*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1346*35238bceSAndroid Build Coastguard Worker 1347*35238bceSAndroid Build Coastguard Worker void main() 1348*35238bceSAndroid Build Coastguard Worker { 1349*35238bceSAndroid Build Coastguard Worker ${SETUP} 1350*35238bceSAndroid Build Coastguard Worker out0 = float(in0); 1351*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1352*35238bceSAndroid Build Coastguard Worker } 1353*35238bceSAndroid Build Coastguard Worker "" 1354*35238bceSAndroid Build Coastguard Worker end 1355*35238bceSAndroid Build Coastguard Worker 1356*35238bceSAndroid Build Coastguard Worker case bvec4_to_int 1357*35238bceSAndroid Build Coastguard Worker values 1358*35238bceSAndroid Build Coastguard Worker { 1359*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 1360*35238bceSAndroid Build Coastguard Worker output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; 1361*35238bceSAndroid Build Coastguard Worker } 1362*35238bceSAndroid Build Coastguard Worker 1363*35238bceSAndroid Build Coastguard Worker both "" 1364*35238bceSAndroid Build Coastguard Worker precision mediump float; 1365*35238bceSAndroid Build Coastguard Worker precision mediump int; 1366*35238bceSAndroid Build Coastguard Worker 1367*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1368*35238bceSAndroid Build Coastguard Worker 1369*35238bceSAndroid Build Coastguard Worker void main() 1370*35238bceSAndroid Build Coastguard Worker { 1371*35238bceSAndroid Build Coastguard Worker ${SETUP} 1372*35238bceSAndroid Build Coastguard Worker out0 = int(in0); 1373*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1374*35238bceSAndroid Build Coastguard Worker } 1375*35238bceSAndroid Build Coastguard Worker "" 1376*35238bceSAndroid Build Coastguard Worker end 1377*35238bceSAndroid Build Coastguard Worker 1378*35238bceSAndroid Build Coastguard Worker case bvec4_to_bool 1379*35238bceSAndroid Build Coastguard Worker values 1380*35238bceSAndroid Build Coastguard Worker { 1381*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 1382*35238bceSAndroid Build Coastguard Worker output bool out0 = [ true | false | false | true | false ]; 1383*35238bceSAndroid Build Coastguard Worker } 1384*35238bceSAndroid Build Coastguard Worker 1385*35238bceSAndroid Build Coastguard Worker both "" 1386*35238bceSAndroid Build Coastguard Worker precision mediump float; 1387*35238bceSAndroid Build Coastguard Worker precision mediump int; 1388*35238bceSAndroid Build Coastguard Worker 1389*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1390*35238bceSAndroid Build Coastguard Worker 1391*35238bceSAndroid Build Coastguard Worker void main() 1392*35238bceSAndroid Build Coastguard Worker { 1393*35238bceSAndroid Build Coastguard Worker ${SETUP} 1394*35238bceSAndroid Build Coastguard Worker out0 = bool(in0); 1395*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1396*35238bceSAndroid Build Coastguard Worker } 1397*35238bceSAndroid Build Coastguard Worker "" 1398*35238bceSAndroid Build Coastguard Worker end 1399*35238bceSAndroid Build Coastguard Worker 1400*35238bceSAndroid Build Coastguard Worker 1401*35238bceSAndroid Build Coastguard Workerend # vector_to_scalar 1402*35238bceSAndroid Build Coastguard Workergroup vector_illegal "Illegal Vector Conversions" 1403*35238bceSAndroid Build Coastguard Worker 1404*35238bceSAndroid Build Coastguard Worker case vec2_to_vec3 1405*35238bceSAndroid Build Coastguard Worker expect compile_fail 1406*35238bceSAndroid Build Coastguard Worker values {} 1407*35238bceSAndroid Build Coastguard Worker 1408*35238bceSAndroid Build Coastguard Worker both "" 1409*35238bceSAndroid Build Coastguard Worker precision mediump float; 1410*35238bceSAndroid Build Coastguard Worker precision mediump int; 1411*35238bceSAndroid Build Coastguard Worker 1412*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1413*35238bceSAndroid Build Coastguard Worker 1414*35238bceSAndroid Build Coastguard Worker void main() 1415*35238bceSAndroid Build Coastguard Worker { 1416*35238bceSAndroid Build Coastguard Worker ${SETUP} 1417*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1418*35238bceSAndroid Build Coastguard Worker vec3 out0 = vec3(in0); 1419*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1420*35238bceSAndroid Build Coastguard Worker } 1421*35238bceSAndroid Build Coastguard Worker "" 1422*35238bceSAndroid Build Coastguard Worker end 1423*35238bceSAndroid Build Coastguard Worker 1424*35238bceSAndroid Build Coastguard Worker case vec2_to_ivec3 1425*35238bceSAndroid Build Coastguard Worker expect compile_fail 1426*35238bceSAndroid Build Coastguard Worker values {} 1427*35238bceSAndroid Build Coastguard Worker 1428*35238bceSAndroid Build Coastguard Worker both "" 1429*35238bceSAndroid Build Coastguard Worker precision mediump float; 1430*35238bceSAndroid Build Coastguard Worker precision mediump int; 1431*35238bceSAndroid Build Coastguard Worker 1432*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1433*35238bceSAndroid Build Coastguard Worker 1434*35238bceSAndroid Build Coastguard Worker void main() 1435*35238bceSAndroid Build Coastguard Worker { 1436*35238bceSAndroid Build Coastguard Worker ${SETUP} 1437*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1438*35238bceSAndroid Build Coastguard Worker ivec3 out0 = ivec3(in0); 1439*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1440*35238bceSAndroid Build Coastguard Worker } 1441*35238bceSAndroid Build Coastguard Worker "" 1442*35238bceSAndroid Build Coastguard Worker end 1443*35238bceSAndroid Build Coastguard Worker 1444*35238bceSAndroid Build Coastguard Worker case vec2_to_bvec3 1445*35238bceSAndroid Build Coastguard Worker expect compile_fail 1446*35238bceSAndroid Build Coastguard Worker values {} 1447*35238bceSAndroid Build Coastguard Worker 1448*35238bceSAndroid Build Coastguard Worker both "" 1449*35238bceSAndroid Build Coastguard Worker precision mediump float; 1450*35238bceSAndroid Build Coastguard Worker precision mediump int; 1451*35238bceSAndroid Build Coastguard Worker 1452*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1453*35238bceSAndroid Build Coastguard Worker 1454*35238bceSAndroid Build Coastguard Worker void main() 1455*35238bceSAndroid Build Coastguard Worker { 1456*35238bceSAndroid Build Coastguard Worker ${SETUP} 1457*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1458*35238bceSAndroid Build Coastguard Worker bvec3 out0 = bvec3(in0); 1459*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1460*35238bceSAndroid Build Coastguard Worker } 1461*35238bceSAndroid Build Coastguard Worker "" 1462*35238bceSAndroid Build Coastguard Worker end 1463*35238bceSAndroid Build Coastguard Worker 1464*35238bceSAndroid Build Coastguard Worker case vec2_to_vec4 1465*35238bceSAndroid Build Coastguard Worker expect compile_fail 1466*35238bceSAndroid Build Coastguard Worker values {} 1467*35238bceSAndroid Build Coastguard Worker 1468*35238bceSAndroid Build Coastguard Worker both "" 1469*35238bceSAndroid Build Coastguard Worker precision mediump float; 1470*35238bceSAndroid Build Coastguard Worker precision mediump int; 1471*35238bceSAndroid Build Coastguard Worker 1472*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1473*35238bceSAndroid Build Coastguard Worker 1474*35238bceSAndroid Build Coastguard Worker void main() 1475*35238bceSAndroid Build Coastguard Worker { 1476*35238bceSAndroid Build Coastguard Worker ${SETUP} 1477*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1478*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1479*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1480*35238bceSAndroid Build Coastguard Worker } 1481*35238bceSAndroid Build Coastguard Worker "" 1482*35238bceSAndroid Build Coastguard Worker end 1483*35238bceSAndroid Build Coastguard Worker 1484*35238bceSAndroid Build Coastguard Worker case vec2_to_ivec4 1485*35238bceSAndroid Build Coastguard Worker expect compile_fail 1486*35238bceSAndroid Build Coastguard Worker values {} 1487*35238bceSAndroid Build Coastguard Worker 1488*35238bceSAndroid Build Coastguard Worker both "" 1489*35238bceSAndroid Build Coastguard Worker precision mediump float; 1490*35238bceSAndroid Build Coastguard Worker precision mediump int; 1491*35238bceSAndroid Build Coastguard Worker 1492*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1493*35238bceSAndroid Build Coastguard Worker 1494*35238bceSAndroid Build Coastguard Worker void main() 1495*35238bceSAndroid Build Coastguard Worker { 1496*35238bceSAndroid Build Coastguard Worker ${SETUP} 1497*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1498*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1499*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1500*35238bceSAndroid Build Coastguard Worker } 1501*35238bceSAndroid Build Coastguard Worker "" 1502*35238bceSAndroid Build Coastguard Worker end 1503*35238bceSAndroid Build Coastguard Worker 1504*35238bceSAndroid Build Coastguard Worker case vec2_to_bvec4 1505*35238bceSAndroid Build Coastguard Worker expect compile_fail 1506*35238bceSAndroid Build Coastguard Worker values {} 1507*35238bceSAndroid Build Coastguard Worker 1508*35238bceSAndroid Build Coastguard Worker both "" 1509*35238bceSAndroid Build Coastguard Worker precision mediump float; 1510*35238bceSAndroid Build Coastguard Worker precision mediump int; 1511*35238bceSAndroid Build Coastguard Worker 1512*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1513*35238bceSAndroid Build Coastguard Worker 1514*35238bceSAndroid Build Coastguard Worker void main() 1515*35238bceSAndroid Build Coastguard Worker { 1516*35238bceSAndroid Build Coastguard Worker ${SETUP} 1517*35238bceSAndroid Build Coastguard Worker vec2 in0 = vec2(0.0, 0.5); 1518*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1519*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1520*35238bceSAndroid Build Coastguard Worker } 1521*35238bceSAndroid Build Coastguard Worker "" 1522*35238bceSAndroid Build Coastguard Worker end 1523*35238bceSAndroid Build Coastguard Worker 1524*35238bceSAndroid Build Coastguard Worker case ivec2_to_vec3 1525*35238bceSAndroid Build Coastguard Worker expect compile_fail 1526*35238bceSAndroid Build Coastguard Worker values {} 1527*35238bceSAndroid Build Coastguard Worker 1528*35238bceSAndroid Build Coastguard Worker both "" 1529*35238bceSAndroid Build Coastguard Worker precision mediump float; 1530*35238bceSAndroid Build Coastguard Worker precision mediump int; 1531*35238bceSAndroid Build Coastguard Worker 1532*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1533*35238bceSAndroid Build Coastguard Worker 1534*35238bceSAndroid Build Coastguard Worker void main() 1535*35238bceSAndroid Build Coastguard Worker { 1536*35238bceSAndroid Build Coastguard Worker ${SETUP} 1537*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1538*35238bceSAndroid Build Coastguard Worker vec3 out0 = vec3(in0); 1539*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1540*35238bceSAndroid Build Coastguard Worker } 1541*35238bceSAndroid Build Coastguard Worker "" 1542*35238bceSAndroid Build Coastguard Worker end 1543*35238bceSAndroid Build Coastguard Worker 1544*35238bceSAndroid Build Coastguard Worker case ivec2_to_ivec3 1545*35238bceSAndroid Build Coastguard Worker expect compile_fail 1546*35238bceSAndroid Build Coastguard Worker values {} 1547*35238bceSAndroid Build Coastguard Worker 1548*35238bceSAndroid Build Coastguard Worker both "" 1549*35238bceSAndroid Build Coastguard Worker precision mediump float; 1550*35238bceSAndroid Build Coastguard Worker precision mediump int; 1551*35238bceSAndroid Build Coastguard Worker 1552*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1553*35238bceSAndroid Build Coastguard Worker 1554*35238bceSAndroid Build Coastguard Worker void main() 1555*35238bceSAndroid Build Coastguard Worker { 1556*35238bceSAndroid Build Coastguard Worker ${SETUP} 1557*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1558*35238bceSAndroid Build Coastguard Worker ivec3 out0 = ivec3(in0); 1559*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1560*35238bceSAndroid Build Coastguard Worker } 1561*35238bceSAndroid Build Coastguard Worker "" 1562*35238bceSAndroid Build Coastguard Worker end 1563*35238bceSAndroid Build Coastguard Worker 1564*35238bceSAndroid Build Coastguard Worker case ivec2_to_bvec3 1565*35238bceSAndroid Build Coastguard Worker expect compile_fail 1566*35238bceSAndroid Build Coastguard Worker values {} 1567*35238bceSAndroid Build Coastguard Worker 1568*35238bceSAndroid Build Coastguard Worker both "" 1569*35238bceSAndroid Build Coastguard Worker precision mediump float; 1570*35238bceSAndroid Build Coastguard Worker precision mediump int; 1571*35238bceSAndroid Build Coastguard Worker 1572*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1573*35238bceSAndroid Build Coastguard Worker 1574*35238bceSAndroid Build Coastguard Worker void main() 1575*35238bceSAndroid Build Coastguard Worker { 1576*35238bceSAndroid Build Coastguard Worker ${SETUP} 1577*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1578*35238bceSAndroid Build Coastguard Worker bvec3 out0 = bvec3(in0); 1579*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1580*35238bceSAndroid Build Coastguard Worker } 1581*35238bceSAndroid Build Coastguard Worker "" 1582*35238bceSAndroid Build Coastguard Worker end 1583*35238bceSAndroid Build Coastguard Worker 1584*35238bceSAndroid Build Coastguard Worker case ivec2_to_vec4 1585*35238bceSAndroid Build Coastguard Worker expect compile_fail 1586*35238bceSAndroid Build Coastguard Worker values {} 1587*35238bceSAndroid Build Coastguard Worker 1588*35238bceSAndroid Build Coastguard Worker both "" 1589*35238bceSAndroid Build Coastguard Worker precision mediump float; 1590*35238bceSAndroid Build Coastguard Worker precision mediump int; 1591*35238bceSAndroid Build Coastguard Worker 1592*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1593*35238bceSAndroid Build Coastguard Worker 1594*35238bceSAndroid Build Coastguard Worker void main() 1595*35238bceSAndroid Build Coastguard Worker { 1596*35238bceSAndroid Build Coastguard Worker ${SETUP} 1597*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1598*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1599*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1600*35238bceSAndroid Build Coastguard Worker } 1601*35238bceSAndroid Build Coastguard Worker "" 1602*35238bceSAndroid Build Coastguard Worker end 1603*35238bceSAndroid Build Coastguard Worker 1604*35238bceSAndroid Build Coastguard Worker case ivec2_to_ivec4 1605*35238bceSAndroid Build Coastguard Worker expect compile_fail 1606*35238bceSAndroid Build Coastguard Worker values {} 1607*35238bceSAndroid Build Coastguard Worker 1608*35238bceSAndroid Build Coastguard Worker both "" 1609*35238bceSAndroid Build Coastguard Worker precision mediump float; 1610*35238bceSAndroid Build Coastguard Worker precision mediump int; 1611*35238bceSAndroid Build Coastguard Worker 1612*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1613*35238bceSAndroid Build Coastguard Worker 1614*35238bceSAndroid Build Coastguard Worker void main() 1615*35238bceSAndroid Build Coastguard Worker { 1616*35238bceSAndroid Build Coastguard Worker ${SETUP} 1617*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1618*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1619*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1620*35238bceSAndroid Build Coastguard Worker } 1621*35238bceSAndroid Build Coastguard Worker "" 1622*35238bceSAndroid Build Coastguard Worker end 1623*35238bceSAndroid Build Coastguard Worker 1624*35238bceSAndroid Build Coastguard Worker case ivec2_to_bvec4 1625*35238bceSAndroid Build Coastguard Worker expect compile_fail 1626*35238bceSAndroid Build Coastguard Worker values {} 1627*35238bceSAndroid Build Coastguard Worker 1628*35238bceSAndroid Build Coastguard Worker both "" 1629*35238bceSAndroid Build Coastguard Worker precision mediump float; 1630*35238bceSAndroid Build Coastguard Worker precision mediump int; 1631*35238bceSAndroid Build Coastguard Worker 1632*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1633*35238bceSAndroid Build Coastguard Worker 1634*35238bceSAndroid Build Coastguard Worker void main() 1635*35238bceSAndroid Build Coastguard Worker { 1636*35238bceSAndroid Build Coastguard Worker ${SETUP} 1637*35238bceSAndroid Build Coastguard Worker ivec2 in0 = ivec2(0, 0); 1638*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1639*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1640*35238bceSAndroid Build Coastguard Worker } 1641*35238bceSAndroid Build Coastguard Worker "" 1642*35238bceSAndroid Build Coastguard Worker end 1643*35238bceSAndroid Build Coastguard Worker 1644*35238bceSAndroid Build Coastguard Worker case bvec2_to_vec3 1645*35238bceSAndroid Build Coastguard Worker expect compile_fail 1646*35238bceSAndroid Build Coastguard Worker values {} 1647*35238bceSAndroid Build Coastguard Worker 1648*35238bceSAndroid Build Coastguard Worker both "" 1649*35238bceSAndroid Build Coastguard Worker precision mediump float; 1650*35238bceSAndroid Build Coastguard Worker precision mediump int; 1651*35238bceSAndroid Build Coastguard Worker 1652*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1653*35238bceSAndroid Build Coastguard Worker 1654*35238bceSAndroid Build Coastguard Worker void main() 1655*35238bceSAndroid Build Coastguard Worker { 1656*35238bceSAndroid Build Coastguard Worker ${SETUP} 1657*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1658*35238bceSAndroid Build Coastguard Worker vec3 out0 = vec3(in0); 1659*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1660*35238bceSAndroid Build Coastguard Worker } 1661*35238bceSAndroid Build Coastguard Worker "" 1662*35238bceSAndroid Build Coastguard Worker end 1663*35238bceSAndroid Build Coastguard Worker 1664*35238bceSAndroid Build Coastguard Worker case bvec2_to_ivec3 1665*35238bceSAndroid Build Coastguard Worker expect compile_fail 1666*35238bceSAndroid Build Coastguard Worker values {} 1667*35238bceSAndroid Build Coastguard Worker 1668*35238bceSAndroid Build Coastguard Worker both "" 1669*35238bceSAndroid Build Coastguard Worker precision mediump float; 1670*35238bceSAndroid Build Coastguard Worker precision mediump int; 1671*35238bceSAndroid Build Coastguard Worker 1672*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1673*35238bceSAndroid Build Coastguard Worker 1674*35238bceSAndroid Build Coastguard Worker void main() 1675*35238bceSAndroid Build Coastguard Worker { 1676*35238bceSAndroid Build Coastguard Worker ${SETUP} 1677*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1678*35238bceSAndroid Build Coastguard Worker ivec3 out0 = ivec3(in0); 1679*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1680*35238bceSAndroid Build Coastguard Worker } 1681*35238bceSAndroid Build Coastguard Worker "" 1682*35238bceSAndroid Build Coastguard Worker end 1683*35238bceSAndroid Build Coastguard Worker 1684*35238bceSAndroid Build Coastguard Worker case bvec2_to_bvec3 1685*35238bceSAndroid Build Coastguard Worker expect compile_fail 1686*35238bceSAndroid Build Coastguard Worker values {} 1687*35238bceSAndroid Build Coastguard Worker 1688*35238bceSAndroid Build Coastguard Worker both "" 1689*35238bceSAndroid Build Coastguard Worker precision mediump float; 1690*35238bceSAndroid Build Coastguard Worker precision mediump int; 1691*35238bceSAndroid Build Coastguard Worker 1692*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1693*35238bceSAndroid Build Coastguard Worker 1694*35238bceSAndroid Build Coastguard Worker void main() 1695*35238bceSAndroid Build Coastguard Worker { 1696*35238bceSAndroid Build Coastguard Worker ${SETUP} 1697*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1698*35238bceSAndroid Build Coastguard Worker bvec3 out0 = bvec3(in0); 1699*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1700*35238bceSAndroid Build Coastguard Worker } 1701*35238bceSAndroid Build Coastguard Worker "" 1702*35238bceSAndroid Build Coastguard Worker end 1703*35238bceSAndroid Build Coastguard Worker 1704*35238bceSAndroid Build Coastguard Worker case bvec2_to_vec4 1705*35238bceSAndroid Build Coastguard Worker expect compile_fail 1706*35238bceSAndroid Build Coastguard Worker values {} 1707*35238bceSAndroid Build Coastguard Worker 1708*35238bceSAndroid Build Coastguard Worker both "" 1709*35238bceSAndroid Build Coastguard Worker precision mediump float; 1710*35238bceSAndroid Build Coastguard Worker precision mediump int; 1711*35238bceSAndroid Build Coastguard Worker 1712*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1713*35238bceSAndroid Build Coastguard Worker 1714*35238bceSAndroid Build Coastguard Worker void main() 1715*35238bceSAndroid Build Coastguard Worker { 1716*35238bceSAndroid Build Coastguard Worker ${SETUP} 1717*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1718*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1719*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1720*35238bceSAndroid Build Coastguard Worker } 1721*35238bceSAndroid Build Coastguard Worker "" 1722*35238bceSAndroid Build Coastguard Worker end 1723*35238bceSAndroid Build Coastguard Worker 1724*35238bceSAndroid Build Coastguard Worker case bvec2_to_ivec4 1725*35238bceSAndroid Build Coastguard Worker expect compile_fail 1726*35238bceSAndroid Build Coastguard Worker values {} 1727*35238bceSAndroid Build Coastguard Worker 1728*35238bceSAndroid Build Coastguard Worker both "" 1729*35238bceSAndroid Build Coastguard Worker precision mediump float; 1730*35238bceSAndroid Build Coastguard Worker precision mediump int; 1731*35238bceSAndroid Build Coastguard Worker 1732*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1733*35238bceSAndroid Build Coastguard Worker 1734*35238bceSAndroid Build Coastguard Worker void main() 1735*35238bceSAndroid Build Coastguard Worker { 1736*35238bceSAndroid Build Coastguard Worker ${SETUP} 1737*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1738*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1739*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1740*35238bceSAndroid Build Coastguard Worker } 1741*35238bceSAndroid Build Coastguard Worker "" 1742*35238bceSAndroid Build Coastguard Worker end 1743*35238bceSAndroid Build Coastguard Worker 1744*35238bceSAndroid Build Coastguard Worker case bvec2_to_bvec4 1745*35238bceSAndroid Build Coastguard Worker expect compile_fail 1746*35238bceSAndroid Build Coastguard Worker values {} 1747*35238bceSAndroid Build Coastguard Worker 1748*35238bceSAndroid Build Coastguard Worker both "" 1749*35238bceSAndroid Build Coastguard Worker precision mediump float; 1750*35238bceSAndroid Build Coastguard Worker precision mediump int; 1751*35238bceSAndroid Build Coastguard Worker 1752*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1753*35238bceSAndroid Build Coastguard Worker 1754*35238bceSAndroid Build Coastguard Worker void main() 1755*35238bceSAndroid Build Coastguard Worker { 1756*35238bceSAndroid Build Coastguard Worker ${SETUP} 1757*35238bceSAndroid Build Coastguard Worker bvec2 in0 = bvec2(true, false); 1758*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1759*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1760*35238bceSAndroid Build Coastguard Worker } 1761*35238bceSAndroid Build Coastguard Worker "" 1762*35238bceSAndroid Build Coastguard Worker end 1763*35238bceSAndroid Build Coastguard Worker 1764*35238bceSAndroid Build Coastguard Worker case vec3_to_vec4 1765*35238bceSAndroid Build Coastguard Worker expect compile_fail 1766*35238bceSAndroid Build Coastguard Worker values {} 1767*35238bceSAndroid Build Coastguard Worker 1768*35238bceSAndroid Build Coastguard Worker both "" 1769*35238bceSAndroid Build Coastguard Worker precision mediump float; 1770*35238bceSAndroid Build Coastguard Worker precision mediump int; 1771*35238bceSAndroid Build Coastguard Worker 1772*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1773*35238bceSAndroid Build Coastguard Worker 1774*35238bceSAndroid Build Coastguard Worker void main() 1775*35238bceSAndroid Build Coastguard Worker { 1776*35238bceSAndroid Build Coastguard Worker ${SETUP} 1777*35238bceSAndroid Build Coastguard Worker vec3 in0 = vec3(0.0, 0.5, 0.75); 1778*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1779*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1780*35238bceSAndroid Build Coastguard Worker } 1781*35238bceSAndroid Build Coastguard Worker "" 1782*35238bceSAndroid Build Coastguard Worker end 1783*35238bceSAndroid Build Coastguard Worker 1784*35238bceSAndroid Build Coastguard Worker case vec3_to_ivec4 1785*35238bceSAndroid Build Coastguard Worker expect compile_fail 1786*35238bceSAndroid Build Coastguard Worker values {} 1787*35238bceSAndroid Build Coastguard Worker 1788*35238bceSAndroid Build Coastguard Worker both "" 1789*35238bceSAndroid Build Coastguard Worker precision mediump float; 1790*35238bceSAndroid Build Coastguard Worker precision mediump int; 1791*35238bceSAndroid Build Coastguard Worker 1792*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1793*35238bceSAndroid Build Coastguard Worker 1794*35238bceSAndroid Build Coastguard Worker void main() 1795*35238bceSAndroid Build Coastguard Worker { 1796*35238bceSAndroid Build Coastguard Worker ${SETUP} 1797*35238bceSAndroid Build Coastguard Worker vec3 in0 = vec3(0.0, 0.5, 0.75); 1798*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1799*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1800*35238bceSAndroid Build Coastguard Worker } 1801*35238bceSAndroid Build Coastguard Worker "" 1802*35238bceSAndroid Build Coastguard Worker end 1803*35238bceSAndroid Build Coastguard Worker 1804*35238bceSAndroid Build Coastguard Worker case vec3_to_bvec4 1805*35238bceSAndroid Build Coastguard Worker expect compile_fail 1806*35238bceSAndroid Build Coastguard Worker values {} 1807*35238bceSAndroid Build Coastguard Worker 1808*35238bceSAndroid Build Coastguard Worker both "" 1809*35238bceSAndroid Build Coastguard Worker precision mediump float; 1810*35238bceSAndroid Build Coastguard Worker precision mediump int; 1811*35238bceSAndroid Build Coastguard Worker 1812*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1813*35238bceSAndroid Build Coastguard Worker 1814*35238bceSAndroid Build Coastguard Worker void main() 1815*35238bceSAndroid Build Coastguard Worker { 1816*35238bceSAndroid Build Coastguard Worker ${SETUP} 1817*35238bceSAndroid Build Coastguard Worker vec3 in0 = vec3(0.0, 0.5, 0.75); 1818*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1819*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1820*35238bceSAndroid Build Coastguard Worker } 1821*35238bceSAndroid Build Coastguard Worker "" 1822*35238bceSAndroid Build Coastguard Worker end 1823*35238bceSAndroid Build Coastguard Worker 1824*35238bceSAndroid Build Coastguard Worker case ivec3_to_vec4 1825*35238bceSAndroid Build Coastguard Worker expect compile_fail 1826*35238bceSAndroid Build Coastguard Worker values {} 1827*35238bceSAndroid Build Coastguard Worker 1828*35238bceSAndroid Build Coastguard Worker both "" 1829*35238bceSAndroid Build Coastguard Worker precision mediump float; 1830*35238bceSAndroid Build Coastguard Worker precision mediump int; 1831*35238bceSAndroid Build Coastguard Worker 1832*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1833*35238bceSAndroid Build Coastguard Worker 1834*35238bceSAndroid Build Coastguard Worker void main() 1835*35238bceSAndroid Build Coastguard Worker { 1836*35238bceSAndroid Build Coastguard Worker ${SETUP} 1837*35238bceSAndroid Build Coastguard Worker ivec3 in0 = ivec3(0, 0, 0); 1838*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1839*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1840*35238bceSAndroid Build Coastguard Worker } 1841*35238bceSAndroid Build Coastguard Worker "" 1842*35238bceSAndroid Build Coastguard Worker end 1843*35238bceSAndroid Build Coastguard Worker 1844*35238bceSAndroid Build Coastguard Worker case ivec3_to_ivec4 1845*35238bceSAndroid Build Coastguard Worker expect compile_fail 1846*35238bceSAndroid Build Coastguard Worker values {} 1847*35238bceSAndroid Build Coastguard Worker 1848*35238bceSAndroid Build Coastguard Worker both "" 1849*35238bceSAndroid Build Coastguard Worker precision mediump float; 1850*35238bceSAndroid Build Coastguard Worker precision mediump int; 1851*35238bceSAndroid Build Coastguard Worker 1852*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1853*35238bceSAndroid Build Coastguard Worker 1854*35238bceSAndroid Build Coastguard Worker void main() 1855*35238bceSAndroid Build Coastguard Worker { 1856*35238bceSAndroid Build Coastguard Worker ${SETUP} 1857*35238bceSAndroid Build Coastguard Worker ivec3 in0 = ivec3(0, 0, 0); 1858*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1859*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1860*35238bceSAndroid Build Coastguard Worker } 1861*35238bceSAndroid Build Coastguard Worker "" 1862*35238bceSAndroid Build Coastguard Worker end 1863*35238bceSAndroid Build Coastguard Worker 1864*35238bceSAndroid Build Coastguard Worker case ivec3_to_bvec4 1865*35238bceSAndroid Build Coastguard Worker expect compile_fail 1866*35238bceSAndroid Build Coastguard Worker values {} 1867*35238bceSAndroid Build Coastguard Worker 1868*35238bceSAndroid Build Coastguard Worker both "" 1869*35238bceSAndroid Build Coastguard Worker precision mediump float; 1870*35238bceSAndroid Build Coastguard Worker precision mediump int; 1871*35238bceSAndroid Build Coastguard Worker 1872*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1873*35238bceSAndroid Build Coastguard Worker 1874*35238bceSAndroid Build Coastguard Worker void main() 1875*35238bceSAndroid Build Coastguard Worker { 1876*35238bceSAndroid Build Coastguard Worker ${SETUP} 1877*35238bceSAndroid Build Coastguard Worker ivec3 in0 = ivec3(0, 0, 0); 1878*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1879*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1880*35238bceSAndroid Build Coastguard Worker } 1881*35238bceSAndroid Build Coastguard Worker "" 1882*35238bceSAndroid Build Coastguard Worker end 1883*35238bceSAndroid Build Coastguard Worker 1884*35238bceSAndroid Build Coastguard Worker case bvec3_to_vec4 1885*35238bceSAndroid Build Coastguard Worker expect compile_fail 1886*35238bceSAndroid Build Coastguard Worker values {} 1887*35238bceSAndroid Build Coastguard Worker 1888*35238bceSAndroid Build Coastguard Worker both "" 1889*35238bceSAndroid Build Coastguard Worker precision mediump float; 1890*35238bceSAndroid Build Coastguard Worker precision mediump int; 1891*35238bceSAndroid Build Coastguard Worker 1892*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1893*35238bceSAndroid Build Coastguard Worker 1894*35238bceSAndroid Build Coastguard Worker void main() 1895*35238bceSAndroid Build Coastguard Worker { 1896*35238bceSAndroid Build Coastguard Worker ${SETUP} 1897*35238bceSAndroid Build Coastguard Worker bvec3 in0 = bvec3(true, false, false); 1898*35238bceSAndroid Build Coastguard Worker vec4 out0 = vec4(in0); 1899*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1900*35238bceSAndroid Build Coastguard Worker } 1901*35238bceSAndroid Build Coastguard Worker "" 1902*35238bceSAndroid Build Coastguard Worker end 1903*35238bceSAndroid Build Coastguard Worker 1904*35238bceSAndroid Build Coastguard Worker case bvec3_to_ivec4 1905*35238bceSAndroid Build Coastguard Worker expect compile_fail 1906*35238bceSAndroid Build Coastguard Worker values {} 1907*35238bceSAndroid Build Coastguard Worker 1908*35238bceSAndroid Build Coastguard Worker both "" 1909*35238bceSAndroid Build Coastguard Worker precision mediump float; 1910*35238bceSAndroid Build Coastguard Worker precision mediump int; 1911*35238bceSAndroid Build Coastguard Worker 1912*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1913*35238bceSAndroid Build Coastguard Worker 1914*35238bceSAndroid Build Coastguard Worker void main() 1915*35238bceSAndroid Build Coastguard Worker { 1916*35238bceSAndroid Build Coastguard Worker ${SETUP} 1917*35238bceSAndroid Build Coastguard Worker bvec3 in0 = bvec3(true, false, false); 1918*35238bceSAndroid Build Coastguard Worker ivec4 out0 = ivec4(in0); 1919*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1920*35238bceSAndroid Build Coastguard Worker } 1921*35238bceSAndroid Build Coastguard Worker "" 1922*35238bceSAndroid Build Coastguard Worker end 1923*35238bceSAndroid Build Coastguard Worker 1924*35238bceSAndroid Build Coastguard Worker case bvec3_to_bvec4 1925*35238bceSAndroid Build Coastguard Worker expect compile_fail 1926*35238bceSAndroid Build Coastguard Worker values {} 1927*35238bceSAndroid Build Coastguard Worker 1928*35238bceSAndroid Build Coastguard Worker both "" 1929*35238bceSAndroid Build Coastguard Worker precision mediump float; 1930*35238bceSAndroid Build Coastguard Worker precision mediump int; 1931*35238bceSAndroid Build Coastguard Worker 1932*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1933*35238bceSAndroid Build Coastguard Worker 1934*35238bceSAndroid Build Coastguard Worker void main() 1935*35238bceSAndroid Build Coastguard Worker { 1936*35238bceSAndroid Build Coastguard Worker ${SETUP} 1937*35238bceSAndroid Build Coastguard Worker bvec3 in0 = bvec3(true, false, false); 1938*35238bceSAndroid Build Coastguard Worker bvec4 out0 = bvec4(in0); 1939*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1940*35238bceSAndroid Build Coastguard Worker } 1941*35238bceSAndroid Build Coastguard Worker "" 1942*35238bceSAndroid Build Coastguard Worker end 1943*35238bceSAndroid Build Coastguard Worker 1944*35238bceSAndroid Build Coastguard Worker 1945*35238bceSAndroid Build Coastguard Workerend # vector_illegal 1946*35238bceSAndroid Build Coastguard Workergroup vector_to_vector "Vector to Vector Conversions" 1947*35238bceSAndroid Build Coastguard Worker 1948*35238bceSAndroid Build Coastguard Worker case vec4_to_vec4 1949*35238bceSAndroid Build Coastguard Worker values 1950*35238bceSAndroid Build Coastguard Worker { 1951*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 1952*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 1953*35238bceSAndroid Build Coastguard Worker } 1954*35238bceSAndroid Build Coastguard Worker 1955*35238bceSAndroid Build Coastguard Worker both "" 1956*35238bceSAndroid Build Coastguard Worker precision mediump float; 1957*35238bceSAndroid Build Coastguard Worker precision mediump int; 1958*35238bceSAndroid Build Coastguard Worker 1959*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1960*35238bceSAndroid Build Coastguard Worker 1961*35238bceSAndroid Build Coastguard Worker void main() 1962*35238bceSAndroid Build Coastguard Worker { 1963*35238bceSAndroid Build Coastguard Worker ${SETUP} 1964*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 1965*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1966*35238bceSAndroid Build Coastguard Worker } 1967*35238bceSAndroid Build Coastguard Worker "" 1968*35238bceSAndroid Build Coastguard Worker end 1969*35238bceSAndroid Build Coastguard Worker 1970*35238bceSAndroid Build Coastguard Worker case vec4_to_vec3 1971*35238bceSAndroid Build Coastguard Worker values 1972*35238bceSAndroid Build Coastguard Worker { 1973*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 1974*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 1975*35238bceSAndroid Build Coastguard Worker } 1976*35238bceSAndroid Build Coastguard Worker 1977*35238bceSAndroid Build Coastguard Worker both "" 1978*35238bceSAndroid Build Coastguard Worker precision mediump float; 1979*35238bceSAndroid Build Coastguard Worker precision mediump int; 1980*35238bceSAndroid Build Coastguard Worker 1981*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 1982*35238bceSAndroid Build Coastguard Worker 1983*35238bceSAndroid Build Coastguard Worker void main() 1984*35238bceSAndroid Build Coastguard Worker { 1985*35238bceSAndroid Build Coastguard Worker ${SETUP} 1986*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 1987*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 1988*35238bceSAndroid Build Coastguard Worker } 1989*35238bceSAndroid Build Coastguard Worker "" 1990*35238bceSAndroid Build Coastguard Worker end 1991*35238bceSAndroid Build Coastguard Worker 1992*35238bceSAndroid Build Coastguard Worker case vec4_to_vec2 1993*35238bceSAndroid Build Coastguard Worker values 1994*35238bceSAndroid Build Coastguard Worker { 1995*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 1996*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 1997*35238bceSAndroid Build Coastguard Worker } 1998*35238bceSAndroid Build Coastguard Worker 1999*35238bceSAndroid Build Coastguard Worker both "" 2000*35238bceSAndroid Build Coastguard Worker precision mediump float; 2001*35238bceSAndroid Build Coastguard Worker precision mediump int; 2002*35238bceSAndroid Build Coastguard Worker 2003*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2004*35238bceSAndroid Build Coastguard Worker 2005*35238bceSAndroid Build Coastguard Worker void main() 2006*35238bceSAndroid Build Coastguard Worker { 2007*35238bceSAndroid Build Coastguard Worker ${SETUP} 2008*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2009*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2010*35238bceSAndroid Build Coastguard Worker } 2011*35238bceSAndroid Build Coastguard Worker "" 2012*35238bceSAndroid Build Coastguard Worker end 2013*35238bceSAndroid Build Coastguard Worker 2014*35238bceSAndroid Build Coastguard Worker case vec4_to_ivec4 2015*35238bceSAndroid Build Coastguard Worker values 2016*35238bceSAndroid Build Coastguard Worker { 2017*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2018*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2019*35238bceSAndroid Build Coastguard Worker } 2020*35238bceSAndroid Build Coastguard Worker 2021*35238bceSAndroid Build Coastguard Worker both "" 2022*35238bceSAndroid Build Coastguard Worker precision mediump float; 2023*35238bceSAndroid Build Coastguard Worker precision mediump int; 2024*35238bceSAndroid Build Coastguard Worker 2025*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2026*35238bceSAndroid Build Coastguard Worker 2027*35238bceSAndroid Build Coastguard Worker void main() 2028*35238bceSAndroid Build Coastguard Worker { 2029*35238bceSAndroid Build Coastguard Worker ${SETUP} 2030*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 2031*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2032*35238bceSAndroid Build Coastguard Worker } 2033*35238bceSAndroid Build Coastguard Worker "" 2034*35238bceSAndroid Build Coastguard Worker end 2035*35238bceSAndroid Build Coastguard Worker 2036*35238bceSAndroid Build Coastguard Worker case vec4_to_ivec3 2037*35238bceSAndroid Build Coastguard Worker values 2038*35238bceSAndroid Build Coastguard Worker { 2039*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2040*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2041*35238bceSAndroid Build Coastguard Worker } 2042*35238bceSAndroid Build Coastguard Worker 2043*35238bceSAndroid Build Coastguard Worker both "" 2044*35238bceSAndroid Build Coastguard Worker precision mediump float; 2045*35238bceSAndroid Build Coastguard Worker precision mediump int; 2046*35238bceSAndroid Build Coastguard Worker 2047*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2048*35238bceSAndroid Build Coastguard Worker 2049*35238bceSAndroid Build Coastguard Worker void main() 2050*35238bceSAndroid Build Coastguard Worker { 2051*35238bceSAndroid Build Coastguard Worker ${SETUP} 2052*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2053*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2054*35238bceSAndroid Build Coastguard Worker } 2055*35238bceSAndroid Build Coastguard Worker "" 2056*35238bceSAndroid Build Coastguard Worker end 2057*35238bceSAndroid Build Coastguard Worker 2058*35238bceSAndroid Build Coastguard Worker case vec4_to_ivec2 2059*35238bceSAndroid Build Coastguard Worker values 2060*35238bceSAndroid Build Coastguard Worker { 2061*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2062*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 2063*35238bceSAndroid Build Coastguard Worker } 2064*35238bceSAndroid Build Coastguard Worker 2065*35238bceSAndroid Build Coastguard Worker both "" 2066*35238bceSAndroid Build Coastguard Worker precision mediump float; 2067*35238bceSAndroid Build Coastguard Worker precision mediump int; 2068*35238bceSAndroid Build Coastguard Worker 2069*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2070*35238bceSAndroid Build Coastguard Worker 2071*35238bceSAndroid Build Coastguard Worker void main() 2072*35238bceSAndroid Build Coastguard Worker { 2073*35238bceSAndroid Build Coastguard Worker ${SETUP} 2074*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2075*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2076*35238bceSAndroid Build Coastguard Worker } 2077*35238bceSAndroid Build Coastguard Worker "" 2078*35238bceSAndroid Build Coastguard Worker end 2079*35238bceSAndroid Build Coastguard Worker 2080*35238bceSAndroid Build Coastguard Worker case vec4_to_bvec4 2081*35238bceSAndroid Build Coastguard Worker values 2082*35238bceSAndroid Build Coastguard Worker { 2083*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2084*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; 2085*35238bceSAndroid Build Coastguard Worker } 2086*35238bceSAndroid Build Coastguard Worker 2087*35238bceSAndroid Build Coastguard Worker both "" 2088*35238bceSAndroid Build Coastguard Worker precision mediump float; 2089*35238bceSAndroid Build Coastguard Worker precision mediump int; 2090*35238bceSAndroid Build Coastguard Worker 2091*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2092*35238bceSAndroid Build Coastguard Worker 2093*35238bceSAndroid Build Coastguard Worker void main() 2094*35238bceSAndroid Build Coastguard Worker { 2095*35238bceSAndroid Build Coastguard Worker ${SETUP} 2096*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 2097*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2098*35238bceSAndroid Build Coastguard Worker } 2099*35238bceSAndroid Build Coastguard Worker "" 2100*35238bceSAndroid Build Coastguard Worker end 2101*35238bceSAndroid Build Coastguard Worker 2102*35238bceSAndroid Build Coastguard Worker case vec4_to_bvec3 2103*35238bceSAndroid Build Coastguard Worker values 2104*35238bceSAndroid Build Coastguard Worker { 2105*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2106*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; 2107*35238bceSAndroid Build Coastguard Worker } 2108*35238bceSAndroid Build Coastguard Worker 2109*35238bceSAndroid Build Coastguard Worker both "" 2110*35238bceSAndroid Build Coastguard Worker precision mediump float; 2111*35238bceSAndroid Build Coastguard Worker precision mediump int; 2112*35238bceSAndroid Build Coastguard Worker 2113*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2114*35238bceSAndroid Build Coastguard Worker 2115*35238bceSAndroid Build Coastguard Worker void main() 2116*35238bceSAndroid Build Coastguard Worker { 2117*35238bceSAndroid Build Coastguard Worker ${SETUP} 2118*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2119*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2120*35238bceSAndroid Build Coastguard Worker } 2121*35238bceSAndroid Build Coastguard Worker "" 2122*35238bceSAndroid Build Coastguard Worker end 2123*35238bceSAndroid Build Coastguard Worker 2124*35238bceSAndroid Build Coastguard Worker case vec4_to_bvec2 2125*35238bceSAndroid Build Coastguard Worker values 2126*35238bceSAndroid Build Coastguard Worker { 2127*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; 2128*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; 2129*35238bceSAndroid Build Coastguard Worker } 2130*35238bceSAndroid Build Coastguard Worker 2131*35238bceSAndroid Build Coastguard Worker both "" 2132*35238bceSAndroid Build Coastguard Worker precision mediump float; 2133*35238bceSAndroid Build Coastguard Worker precision mediump int; 2134*35238bceSAndroid Build Coastguard Worker 2135*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2136*35238bceSAndroid Build Coastguard Worker 2137*35238bceSAndroid Build Coastguard Worker void main() 2138*35238bceSAndroid Build Coastguard Worker { 2139*35238bceSAndroid Build Coastguard Worker ${SETUP} 2140*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2141*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2142*35238bceSAndroid Build Coastguard Worker } 2143*35238bceSAndroid Build Coastguard Worker "" 2144*35238bceSAndroid Build Coastguard Worker end 2145*35238bceSAndroid Build Coastguard Worker 2146*35238bceSAndroid Build Coastguard Worker case ivec4_to_vec4 2147*35238bceSAndroid Build Coastguard Worker values 2148*35238bceSAndroid Build Coastguard Worker { 2149*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2150*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, -2.0, -4.0, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; 2151*35238bceSAndroid Build Coastguard Worker } 2152*35238bceSAndroid Build Coastguard Worker 2153*35238bceSAndroid Build Coastguard Worker both "" 2154*35238bceSAndroid Build Coastguard Worker precision mediump float; 2155*35238bceSAndroid Build Coastguard Worker precision mediump int; 2156*35238bceSAndroid Build Coastguard Worker 2157*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2158*35238bceSAndroid Build Coastguard Worker 2159*35238bceSAndroid Build Coastguard Worker void main() 2160*35238bceSAndroid Build Coastguard Worker { 2161*35238bceSAndroid Build Coastguard Worker ${SETUP} 2162*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 2163*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2164*35238bceSAndroid Build Coastguard Worker } 2165*35238bceSAndroid Build Coastguard Worker "" 2166*35238bceSAndroid Build Coastguard Worker end 2167*35238bceSAndroid Build Coastguard Worker 2168*35238bceSAndroid Build Coastguard Worker case ivec4_to_vec3 2169*35238bceSAndroid Build Coastguard Worker values 2170*35238bceSAndroid Build Coastguard Worker { 2171*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2172*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, -2.0, -4.0) | vec3(-32.0, 64.0, -51.0) | vec3(0.0, 0.0, 0.0) ]; 2173*35238bceSAndroid Build Coastguard Worker } 2174*35238bceSAndroid Build Coastguard Worker 2175*35238bceSAndroid Build Coastguard Worker both "" 2176*35238bceSAndroid Build Coastguard Worker precision mediump float; 2177*35238bceSAndroid Build Coastguard Worker precision mediump int; 2178*35238bceSAndroid Build Coastguard Worker 2179*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2180*35238bceSAndroid Build Coastguard Worker 2181*35238bceSAndroid Build Coastguard Worker void main() 2182*35238bceSAndroid Build Coastguard Worker { 2183*35238bceSAndroid Build Coastguard Worker ${SETUP} 2184*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 2185*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2186*35238bceSAndroid Build Coastguard Worker } 2187*35238bceSAndroid Build Coastguard Worker "" 2188*35238bceSAndroid Build Coastguard Worker end 2189*35238bceSAndroid Build Coastguard Worker 2190*35238bceSAndroid Build Coastguard Worker case ivec4_to_vec2 2191*35238bceSAndroid Build Coastguard Worker values 2192*35238bceSAndroid Build Coastguard Worker { 2193*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2194*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; 2195*35238bceSAndroid Build Coastguard Worker } 2196*35238bceSAndroid Build Coastguard Worker 2197*35238bceSAndroid Build Coastguard Worker both "" 2198*35238bceSAndroid Build Coastguard Worker precision mediump float; 2199*35238bceSAndroid Build Coastguard Worker precision mediump int; 2200*35238bceSAndroid Build Coastguard Worker 2201*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2202*35238bceSAndroid Build Coastguard Worker 2203*35238bceSAndroid Build Coastguard Worker void main() 2204*35238bceSAndroid Build Coastguard Worker { 2205*35238bceSAndroid Build Coastguard Worker ${SETUP} 2206*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2207*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2208*35238bceSAndroid Build Coastguard Worker } 2209*35238bceSAndroid Build Coastguard Worker "" 2210*35238bceSAndroid Build Coastguard Worker end 2211*35238bceSAndroid Build Coastguard Worker 2212*35238bceSAndroid Build Coastguard Worker case ivec4_to_ivec4 2213*35238bceSAndroid Build Coastguard Worker values 2214*35238bceSAndroid Build Coastguard Worker { 2215*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2216*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2217*35238bceSAndroid Build Coastguard Worker } 2218*35238bceSAndroid Build Coastguard Worker 2219*35238bceSAndroid Build Coastguard Worker both "" 2220*35238bceSAndroid Build Coastguard Worker precision mediump float; 2221*35238bceSAndroid Build Coastguard Worker precision mediump int; 2222*35238bceSAndroid Build Coastguard Worker 2223*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2224*35238bceSAndroid Build Coastguard Worker 2225*35238bceSAndroid Build Coastguard Worker void main() 2226*35238bceSAndroid Build Coastguard Worker { 2227*35238bceSAndroid Build Coastguard Worker ${SETUP} 2228*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 2229*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2230*35238bceSAndroid Build Coastguard Worker } 2231*35238bceSAndroid Build Coastguard Worker "" 2232*35238bceSAndroid Build Coastguard Worker end 2233*35238bceSAndroid Build Coastguard Worker 2234*35238bceSAndroid Build Coastguard Worker case ivec4_to_ivec3 2235*35238bceSAndroid Build Coastguard Worker values 2236*35238bceSAndroid Build Coastguard Worker { 2237*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2238*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2239*35238bceSAndroid Build Coastguard Worker } 2240*35238bceSAndroid Build Coastguard Worker 2241*35238bceSAndroid Build Coastguard Worker both "" 2242*35238bceSAndroid Build Coastguard Worker precision mediump float; 2243*35238bceSAndroid Build Coastguard Worker precision mediump int; 2244*35238bceSAndroid Build Coastguard Worker 2245*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2246*35238bceSAndroid Build Coastguard Worker 2247*35238bceSAndroid Build Coastguard Worker void main() 2248*35238bceSAndroid Build Coastguard Worker { 2249*35238bceSAndroid Build Coastguard Worker ${SETUP} 2250*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2251*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2252*35238bceSAndroid Build Coastguard Worker } 2253*35238bceSAndroid Build Coastguard Worker "" 2254*35238bceSAndroid Build Coastguard Worker end 2255*35238bceSAndroid Build Coastguard Worker 2256*35238bceSAndroid Build Coastguard Worker case ivec4_to_ivec2 2257*35238bceSAndroid Build Coastguard Worker values 2258*35238bceSAndroid Build Coastguard Worker { 2259*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2260*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 2261*35238bceSAndroid Build Coastguard Worker } 2262*35238bceSAndroid Build Coastguard Worker 2263*35238bceSAndroid Build Coastguard Worker both "" 2264*35238bceSAndroid Build Coastguard Worker precision mediump float; 2265*35238bceSAndroid Build Coastguard Worker precision mediump int; 2266*35238bceSAndroid Build Coastguard Worker 2267*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2268*35238bceSAndroid Build Coastguard Worker 2269*35238bceSAndroid Build Coastguard Worker void main() 2270*35238bceSAndroid Build Coastguard Worker { 2271*35238bceSAndroid Build Coastguard Worker ${SETUP} 2272*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2273*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2274*35238bceSAndroid Build Coastguard Worker } 2275*35238bceSAndroid Build Coastguard Worker "" 2276*35238bceSAndroid Build Coastguard Worker end 2277*35238bceSAndroid Build Coastguard Worker 2278*35238bceSAndroid Build Coastguard Worker case ivec4_to_bvec4 2279*35238bceSAndroid Build Coastguard Worker values 2280*35238bceSAndroid Build Coastguard Worker { 2281*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2282*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2283*35238bceSAndroid Build Coastguard Worker } 2284*35238bceSAndroid Build Coastguard Worker 2285*35238bceSAndroid Build Coastguard Worker both "" 2286*35238bceSAndroid Build Coastguard Worker precision mediump float; 2287*35238bceSAndroid Build Coastguard Worker precision mediump int; 2288*35238bceSAndroid Build Coastguard Worker 2289*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2290*35238bceSAndroid Build Coastguard Worker 2291*35238bceSAndroid Build Coastguard Worker void main() 2292*35238bceSAndroid Build Coastguard Worker { 2293*35238bceSAndroid Build Coastguard Worker ${SETUP} 2294*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 2295*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2296*35238bceSAndroid Build Coastguard Worker } 2297*35238bceSAndroid Build Coastguard Worker "" 2298*35238bceSAndroid Build Coastguard Worker end 2299*35238bceSAndroid Build Coastguard Worker 2300*35238bceSAndroid Build Coastguard Worker case ivec4_to_bvec3 2301*35238bceSAndroid Build Coastguard Worker values 2302*35238bceSAndroid Build Coastguard Worker { 2303*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2304*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2305*35238bceSAndroid Build Coastguard Worker } 2306*35238bceSAndroid Build Coastguard Worker 2307*35238bceSAndroid Build Coastguard Worker both "" 2308*35238bceSAndroid Build Coastguard Worker precision mediump float; 2309*35238bceSAndroid Build Coastguard Worker precision mediump int; 2310*35238bceSAndroid Build Coastguard Worker 2311*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2312*35238bceSAndroid Build Coastguard Worker 2313*35238bceSAndroid Build Coastguard Worker void main() 2314*35238bceSAndroid Build Coastguard Worker { 2315*35238bceSAndroid Build Coastguard Worker ${SETUP} 2316*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2317*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2318*35238bceSAndroid Build Coastguard Worker } 2319*35238bceSAndroid Build Coastguard Worker "" 2320*35238bceSAndroid Build Coastguard Worker end 2321*35238bceSAndroid Build Coastguard Worker 2322*35238bceSAndroid Build Coastguard Worker case ivec4_to_bvec2 2323*35238bceSAndroid Build Coastguard Worker values 2324*35238bceSAndroid Build Coastguard Worker { 2325*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 2326*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 2327*35238bceSAndroid Build Coastguard Worker } 2328*35238bceSAndroid Build Coastguard Worker 2329*35238bceSAndroid Build Coastguard Worker both "" 2330*35238bceSAndroid Build Coastguard Worker precision mediump float; 2331*35238bceSAndroid Build Coastguard Worker precision mediump int; 2332*35238bceSAndroid Build Coastguard Worker 2333*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2334*35238bceSAndroid Build Coastguard Worker 2335*35238bceSAndroid Build Coastguard Worker void main() 2336*35238bceSAndroid Build Coastguard Worker { 2337*35238bceSAndroid Build Coastguard Worker ${SETUP} 2338*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2339*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2340*35238bceSAndroid Build Coastguard Worker } 2341*35238bceSAndroid Build Coastguard Worker "" 2342*35238bceSAndroid Build Coastguard Worker end 2343*35238bceSAndroid Build Coastguard Worker 2344*35238bceSAndroid Build Coastguard Worker case bvec4_to_vec4 2345*35238bceSAndroid Build Coastguard Worker values 2346*35238bceSAndroid Build Coastguard Worker { 2347*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2348*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 0.0, 0.0, 1.0) | vec4(0.0, 0.0, 0.0, 1.0) | vec4(0.0, 1.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; 2349*35238bceSAndroid Build Coastguard Worker } 2350*35238bceSAndroid Build Coastguard Worker 2351*35238bceSAndroid Build Coastguard Worker both "" 2352*35238bceSAndroid Build Coastguard Worker precision mediump float; 2353*35238bceSAndroid Build Coastguard Worker precision mediump int; 2354*35238bceSAndroid Build Coastguard Worker 2355*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2356*35238bceSAndroid Build Coastguard Worker 2357*35238bceSAndroid Build Coastguard Worker void main() 2358*35238bceSAndroid Build Coastguard Worker { 2359*35238bceSAndroid Build Coastguard Worker ${SETUP} 2360*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0); 2361*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2362*35238bceSAndroid Build Coastguard Worker } 2363*35238bceSAndroid Build Coastguard Worker "" 2364*35238bceSAndroid Build Coastguard Worker end 2365*35238bceSAndroid Build Coastguard Worker 2366*35238bceSAndroid Build Coastguard Worker case bvec4_to_vec3 2367*35238bceSAndroid Build Coastguard Worker values 2368*35238bceSAndroid Build Coastguard Worker { 2369*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2370*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(1.0, 0.0, 0.0) | vec3(0.0, 0.0, 0.0) | vec3(0.0, 1.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 0.0) ]; 2371*35238bceSAndroid Build Coastguard Worker } 2372*35238bceSAndroid Build Coastguard Worker 2373*35238bceSAndroid Build Coastguard Worker both "" 2374*35238bceSAndroid Build Coastguard Worker precision mediump float; 2375*35238bceSAndroid Build Coastguard Worker precision mediump int; 2376*35238bceSAndroid Build Coastguard Worker 2377*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2378*35238bceSAndroid Build Coastguard Worker 2379*35238bceSAndroid Build Coastguard Worker void main() 2380*35238bceSAndroid Build Coastguard Worker { 2381*35238bceSAndroid Build Coastguard Worker ${SETUP} 2382*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 2383*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2384*35238bceSAndroid Build Coastguard Worker } 2385*35238bceSAndroid Build Coastguard Worker "" 2386*35238bceSAndroid Build Coastguard Worker end 2387*35238bceSAndroid Build Coastguard Worker 2388*35238bceSAndroid Build Coastguard Worker case bvec4_to_vec2 2389*35238bceSAndroid Build Coastguard Worker values 2390*35238bceSAndroid Build Coastguard Worker { 2391*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2392*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 2393*35238bceSAndroid Build Coastguard Worker } 2394*35238bceSAndroid Build Coastguard Worker 2395*35238bceSAndroid Build Coastguard Worker both "" 2396*35238bceSAndroid Build Coastguard Worker precision mediump float; 2397*35238bceSAndroid Build Coastguard Worker precision mediump int; 2398*35238bceSAndroid Build Coastguard Worker 2399*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2400*35238bceSAndroid Build Coastguard Worker 2401*35238bceSAndroid Build Coastguard Worker void main() 2402*35238bceSAndroid Build Coastguard Worker { 2403*35238bceSAndroid Build Coastguard Worker ${SETUP} 2404*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2405*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2406*35238bceSAndroid Build Coastguard Worker } 2407*35238bceSAndroid Build Coastguard Worker "" 2408*35238bceSAndroid Build Coastguard Worker end 2409*35238bceSAndroid Build Coastguard Worker 2410*35238bceSAndroid Build Coastguard Worker case bvec4_to_ivec4 2411*35238bceSAndroid Build Coastguard Worker values 2412*35238bceSAndroid Build Coastguard Worker { 2413*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2414*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 0, 0, 1) | ivec4(0, 0, 0, 1) | ivec4(0, 1, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) ]; 2415*35238bceSAndroid Build Coastguard Worker } 2416*35238bceSAndroid Build Coastguard Worker 2417*35238bceSAndroid Build Coastguard Worker both "" 2418*35238bceSAndroid Build Coastguard Worker precision mediump float; 2419*35238bceSAndroid Build Coastguard Worker precision mediump int; 2420*35238bceSAndroid Build Coastguard Worker 2421*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2422*35238bceSAndroid Build Coastguard Worker 2423*35238bceSAndroid Build Coastguard Worker void main() 2424*35238bceSAndroid Build Coastguard Worker { 2425*35238bceSAndroid Build Coastguard Worker ${SETUP} 2426*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0); 2427*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2428*35238bceSAndroid Build Coastguard Worker } 2429*35238bceSAndroid Build Coastguard Worker "" 2430*35238bceSAndroid Build Coastguard Worker end 2431*35238bceSAndroid Build Coastguard Worker 2432*35238bceSAndroid Build Coastguard Worker case bvec4_to_ivec3 2433*35238bceSAndroid Build Coastguard Worker values 2434*35238bceSAndroid Build Coastguard Worker { 2435*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2436*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(1, 0, 0) | ivec3(0, 0, 0) | ivec3(0, 1, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) ]; 2437*35238bceSAndroid Build Coastguard Worker } 2438*35238bceSAndroid Build Coastguard Worker 2439*35238bceSAndroid Build Coastguard Worker both "" 2440*35238bceSAndroid Build Coastguard Worker precision mediump float; 2441*35238bceSAndroid Build Coastguard Worker precision mediump int; 2442*35238bceSAndroid Build Coastguard Worker 2443*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2444*35238bceSAndroid Build Coastguard Worker 2445*35238bceSAndroid Build Coastguard Worker void main() 2446*35238bceSAndroid Build Coastguard Worker { 2447*35238bceSAndroid Build Coastguard Worker ${SETUP} 2448*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2449*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2450*35238bceSAndroid Build Coastguard Worker } 2451*35238bceSAndroid Build Coastguard Worker "" 2452*35238bceSAndroid Build Coastguard Worker end 2453*35238bceSAndroid Build Coastguard Worker 2454*35238bceSAndroid Build Coastguard Worker case bvec4_to_ivec2 2455*35238bceSAndroid Build Coastguard Worker values 2456*35238bceSAndroid Build Coastguard Worker { 2457*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2458*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; 2459*35238bceSAndroid Build Coastguard Worker } 2460*35238bceSAndroid Build Coastguard Worker 2461*35238bceSAndroid Build Coastguard Worker both "" 2462*35238bceSAndroid Build Coastguard Worker precision mediump float; 2463*35238bceSAndroid Build Coastguard Worker precision mediump int; 2464*35238bceSAndroid Build Coastguard Worker 2465*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2466*35238bceSAndroid Build Coastguard Worker 2467*35238bceSAndroid Build Coastguard Worker void main() 2468*35238bceSAndroid Build Coastguard Worker { 2469*35238bceSAndroid Build Coastguard Worker ${SETUP} 2470*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2471*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2472*35238bceSAndroid Build Coastguard Worker } 2473*35238bceSAndroid Build Coastguard Worker "" 2474*35238bceSAndroid Build Coastguard Worker end 2475*35238bceSAndroid Build Coastguard Worker 2476*35238bceSAndroid Build Coastguard Worker case bvec4_to_bvec4 2477*35238bceSAndroid Build Coastguard Worker values 2478*35238bceSAndroid Build Coastguard Worker { 2479*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2480*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2481*35238bceSAndroid Build Coastguard Worker } 2482*35238bceSAndroid Build Coastguard Worker 2483*35238bceSAndroid Build Coastguard Worker both "" 2484*35238bceSAndroid Build Coastguard Worker precision mediump float; 2485*35238bceSAndroid Build Coastguard Worker precision mediump int; 2486*35238bceSAndroid Build Coastguard Worker 2487*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2488*35238bceSAndroid Build Coastguard Worker 2489*35238bceSAndroid Build Coastguard Worker void main() 2490*35238bceSAndroid Build Coastguard Worker { 2491*35238bceSAndroid Build Coastguard Worker ${SETUP} 2492*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0); 2493*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2494*35238bceSAndroid Build Coastguard Worker } 2495*35238bceSAndroid Build Coastguard Worker "" 2496*35238bceSAndroid Build Coastguard Worker end 2497*35238bceSAndroid Build Coastguard Worker 2498*35238bceSAndroid Build Coastguard Worker case bvec4_to_bvec3 2499*35238bceSAndroid Build Coastguard Worker values 2500*35238bceSAndroid Build Coastguard Worker { 2501*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2502*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2503*35238bceSAndroid Build Coastguard Worker } 2504*35238bceSAndroid Build Coastguard Worker 2505*35238bceSAndroid Build Coastguard Worker both "" 2506*35238bceSAndroid Build Coastguard Worker precision mediump float; 2507*35238bceSAndroid Build Coastguard Worker precision mediump int; 2508*35238bceSAndroid Build Coastguard Worker 2509*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2510*35238bceSAndroid Build Coastguard Worker 2511*35238bceSAndroid Build Coastguard Worker void main() 2512*35238bceSAndroid Build Coastguard Worker { 2513*35238bceSAndroid Build Coastguard Worker ${SETUP} 2514*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2515*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2516*35238bceSAndroid Build Coastguard Worker } 2517*35238bceSAndroid Build Coastguard Worker "" 2518*35238bceSAndroid Build Coastguard Worker end 2519*35238bceSAndroid Build Coastguard Worker 2520*35238bceSAndroid Build Coastguard Worker case bvec4_to_bvec2 2521*35238bceSAndroid Build Coastguard Worker values 2522*35238bceSAndroid Build Coastguard Worker { 2523*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; 2524*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 2525*35238bceSAndroid Build Coastguard Worker } 2526*35238bceSAndroid Build Coastguard Worker 2527*35238bceSAndroid Build Coastguard Worker both "" 2528*35238bceSAndroid Build Coastguard Worker precision mediump float; 2529*35238bceSAndroid Build Coastguard Worker precision mediump int; 2530*35238bceSAndroid Build Coastguard Worker 2531*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2532*35238bceSAndroid Build Coastguard Worker 2533*35238bceSAndroid Build Coastguard Worker void main() 2534*35238bceSAndroid Build Coastguard Worker { 2535*35238bceSAndroid Build Coastguard Worker ${SETUP} 2536*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2537*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2538*35238bceSAndroid Build Coastguard Worker } 2539*35238bceSAndroid Build Coastguard Worker "" 2540*35238bceSAndroid Build Coastguard Worker end 2541*35238bceSAndroid Build Coastguard Worker 2542*35238bceSAndroid Build Coastguard Worker case vec3_to_vec3 2543*35238bceSAndroid Build Coastguard Worker values 2544*35238bceSAndroid Build Coastguard Worker { 2545*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2546*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2547*35238bceSAndroid Build Coastguard Worker } 2548*35238bceSAndroid Build Coastguard Worker 2549*35238bceSAndroid Build Coastguard Worker both "" 2550*35238bceSAndroid Build Coastguard Worker precision mediump float; 2551*35238bceSAndroid Build Coastguard Worker precision mediump int; 2552*35238bceSAndroid Build Coastguard Worker 2553*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2554*35238bceSAndroid Build Coastguard Worker 2555*35238bceSAndroid Build Coastguard Worker void main() 2556*35238bceSAndroid Build Coastguard Worker { 2557*35238bceSAndroid Build Coastguard Worker ${SETUP} 2558*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 2559*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2560*35238bceSAndroid Build Coastguard Worker } 2561*35238bceSAndroid Build Coastguard Worker "" 2562*35238bceSAndroid Build Coastguard Worker end 2563*35238bceSAndroid Build Coastguard Worker 2564*35238bceSAndroid Build Coastguard Worker case vec3_to_vec2 2565*35238bceSAndroid Build Coastguard Worker values 2566*35238bceSAndroid Build Coastguard Worker { 2567*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2568*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 2569*35238bceSAndroid Build Coastguard Worker } 2570*35238bceSAndroid Build Coastguard Worker 2571*35238bceSAndroid Build Coastguard Worker both "" 2572*35238bceSAndroid Build Coastguard Worker precision mediump float; 2573*35238bceSAndroid Build Coastguard Worker precision mediump int; 2574*35238bceSAndroid Build Coastguard Worker 2575*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2576*35238bceSAndroid Build Coastguard Worker 2577*35238bceSAndroid Build Coastguard Worker void main() 2578*35238bceSAndroid Build Coastguard Worker { 2579*35238bceSAndroid Build Coastguard Worker ${SETUP} 2580*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2581*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2582*35238bceSAndroid Build Coastguard Worker } 2583*35238bceSAndroid Build Coastguard Worker "" 2584*35238bceSAndroid Build Coastguard Worker end 2585*35238bceSAndroid Build Coastguard Worker 2586*35238bceSAndroid Build Coastguard Worker case vec3_to_ivec3 2587*35238bceSAndroid Build Coastguard Worker values 2588*35238bceSAndroid Build Coastguard Worker { 2589*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2590*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2591*35238bceSAndroid Build Coastguard Worker } 2592*35238bceSAndroid Build Coastguard Worker 2593*35238bceSAndroid Build Coastguard Worker both "" 2594*35238bceSAndroid Build Coastguard Worker precision mediump float; 2595*35238bceSAndroid Build Coastguard Worker precision mediump int; 2596*35238bceSAndroid Build Coastguard Worker 2597*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2598*35238bceSAndroid Build Coastguard Worker 2599*35238bceSAndroid Build Coastguard Worker void main() 2600*35238bceSAndroid Build Coastguard Worker { 2601*35238bceSAndroid Build Coastguard Worker ${SETUP} 2602*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2603*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2604*35238bceSAndroid Build Coastguard Worker } 2605*35238bceSAndroid Build Coastguard Worker "" 2606*35238bceSAndroid Build Coastguard Worker end 2607*35238bceSAndroid Build Coastguard Worker 2608*35238bceSAndroid Build Coastguard Worker case vec3_to_ivec2 2609*35238bceSAndroid Build Coastguard Worker values 2610*35238bceSAndroid Build Coastguard Worker { 2611*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2612*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 2613*35238bceSAndroid Build Coastguard Worker } 2614*35238bceSAndroid Build Coastguard Worker 2615*35238bceSAndroid Build Coastguard Worker both "" 2616*35238bceSAndroid Build Coastguard Worker precision mediump float; 2617*35238bceSAndroid Build Coastguard Worker precision mediump int; 2618*35238bceSAndroid Build Coastguard Worker 2619*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2620*35238bceSAndroid Build Coastguard Worker 2621*35238bceSAndroid Build Coastguard Worker void main() 2622*35238bceSAndroid Build Coastguard Worker { 2623*35238bceSAndroid Build Coastguard Worker ${SETUP} 2624*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2625*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2626*35238bceSAndroid Build Coastguard Worker } 2627*35238bceSAndroid Build Coastguard Worker "" 2628*35238bceSAndroid Build Coastguard Worker end 2629*35238bceSAndroid Build Coastguard Worker 2630*35238bceSAndroid Build Coastguard Worker case vec3_to_bvec3 2631*35238bceSAndroid Build Coastguard Worker values 2632*35238bceSAndroid Build Coastguard Worker { 2633*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2634*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; 2635*35238bceSAndroid Build Coastguard Worker } 2636*35238bceSAndroid Build Coastguard Worker 2637*35238bceSAndroid Build Coastguard Worker both "" 2638*35238bceSAndroid Build Coastguard Worker precision mediump float; 2639*35238bceSAndroid Build Coastguard Worker precision mediump int; 2640*35238bceSAndroid Build Coastguard Worker 2641*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2642*35238bceSAndroid Build Coastguard Worker 2643*35238bceSAndroid Build Coastguard Worker void main() 2644*35238bceSAndroid Build Coastguard Worker { 2645*35238bceSAndroid Build Coastguard Worker ${SETUP} 2646*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2647*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2648*35238bceSAndroid Build Coastguard Worker } 2649*35238bceSAndroid Build Coastguard Worker "" 2650*35238bceSAndroid Build Coastguard Worker end 2651*35238bceSAndroid Build Coastguard Worker 2652*35238bceSAndroid Build Coastguard Worker case vec3_to_bvec2 2653*35238bceSAndroid Build Coastguard Worker values 2654*35238bceSAndroid Build Coastguard Worker { 2655*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; 2656*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; 2657*35238bceSAndroid Build Coastguard Worker } 2658*35238bceSAndroid Build Coastguard Worker 2659*35238bceSAndroid Build Coastguard Worker both "" 2660*35238bceSAndroid Build Coastguard Worker precision mediump float; 2661*35238bceSAndroid Build Coastguard Worker precision mediump int; 2662*35238bceSAndroid Build Coastguard Worker 2663*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2664*35238bceSAndroid Build Coastguard Worker 2665*35238bceSAndroid Build Coastguard Worker void main() 2666*35238bceSAndroid Build Coastguard Worker { 2667*35238bceSAndroid Build Coastguard Worker ${SETUP} 2668*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2669*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2670*35238bceSAndroid Build Coastguard Worker } 2671*35238bceSAndroid Build Coastguard Worker "" 2672*35238bceSAndroid Build Coastguard Worker end 2673*35238bceSAndroid Build Coastguard Worker 2674*35238bceSAndroid Build Coastguard Worker case ivec3_to_vec3 2675*35238bceSAndroid Build Coastguard Worker values 2676*35238bceSAndroid Build Coastguard Worker { 2677*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2678*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, -2.0, -4.0) | vec3(-32.0, 64.0, -51.0) | vec3(0.0, 0.0, 0.0) ]; 2679*35238bceSAndroid Build Coastguard Worker } 2680*35238bceSAndroid Build Coastguard Worker 2681*35238bceSAndroid Build Coastguard Worker both "" 2682*35238bceSAndroid Build Coastguard Worker precision mediump float; 2683*35238bceSAndroid Build Coastguard Worker precision mediump int; 2684*35238bceSAndroid Build Coastguard Worker 2685*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2686*35238bceSAndroid Build Coastguard Worker 2687*35238bceSAndroid Build Coastguard Worker void main() 2688*35238bceSAndroid Build Coastguard Worker { 2689*35238bceSAndroid Build Coastguard Worker ${SETUP} 2690*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 2691*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2692*35238bceSAndroid Build Coastguard Worker } 2693*35238bceSAndroid Build Coastguard Worker "" 2694*35238bceSAndroid Build Coastguard Worker end 2695*35238bceSAndroid Build Coastguard Worker 2696*35238bceSAndroid Build Coastguard Worker case ivec3_to_vec2 2697*35238bceSAndroid Build Coastguard Worker values 2698*35238bceSAndroid Build Coastguard Worker { 2699*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2700*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; 2701*35238bceSAndroid Build Coastguard Worker } 2702*35238bceSAndroid Build Coastguard Worker 2703*35238bceSAndroid Build Coastguard Worker both "" 2704*35238bceSAndroid Build Coastguard Worker precision mediump float; 2705*35238bceSAndroid Build Coastguard Worker precision mediump int; 2706*35238bceSAndroid Build Coastguard Worker 2707*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2708*35238bceSAndroid Build Coastguard Worker 2709*35238bceSAndroid Build Coastguard Worker void main() 2710*35238bceSAndroid Build Coastguard Worker { 2711*35238bceSAndroid Build Coastguard Worker ${SETUP} 2712*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2713*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2714*35238bceSAndroid Build Coastguard Worker } 2715*35238bceSAndroid Build Coastguard Worker "" 2716*35238bceSAndroid Build Coastguard Worker end 2717*35238bceSAndroid Build Coastguard Worker 2718*35238bceSAndroid Build Coastguard Worker case ivec3_to_ivec3 2719*35238bceSAndroid Build Coastguard Worker values 2720*35238bceSAndroid Build Coastguard Worker { 2721*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2722*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2723*35238bceSAndroid Build Coastguard Worker } 2724*35238bceSAndroid Build Coastguard Worker 2725*35238bceSAndroid Build Coastguard Worker both "" 2726*35238bceSAndroid Build Coastguard Worker precision mediump float; 2727*35238bceSAndroid Build Coastguard Worker precision mediump int; 2728*35238bceSAndroid Build Coastguard Worker 2729*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2730*35238bceSAndroid Build Coastguard Worker 2731*35238bceSAndroid Build Coastguard Worker void main() 2732*35238bceSAndroid Build Coastguard Worker { 2733*35238bceSAndroid Build Coastguard Worker ${SETUP} 2734*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2735*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2736*35238bceSAndroid Build Coastguard Worker } 2737*35238bceSAndroid Build Coastguard Worker "" 2738*35238bceSAndroid Build Coastguard Worker end 2739*35238bceSAndroid Build Coastguard Worker 2740*35238bceSAndroid Build Coastguard Worker case ivec3_to_ivec2 2741*35238bceSAndroid Build Coastguard Worker values 2742*35238bceSAndroid Build Coastguard Worker { 2743*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2744*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 2745*35238bceSAndroid Build Coastguard Worker } 2746*35238bceSAndroid Build Coastguard Worker 2747*35238bceSAndroid Build Coastguard Worker both "" 2748*35238bceSAndroid Build Coastguard Worker precision mediump float; 2749*35238bceSAndroid Build Coastguard Worker precision mediump int; 2750*35238bceSAndroid Build Coastguard Worker 2751*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2752*35238bceSAndroid Build Coastguard Worker 2753*35238bceSAndroid Build Coastguard Worker void main() 2754*35238bceSAndroid Build Coastguard Worker { 2755*35238bceSAndroid Build Coastguard Worker ${SETUP} 2756*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2757*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2758*35238bceSAndroid Build Coastguard Worker } 2759*35238bceSAndroid Build Coastguard Worker "" 2760*35238bceSAndroid Build Coastguard Worker end 2761*35238bceSAndroid Build Coastguard Worker 2762*35238bceSAndroid Build Coastguard Worker case ivec3_to_bvec3 2763*35238bceSAndroid Build Coastguard Worker values 2764*35238bceSAndroid Build Coastguard Worker { 2765*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2766*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2767*35238bceSAndroid Build Coastguard Worker } 2768*35238bceSAndroid Build Coastguard Worker 2769*35238bceSAndroid Build Coastguard Worker both "" 2770*35238bceSAndroid Build Coastguard Worker precision mediump float; 2771*35238bceSAndroid Build Coastguard Worker precision mediump int; 2772*35238bceSAndroid Build Coastguard Worker 2773*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2774*35238bceSAndroid Build Coastguard Worker 2775*35238bceSAndroid Build Coastguard Worker void main() 2776*35238bceSAndroid Build Coastguard Worker { 2777*35238bceSAndroid Build Coastguard Worker ${SETUP} 2778*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2779*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2780*35238bceSAndroid Build Coastguard Worker } 2781*35238bceSAndroid Build Coastguard Worker "" 2782*35238bceSAndroid Build Coastguard Worker end 2783*35238bceSAndroid Build Coastguard Worker 2784*35238bceSAndroid Build Coastguard Worker case ivec3_to_bvec2 2785*35238bceSAndroid Build Coastguard Worker values 2786*35238bceSAndroid Build Coastguard Worker { 2787*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 2788*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 2789*35238bceSAndroid Build Coastguard Worker } 2790*35238bceSAndroid Build Coastguard Worker 2791*35238bceSAndroid Build Coastguard Worker both "" 2792*35238bceSAndroid Build Coastguard Worker precision mediump float; 2793*35238bceSAndroid Build Coastguard Worker precision mediump int; 2794*35238bceSAndroid Build Coastguard Worker 2795*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2796*35238bceSAndroid Build Coastguard Worker 2797*35238bceSAndroid Build Coastguard Worker void main() 2798*35238bceSAndroid Build Coastguard Worker { 2799*35238bceSAndroid Build Coastguard Worker ${SETUP} 2800*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2801*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2802*35238bceSAndroid Build Coastguard Worker } 2803*35238bceSAndroid Build Coastguard Worker "" 2804*35238bceSAndroid Build Coastguard Worker end 2805*35238bceSAndroid Build Coastguard Worker 2806*35238bceSAndroid Build Coastguard Worker case bvec3_to_vec3 2807*35238bceSAndroid Build Coastguard Worker values 2808*35238bceSAndroid Build Coastguard Worker { 2809*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2810*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(1.0, 0.0, 0.0) | vec3(0.0, 0.0, 0.0) | vec3(0.0, 1.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 0.0) ]; 2811*35238bceSAndroid Build Coastguard Worker } 2812*35238bceSAndroid Build Coastguard Worker 2813*35238bceSAndroid Build Coastguard Worker both "" 2814*35238bceSAndroid Build Coastguard Worker precision mediump float; 2815*35238bceSAndroid Build Coastguard Worker precision mediump int; 2816*35238bceSAndroid Build Coastguard Worker 2817*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2818*35238bceSAndroid Build Coastguard Worker 2819*35238bceSAndroid Build Coastguard Worker void main() 2820*35238bceSAndroid Build Coastguard Worker { 2821*35238bceSAndroid Build Coastguard Worker ${SETUP} 2822*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0); 2823*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2824*35238bceSAndroid Build Coastguard Worker } 2825*35238bceSAndroid Build Coastguard Worker "" 2826*35238bceSAndroid Build Coastguard Worker end 2827*35238bceSAndroid Build Coastguard Worker 2828*35238bceSAndroid Build Coastguard Worker case bvec3_to_vec2 2829*35238bceSAndroid Build Coastguard Worker values 2830*35238bceSAndroid Build Coastguard Worker { 2831*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2832*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 2833*35238bceSAndroid Build Coastguard Worker } 2834*35238bceSAndroid Build Coastguard Worker 2835*35238bceSAndroid Build Coastguard Worker both "" 2836*35238bceSAndroid Build Coastguard Worker precision mediump float; 2837*35238bceSAndroid Build Coastguard Worker precision mediump int; 2838*35238bceSAndroid Build Coastguard Worker 2839*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2840*35238bceSAndroid Build Coastguard Worker 2841*35238bceSAndroid Build Coastguard Worker void main() 2842*35238bceSAndroid Build Coastguard Worker { 2843*35238bceSAndroid Build Coastguard Worker ${SETUP} 2844*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2845*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2846*35238bceSAndroid Build Coastguard Worker } 2847*35238bceSAndroid Build Coastguard Worker "" 2848*35238bceSAndroid Build Coastguard Worker end 2849*35238bceSAndroid Build Coastguard Worker 2850*35238bceSAndroid Build Coastguard Worker case bvec3_to_ivec3 2851*35238bceSAndroid Build Coastguard Worker values 2852*35238bceSAndroid Build Coastguard Worker { 2853*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2854*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(1, 0, 0) | ivec3(0, 0, 0) | ivec3(0, 1, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) ]; 2855*35238bceSAndroid Build Coastguard Worker } 2856*35238bceSAndroid Build Coastguard Worker 2857*35238bceSAndroid Build Coastguard Worker both "" 2858*35238bceSAndroid Build Coastguard Worker precision mediump float; 2859*35238bceSAndroid Build Coastguard Worker precision mediump int; 2860*35238bceSAndroid Build Coastguard Worker 2861*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2862*35238bceSAndroid Build Coastguard Worker 2863*35238bceSAndroid Build Coastguard Worker void main() 2864*35238bceSAndroid Build Coastguard Worker { 2865*35238bceSAndroid Build Coastguard Worker ${SETUP} 2866*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0); 2867*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2868*35238bceSAndroid Build Coastguard Worker } 2869*35238bceSAndroid Build Coastguard Worker "" 2870*35238bceSAndroid Build Coastguard Worker end 2871*35238bceSAndroid Build Coastguard Worker 2872*35238bceSAndroid Build Coastguard Worker case bvec3_to_ivec2 2873*35238bceSAndroid Build Coastguard Worker values 2874*35238bceSAndroid Build Coastguard Worker { 2875*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2876*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; 2877*35238bceSAndroid Build Coastguard Worker } 2878*35238bceSAndroid Build Coastguard Worker 2879*35238bceSAndroid Build Coastguard Worker both "" 2880*35238bceSAndroid Build Coastguard Worker precision mediump float; 2881*35238bceSAndroid Build Coastguard Worker precision mediump int; 2882*35238bceSAndroid Build Coastguard Worker 2883*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2884*35238bceSAndroid Build Coastguard Worker 2885*35238bceSAndroid Build Coastguard Worker void main() 2886*35238bceSAndroid Build Coastguard Worker { 2887*35238bceSAndroid Build Coastguard Worker ${SETUP} 2888*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2889*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2890*35238bceSAndroid Build Coastguard Worker } 2891*35238bceSAndroid Build Coastguard Worker "" 2892*35238bceSAndroid Build Coastguard Worker end 2893*35238bceSAndroid Build Coastguard Worker 2894*35238bceSAndroid Build Coastguard Worker case bvec3_to_bvec3 2895*35238bceSAndroid Build Coastguard Worker values 2896*35238bceSAndroid Build Coastguard Worker { 2897*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2898*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2899*35238bceSAndroid Build Coastguard Worker } 2900*35238bceSAndroid Build Coastguard Worker 2901*35238bceSAndroid Build Coastguard Worker both "" 2902*35238bceSAndroid Build Coastguard Worker precision mediump float; 2903*35238bceSAndroid Build Coastguard Worker precision mediump int; 2904*35238bceSAndroid Build Coastguard Worker 2905*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2906*35238bceSAndroid Build Coastguard Worker 2907*35238bceSAndroid Build Coastguard Worker void main() 2908*35238bceSAndroid Build Coastguard Worker { 2909*35238bceSAndroid Build Coastguard Worker ${SETUP} 2910*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0); 2911*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2912*35238bceSAndroid Build Coastguard Worker } 2913*35238bceSAndroid Build Coastguard Worker "" 2914*35238bceSAndroid Build Coastguard Worker end 2915*35238bceSAndroid Build Coastguard Worker 2916*35238bceSAndroid Build Coastguard Worker case bvec3_to_bvec2 2917*35238bceSAndroid Build Coastguard Worker values 2918*35238bceSAndroid Build Coastguard Worker { 2919*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; 2920*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 2921*35238bceSAndroid Build Coastguard Worker } 2922*35238bceSAndroid Build Coastguard Worker 2923*35238bceSAndroid Build Coastguard Worker both "" 2924*35238bceSAndroid Build Coastguard Worker precision mediump float; 2925*35238bceSAndroid Build Coastguard Worker precision mediump int; 2926*35238bceSAndroid Build Coastguard Worker 2927*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2928*35238bceSAndroid Build Coastguard Worker 2929*35238bceSAndroid Build Coastguard Worker void main() 2930*35238bceSAndroid Build Coastguard Worker { 2931*35238bceSAndroid Build Coastguard Worker ${SETUP} 2932*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2933*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2934*35238bceSAndroid Build Coastguard Worker } 2935*35238bceSAndroid Build Coastguard Worker "" 2936*35238bceSAndroid Build Coastguard Worker end 2937*35238bceSAndroid Build Coastguard Worker 2938*35238bceSAndroid Build Coastguard Worker case vec2_to_vec2 2939*35238bceSAndroid Build Coastguard Worker values 2940*35238bceSAndroid Build Coastguard Worker { 2941*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 2942*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 2943*35238bceSAndroid Build Coastguard Worker } 2944*35238bceSAndroid Build Coastguard Worker 2945*35238bceSAndroid Build Coastguard Worker both "" 2946*35238bceSAndroid Build Coastguard Worker precision mediump float; 2947*35238bceSAndroid Build Coastguard Worker precision mediump int; 2948*35238bceSAndroid Build Coastguard Worker 2949*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2950*35238bceSAndroid Build Coastguard Worker 2951*35238bceSAndroid Build Coastguard Worker void main() 2952*35238bceSAndroid Build Coastguard Worker { 2953*35238bceSAndroid Build Coastguard Worker ${SETUP} 2954*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 2955*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2956*35238bceSAndroid Build Coastguard Worker } 2957*35238bceSAndroid Build Coastguard Worker "" 2958*35238bceSAndroid Build Coastguard Worker end 2959*35238bceSAndroid Build Coastguard Worker 2960*35238bceSAndroid Build Coastguard Worker case vec2_to_ivec2 2961*35238bceSAndroid Build Coastguard Worker values 2962*35238bceSAndroid Build Coastguard Worker { 2963*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 2964*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 2965*35238bceSAndroid Build Coastguard Worker } 2966*35238bceSAndroid Build Coastguard Worker 2967*35238bceSAndroid Build Coastguard Worker both "" 2968*35238bceSAndroid Build Coastguard Worker precision mediump float; 2969*35238bceSAndroid Build Coastguard Worker precision mediump int; 2970*35238bceSAndroid Build Coastguard Worker 2971*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2972*35238bceSAndroid Build Coastguard Worker 2973*35238bceSAndroid Build Coastguard Worker void main() 2974*35238bceSAndroid Build Coastguard Worker { 2975*35238bceSAndroid Build Coastguard Worker ${SETUP} 2976*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 2977*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 2978*35238bceSAndroid Build Coastguard Worker } 2979*35238bceSAndroid Build Coastguard Worker "" 2980*35238bceSAndroid Build Coastguard Worker end 2981*35238bceSAndroid Build Coastguard Worker 2982*35238bceSAndroid Build Coastguard Worker case vec2_to_bvec2 2983*35238bceSAndroid Build Coastguard Worker values 2984*35238bceSAndroid Build Coastguard Worker { 2985*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; 2986*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; 2987*35238bceSAndroid Build Coastguard Worker } 2988*35238bceSAndroid Build Coastguard Worker 2989*35238bceSAndroid Build Coastguard Worker both "" 2990*35238bceSAndroid Build Coastguard Worker precision mediump float; 2991*35238bceSAndroid Build Coastguard Worker precision mediump int; 2992*35238bceSAndroid Build Coastguard Worker 2993*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 2994*35238bceSAndroid Build Coastguard Worker 2995*35238bceSAndroid Build Coastguard Worker void main() 2996*35238bceSAndroid Build Coastguard Worker { 2997*35238bceSAndroid Build Coastguard Worker ${SETUP} 2998*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 2999*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3000*35238bceSAndroid Build Coastguard Worker } 3001*35238bceSAndroid Build Coastguard Worker "" 3002*35238bceSAndroid Build Coastguard Worker end 3003*35238bceSAndroid Build Coastguard Worker 3004*35238bceSAndroid Build Coastguard Worker case ivec2_to_vec2 3005*35238bceSAndroid Build Coastguard Worker values 3006*35238bceSAndroid Build Coastguard Worker { 3007*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 3008*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; 3009*35238bceSAndroid Build Coastguard Worker } 3010*35238bceSAndroid Build Coastguard Worker 3011*35238bceSAndroid Build Coastguard Worker both "" 3012*35238bceSAndroid Build Coastguard Worker precision mediump float; 3013*35238bceSAndroid Build Coastguard Worker precision mediump int; 3014*35238bceSAndroid Build Coastguard Worker 3015*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3016*35238bceSAndroid Build Coastguard Worker 3017*35238bceSAndroid Build Coastguard Worker void main() 3018*35238bceSAndroid Build Coastguard Worker { 3019*35238bceSAndroid Build Coastguard Worker ${SETUP} 3020*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 3021*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3022*35238bceSAndroid Build Coastguard Worker } 3023*35238bceSAndroid Build Coastguard Worker "" 3024*35238bceSAndroid Build Coastguard Worker end 3025*35238bceSAndroid Build Coastguard Worker 3026*35238bceSAndroid Build Coastguard Worker case ivec2_to_ivec2 3027*35238bceSAndroid Build Coastguard Worker values 3028*35238bceSAndroid Build Coastguard Worker { 3029*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 3030*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 3031*35238bceSAndroid Build Coastguard Worker } 3032*35238bceSAndroid Build Coastguard Worker 3033*35238bceSAndroid Build Coastguard Worker both "" 3034*35238bceSAndroid Build Coastguard Worker precision mediump float; 3035*35238bceSAndroid Build Coastguard Worker precision mediump int; 3036*35238bceSAndroid Build Coastguard Worker 3037*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3038*35238bceSAndroid Build Coastguard Worker 3039*35238bceSAndroid Build Coastguard Worker void main() 3040*35238bceSAndroid Build Coastguard Worker { 3041*35238bceSAndroid Build Coastguard Worker ${SETUP} 3042*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 3043*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3044*35238bceSAndroid Build Coastguard Worker } 3045*35238bceSAndroid Build Coastguard Worker "" 3046*35238bceSAndroid Build Coastguard Worker end 3047*35238bceSAndroid Build Coastguard Worker 3048*35238bceSAndroid Build Coastguard Worker case ivec2_to_bvec2 3049*35238bceSAndroid Build Coastguard Worker values 3050*35238bceSAndroid Build Coastguard Worker { 3051*35238bceSAndroid Build Coastguard Worker input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; 3052*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3053*35238bceSAndroid Build Coastguard Worker } 3054*35238bceSAndroid Build Coastguard Worker 3055*35238bceSAndroid Build Coastguard Worker both "" 3056*35238bceSAndroid Build Coastguard Worker precision mediump float; 3057*35238bceSAndroid Build Coastguard Worker precision mediump int; 3058*35238bceSAndroid Build Coastguard Worker 3059*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3060*35238bceSAndroid Build Coastguard Worker 3061*35238bceSAndroid Build Coastguard Worker void main() 3062*35238bceSAndroid Build Coastguard Worker { 3063*35238bceSAndroid Build Coastguard Worker ${SETUP} 3064*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 3065*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3066*35238bceSAndroid Build Coastguard Worker } 3067*35238bceSAndroid Build Coastguard Worker "" 3068*35238bceSAndroid Build Coastguard Worker end 3069*35238bceSAndroid Build Coastguard Worker 3070*35238bceSAndroid Build Coastguard Worker case bvec2_to_vec2 3071*35238bceSAndroid Build Coastguard Worker values 3072*35238bceSAndroid Build Coastguard Worker { 3073*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3074*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 3075*35238bceSAndroid Build Coastguard Worker } 3076*35238bceSAndroid Build Coastguard Worker 3077*35238bceSAndroid Build Coastguard Worker both "" 3078*35238bceSAndroid Build Coastguard Worker precision mediump float; 3079*35238bceSAndroid Build Coastguard Worker precision mediump int; 3080*35238bceSAndroid Build Coastguard Worker 3081*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3082*35238bceSAndroid Build Coastguard Worker 3083*35238bceSAndroid Build Coastguard Worker void main() 3084*35238bceSAndroid Build Coastguard Worker { 3085*35238bceSAndroid Build Coastguard Worker ${SETUP} 3086*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0); 3087*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3088*35238bceSAndroid Build Coastguard Worker } 3089*35238bceSAndroid Build Coastguard Worker "" 3090*35238bceSAndroid Build Coastguard Worker end 3091*35238bceSAndroid Build Coastguard Worker 3092*35238bceSAndroid Build Coastguard Worker case bvec2_to_ivec2 3093*35238bceSAndroid Build Coastguard Worker values 3094*35238bceSAndroid Build Coastguard Worker { 3095*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3096*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; 3097*35238bceSAndroid Build Coastguard Worker } 3098*35238bceSAndroid Build Coastguard Worker 3099*35238bceSAndroid Build Coastguard Worker both "" 3100*35238bceSAndroid Build Coastguard Worker precision mediump float; 3101*35238bceSAndroid Build Coastguard Worker precision mediump int; 3102*35238bceSAndroid Build Coastguard Worker 3103*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3104*35238bceSAndroid Build Coastguard Worker 3105*35238bceSAndroid Build Coastguard Worker void main() 3106*35238bceSAndroid Build Coastguard Worker { 3107*35238bceSAndroid Build Coastguard Worker ${SETUP} 3108*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0); 3109*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3110*35238bceSAndroid Build Coastguard Worker } 3111*35238bceSAndroid Build Coastguard Worker "" 3112*35238bceSAndroid Build Coastguard Worker end 3113*35238bceSAndroid Build Coastguard Worker 3114*35238bceSAndroid Build Coastguard Worker case bvec2_to_bvec2 3115*35238bceSAndroid Build Coastguard Worker values 3116*35238bceSAndroid Build Coastguard Worker { 3117*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3118*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3119*35238bceSAndroid Build Coastguard Worker } 3120*35238bceSAndroid Build Coastguard Worker 3121*35238bceSAndroid Build Coastguard Worker both "" 3122*35238bceSAndroid Build Coastguard Worker precision mediump float; 3123*35238bceSAndroid Build Coastguard Worker precision mediump int; 3124*35238bceSAndroid Build Coastguard Worker 3125*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3126*35238bceSAndroid Build Coastguard Worker 3127*35238bceSAndroid Build Coastguard Worker void main() 3128*35238bceSAndroid Build Coastguard Worker { 3129*35238bceSAndroid Build Coastguard Worker ${SETUP} 3130*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0); 3131*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3132*35238bceSAndroid Build Coastguard Worker } 3133*35238bceSAndroid Build Coastguard Worker "" 3134*35238bceSAndroid Build Coastguard Worker end 3135*35238bceSAndroid Build Coastguard Worker 3136*35238bceSAndroid Build Coastguard Worker 3137*35238bceSAndroid Build Coastguard Workerend # vector_to_vector 3138*35238bceSAndroid Build Coastguard Workergroup scalar_to_matrix "Scalar to Matrix Conversions" 3139*35238bceSAndroid Build Coastguard Worker 3140*35238bceSAndroid Build Coastguard Worker case float_to_mat4 3141*35238bceSAndroid Build Coastguard Worker values 3142*35238bceSAndroid Build Coastguard Worker { 3143*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 3144*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0) | mat4(3.5, 0.0, 0.0, 0.0, 0.0, 3.5, 0.0, 0.0, 0.0, 0.0, 3.5, 0.0, 0.0, 0.0, 0.0, 3.5) | mat4(-0.5, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0, 0.0, 0.0, 0.0, -0.5) | mat4(-8.25, 0.0, 0.0, 0.0, 0.0, -8.25, 0.0, 0.0, 0.0, 0.0, -8.25, 0.0, 0.0, 0.0, 0.0, -8.25) | mat4(-20.125, 0.0, 0.0, 0.0, 0.0, -20.125, 0.0, 0.0, 0.0, 0.0, -20.125, 0.0, 0.0, 0.0, 0.0, -20.125) | mat4(36.8125, 0.0, 0.0, 0.0, 0.0, 36.8125, 0.0, 0.0, 0.0, 0.0, 36.8125, 0.0, 0.0, 0.0, 0.0, 36.8125) ]; 3145*35238bceSAndroid Build Coastguard Worker } 3146*35238bceSAndroid Build Coastguard Worker 3147*35238bceSAndroid Build Coastguard Worker both "" 3148*35238bceSAndroid Build Coastguard Worker precision mediump float; 3149*35238bceSAndroid Build Coastguard Worker precision mediump int; 3150*35238bceSAndroid Build Coastguard Worker 3151*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3152*35238bceSAndroid Build Coastguard Worker 3153*35238bceSAndroid Build Coastguard Worker void main() 3154*35238bceSAndroid Build Coastguard Worker { 3155*35238bceSAndroid Build Coastguard Worker ${SETUP} 3156*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3157*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3158*35238bceSAndroid Build Coastguard Worker } 3159*35238bceSAndroid Build Coastguard Worker "" 3160*35238bceSAndroid Build Coastguard Worker end 3161*35238bceSAndroid Build Coastguard Worker 3162*35238bceSAndroid Build Coastguard Worker case float_to_mat3 3163*35238bceSAndroid Build Coastguard Worker values 3164*35238bceSAndroid Build Coastguard Worker { 3165*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 3166*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 2.0) | mat3(3.5, 0.0, 0.0, 0.0, 3.5, 0.0, 0.0, 0.0, 3.5) | mat3(-0.5, 0.0, 0.0, 0.0, -0.5, 0.0, 0.0, 0.0, -0.5) | mat3(-8.25, 0.0, 0.0, 0.0, -8.25, 0.0, 0.0, 0.0, -8.25) | mat3(-20.125, 0.0, 0.0, 0.0, -20.125, 0.0, 0.0, 0.0, -20.125) | mat3(36.8125, 0.0, 0.0, 0.0, 36.8125, 0.0, 0.0, 0.0, 36.8125) ]; 3167*35238bceSAndroid Build Coastguard Worker } 3168*35238bceSAndroid Build Coastguard Worker 3169*35238bceSAndroid Build Coastguard Worker both "" 3170*35238bceSAndroid Build Coastguard Worker precision mediump float; 3171*35238bceSAndroid Build Coastguard Worker precision mediump int; 3172*35238bceSAndroid Build Coastguard Worker 3173*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3174*35238bceSAndroid Build Coastguard Worker 3175*35238bceSAndroid Build Coastguard Worker void main() 3176*35238bceSAndroid Build Coastguard Worker { 3177*35238bceSAndroid Build Coastguard Worker ${SETUP} 3178*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3179*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3180*35238bceSAndroid Build Coastguard Worker } 3181*35238bceSAndroid Build Coastguard Worker "" 3182*35238bceSAndroid Build Coastguard Worker end 3183*35238bceSAndroid Build Coastguard Worker 3184*35238bceSAndroid Build Coastguard Worker case float_to_mat2 3185*35238bceSAndroid Build Coastguard Worker values 3186*35238bceSAndroid Build Coastguard Worker { 3187*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 3188*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.0, 0.0, 0.0) | mat2(1.0, 0.0, 0.0, 1.0) | mat2(2.0, 0.0, 0.0, 2.0) | mat2(3.5, 0.0, 0.0, 3.5) | mat2(-0.5, 0.0, 0.0, -0.5) | mat2(-8.25, 0.0, 0.0, -8.25) | mat2(-20.125, 0.0, 0.0, -20.125) | mat2(36.8125, 0.0, 0.0, 36.8125) ]; 3189*35238bceSAndroid Build Coastguard Worker } 3190*35238bceSAndroid Build Coastguard Worker 3191*35238bceSAndroid Build Coastguard Worker both "" 3192*35238bceSAndroid Build Coastguard Worker precision mediump float; 3193*35238bceSAndroid Build Coastguard Worker precision mediump int; 3194*35238bceSAndroid Build Coastguard Worker 3195*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3196*35238bceSAndroid Build Coastguard Worker 3197*35238bceSAndroid Build Coastguard Worker void main() 3198*35238bceSAndroid Build Coastguard Worker { 3199*35238bceSAndroid Build Coastguard Worker ${SETUP} 3200*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3201*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3202*35238bceSAndroid Build Coastguard Worker } 3203*35238bceSAndroid Build Coastguard Worker "" 3204*35238bceSAndroid Build Coastguard Worker end 3205*35238bceSAndroid Build Coastguard Worker 3206*35238bceSAndroid Build Coastguard Worker case int_to_mat4 3207*35238bceSAndroid Build Coastguard Worker values 3208*35238bceSAndroid Build Coastguard Worker { 3209*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 3210*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0) | mat4(5.0, 0.0, 0.0, 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 5.0) | mat4(8.0, 0.0, 0.0, 0.0, 0.0, 8.0, 0.0, 0.0, 0.0, 0.0, 8.0, 0.0, 0.0, 0.0, 0.0, 8.0) | mat4(11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0) | mat4(-12.0, 0.0, 0.0, 0.0, 0.0, -12.0, 0.0, 0.0, 0.0, 0.0, -12.0, 0.0, 0.0, 0.0, 0.0, -12.0) | mat4(-66.0, 0.0, 0.0, 0.0, 0.0, -66.0, 0.0, 0.0, 0.0, 0.0, -66.0, 0.0, 0.0, 0.0, 0.0, -66.0) | mat4(-192.0, 0.0, 0.0, 0.0, 0.0, -192.0, 0.0, 0.0, 0.0, 0.0, -192.0, 0.0, 0.0, 0.0, 0.0, -192.0) | mat4(255.0, 0.0, 0.0, 0.0, 0.0, 255.0, 0.0, 0.0, 0.0, 0.0, 255.0, 0.0, 0.0, 0.0, 0.0, 255.0) ]; 3211*35238bceSAndroid Build Coastguard Worker } 3212*35238bceSAndroid Build Coastguard Worker 3213*35238bceSAndroid Build Coastguard Worker both "" 3214*35238bceSAndroid Build Coastguard Worker precision mediump float; 3215*35238bceSAndroid Build Coastguard Worker precision mediump int; 3216*35238bceSAndroid Build Coastguard Worker 3217*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3218*35238bceSAndroid Build Coastguard Worker 3219*35238bceSAndroid Build Coastguard Worker void main() 3220*35238bceSAndroid Build Coastguard Worker { 3221*35238bceSAndroid Build Coastguard Worker ${SETUP} 3222*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3223*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3224*35238bceSAndroid Build Coastguard Worker } 3225*35238bceSAndroid Build Coastguard Worker "" 3226*35238bceSAndroid Build Coastguard Worker end 3227*35238bceSAndroid Build Coastguard Worker 3228*35238bceSAndroid Build Coastguard Worker case int_to_mat3 3229*35238bceSAndroid Build Coastguard Worker values 3230*35238bceSAndroid Build Coastguard Worker { 3231*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 3232*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 2.0) | mat3(5.0, 0.0, 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 5.0) | mat3(8.0, 0.0, 0.0, 0.0, 8.0, 0.0, 0.0, 0.0, 8.0) | mat3(11.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 11.0) | mat3(-12.0, 0.0, 0.0, 0.0, -12.0, 0.0, 0.0, 0.0, -12.0) | mat3(-66.0, 0.0, 0.0, 0.0, -66.0, 0.0, 0.0, 0.0, -66.0) | mat3(-192.0, 0.0, 0.0, 0.0, -192.0, 0.0, 0.0, 0.0, -192.0) | mat3(255.0, 0.0, 0.0, 0.0, 255.0, 0.0, 0.0, 0.0, 255.0) ]; 3233*35238bceSAndroid Build Coastguard Worker } 3234*35238bceSAndroid Build Coastguard Worker 3235*35238bceSAndroid Build Coastguard Worker both "" 3236*35238bceSAndroid Build Coastguard Worker precision mediump float; 3237*35238bceSAndroid Build Coastguard Worker precision mediump int; 3238*35238bceSAndroid Build Coastguard Worker 3239*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3240*35238bceSAndroid Build Coastguard Worker 3241*35238bceSAndroid Build Coastguard Worker void main() 3242*35238bceSAndroid Build Coastguard Worker { 3243*35238bceSAndroid Build Coastguard Worker ${SETUP} 3244*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3245*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3246*35238bceSAndroid Build Coastguard Worker } 3247*35238bceSAndroid Build Coastguard Worker "" 3248*35238bceSAndroid Build Coastguard Worker end 3249*35238bceSAndroid Build Coastguard Worker 3250*35238bceSAndroid Build Coastguard Worker case int_to_mat2 3251*35238bceSAndroid Build Coastguard Worker values 3252*35238bceSAndroid Build Coastguard Worker { 3253*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 3254*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.0, 0.0, 0.0) | mat2(1.0, 0.0, 0.0, 1.0) | mat2(2.0, 0.0, 0.0, 2.0) | mat2(5.0, 0.0, 0.0, 5.0) | mat2(8.0, 0.0, 0.0, 8.0) | mat2(11.0, 0.0, 0.0, 11.0) | mat2(-12.0, 0.0, 0.0, -12.0) | mat2(-66.0, 0.0, 0.0, -66.0) | mat2(-192.0, 0.0, 0.0, -192.0) | mat2(255.0, 0.0, 0.0, 255.0) ]; 3255*35238bceSAndroid Build Coastguard Worker } 3256*35238bceSAndroid Build Coastguard Worker 3257*35238bceSAndroid Build Coastguard Worker both "" 3258*35238bceSAndroid Build Coastguard Worker precision mediump float; 3259*35238bceSAndroid Build Coastguard Worker precision mediump int; 3260*35238bceSAndroid Build Coastguard Worker 3261*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3262*35238bceSAndroid Build Coastguard Worker 3263*35238bceSAndroid Build Coastguard Worker void main() 3264*35238bceSAndroid Build Coastguard Worker { 3265*35238bceSAndroid Build Coastguard Worker ${SETUP} 3266*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3267*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3268*35238bceSAndroid Build Coastguard Worker } 3269*35238bceSAndroid Build Coastguard Worker "" 3270*35238bceSAndroid Build Coastguard Worker end 3271*35238bceSAndroid Build Coastguard Worker 3272*35238bceSAndroid Build Coastguard Worker case bool_to_mat4 3273*35238bceSAndroid Build Coastguard Worker values 3274*35238bceSAndroid Build Coastguard Worker { 3275*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3276*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) ]; 3277*35238bceSAndroid Build Coastguard Worker } 3278*35238bceSAndroid Build Coastguard Worker 3279*35238bceSAndroid Build Coastguard Worker both "" 3280*35238bceSAndroid Build Coastguard Worker precision mediump float; 3281*35238bceSAndroid Build Coastguard Worker precision mediump int; 3282*35238bceSAndroid Build Coastguard Worker 3283*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3284*35238bceSAndroid Build Coastguard Worker 3285*35238bceSAndroid Build Coastguard Worker void main() 3286*35238bceSAndroid Build Coastguard Worker { 3287*35238bceSAndroid Build Coastguard Worker ${SETUP} 3288*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3289*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3290*35238bceSAndroid Build Coastguard Worker } 3291*35238bceSAndroid Build Coastguard Worker "" 3292*35238bceSAndroid Build Coastguard Worker end 3293*35238bceSAndroid Build Coastguard Worker 3294*35238bceSAndroid Build Coastguard Worker case bool_to_mat3 3295*35238bceSAndroid Build Coastguard Worker values 3296*35238bceSAndroid Build Coastguard Worker { 3297*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3298*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) ]; 3299*35238bceSAndroid Build Coastguard Worker } 3300*35238bceSAndroid Build Coastguard Worker 3301*35238bceSAndroid Build Coastguard Worker both "" 3302*35238bceSAndroid Build Coastguard Worker precision mediump float; 3303*35238bceSAndroid Build Coastguard Worker precision mediump int; 3304*35238bceSAndroid Build Coastguard Worker 3305*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3306*35238bceSAndroid Build Coastguard Worker 3307*35238bceSAndroid Build Coastguard Worker void main() 3308*35238bceSAndroid Build Coastguard Worker { 3309*35238bceSAndroid Build Coastguard Worker ${SETUP} 3310*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3311*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3312*35238bceSAndroid Build Coastguard Worker } 3313*35238bceSAndroid Build Coastguard Worker "" 3314*35238bceSAndroid Build Coastguard Worker end 3315*35238bceSAndroid Build Coastguard Worker 3316*35238bceSAndroid Build Coastguard Worker case bool_to_mat2 3317*35238bceSAndroid Build Coastguard Worker values 3318*35238bceSAndroid Build Coastguard Worker { 3319*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3320*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(0.0, 0.0, 0.0, 0.0) ]; 3321*35238bceSAndroid Build Coastguard Worker } 3322*35238bceSAndroid Build Coastguard Worker 3323*35238bceSAndroid Build Coastguard Worker both "" 3324*35238bceSAndroid Build Coastguard Worker precision mediump float; 3325*35238bceSAndroid Build Coastguard Worker precision mediump int; 3326*35238bceSAndroid Build Coastguard Worker 3327*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3328*35238bceSAndroid Build Coastguard Worker 3329*35238bceSAndroid Build Coastguard Worker void main() 3330*35238bceSAndroid Build Coastguard Worker { 3331*35238bceSAndroid Build Coastguard Worker ${SETUP} 3332*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3333*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3334*35238bceSAndroid Build Coastguard Worker } 3335*35238bceSAndroid Build Coastguard Worker "" 3336*35238bceSAndroid Build Coastguard Worker end 3337*35238bceSAndroid Build Coastguard Worker 3338*35238bceSAndroid Build Coastguard Worker 3339*35238bceSAndroid Build Coastguard Workerend # scalar_to_matrix 3340*35238bceSAndroid Build Coastguard Workergroup matrix_to_matrix "Matrix to Matrix Conversions" 3341*35238bceSAndroid Build Coastguard Worker 3342*35238bceSAndroid Build Coastguard Worker case mat4_to_mat4 3343*35238bceSAndroid Build Coastguard Worker values 3344*35238bceSAndroid Build Coastguard Worker { 3345*35238bceSAndroid Build Coastguard Worker input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, 32.0, 0.125, -6.725, 12.5, 0.0208333333333, 0.0625, -0.5, -0.75, -8.425, 0.03125, -0.0125, 9.975, -6.542, 0.015625, 9.975) ]; 3346*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, 32.0, 0.125, -6.725, 12.5, 0.0208333333333, 0.0625, -0.5, -0.75, -8.425, 0.03125, -0.0125, 9.975, -6.542, 0.015625, 9.975) ]; 3347*35238bceSAndroid Build Coastguard Worker } 3348*35238bceSAndroid Build Coastguard Worker 3349*35238bceSAndroid Build Coastguard Worker both "" 3350*35238bceSAndroid Build Coastguard Worker precision mediump float; 3351*35238bceSAndroid Build Coastguard Worker precision mediump int; 3352*35238bceSAndroid Build Coastguard Worker 3353*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3354*35238bceSAndroid Build Coastguard Worker 3355*35238bceSAndroid Build Coastguard Worker void main() 3356*35238bceSAndroid Build Coastguard Worker { 3357*35238bceSAndroid Build Coastguard Worker ${SETUP} 3358*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3359*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3360*35238bceSAndroid Build Coastguard Worker } 3361*35238bceSAndroid Build Coastguard Worker "" 3362*35238bceSAndroid Build Coastguard Worker end 3363*35238bceSAndroid Build Coastguard Worker 3364*35238bceSAndroid Build Coastguard Worker case mat4_to_mat3 3365*35238bceSAndroid Build Coastguard Worker values 3366*35238bceSAndroid Build Coastguard Worker { 3367*35238bceSAndroid Build Coastguard Worker input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, 32.0, 0.125, -6.725, 12.5, 0.0208333333333, 0.0625, -0.5, -0.75, -8.425, 0.03125, -0.0125, 9.975, -6.542, 0.015625, 9.975) ]; 3368*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5, 0.0208333333333, 0.0625, -0.75, -8.425, 0.03125) ]; 3369*35238bceSAndroid Build Coastguard Worker } 3370*35238bceSAndroid Build Coastguard Worker 3371*35238bceSAndroid Build Coastguard Worker both "" 3372*35238bceSAndroid Build Coastguard Worker precision mediump float; 3373*35238bceSAndroid Build Coastguard Worker precision mediump int; 3374*35238bceSAndroid Build Coastguard Worker 3375*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3376*35238bceSAndroid Build Coastguard Worker 3377*35238bceSAndroid Build Coastguard Worker void main() 3378*35238bceSAndroid Build Coastguard Worker { 3379*35238bceSAndroid Build Coastguard Worker ${SETUP} 3380*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3381*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3382*35238bceSAndroid Build Coastguard Worker } 3383*35238bceSAndroid Build Coastguard Worker "" 3384*35238bceSAndroid Build Coastguard Worker end 3385*35238bceSAndroid Build Coastguard Worker 3386*35238bceSAndroid Build Coastguard Worker case mat4_to_mat2 3387*35238bceSAndroid Build Coastguard Worker values 3388*35238bceSAndroid Build Coastguard Worker { 3389*35238bceSAndroid Build Coastguard Worker input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, 32.0, 0.125, -6.725, 12.5, 0.0208333333333, 0.0625, -0.5, -0.75, -8.425, 0.03125, -0.0125, 9.975, -6.542, 0.015625, 9.975) ]; 3390*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, 32.0, 12.5, 0.0208333333333) ]; 3391*35238bceSAndroid Build Coastguard Worker } 3392*35238bceSAndroid Build Coastguard Worker 3393*35238bceSAndroid Build Coastguard Worker both "" 3394*35238bceSAndroid Build Coastguard Worker precision mediump float; 3395*35238bceSAndroid Build Coastguard Worker precision mediump int; 3396*35238bceSAndroid Build Coastguard Worker 3397*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3398*35238bceSAndroid Build Coastguard Worker 3399*35238bceSAndroid Build Coastguard Worker void main() 3400*35238bceSAndroid Build Coastguard Worker { 3401*35238bceSAndroid Build Coastguard Worker ${SETUP} 3402*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3403*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3404*35238bceSAndroid Build Coastguard Worker } 3405*35238bceSAndroid Build Coastguard Worker "" 3406*35238bceSAndroid Build Coastguard Worker end 3407*35238bceSAndroid Build Coastguard Worker 3408*35238bceSAndroid Build Coastguard Worker case mat3_to_mat4 3409*35238bceSAndroid Build Coastguard Worker values 3410*35238bceSAndroid Build Coastguard Worker { 3411*35238bceSAndroid Build Coastguard Worker input mat3 in0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5, 0.03125, 0.0625, -0.75, 0.015625, 0.03125) ]; 3412*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, 32.0, 0.125, 0.0, 12.5, 0.03125, 0.0625, 0.0, -0.75, 0.015625, 0.03125, 0.0, 0.0, 0.0, 0.0, 1.0) ]; 3413*35238bceSAndroid Build Coastguard Worker } 3414*35238bceSAndroid Build Coastguard Worker 3415*35238bceSAndroid Build Coastguard Worker both "" 3416*35238bceSAndroid Build Coastguard Worker precision mediump float; 3417*35238bceSAndroid Build Coastguard Worker precision mediump int; 3418*35238bceSAndroid Build Coastguard Worker 3419*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3420*35238bceSAndroid Build Coastguard Worker 3421*35238bceSAndroid Build Coastguard Worker void main() 3422*35238bceSAndroid Build Coastguard Worker { 3423*35238bceSAndroid Build Coastguard Worker ${SETUP} 3424*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3425*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3426*35238bceSAndroid Build Coastguard Worker } 3427*35238bceSAndroid Build Coastguard Worker "" 3428*35238bceSAndroid Build Coastguard Worker end 3429*35238bceSAndroid Build Coastguard Worker 3430*35238bceSAndroid Build Coastguard Worker case mat3_to_mat3 3431*35238bceSAndroid Build Coastguard Worker values 3432*35238bceSAndroid Build Coastguard Worker { 3433*35238bceSAndroid Build Coastguard Worker input mat3 in0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5, 0.03125, 0.0625, -0.75, 0.015625, 0.03125) ]; 3434*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5, 0.03125, 0.0625, -0.75, 0.015625, 0.03125) ]; 3435*35238bceSAndroid Build Coastguard Worker } 3436*35238bceSAndroid Build Coastguard Worker 3437*35238bceSAndroid Build Coastguard Worker both "" 3438*35238bceSAndroid Build Coastguard Worker precision mediump float; 3439*35238bceSAndroid Build Coastguard Worker precision mediump int; 3440*35238bceSAndroid Build Coastguard Worker 3441*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3442*35238bceSAndroid Build Coastguard Worker 3443*35238bceSAndroid Build Coastguard Worker void main() 3444*35238bceSAndroid Build Coastguard Worker { 3445*35238bceSAndroid Build Coastguard Worker ${SETUP} 3446*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3447*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3448*35238bceSAndroid Build Coastguard Worker } 3449*35238bceSAndroid Build Coastguard Worker "" 3450*35238bceSAndroid Build Coastguard Worker end 3451*35238bceSAndroid Build Coastguard Worker 3452*35238bceSAndroid Build Coastguard Worker case mat3_to_mat2 3453*35238bceSAndroid Build Coastguard Worker values 3454*35238bceSAndroid Build Coastguard Worker { 3455*35238bceSAndroid Build Coastguard Worker input mat3 in0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5, 0.03125, 0.0625, -0.75, 0.015625, 0.03125) ]; 3456*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, 32.0, 12.5, 0.03125) ]; 3457*35238bceSAndroid Build Coastguard Worker } 3458*35238bceSAndroid Build Coastguard Worker 3459*35238bceSAndroid Build Coastguard Worker both "" 3460*35238bceSAndroid Build Coastguard Worker precision mediump float; 3461*35238bceSAndroid Build Coastguard Worker precision mediump int; 3462*35238bceSAndroid Build Coastguard Worker 3463*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3464*35238bceSAndroid Build Coastguard Worker 3465*35238bceSAndroid Build Coastguard Worker void main() 3466*35238bceSAndroid Build Coastguard Worker { 3467*35238bceSAndroid Build Coastguard Worker ${SETUP} 3468*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3469*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3470*35238bceSAndroid Build Coastguard Worker } 3471*35238bceSAndroid Build Coastguard Worker "" 3472*35238bceSAndroid Build Coastguard Worker end 3473*35238bceSAndroid Build Coastguard Worker 3474*35238bceSAndroid Build Coastguard Worker case mat2_to_mat4 3475*35238bceSAndroid Build Coastguard Worker values 3476*35238bceSAndroid Build Coastguard Worker { 3477*35238bceSAndroid Build Coastguard Worker input mat2 in0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(8.0, -24.0, 16.0, -16.0) | mat2(0.125, 0.03125, 0.0625, 0.015625) | mat2(-18.725, -0.0125, -0.5, 19.975) ]; 3478*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, -0.75, 0.0, 0.0, 12.5, 9.975, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(6.5, -0.75, 0.0, 0.0, 12.5, 9.975, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(8.0, -24.0, 0.0, 0.0, 16.0, -16.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(0.125, 0.03125, 0.0, 0.0, 0.0625, 0.015625, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) | mat4(-18.725, -0.0125, 0.0, 0.0, -0.5, 19.975, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0) ]; 3479*35238bceSAndroid Build Coastguard Worker } 3480*35238bceSAndroid Build Coastguard Worker 3481*35238bceSAndroid Build Coastguard Worker both "" 3482*35238bceSAndroid Build Coastguard Worker precision mediump float; 3483*35238bceSAndroid Build Coastguard Worker precision mediump int; 3484*35238bceSAndroid Build Coastguard Worker 3485*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3486*35238bceSAndroid Build Coastguard Worker 3487*35238bceSAndroid Build Coastguard Worker void main() 3488*35238bceSAndroid Build Coastguard Worker { 3489*35238bceSAndroid Build Coastguard Worker ${SETUP} 3490*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0); 3491*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3492*35238bceSAndroid Build Coastguard Worker } 3493*35238bceSAndroid Build Coastguard Worker "" 3494*35238bceSAndroid Build Coastguard Worker end 3495*35238bceSAndroid Build Coastguard Worker 3496*35238bceSAndroid Build Coastguard Worker case mat2_to_mat3 3497*35238bceSAndroid Build Coastguard Worker values 3498*35238bceSAndroid Build Coastguard Worker { 3499*35238bceSAndroid Build Coastguard Worker input mat2 in0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(8.0, -24.0, 16.0, -16.0) | mat2(0.125, 0.03125, 0.0625, 0.015625) | mat2(-18.725, -0.0125, -0.5, 19.975) ]; 3500*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, -0.75, 0.0, 12.5, 9.975, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, -0.75, 0.0, 12.5, 9.975, 0.0, 0.0, 0.0, 1.0) | mat3(8.0, -24.0, 0.0, 16.0, -16.0, 0.0, 0.0, 0.0, 1.0) | mat3(0.125, 0.03125, 0.0, 0.0625, 0.015625, 0.0, 0.0, 0.0, 1.0) | mat3(-18.725, -0.0125, 0.0, -0.5, 19.975, 0.0, 0.0, 0.0, 1.0) ]; 3501*35238bceSAndroid Build Coastguard Worker } 3502*35238bceSAndroid Build Coastguard Worker 3503*35238bceSAndroid Build Coastguard Worker both "" 3504*35238bceSAndroid Build Coastguard Worker precision mediump float; 3505*35238bceSAndroid Build Coastguard Worker precision mediump int; 3506*35238bceSAndroid Build Coastguard Worker 3507*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3508*35238bceSAndroid Build Coastguard Worker 3509*35238bceSAndroid Build Coastguard Worker void main() 3510*35238bceSAndroid Build Coastguard Worker { 3511*35238bceSAndroid Build Coastguard Worker ${SETUP} 3512*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0); 3513*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3514*35238bceSAndroid Build Coastguard Worker } 3515*35238bceSAndroid Build Coastguard Worker "" 3516*35238bceSAndroid Build Coastguard Worker end 3517*35238bceSAndroid Build Coastguard Worker 3518*35238bceSAndroid Build Coastguard Worker case mat2_to_mat2 3519*35238bceSAndroid Build Coastguard Worker values 3520*35238bceSAndroid Build Coastguard Worker { 3521*35238bceSAndroid Build Coastguard Worker input mat2 in0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(8.0, -24.0, 16.0, -16.0) | mat2(0.125, 0.03125, 0.0625, 0.015625) | mat2(-18.725, -0.0125, -0.5, 19.975) ]; 3522*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 0.0, 1.0) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(6.5, -0.75, 12.5, 9.975) | mat2(8.0, -24.0, 16.0, -16.0) | mat2(0.125, 0.03125, 0.0625, 0.015625) | mat2(-18.725, -0.0125, -0.5, 19.975) ]; 3523*35238bceSAndroid Build Coastguard Worker } 3524*35238bceSAndroid Build Coastguard Worker 3525*35238bceSAndroid Build Coastguard Worker both "" 3526*35238bceSAndroid Build Coastguard Worker precision mediump float; 3527*35238bceSAndroid Build Coastguard Worker precision mediump int; 3528*35238bceSAndroid Build Coastguard Worker 3529*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3530*35238bceSAndroid Build Coastguard Worker 3531*35238bceSAndroid Build Coastguard Worker void main() 3532*35238bceSAndroid Build Coastguard Worker { 3533*35238bceSAndroid Build Coastguard Worker ${SETUP} 3534*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0); 3535*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3536*35238bceSAndroid Build Coastguard Worker } 3537*35238bceSAndroid Build Coastguard Worker "" 3538*35238bceSAndroid Build Coastguard Worker end 3539*35238bceSAndroid Build Coastguard Worker 3540*35238bceSAndroid Build Coastguard Worker 3541*35238bceSAndroid Build Coastguard Workerend # matrix_to_matrix 3542*35238bceSAndroid Build Coastguard Workergroup vector_combine "Vector Combine Constructors" 3543*35238bceSAndroid Build Coastguard Worker 3544*35238bceSAndroid Build Coastguard Worker case vec2_vec2_to_vec4 3545*35238bceSAndroid Build Coastguard Worker values 3546*35238bceSAndroid Build Coastguard Worker { 3547*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.75, -0.0322580645161) ]; 3548*35238bceSAndroid Build Coastguard Worker input vec2 in1 = [ vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) ]; 3549*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-0.5, -2.25, -32.0, 64.0) | vec4(-32.0, 64.0, 1.0, 1.25) | vec4(1.0, 1.25, 0.0, 0.5) | vec4(0.0, 0.5, -0.5, -2.25) | vec4(-0.75, -0.0322580645161, -0.75, -0.0322580645161) ]; 3550*35238bceSAndroid Build Coastguard Worker } 3551*35238bceSAndroid Build Coastguard Worker 3552*35238bceSAndroid Build Coastguard Worker both "" 3553*35238bceSAndroid Build Coastguard Worker precision mediump float; 3554*35238bceSAndroid Build Coastguard Worker precision mediump int; 3555*35238bceSAndroid Build Coastguard Worker 3556*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3557*35238bceSAndroid Build Coastguard Worker 3558*35238bceSAndroid Build Coastguard Worker void main() 3559*35238bceSAndroid Build Coastguard Worker { 3560*35238bceSAndroid Build Coastguard Worker ${SETUP} 3561*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 3562*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3563*35238bceSAndroid Build Coastguard Worker } 3564*35238bceSAndroid Build Coastguard Worker "" 3565*35238bceSAndroid Build Coastguard Worker end 3566*35238bceSAndroid Build Coastguard Worker 3567*35238bceSAndroid Build Coastguard Worker case vec2_vec2_to_ivec4 3568*35238bceSAndroid Build Coastguard Worker values 3569*35238bceSAndroid Build Coastguard Worker { 3570*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.75, -0.0322580645161) ]; 3571*35238bceSAndroid Build Coastguard Worker input vec2 in1 = [ vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) ]; 3572*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, -2, -32, 64) | ivec4(-32, 64, 1, 1) | ivec4(1, 1, 0, 0) | ivec4(0, 0, 0, -2) | ivec4(0, 0, 0, 0) ]; 3573*35238bceSAndroid Build Coastguard Worker } 3574*35238bceSAndroid Build Coastguard Worker 3575*35238bceSAndroid Build Coastguard Worker both "" 3576*35238bceSAndroid Build Coastguard Worker precision mediump float; 3577*35238bceSAndroid Build Coastguard Worker precision mediump int; 3578*35238bceSAndroid Build Coastguard Worker 3579*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3580*35238bceSAndroid Build Coastguard Worker 3581*35238bceSAndroid Build Coastguard Worker void main() 3582*35238bceSAndroid Build Coastguard Worker { 3583*35238bceSAndroid Build Coastguard Worker ${SETUP} 3584*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 3585*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3586*35238bceSAndroid Build Coastguard Worker } 3587*35238bceSAndroid Build Coastguard Worker "" 3588*35238bceSAndroid Build Coastguard Worker end 3589*35238bceSAndroid Build Coastguard Worker 3590*35238bceSAndroid Build Coastguard Worker case vec2_vec2_to_bvec4 3591*35238bceSAndroid Build Coastguard Worker values 3592*35238bceSAndroid Build Coastguard Worker { 3593*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.75, -0.0322580645161) ]; 3594*35238bceSAndroid Build Coastguard Worker input vec2 in1 = [ vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) ]; 3595*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, false, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) ]; 3596*35238bceSAndroid Build Coastguard Worker } 3597*35238bceSAndroid Build Coastguard Worker 3598*35238bceSAndroid Build Coastguard Worker both "" 3599*35238bceSAndroid Build Coastguard Worker precision mediump float; 3600*35238bceSAndroid Build Coastguard Worker precision mediump int; 3601*35238bceSAndroid Build Coastguard Worker 3602*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3603*35238bceSAndroid Build Coastguard Worker 3604*35238bceSAndroid Build Coastguard Worker void main() 3605*35238bceSAndroid Build Coastguard Worker { 3606*35238bceSAndroid Build Coastguard Worker ${SETUP} 3607*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 3608*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3609*35238bceSAndroid Build Coastguard Worker } 3610*35238bceSAndroid Build Coastguard Worker "" 3611*35238bceSAndroid Build Coastguard Worker end 3612*35238bceSAndroid Build Coastguard Worker 3613*35238bceSAndroid Build Coastguard Worker case bvec2_bvec2_to_vec4 3614*35238bceSAndroid Build Coastguard Worker values 3615*35238bceSAndroid Build Coastguard Worker { 3616*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 3617*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3618*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(0.0, 0.0, 1.0, 0.0) | vec4(1.0, 0.0, 0.0, 0.0) | vec4(0.0, 1.0, 0.0, 1.0) | vec4(0.0, 0.0, 1.0, 1.0) | vec4(1.0, 1.0, 0.0, 0.0) ]; 3619*35238bceSAndroid Build Coastguard Worker } 3620*35238bceSAndroid Build Coastguard Worker 3621*35238bceSAndroid Build Coastguard Worker both "" 3622*35238bceSAndroid Build Coastguard Worker precision mediump float; 3623*35238bceSAndroid Build Coastguard Worker precision mediump int; 3624*35238bceSAndroid Build Coastguard Worker 3625*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3626*35238bceSAndroid Build Coastguard Worker 3627*35238bceSAndroid Build Coastguard Worker void main() 3628*35238bceSAndroid Build Coastguard Worker { 3629*35238bceSAndroid Build Coastguard Worker ${SETUP} 3630*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 3631*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3632*35238bceSAndroid Build Coastguard Worker } 3633*35238bceSAndroid Build Coastguard Worker "" 3634*35238bceSAndroid Build Coastguard Worker end 3635*35238bceSAndroid Build Coastguard Worker 3636*35238bceSAndroid Build Coastguard Worker case bvec2_bvec2_to_ivec4 3637*35238bceSAndroid Build Coastguard Worker values 3638*35238bceSAndroid Build Coastguard Worker { 3639*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 3640*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3641*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 1, 0) | ivec4(1, 0, 0, 0) | ivec4(0, 1, 0, 1) | ivec4(0, 0, 1, 1) | ivec4(1, 1, 0, 0) ]; 3642*35238bceSAndroid Build Coastguard Worker } 3643*35238bceSAndroid Build Coastguard Worker 3644*35238bceSAndroid Build Coastguard Worker both "" 3645*35238bceSAndroid Build Coastguard Worker precision mediump float; 3646*35238bceSAndroid Build Coastguard Worker precision mediump int; 3647*35238bceSAndroid Build Coastguard Worker 3648*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3649*35238bceSAndroid Build Coastguard Worker 3650*35238bceSAndroid Build Coastguard Worker void main() 3651*35238bceSAndroid Build Coastguard Worker { 3652*35238bceSAndroid Build Coastguard Worker ${SETUP} 3653*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 3654*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3655*35238bceSAndroid Build Coastguard Worker } 3656*35238bceSAndroid Build Coastguard Worker "" 3657*35238bceSAndroid Build Coastguard Worker end 3658*35238bceSAndroid Build Coastguard Worker 3659*35238bceSAndroid Build Coastguard Worker case bvec2_bvec2_to_bvec4 3660*35238bceSAndroid Build Coastguard Worker values 3661*35238bceSAndroid Build Coastguard Worker { 3662*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 3663*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; 3664*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(false, false, true, false) | bvec4(true, false, false, false) | bvec4(false, true, false, true) | bvec4(false, false, true, true) | bvec4(true, true, false, false) ]; 3665*35238bceSAndroid Build Coastguard Worker } 3666*35238bceSAndroid Build Coastguard Worker 3667*35238bceSAndroid Build Coastguard Worker both "" 3668*35238bceSAndroid Build Coastguard Worker precision mediump float; 3669*35238bceSAndroid Build Coastguard Worker precision mediump int; 3670*35238bceSAndroid Build Coastguard Worker 3671*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3672*35238bceSAndroid Build Coastguard Worker 3673*35238bceSAndroid Build Coastguard Worker void main() 3674*35238bceSAndroid Build Coastguard Worker { 3675*35238bceSAndroid Build Coastguard Worker ${SETUP} 3676*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 3677*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3678*35238bceSAndroid Build Coastguard Worker } 3679*35238bceSAndroid Build Coastguard Worker "" 3680*35238bceSAndroid Build Coastguard Worker end 3681*35238bceSAndroid Build Coastguard Worker 3682*35238bceSAndroid Build Coastguard Worker case float_float_float_float_to_vec4 3683*35238bceSAndroid Build Coastguard Worker values 3684*35238bceSAndroid Build Coastguard Worker { 3685*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | 0.0 | -0.5 | -8.25 | 3.5 | -20.125 | 36.8125 | 2.0 ]; 3686*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 36.8125 | -8.25 | 2.0 | 3.5 | 1.0 | -20.125 | -0.5 ]; 3687*35238bceSAndroid Build Coastguard Worker input float in2 = [ 3.5 | 36.8125 | -8.25 | 1.0 | 2.0 | 0.0 | -20.125 | -0.5 ]; 3688*35238bceSAndroid Build Coastguard Worker input float in3 = [ 3.5 | 36.8125 | 1.0 | -8.25 | 2.0 | 0.0 | -0.5 | -20.125 ]; 3689*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 0.0, 3.5, 3.5) | vec4(0.0, 36.8125, 36.8125, 36.8125) | vec4(-0.5, -8.25, -8.25, 1.0) | vec4(-8.25, 2.0, 1.0, -8.25) | vec4(3.5, 3.5, 2.0, 2.0) | vec4(-20.125, 1.0, 0.0, 0.0) | vec4(36.8125, -20.125, -20.125, -0.5) | vec4(2.0, -0.5, -0.5, -20.125) ]; 3690*35238bceSAndroid Build Coastguard Worker } 3691*35238bceSAndroid Build Coastguard Worker 3692*35238bceSAndroid Build Coastguard Worker both "" 3693*35238bceSAndroid Build Coastguard Worker precision mediump float; 3694*35238bceSAndroid Build Coastguard Worker precision mediump int; 3695*35238bceSAndroid Build Coastguard Worker 3696*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3697*35238bceSAndroid Build Coastguard Worker 3698*35238bceSAndroid Build Coastguard Worker void main() 3699*35238bceSAndroid Build Coastguard Worker { 3700*35238bceSAndroid Build Coastguard Worker ${SETUP} 3701*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2, in3); 3702*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3703*35238bceSAndroid Build Coastguard Worker } 3704*35238bceSAndroid Build Coastguard Worker "" 3705*35238bceSAndroid Build Coastguard Worker end 3706*35238bceSAndroid Build Coastguard Worker 3707*35238bceSAndroid Build Coastguard Worker case float_float_float_float_to_ivec4 3708*35238bceSAndroid Build Coastguard Worker values 3709*35238bceSAndroid Build Coastguard Worker { 3710*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | 0.0 | -0.5 | -8.25 | 3.5 | -20.125 | 36.8125 | 2.0 ]; 3711*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 36.8125 | -8.25 | 2.0 | 3.5 | 1.0 | -20.125 | -0.5 ]; 3712*35238bceSAndroid Build Coastguard Worker input float in2 = [ 3.5 | 36.8125 | -8.25 | 1.0 | 2.0 | 0.0 | -20.125 | -0.5 ]; 3713*35238bceSAndroid Build Coastguard Worker input float in3 = [ 3.5 | 36.8125 | 1.0 | -8.25 | 2.0 | 0.0 | -0.5 | -20.125 ]; 3714*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 0, 3, 3) | ivec4(0, 36, 36, 36) | ivec4(0, -8, -8, 1) | ivec4(-8, 2, 1, -8) | ivec4(3, 3, 2, 2) | ivec4(-20, 1, 0, 0) | ivec4(36, -20, -20, 0) | ivec4(2, 0, 0, -20) ]; 3715*35238bceSAndroid Build Coastguard Worker } 3716*35238bceSAndroid Build Coastguard Worker 3717*35238bceSAndroid Build Coastguard Worker both "" 3718*35238bceSAndroid Build Coastguard Worker precision mediump float; 3719*35238bceSAndroid Build Coastguard Worker precision mediump int; 3720*35238bceSAndroid Build Coastguard Worker 3721*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3722*35238bceSAndroid Build Coastguard Worker 3723*35238bceSAndroid Build Coastguard Worker void main() 3724*35238bceSAndroid Build Coastguard Worker { 3725*35238bceSAndroid Build Coastguard Worker ${SETUP} 3726*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2, in3); 3727*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3728*35238bceSAndroid Build Coastguard Worker } 3729*35238bceSAndroid Build Coastguard Worker "" 3730*35238bceSAndroid Build Coastguard Worker end 3731*35238bceSAndroid Build Coastguard Worker 3732*35238bceSAndroid Build Coastguard Worker case float_float_float_float_to_bvec4 3733*35238bceSAndroid Build Coastguard Worker values 3734*35238bceSAndroid Build Coastguard Worker { 3735*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | 0.0 | -0.5 | -8.25 | 3.5 | -20.125 | 36.8125 | 2.0 ]; 3736*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 36.8125 | -8.25 | 2.0 | 3.5 | 1.0 | -20.125 | -0.5 ]; 3737*35238bceSAndroid Build Coastguard Worker input float in2 = [ 3.5 | 36.8125 | -8.25 | 1.0 | 2.0 | 0.0 | -20.125 | -0.5 ]; 3738*35238bceSAndroid Build Coastguard Worker input float in3 = [ 3.5 | 36.8125 | 1.0 | -8.25 | 2.0 | 0.0 | -0.5 | -20.125 ]; 3739*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; 3740*35238bceSAndroid Build Coastguard Worker } 3741*35238bceSAndroid Build Coastguard Worker 3742*35238bceSAndroid Build Coastguard Worker both "" 3743*35238bceSAndroid Build Coastguard Worker precision mediump float; 3744*35238bceSAndroid Build Coastguard Worker precision mediump int; 3745*35238bceSAndroid Build Coastguard Worker 3746*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3747*35238bceSAndroid Build Coastguard Worker 3748*35238bceSAndroid Build Coastguard Worker void main() 3749*35238bceSAndroid Build Coastguard Worker { 3750*35238bceSAndroid Build Coastguard Worker ${SETUP} 3751*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2, in3); 3752*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3753*35238bceSAndroid Build Coastguard Worker } 3754*35238bceSAndroid Build Coastguard Worker "" 3755*35238bceSAndroid Build Coastguard Worker end 3756*35238bceSAndroid Build Coastguard Worker 3757*35238bceSAndroid Build Coastguard Worker case int_int_int_int_to_vec4 3758*35238bceSAndroid Build Coastguard Worker values 3759*35238bceSAndroid Build Coastguard Worker { 3760*35238bceSAndroid Build Coastguard Worker input int in0 = [ -12 | -66 | 2 | 5 | 8 | -192 | 255 | 1 | 0 | 11 ]; 3761*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 5 | -66 | 11 | -192 | 8 | -12 | 1 | 255 | 0 ]; 3762*35238bceSAndroid Build Coastguard Worker input int in2 = [ 11 | 255 | 5 | 8 | 2 | -192 | -12 | -66 | 1 | 0 ]; 3763*35238bceSAndroid Build Coastguard Worker input int in3 = [ -192 | -66 | 8 | -12 | 1 | 2 | 0 | 255 | 5 | 11 ]; 3764*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-12.0, 2.0, 11.0, -192.0) | vec4(-66.0, 5.0, 255.0, -66.0) | vec4(2.0, -66.0, 5.0, 8.0) | vec4(5.0, 11.0, 8.0, -12.0) | vec4(8.0, -192.0, 2.0, 1.0) | vec4(-192.0, 8.0, -192.0, 2.0) | vec4(255.0, -12.0, -12.0, 0.0) | vec4(1.0, 1.0, -66.0, 255.0) | vec4(0.0, 255.0, 1.0, 5.0) | vec4(11.0, 0.0, 0.0, 11.0) ]; 3765*35238bceSAndroid Build Coastguard Worker } 3766*35238bceSAndroid Build Coastguard Worker 3767*35238bceSAndroid Build Coastguard Worker both "" 3768*35238bceSAndroid Build Coastguard Worker precision mediump float; 3769*35238bceSAndroid Build Coastguard Worker precision mediump int; 3770*35238bceSAndroid Build Coastguard Worker 3771*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3772*35238bceSAndroid Build Coastguard Worker 3773*35238bceSAndroid Build Coastguard Worker void main() 3774*35238bceSAndroid Build Coastguard Worker { 3775*35238bceSAndroid Build Coastguard Worker ${SETUP} 3776*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2, in3); 3777*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3778*35238bceSAndroid Build Coastguard Worker } 3779*35238bceSAndroid Build Coastguard Worker "" 3780*35238bceSAndroid Build Coastguard Worker end 3781*35238bceSAndroid Build Coastguard Worker 3782*35238bceSAndroid Build Coastguard Worker case int_int_int_int_to_ivec4 3783*35238bceSAndroid Build Coastguard Worker values 3784*35238bceSAndroid Build Coastguard Worker { 3785*35238bceSAndroid Build Coastguard Worker input int in0 = [ -12 | -66 | 2 | 5 | 8 | -192 | 255 | 1 | 0 | 11 ]; 3786*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 5 | -66 | 11 | -192 | 8 | -12 | 1 | 255 | 0 ]; 3787*35238bceSAndroid Build Coastguard Worker input int in2 = [ 11 | 255 | 5 | 8 | 2 | -192 | -12 | -66 | 1 | 0 ]; 3788*35238bceSAndroid Build Coastguard Worker input int in3 = [ -192 | -66 | 8 | -12 | 1 | 2 | 0 | 255 | 5 | 11 ]; 3789*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(-12, 2, 11, -192) | ivec4(-66, 5, 255, -66) | ivec4(2, -66, 5, 8) | ivec4(5, 11, 8, -12) | ivec4(8, -192, 2, 1) | ivec4(-192, 8, -192, 2) | ivec4(255, -12, -12, 0) | ivec4(1, 1, -66, 255) | ivec4(0, 255, 1, 5) | ivec4(11, 0, 0, 11) ]; 3790*35238bceSAndroid Build Coastguard Worker } 3791*35238bceSAndroid Build Coastguard Worker 3792*35238bceSAndroid Build Coastguard Worker both "" 3793*35238bceSAndroid Build Coastguard Worker precision mediump float; 3794*35238bceSAndroid Build Coastguard Worker precision mediump int; 3795*35238bceSAndroid Build Coastguard Worker 3796*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3797*35238bceSAndroid Build Coastguard Worker 3798*35238bceSAndroid Build Coastguard Worker void main() 3799*35238bceSAndroid Build Coastguard Worker { 3800*35238bceSAndroid Build Coastguard Worker ${SETUP} 3801*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2, in3); 3802*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3803*35238bceSAndroid Build Coastguard Worker } 3804*35238bceSAndroid Build Coastguard Worker "" 3805*35238bceSAndroid Build Coastguard Worker end 3806*35238bceSAndroid Build Coastguard Worker 3807*35238bceSAndroid Build Coastguard Worker case int_int_int_int_to_bvec4 3808*35238bceSAndroid Build Coastguard Worker values 3809*35238bceSAndroid Build Coastguard Worker { 3810*35238bceSAndroid Build Coastguard Worker input int in0 = [ -12 | -66 | 2 | 5 | 8 | -192 | 255 | 1 | 0 | 11 ]; 3811*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 5 | -66 | 11 | -192 | 8 | -12 | 1 | 255 | 0 ]; 3812*35238bceSAndroid Build Coastguard Worker input int in2 = [ 11 | 255 | 5 | 8 | 2 | -192 | -12 | -66 | 1 | 0 ]; 3813*35238bceSAndroid Build Coastguard Worker input int in3 = [ -192 | -66 | 8 | -12 | 1 | 2 | 0 | 255 | 5 | 11 ]; 3814*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, false) | bvec4(true, true, true, true) | bvec4(false, true, true, true) | bvec4(true, false, false, true) ]; 3815*35238bceSAndroid Build Coastguard Worker } 3816*35238bceSAndroid Build Coastguard Worker 3817*35238bceSAndroid Build Coastguard Worker both "" 3818*35238bceSAndroid Build Coastguard Worker precision mediump float; 3819*35238bceSAndroid Build Coastguard Worker precision mediump int; 3820*35238bceSAndroid Build Coastguard Worker 3821*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3822*35238bceSAndroid Build Coastguard Worker 3823*35238bceSAndroid Build Coastguard Worker void main() 3824*35238bceSAndroid Build Coastguard Worker { 3825*35238bceSAndroid Build Coastguard Worker ${SETUP} 3826*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2, in3); 3827*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3828*35238bceSAndroid Build Coastguard Worker } 3829*35238bceSAndroid Build Coastguard Worker "" 3830*35238bceSAndroid Build Coastguard Worker end 3831*35238bceSAndroid Build Coastguard Worker 3832*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_bool_to_vec4 3833*35238bceSAndroid Build Coastguard Worker values 3834*35238bceSAndroid Build Coastguard Worker { 3835*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3836*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 3837*35238bceSAndroid Build Coastguard Worker input bool in2 = [ true | false ]; 3838*35238bceSAndroid Build Coastguard Worker input bool in3 = [ false | true ]; 3839*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 0.0, 1.0, 0.0) | vec4(0.0, 1.0, 0.0, 1.0) ]; 3840*35238bceSAndroid Build Coastguard Worker } 3841*35238bceSAndroid Build Coastguard Worker 3842*35238bceSAndroid Build Coastguard Worker both "" 3843*35238bceSAndroid Build Coastguard Worker precision mediump float; 3844*35238bceSAndroid Build Coastguard Worker precision mediump int; 3845*35238bceSAndroid Build Coastguard Worker 3846*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3847*35238bceSAndroid Build Coastguard Worker 3848*35238bceSAndroid Build Coastguard Worker void main() 3849*35238bceSAndroid Build Coastguard Worker { 3850*35238bceSAndroid Build Coastguard Worker ${SETUP} 3851*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2, in3); 3852*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3853*35238bceSAndroid Build Coastguard Worker } 3854*35238bceSAndroid Build Coastguard Worker "" 3855*35238bceSAndroid Build Coastguard Worker end 3856*35238bceSAndroid Build Coastguard Worker 3857*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_bool_to_ivec4 3858*35238bceSAndroid Build Coastguard Worker values 3859*35238bceSAndroid Build Coastguard Worker { 3860*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3861*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 3862*35238bceSAndroid Build Coastguard Worker input bool in2 = [ true | false ]; 3863*35238bceSAndroid Build Coastguard Worker input bool in3 = [ false | true ]; 3864*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 0, 1, 0) | ivec4(0, 1, 0, 1) ]; 3865*35238bceSAndroid Build Coastguard Worker } 3866*35238bceSAndroid Build Coastguard Worker 3867*35238bceSAndroid Build Coastguard Worker both "" 3868*35238bceSAndroid Build Coastguard Worker precision mediump float; 3869*35238bceSAndroid Build Coastguard Worker precision mediump int; 3870*35238bceSAndroid Build Coastguard Worker 3871*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3872*35238bceSAndroid Build Coastguard Worker 3873*35238bceSAndroid Build Coastguard Worker void main() 3874*35238bceSAndroid Build Coastguard Worker { 3875*35238bceSAndroid Build Coastguard Worker ${SETUP} 3876*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2, in3); 3877*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3878*35238bceSAndroid Build Coastguard Worker } 3879*35238bceSAndroid Build Coastguard Worker "" 3880*35238bceSAndroid Build Coastguard Worker end 3881*35238bceSAndroid Build Coastguard Worker 3882*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_bool_to_bvec4 3883*35238bceSAndroid Build Coastguard Worker values 3884*35238bceSAndroid Build Coastguard Worker { 3885*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 3886*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 3887*35238bceSAndroid Build Coastguard Worker input bool in2 = [ true | false ]; 3888*35238bceSAndroid Build Coastguard Worker input bool in3 = [ false | true ]; 3889*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, false, true, false) | bvec4(false, true, false, true) ]; 3890*35238bceSAndroid Build Coastguard Worker } 3891*35238bceSAndroid Build Coastguard Worker 3892*35238bceSAndroid Build Coastguard Worker both "" 3893*35238bceSAndroid Build Coastguard Worker precision mediump float; 3894*35238bceSAndroid Build Coastguard Worker precision mediump int; 3895*35238bceSAndroid Build Coastguard Worker 3896*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3897*35238bceSAndroid Build Coastguard Worker 3898*35238bceSAndroid Build Coastguard Worker void main() 3899*35238bceSAndroid Build Coastguard Worker { 3900*35238bceSAndroid Build Coastguard Worker ${SETUP} 3901*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2, in3); 3902*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3903*35238bceSAndroid Build Coastguard Worker } 3904*35238bceSAndroid Build Coastguard Worker "" 3905*35238bceSAndroid Build Coastguard Worker end 3906*35238bceSAndroid Build Coastguard Worker 3907*35238bceSAndroid Build Coastguard Worker case bool_float_int_bool_to_vec4 3908*35238bceSAndroid Build Coastguard Worker values 3909*35238bceSAndroid Build Coastguard Worker { 3910*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | false | false | false | true | false | true | false ]; 3911*35238bceSAndroid Build Coastguard Worker input float in1 = [ 1.0 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 | -0.5 | 3.5 | -20.125 | 0.0 ]; 3912*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | 2 | -66 | 255 | 8 | 0 | 5 | 11 | 1 ]; 3913*35238bceSAndroid Build Coastguard Worker input bool in3 = [ true | true | false | false | true | false | false | false | true | true ]; 3914*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 1.0, -192.0, 1.0) | vec4(1.0, 2.0, -12.0, 1.0) | vec4(1.0, 1.0, 2.0, 0.0) | vec4(0.0, 0.0, -66.0, 0.0) | vec4(0.0, 36.8125, 255.0, 1.0) | vec4(0.0, -8.25, 8.0, 0.0) | vec4(1.0, -0.5, 0.0, 0.0) | vec4(0.0, 3.5, 5.0, 0.0) | vec4(1.0, -20.125, 11.0, 1.0) | vec4(0.0, 0.0, 1.0, 1.0) ]; 3915*35238bceSAndroid Build Coastguard Worker } 3916*35238bceSAndroid Build Coastguard Worker 3917*35238bceSAndroid Build Coastguard Worker both "" 3918*35238bceSAndroid Build Coastguard Worker precision mediump float; 3919*35238bceSAndroid Build Coastguard Worker precision mediump int; 3920*35238bceSAndroid Build Coastguard Worker 3921*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3922*35238bceSAndroid Build Coastguard Worker 3923*35238bceSAndroid Build Coastguard Worker void main() 3924*35238bceSAndroid Build Coastguard Worker { 3925*35238bceSAndroid Build Coastguard Worker ${SETUP} 3926*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2, in3); 3927*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3928*35238bceSAndroid Build Coastguard Worker } 3929*35238bceSAndroid Build Coastguard Worker "" 3930*35238bceSAndroid Build Coastguard Worker end 3931*35238bceSAndroid Build Coastguard Worker 3932*35238bceSAndroid Build Coastguard Worker case bool_float_int_bool_to_ivec4 3933*35238bceSAndroid Build Coastguard Worker values 3934*35238bceSAndroid Build Coastguard Worker { 3935*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | false | false | false | true | false | true | false ]; 3936*35238bceSAndroid Build Coastguard Worker input float in1 = [ 1.0 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 | -0.5 | 3.5 | -20.125 | 0.0 ]; 3937*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | 2 | -66 | 255 | 8 | 0 | 5 | 11 | 1 ]; 3938*35238bceSAndroid Build Coastguard Worker input bool in3 = [ true | true | false | false | true | false | false | false | true | true ]; 3939*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 1, -192, 1) | ivec4(1, 2, -12, 1) | ivec4(1, 1, 2, 0) | ivec4(0, 0, -66, 0) | ivec4(0, 36, 255, 1) | ivec4(0, -8, 8, 0) | ivec4(1, 0, 0, 0) | ivec4(0, 3, 5, 0) | ivec4(1, -20, 11, 1) | ivec4(0, 0, 1, 1) ]; 3940*35238bceSAndroid Build Coastguard Worker } 3941*35238bceSAndroid Build Coastguard Worker 3942*35238bceSAndroid Build Coastguard Worker both "" 3943*35238bceSAndroid Build Coastguard Worker precision mediump float; 3944*35238bceSAndroid Build Coastguard Worker precision mediump int; 3945*35238bceSAndroid Build Coastguard Worker 3946*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3947*35238bceSAndroid Build Coastguard Worker 3948*35238bceSAndroid Build Coastguard Worker void main() 3949*35238bceSAndroid Build Coastguard Worker { 3950*35238bceSAndroid Build Coastguard Worker ${SETUP} 3951*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2, in3); 3952*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3953*35238bceSAndroid Build Coastguard Worker } 3954*35238bceSAndroid Build Coastguard Worker "" 3955*35238bceSAndroid Build Coastguard Worker end 3956*35238bceSAndroid Build Coastguard Worker 3957*35238bceSAndroid Build Coastguard Worker case bool_float_int_bool_to_bvec4 3958*35238bceSAndroid Build Coastguard Worker values 3959*35238bceSAndroid Build Coastguard Worker { 3960*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | false | false | false | true | false | true | false ]; 3961*35238bceSAndroid Build Coastguard Worker input float in1 = [ 1.0 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 | -0.5 | 3.5 | -20.125 | 0.0 ]; 3962*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | 2 | -66 | 255 | 8 | 0 | 5 | 11 | 1 ]; 3963*35238bceSAndroid Build Coastguard Worker input bool in3 = [ true | true | false | false | true | false | false | false | true | true ]; 3964*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, false) | bvec4(false, false, true, false) | bvec4(false, true, true, true) | bvec4(false, true, true, false) | bvec4(true, true, false, false) | bvec4(false, true, true, false) | bvec4(true, true, true, true) | bvec4(false, false, true, true) ]; 3965*35238bceSAndroid Build Coastguard Worker } 3966*35238bceSAndroid Build Coastguard Worker 3967*35238bceSAndroid Build Coastguard Worker both "" 3968*35238bceSAndroid Build Coastguard Worker precision mediump float; 3969*35238bceSAndroid Build Coastguard Worker precision mediump int; 3970*35238bceSAndroid Build Coastguard Worker 3971*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3972*35238bceSAndroid Build Coastguard Worker 3973*35238bceSAndroid Build Coastguard Worker void main() 3974*35238bceSAndroid Build Coastguard Worker { 3975*35238bceSAndroid Build Coastguard Worker ${SETUP} 3976*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2, in3); 3977*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 3978*35238bceSAndroid Build Coastguard Worker } 3979*35238bceSAndroid Build Coastguard Worker "" 3980*35238bceSAndroid Build Coastguard Worker end 3981*35238bceSAndroid Build Coastguard Worker 3982*35238bceSAndroid Build Coastguard Worker case vec2_ivec2_to_vec4 3983*35238bceSAndroid Build Coastguard Worker values 3984*35238bceSAndroid Build Coastguard Worker { 3985*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) ]; 3986*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) | ivec2(1, 1) ]; 3987*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-0.5, -2.25, 0.0, 0.0) | vec4(0.0, 0.5, 0.0, -2.0) | vec4(-32.0, 64.0, -32.0, 64.0) | vec4(1.0, 1.25, 0.0, 0.0) | vec4(-0.75, -0.0322580645161, 1.0, 1.0) ]; 3988*35238bceSAndroid Build Coastguard Worker } 3989*35238bceSAndroid Build Coastguard Worker 3990*35238bceSAndroid Build Coastguard Worker both "" 3991*35238bceSAndroid Build Coastguard Worker precision mediump float; 3992*35238bceSAndroid Build Coastguard Worker precision mediump int; 3993*35238bceSAndroid Build Coastguard Worker 3994*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 3995*35238bceSAndroid Build Coastguard Worker 3996*35238bceSAndroid Build Coastguard Worker void main() 3997*35238bceSAndroid Build Coastguard Worker { 3998*35238bceSAndroid Build Coastguard Worker ${SETUP} 3999*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 4000*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4001*35238bceSAndroid Build Coastguard Worker } 4002*35238bceSAndroid Build Coastguard Worker "" 4003*35238bceSAndroid Build Coastguard Worker end 4004*35238bceSAndroid Build Coastguard Worker 4005*35238bceSAndroid Build Coastguard Worker case vec2_ivec2_to_ivec4 4006*35238bceSAndroid Build Coastguard Worker values 4007*35238bceSAndroid Build Coastguard Worker { 4008*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) ]; 4009*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) | ivec2(1, 1) ]; 4010*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, -2, 0, 0) | ivec4(0, 0, 0, -2) | ivec4(-32, 64, -32, 64) | ivec4(1, 1, 0, 0) | ivec4(0, 0, 1, 1) ]; 4011*35238bceSAndroid Build Coastguard Worker } 4012*35238bceSAndroid Build Coastguard Worker 4013*35238bceSAndroid Build Coastguard Worker both "" 4014*35238bceSAndroid Build Coastguard Worker precision mediump float; 4015*35238bceSAndroid Build Coastguard Worker precision mediump int; 4016*35238bceSAndroid Build Coastguard Worker 4017*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4018*35238bceSAndroid Build Coastguard Worker 4019*35238bceSAndroid Build Coastguard Worker void main() 4020*35238bceSAndroid Build Coastguard Worker { 4021*35238bceSAndroid Build Coastguard Worker ${SETUP} 4022*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 4023*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4024*35238bceSAndroid Build Coastguard Worker } 4025*35238bceSAndroid Build Coastguard Worker "" 4026*35238bceSAndroid Build Coastguard Worker end 4027*35238bceSAndroid Build Coastguard Worker 4028*35238bceSAndroid Build Coastguard Worker case vec2_ivec2_to_bvec4 4029*35238bceSAndroid Build Coastguard Worker values 4030*35238bceSAndroid Build Coastguard Worker { 4031*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) ]; 4032*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) | ivec2(1, 1) ]; 4033*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, false, false) | bvec4(false, true, false, true) | bvec4(true, true, true, true) | bvec4(true, true, false, false) | bvec4(true, true, true, true) ]; 4034*35238bceSAndroid Build Coastguard Worker } 4035*35238bceSAndroid Build Coastguard Worker 4036*35238bceSAndroid Build Coastguard Worker both "" 4037*35238bceSAndroid Build Coastguard Worker precision mediump float; 4038*35238bceSAndroid Build Coastguard Worker precision mediump int; 4039*35238bceSAndroid Build Coastguard Worker 4040*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4041*35238bceSAndroid Build Coastguard Worker 4042*35238bceSAndroid Build Coastguard Worker void main() 4043*35238bceSAndroid Build Coastguard Worker { 4044*35238bceSAndroid Build Coastguard Worker ${SETUP} 4045*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 4046*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4047*35238bceSAndroid Build Coastguard Worker } 4048*35238bceSAndroid Build Coastguard Worker "" 4049*35238bceSAndroid Build Coastguard Worker end 4050*35238bceSAndroid Build Coastguard Worker 4051*35238bceSAndroid Build Coastguard Worker case vec2_bvec2_to_vec4 4052*35238bceSAndroid Build Coastguard Worker values 4053*35238bceSAndroid Build Coastguard Worker { 4054*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) | vec2(0.0, 0.5) ]; 4055*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, true) | bvec2(false, false) ]; 4056*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-32.0, 64.0, 0.0, 0.0) | vec4(-0.5, -2.25, 1.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.75, -0.0322580645161, 0.0, 1.0) | vec4(0.0, 0.5, 0.0, 0.0) ]; 4057*35238bceSAndroid Build Coastguard Worker } 4058*35238bceSAndroid Build Coastguard Worker 4059*35238bceSAndroid Build Coastguard Worker both "" 4060*35238bceSAndroid Build Coastguard Worker precision mediump float; 4061*35238bceSAndroid Build Coastguard Worker precision mediump int; 4062*35238bceSAndroid Build Coastguard Worker 4063*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4064*35238bceSAndroid Build Coastguard Worker 4065*35238bceSAndroid Build Coastguard Worker void main() 4066*35238bceSAndroid Build Coastguard Worker { 4067*35238bceSAndroid Build Coastguard Worker ${SETUP} 4068*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 4069*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4070*35238bceSAndroid Build Coastguard Worker } 4071*35238bceSAndroid Build Coastguard Worker "" 4072*35238bceSAndroid Build Coastguard Worker end 4073*35238bceSAndroid Build Coastguard Worker 4074*35238bceSAndroid Build Coastguard Worker case vec2_bvec2_to_ivec4 4075*35238bceSAndroid Build Coastguard Worker values 4076*35238bceSAndroid Build Coastguard Worker { 4077*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) | vec2(0.0, 0.5) ]; 4078*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, true) | bvec2(false, false) ]; 4079*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(-32, 64, 0, 0) | ivec4(0, -2, 1, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 1) | ivec4(0, 0, 0, 0) ]; 4080*35238bceSAndroid Build Coastguard Worker } 4081*35238bceSAndroid Build Coastguard Worker 4082*35238bceSAndroid Build Coastguard Worker both "" 4083*35238bceSAndroid Build Coastguard Worker precision mediump float; 4084*35238bceSAndroid Build Coastguard Worker precision mediump int; 4085*35238bceSAndroid Build Coastguard Worker 4086*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4087*35238bceSAndroid Build Coastguard Worker 4088*35238bceSAndroid Build Coastguard Worker void main() 4089*35238bceSAndroid Build Coastguard Worker { 4090*35238bceSAndroid Build Coastguard Worker ${SETUP} 4091*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 4092*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4093*35238bceSAndroid Build Coastguard Worker } 4094*35238bceSAndroid Build Coastguard Worker "" 4095*35238bceSAndroid Build Coastguard Worker end 4096*35238bceSAndroid Build Coastguard Worker 4097*35238bceSAndroid Build Coastguard Worker case vec2_bvec2_to_bvec4 4098*35238bceSAndroid Build Coastguard Worker values 4099*35238bceSAndroid Build Coastguard Worker { 4100*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) | vec2(0.0, 0.5) ]; 4101*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, true) | bvec2(false, false) ]; 4102*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, false, false) | bvec4(true, true, true, false) | bvec4(true, true, true, true) | bvec4(true, true, false, true) | bvec4(false, true, false, false) ]; 4103*35238bceSAndroid Build Coastguard Worker } 4104*35238bceSAndroid Build Coastguard Worker 4105*35238bceSAndroid Build Coastguard Worker both "" 4106*35238bceSAndroid Build Coastguard Worker precision mediump float; 4107*35238bceSAndroid Build Coastguard Worker precision mediump int; 4108*35238bceSAndroid Build Coastguard Worker 4109*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4110*35238bceSAndroid Build Coastguard Worker 4111*35238bceSAndroid Build Coastguard Worker void main() 4112*35238bceSAndroid Build Coastguard Worker { 4113*35238bceSAndroid Build Coastguard Worker ${SETUP} 4114*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 4115*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4116*35238bceSAndroid Build Coastguard Worker } 4117*35238bceSAndroid Build Coastguard Worker "" 4118*35238bceSAndroid Build Coastguard Worker end 4119*35238bceSAndroid Build Coastguard Worker 4120*35238bceSAndroid Build Coastguard Worker case bvec3_float_to_vec4 4121*35238bceSAndroid Build Coastguard Worker values 4122*35238bceSAndroid Build Coastguard Worker { 4123*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, false, false) | bvec3(false, true, false) | bvec3(false, true, false) | bvec3(true, true, true) ]; 4124*35238bceSAndroid Build Coastguard Worker input float in1 = [ -8.25 | -20.125 | 2.0 | 0.0 | -0.5 | 3.5 | 36.8125 | 1.0 ]; 4125*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 0.0, 0.0, -8.25) | vec4(0.0, 0.0, 0.0, -20.125) | vec4(0.0, 0.0, 0.0, 2.0) | vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 0.0, 0.0, -0.5) | vec4(0.0, 1.0, 0.0, 3.5) | vec4(0.0, 1.0, 0.0, 36.8125) | vec4(1.0, 1.0, 1.0, 1.0) ]; 4126*35238bceSAndroid Build Coastguard Worker } 4127*35238bceSAndroid Build Coastguard Worker 4128*35238bceSAndroid Build Coastguard Worker both "" 4129*35238bceSAndroid Build Coastguard Worker precision mediump float; 4130*35238bceSAndroid Build Coastguard Worker precision mediump int; 4131*35238bceSAndroid Build Coastguard Worker 4132*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4133*35238bceSAndroid Build Coastguard Worker 4134*35238bceSAndroid Build Coastguard Worker void main() 4135*35238bceSAndroid Build Coastguard Worker { 4136*35238bceSAndroid Build Coastguard Worker ${SETUP} 4137*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 4138*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4139*35238bceSAndroid Build Coastguard Worker } 4140*35238bceSAndroid Build Coastguard Worker "" 4141*35238bceSAndroid Build Coastguard Worker end 4142*35238bceSAndroid Build Coastguard Worker 4143*35238bceSAndroid Build Coastguard Worker case bvec3_float_to_ivec4 4144*35238bceSAndroid Build Coastguard Worker values 4145*35238bceSAndroid Build Coastguard Worker { 4146*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, false, false) | bvec3(false, true, false) | bvec3(false, true, false) | bvec3(true, true, true) ]; 4147*35238bceSAndroid Build Coastguard Worker input float in1 = [ -8.25 | -20.125 | 2.0 | 0.0 | -0.5 | 3.5 | 36.8125 | 1.0 ]; 4148*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 0, 0, -8) | ivec4(0, 0, 0, -20) | ivec4(0, 0, 0, 2) | ivec4(0, 0, 0, 0) | ivec4(1, 0, 0, 0) | ivec4(0, 1, 0, 3) | ivec4(0, 1, 0, 36) | ivec4(1, 1, 1, 1) ]; 4149*35238bceSAndroid Build Coastguard Worker } 4150*35238bceSAndroid Build Coastguard Worker 4151*35238bceSAndroid Build Coastguard Worker both "" 4152*35238bceSAndroid Build Coastguard Worker precision mediump float; 4153*35238bceSAndroid Build Coastguard Worker precision mediump int; 4154*35238bceSAndroid Build Coastguard Worker 4155*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4156*35238bceSAndroid Build Coastguard Worker 4157*35238bceSAndroid Build Coastguard Worker void main() 4158*35238bceSAndroid Build Coastguard Worker { 4159*35238bceSAndroid Build Coastguard Worker ${SETUP} 4160*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 4161*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4162*35238bceSAndroid Build Coastguard Worker } 4163*35238bceSAndroid Build Coastguard Worker "" 4164*35238bceSAndroid Build Coastguard Worker end 4165*35238bceSAndroid Build Coastguard Worker 4166*35238bceSAndroid Build Coastguard Worker case bvec3_float_to_bvec4 4167*35238bceSAndroid Build Coastguard Worker values 4168*35238bceSAndroid Build Coastguard Worker { 4169*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, false, false) | bvec3(false, true, false) | bvec3(false, true, false) | bvec3(true, true, true) ]; 4170*35238bceSAndroid Build Coastguard Worker input float in1 = [ -8.25 | -20.125 | 2.0 | 0.0 | -0.5 | 3.5 | 36.8125 | 1.0 ]; 4171*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, false, false, true) | bvec4(false, false, false, false) | bvec4(true, false, false, true) | bvec4(false, true, false, true) | bvec4(false, true, false, true) | bvec4(true, true, true, true) ]; 4172*35238bceSAndroid Build Coastguard Worker } 4173*35238bceSAndroid Build Coastguard Worker 4174*35238bceSAndroid Build Coastguard Worker both "" 4175*35238bceSAndroid Build Coastguard Worker precision mediump float; 4176*35238bceSAndroid Build Coastguard Worker precision mediump int; 4177*35238bceSAndroid Build Coastguard Worker 4178*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4179*35238bceSAndroid Build Coastguard Worker 4180*35238bceSAndroid Build Coastguard Worker void main() 4181*35238bceSAndroid Build Coastguard Worker { 4182*35238bceSAndroid Build Coastguard Worker ${SETUP} 4183*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 4184*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4185*35238bceSAndroid Build Coastguard Worker } 4186*35238bceSAndroid Build Coastguard Worker "" 4187*35238bceSAndroid Build Coastguard Worker end 4188*35238bceSAndroid Build Coastguard Worker 4189*35238bceSAndroid Build Coastguard Worker case vec3_float_to_vec4 4190*35238bceSAndroid Build Coastguard Worker values 4191*35238bceSAndroid Build Coastguard Worker { 4192*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(0.0, 0.5, 0.75) | vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(1.0, 1.25, 1.125) ]; 4193*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 36.8125 | 3.5 | 1.0 | -0.5 | -8.25 | -20.125 ]; 4194*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.0) | vec4(0.0, 0.5, 0.75, 2.0) | vec4(-0.5, -2.25, -4.875, 36.8125) | vec4(0.0, 0.5, 0.75, 3.5) | vec4(1.0, 1.25, 1.125, 1.0) | vec4(-0.5, -2.25, -4.875, -0.5) | vec4(-32.0, 64.0, -51.0, -8.25) | vec4(1.0, 1.25, 1.125, -20.125) ]; 4195*35238bceSAndroid Build Coastguard Worker } 4196*35238bceSAndroid Build Coastguard Worker 4197*35238bceSAndroid Build Coastguard Worker both "" 4198*35238bceSAndroid Build Coastguard Worker precision mediump float; 4199*35238bceSAndroid Build Coastguard Worker precision mediump int; 4200*35238bceSAndroid Build Coastguard Worker 4201*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4202*35238bceSAndroid Build Coastguard Worker 4203*35238bceSAndroid Build Coastguard Worker void main() 4204*35238bceSAndroid Build Coastguard Worker { 4205*35238bceSAndroid Build Coastguard Worker ${SETUP} 4206*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1); 4207*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4208*35238bceSAndroid Build Coastguard Worker } 4209*35238bceSAndroid Build Coastguard Worker "" 4210*35238bceSAndroid Build Coastguard Worker end 4211*35238bceSAndroid Build Coastguard Worker 4212*35238bceSAndroid Build Coastguard Worker case vec3_float_to_ivec4 4213*35238bceSAndroid Build Coastguard Worker values 4214*35238bceSAndroid Build Coastguard Worker { 4215*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(0.0, 0.5, 0.75) | vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(1.0, 1.25, 1.125) ]; 4216*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 36.8125 | 3.5 | 1.0 | -0.5 | -8.25 | -20.125 ]; 4217*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(0, 0, 0, 2) | ivec4(0, -2, -4, 36) | ivec4(0, 0, 0, 3) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 0) | ivec4(-32, 64, -51, -8) | ivec4(1, 1, 1, -20) ]; 4218*35238bceSAndroid Build Coastguard Worker } 4219*35238bceSAndroid Build Coastguard Worker 4220*35238bceSAndroid Build Coastguard Worker both "" 4221*35238bceSAndroid Build Coastguard Worker precision mediump float; 4222*35238bceSAndroid Build Coastguard Worker precision mediump int; 4223*35238bceSAndroid Build Coastguard Worker 4224*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4225*35238bceSAndroid Build Coastguard Worker 4226*35238bceSAndroid Build Coastguard Worker void main() 4227*35238bceSAndroid Build Coastguard Worker { 4228*35238bceSAndroid Build Coastguard Worker ${SETUP} 4229*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1); 4230*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4231*35238bceSAndroid Build Coastguard Worker } 4232*35238bceSAndroid Build Coastguard Worker "" 4233*35238bceSAndroid Build Coastguard Worker end 4234*35238bceSAndroid Build Coastguard Worker 4235*35238bceSAndroid Build Coastguard Worker case vec3_float_to_bvec4 4236*35238bceSAndroid Build Coastguard Worker values 4237*35238bceSAndroid Build Coastguard Worker { 4238*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(0.0, 0.5, 0.75) | vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(1.0, 1.25, 1.125) ]; 4239*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 36.8125 | 3.5 | 1.0 | -0.5 | -8.25 | -20.125 ]; 4240*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, true, false) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; 4241*35238bceSAndroid Build Coastguard Worker } 4242*35238bceSAndroid Build Coastguard Worker 4243*35238bceSAndroid Build Coastguard Worker both "" 4244*35238bceSAndroid Build Coastguard Worker precision mediump float; 4245*35238bceSAndroid Build Coastguard Worker precision mediump int; 4246*35238bceSAndroid Build Coastguard Worker 4247*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4248*35238bceSAndroid Build Coastguard Worker 4249*35238bceSAndroid Build Coastguard Worker void main() 4250*35238bceSAndroid Build Coastguard Worker { 4251*35238bceSAndroid Build Coastguard Worker ${SETUP} 4252*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1); 4253*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4254*35238bceSAndroid Build Coastguard Worker } 4255*35238bceSAndroid Build Coastguard Worker "" 4256*35238bceSAndroid Build Coastguard Worker end 4257*35238bceSAndroid Build Coastguard Worker 4258*35238bceSAndroid Build Coastguard Worker case int_ivec2_int_to_vec4 4259*35238bceSAndroid Build Coastguard Worker values 4260*35238bceSAndroid Build Coastguard Worker { 4261*35238bceSAndroid Build Coastguard Worker input int in0 = [ -66 | 8 | -192 | 255 | 5 | -12 | 0 | 2 | 1 | 11 ]; 4262*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(0, 0) ]; 4263*35238bceSAndroid Build Coastguard Worker input int in2 = [ 8 | 2 | 11 | -192 | 255 | -12 | 0 | -66 | 1 | 5 ]; 4264*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(-66.0, 0.0, 0.0, 8.0) | vec4(8.0, 0.0, 0.0, 2.0) | vec4(-192.0, -32.0, 64.0, 11.0) | vec4(255.0, -32.0, 64.0, -192.0) | vec4(5.0, 1.0, 1.0, 255.0) | vec4(-12.0, 0.0, 0.0, -12.0) | vec4(0.0, 1.0, 1.0, 0.0) | vec4(2.0, 0.0, -2.0, -66.0) | vec4(1.0, 0.0, -2.0, 1.0) | vec4(11.0, 0.0, 0.0, 5.0) ]; 4265*35238bceSAndroid Build Coastguard Worker } 4266*35238bceSAndroid Build Coastguard Worker 4267*35238bceSAndroid Build Coastguard Worker both "" 4268*35238bceSAndroid Build Coastguard Worker precision mediump float; 4269*35238bceSAndroid Build Coastguard Worker precision mediump int; 4270*35238bceSAndroid Build Coastguard Worker 4271*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4272*35238bceSAndroid Build Coastguard Worker 4273*35238bceSAndroid Build Coastguard Worker void main() 4274*35238bceSAndroid Build Coastguard Worker { 4275*35238bceSAndroid Build Coastguard Worker ${SETUP} 4276*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2); 4277*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4278*35238bceSAndroid Build Coastguard Worker } 4279*35238bceSAndroid Build Coastguard Worker "" 4280*35238bceSAndroid Build Coastguard Worker end 4281*35238bceSAndroid Build Coastguard Worker 4282*35238bceSAndroid Build Coastguard Worker case int_ivec2_int_to_ivec4 4283*35238bceSAndroid Build Coastguard Worker values 4284*35238bceSAndroid Build Coastguard Worker { 4285*35238bceSAndroid Build Coastguard Worker input int in0 = [ -66 | 8 | -192 | 255 | 5 | -12 | 0 | 2 | 1 | 11 ]; 4286*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(0, 0) ]; 4287*35238bceSAndroid Build Coastguard Worker input int in2 = [ 8 | 2 | 11 | -192 | 255 | -12 | 0 | -66 | 1 | 5 ]; 4288*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(-66, 0, 0, 8) | ivec4(8, 0, 0, 2) | ivec4(-192, -32, 64, 11) | ivec4(255, -32, 64, -192) | ivec4(5, 1, 1, 255) | ivec4(-12, 0, 0, -12) | ivec4(0, 1, 1, 0) | ivec4(2, 0, -2, -66) | ivec4(1, 0, -2, 1) | ivec4(11, 0, 0, 5) ]; 4289*35238bceSAndroid Build Coastguard Worker } 4290*35238bceSAndroid Build Coastguard Worker 4291*35238bceSAndroid Build Coastguard Worker both "" 4292*35238bceSAndroid Build Coastguard Worker precision mediump float; 4293*35238bceSAndroid Build Coastguard Worker precision mediump int; 4294*35238bceSAndroid Build Coastguard Worker 4295*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4296*35238bceSAndroid Build Coastguard Worker 4297*35238bceSAndroid Build Coastguard Worker void main() 4298*35238bceSAndroid Build Coastguard Worker { 4299*35238bceSAndroid Build Coastguard Worker ${SETUP} 4300*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2); 4301*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4302*35238bceSAndroid Build Coastguard Worker } 4303*35238bceSAndroid Build Coastguard Worker "" 4304*35238bceSAndroid Build Coastguard Worker end 4305*35238bceSAndroid Build Coastguard Worker 4306*35238bceSAndroid Build Coastguard Worker case int_ivec2_int_to_bvec4 4307*35238bceSAndroid Build Coastguard Worker values 4308*35238bceSAndroid Build Coastguard Worker { 4309*35238bceSAndroid Build Coastguard Worker input int in0 = [ -66 | 8 | -192 | 255 | 5 | -12 | 0 | 2 | 1 | 11 ]; 4310*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(0, 0) ]; 4311*35238bceSAndroid Build Coastguard Worker input int in2 = [ 8 | 2 | 11 | -192 | 255 | -12 | 0 | -66 | 1 | 5 ]; 4312*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, false, false, true) | bvec4(false, true, true, false) | bvec4(true, false, true, true) | bvec4(true, false, true, true) | bvec4(true, false, false, true) ]; 4313*35238bceSAndroid Build Coastguard Worker } 4314*35238bceSAndroid Build Coastguard Worker 4315*35238bceSAndroid Build Coastguard Worker both "" 4316*35238bceSAndroid Build Coastguard Worker precision mediump float; 4317*35238bceSAndroid Build Coastguard Worker precision mediump int; 4318*35238bceSAndroid Build Coastguard Worker 4319*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4320*35238bceSAndroid Build Coastguard Worker 4321*35238bceSAndroid Build Coastguard Worker void main() 4322*35238bceSAndroid Build Coastguard Worker { 4323*35238bceSAndroid Build Coastguard Worker ${SETUP} 4324*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2); 4325*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4326*35238bceSAndroid Build Coastguard Worker } 4327*35238bceSAndroid Build Coastguard Worker "" 4328*35238bceSAndroid Build Coastguard Worker end 4329*35238bceSAndroid Build Coastguard Worker 4330*35238bceSAndroid Build Coastguard Worker case bool_float_ivec2_to_vec4 4331*35238bceSAndroid Build Coastguard Worker values 4332*35238bceSAndroid Build Coastguard Worker { 4333*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | true | false | false | false | false ]; 4334*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 0.0 | 3.5 | -8.25 | 36.8125 | -20.125 | 1.0 | -0.5 ]; 4335*35238bceSAndroid Build Coastguard Worker input ivec2 in2 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(1, 1) | ivec2(0, 0) ]; 4336*35238bceSAndroid Build Coastguard Worker output vec4 out0 = [ vec4(1.0, 2.0, 0.0, 0.0) | vec4(1.0, 0.0, 0.0, 0.0) | vec4(1.0, 3.5, -32.0, 64.0) | vec4(1.0, -8.25, 1.0, 1.0) | vec4(0.0, 36.8125, 0.0, -2.0) | vec4(0.0, -20.125, 0.0, -2.0) | vec4(0.0, 1.0, 1.0, 1.0) | vec4(0.0, -0.5, 0.0, 0.0) ]; 4337*35238bceSAndroid Build Coastguard Worker } 4338*35238bceSAndroid Build Coastguard Worker 4339*35238bceSAndroid Build Coastguard Worker both "" 4340*35238bceSAndroid Build Coastguard Worker precision mediump float; 4341*35238bceSAndroid Build Coastguard Worker precision mediump int; 4342*35238bceSAndroid Build Coastguard Worker 4343*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4344*35238bceSAndroid Build Coastguard Worker 4345*35238bceSAndroid Build Coastguard Worker void main() 4346*35238bceSAndroid Build Coastguard Worker { 4347*35238bceSAndroid Build Coastguard Worker ${SETUP} 4348*35238bceSAndroid Build Coastguard Worker out0 = vec4(in0, in1, in2); 4349*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4350*35238bceSAndroid Build Coastguard Worker } 4351*35238bceSAndroid Build Coastguard Worker "" 4352*35238bceSAndroid Build Coastguard Worker end 4353*35238bceSAndroid Build Coastguard Worker 4354*35238bceSAndroid Build Coastguard Worker case bool_float_ivec2_to_ivec4 4355*35238bceSAndroid Build Coastguard Worker values 4356*35238bceSAndroid Build Coastguard Worker { 4357*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | true | false | false | false | false ]; 4358*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 0.0 | 3.5 | -8.25 | 36.8125 | -20.125 | 1.0 | -0.5 ]; 4359*35238bceSAndroid Build Coastguard Worker input ivec2 in2 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(1, 1) | ivec2(0, 0) ]; 4360*35238bceSAndroid Build Coastguard Worker output ivec4 out0 = [ ivec4(1, 2, 0, 0) | ivec4(1, 0, 0, 0) | ivec4(1, 3, -32, 64) | ivec4(1, -8, 1, 1) | ivec4(0, 36, 0, -2) | ivec4(0, -20, 0, -2) | ivec4(0, 1, 1, 1) | ivec4(0, 0, 0, 0) ]; 4361*35238bceSAndroid Build Coastguard Worker } 4362*35238bceSAndroid Build Coastguard Worker 4363*35238bceSAndroid Build Coastguard Worker both "" 4364*35238bceSAndroid Build Coastguard Worker precision mediump float; 4365*35238bceSAndroid Build Coastguard Worker precision mediump int; 4366*35238bceSAndroid Build Coastguard Worker 4367*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4368*35238bceSAndroid Build Coastguard Worker 4369*35238bceSAndroid Build Coastguard Worker void main() 4370*35238bceSAndroid Build Coastguard Worker { 4371*35238bceSAndroid Build Coastguard Worker ${SETUP} 4372*35238bceSAndroid Build Coastguard Worker out0 = ivec4(in0, in1, in2); 4373*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4374*35238bceSAndroid Build Coastguard Worker } 4375*35238bceSAndroid Build Coastguard Worker "" 4376*35238bceSAndroid Build Coastguard Worker end 4377*35238bceSAndroid Build Coastguard Worker 4378*35238bceSAndroid Build Coastguard Worker case bool_float_ivec2_to_bvec4 4379*35238bceSAndroid Build Coastguard Worker values 4380*35238bceSAndroid Build Coastguard Worker { 4381*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | true | false | false | false | false ]; 4382*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 0.0 | 3.5 | -8.25 | 36.8125 | -20.125 | 1.0 | -0.5 ]; 4383*35238bceSAndroid Build Coastguard Worker input ivec2 in2 = [ ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, -2) | ivec2(1, 1) | ivec2(0, 0) ]; 4384*35238bceSAndroid Build Coastguard Worker output bvec4 out0 = [ bvec4(true, true, false, false) | bvec4(true, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, true, false, true) | bvec4(false, true, false, true) | bvec4(false, true, true, true) | bvec4(false, true, false, false) ]; 4385*35238bceSAndroid Build Coastguard Worker } 4386*35238bceSAndroid Build Coastguard Worker 4387*35238bceSAndroid Build Coastguard Worker both "" 4388*35238bceSAndroid Build Coastguard Worker precision mediump float; 4389*35238bceSAndroid Build Coastguard Worker precision mediump int; 4390*35238bceSAndroid Build Coastguard Worker 4391*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4392*35238bceSAndroid Build Coastguard Worker 4393*35238bceSAndroid Build Coastguard Worker void main() 4394*35238bceSAndroid Build Coastguard Worker { 4395*35238bceSAndroid Build Coastguard Worker ${SETUP} 4396*35238bceSAndroid Build Coastguard Worker out0 = bvec4(in0, in1, in2); 4397*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4398*35238bceSAndroid Build Coastguard Worker } 4399*35238bceSAndroid Build Coastguard Worker "" 4400*35238bceSAndroid Build Coastguard Worker end 4401*35238bceSAndroid Build Coastguard Worker 4402*35238bceSAndroid Build Coastguard Worker case float_float_float_to_vec3 4403*35238bceSAndroid Build Coastguard Worker values 4404*35238bceSAndroid Build Coastguard Worker { 4405*35238bceSAndroid Build Coastguard Worker input float in0 = [ 3.5 | 2.0 | -20.125 | -8.25 | 36.8125 | 1.0 | 0.0 | -0.5 ]; 4406*35238bceSAndroid Build Coastguard Worker input float in1 = [ -0.5 | 1.0 | 2.0 | -20.125 | 0.0 | -8.25 | 36.8125 | 3.5 ]; 4407*35238bceSAndroid Build Coastguard Worker input float in2 = [ 0.0 | 1.0 | 3.5 | -8.25 | -0.5 | 36.8125 | -20.125 | 2.0 ]; 4408*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(3.5, -0.5, 0.0) | vec3(2.0, 1.0, 1.0) | vec3(-20.125, 2.0, 3.5) | vec3(-8.25, -20.125, -8.25) | vec3(36.8125, 0.0, -0.5) | vec3(1.0, -8.25, 36.8125) | vec3(0.0, 36.8125, -20.125) | vec3(-0.5, 3.5, 2.0) ]; 4409*35238bceSAndroid Build Coastguard Worker } 4410*35238bceSAndroid Build Coastguard Worker 4411*35238bceSAndroid Build Coastguard Worker both "" 4412*35238bceSAndroid Build Coastguard Worker precision mediump float; 4413*35238bceSAndroid Build Coastguard Worker precision mediump int; 4414*35238bceSAndroid Build Coastguard Worker 4415*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4416*35238bceSAndroid Build Coastguard Worker 4417*35238bceSAndroid Build Coastguard Worker void main() 4418*35238bceSAndroid Build Coastguard Worker { 4419*35238bceSAndroid Build Coastguard Worker ${SETUP} 4420*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1, in2); 4421*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4422*35238bceSAndroid Build Coastguard Worker } 4423*35238bceSAndroid Build Coastguard Worker "" 4424*35238bceSAndroid Build Coastguard Worker end 4425*35238bceSAndroid Build Coastguard Worker 4426*35238bceSAndroid Build Coastguard Worker case float_float_float_to_ivec3 4427*35238bceSAndroid Build Coastguard Worker values 4428*35238bceSAndroid Build Coastguard Worker { 4429*35238bceSAndroid Build Coastguard Worker input float in0 = [ 3.5 | 2.0 | -20.125 | -8.25 | 36.8125 | 1.0 | 0.0 | -0.5 ]; 4430*35238bceSAndroid Build Coastguard Worker input float in1 = [ -0.5 | 1.0 | 2.0 | -20.125 | 0.0 | -8.25 | 36.8125 | 3.5 ]; 4431*35238bceSAndroid Build Coastguard Worker input float in2 = [ 0.0 | 1.0 | 3.5 | -8.25 | -0.5 | 36.8125 | -20.125 | 2.0 ]; 4432*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(3, 0, 0) | ivec3(2, 1, 1) | ivec3(-20, 2, 3) | ivec3(-8, -20, -8) | ivec3(36, 0, 0) | ivec3(1, -8, 36) | ivec3(0, 36, -20) | ivec3(0, 3, 2) ]; 4433*35238bceSAndroid Build Coastguard Worker } 4434*35238bceSAndroid Build Coastguard Worker 4435*35238bceSAndroid Build Coastguard Worker both "" 4436*35238bceSAndroid Build Coastguard Worker precision mediump float; 4437*35238bceSAndroid Build Coastguard Worker precision mediump int; 4438*35238bceSAndroid Build Coastguard Worker 4439*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4440*35238bceSAndroid Build Coastguard Worker 4441*35238bceSAndroid Build Coastguard Worker void main() 4442*35238bceSAndroid Build Coastguard Worker { 4443*35238bceSAndroid Build Coastguard Worker ${SETUP} 4444*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1, in2); 4445*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4446*35238bceSAndroid Build Coastguard Worker } 4447*35238bceSAndroid Build Coastguard Worker "" 4448*35238bceSAndroid Build Coastguard Worker end 4449*35238bceSAndroid Build Coastguard Worker 4450*35238bceSAndroid Build Coastguard Worker case float_float_float_to_bvec3 4451*35238bceSAndroid Build Coastguard Worker values 4452*35238bceSAndroid Build Coastguard Worker { 4453*35238bceSAndroid Build Coastguard Worker input float in0 = [ 3.5 | 2.0 | -20.125 | -8.25 | 36.8125 | 1.0 | 0.0 | -0.5 ]; 4454*35238bceSAndroid Build Coastguard Worker input float in1 = [ -0.5 | 1.0 | 2.0 | -20.125 | 0.0 | -8.25 | 36.8125 | 3.5 ]; 4455*35238bceSAndroid Build Coastguard Worker input float in2 = [ 0.0 | 1.0 | 3.5 | -8.25 | -0.5 | 36.8125 | -20.125 | 2.0 ]; 4456*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, true, false) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) ]; 4457*35238bceSAndroid Build Coastguard Worker } 4458*35238bceSAndroid Build Coastguard Worker 4459*35238bceSAndroid Build Coastguard Worker both "" 4460*35238bceSAndroid Build Coastguard Worker precision mediump float; 4461*35238bceSAndroid Build Coastguard Worker precision mediump int; 4462*35238bceSAndroid Build Coastguard Worker 4463*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4464*35238bceSAndroid Build Coastguard Worker 4465*35238bceSAndroid Build Coastguard Worker void main() 4466*35238bceSAndroid Build Coastguard Worker { 4467*35238bceSAndroid Build Coastguard Worker ${SETUP} 4468*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1, in2); 4469*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4470*35238bceSAndroid Build Coastguard Worker } 4471*35238bceSAndroid Build Coastguard Worker "" 4472*35238bceSAndroid Build Coastguard Worker end 4473*35238bceSAndroid Build Coastguard Worker 4474*35238bceSAndroid Build Coastguard Worker case int_int_int_to_vec3 4475*35238bceSAndroid Build Coastguard Worker values 4476*35238bceSAndroid Build Coastguard Worker { 4477*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 2 | 1 | 5 | 255 | 8 | -66 | 11 | -12 | -192 ]; 4478*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 8 | 11 | -12 | -192 | 1 | -66 | 5 | 255 | 0 ]; 4479*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | -66 | 8 | 1 | 2 | 5 | 11 | 255 | 0 ]; 4480*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 2.0, -192.0) | vec3(2.0, 8.0, -12.0) | vec3(1.0, 11.0, -66.0) | vec3(5.0, -12.0, 8.0) | vec3(255.0, -192.0, 1.0) | vec3(8.0, 1.0, 2.0) | vec3(-66.0, -66.0, 5.0) | vec3(11.0, 5.0, 11.0) | vec3(-12.0, 255.0, 255.0) | vec3(-192.0, 0.0, 0.0) ]; 4481*35238bceSAndroid Build Coastguard Worker } 4482*35238bceSAndroid Build Coastguard Worker 4483*35238bceSAndroid Build Coastguard Worker both "" 4484*35238bceSAndroid Build Coastguard Worker precision mediump float; 4485*35238bceSAndroid Build Coastguard Worker precision mediump int; 4486*35238bceSAndroid Build Coastguard Worker 4487*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4488*35238bceSAndroid Build Coastguard Worker 4489*35238bceSAndroid Build Coastguard Worker void main() 4490*35238bceSAndroid Build Coastguard Worker { 4491*35238bceSAndroid Build Coastguard Worker ${SETUP} 4492*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1, in2); 4493*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4494*35238bceSAndroid Build Coastguard Worker } 4495*35238bceSAndroid Build Coastguard Worker "" 4496*35238bceSAndroid Build Coastguard Worker end 4497*35238bceSAndroid Build Coastguard Worker 4498*35238bceSAndroid Build Coastguard Worker case int_int_int_to_ivec3 4499*35238bceSAndroid Build Coastguard Worker values 4500*35238bceSAndroid Build Coastguard Worker { 4501*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 2 | 1 | 5 | 255 | 8 | -66 | 11 | -12 | -192 ]; 4502*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 8 | 11 | -12 | -192 | 1 | -66 | 5 | 255 | 0 ]; 4503*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | -66 | 8 | 1 | 2 | 5 | 11 | 255 | 0 ]; 4504*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 2, -192) | ivec3(2, 8, -12) | ivec3(1, 11, -66) | ivec3(5, -12, 8) | ivec3(255, -192, 1) | ivec3(8, 1, 2) | ivec3(-66, -66, 5) | ivec3(11, 5, 11) | ivec3(-12, 255, 255) | ivec3(-192, 0, 0) ]; 4505*35238bceSAndroid Build Coastguard Worker } 4506*35238bceSAndroid Build Coastguard Worker 4507*35238bceSAndroid Build Coastguard Worker both "" 4508*35238bceSAndroid Build Coastguard Worker precision mediump float; 4509*35238bceSAndroid Build Coastguard Worker precision mediump int; 4510*35238bceSAndroid Build Coastguard Worker 4511*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4512*35238bceSAndroid Build Coastguard Worker 4513*35238bceSAndroid Build Coastguard Worker void main() 4514*35238bceSAndroid Build Coastguard Worker { 4515*35238bceSAndroid Build Coastguard Worker ${SETUP} 4516*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1, in2); 4517*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4518*35238bceSAndroid Build Coastguard Worker } 4519*35238bceSAndroid Build Coastguard Worker "" 4520*35238bceSAndroid Build Coastguard Worker end 4521*35238bceSAndroid Build Coastguard Worker 4522*35238bceSAndroid Build Coastguard Worker case int_int_int_to_bvec3 4523*35238bceSAndroid Build Coastguard Worker values 4524*35238bceSAndroid Build Coastguard Worker { 4525*35238bceSAndroid Build Coastguard Worker input int in0 = [ 0 | 2 | 1 | 5 | 255 | 8 | -66 | 11 | -12 | -192 ]; 4526*35238bceSAndroid Build Coastguard Worker input int in1 = [ 2 | 8 | 11 | -12 | -192 | 1 | -66 | 5 | 255 | 0 ]; 4527*35238bceSAndroid Build Coastguard Worker input int in2 = [ -192 | -12 | -66 | 8 | 1 | 2 | 5 | 11 | 255 | 0 ]; 4528*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, false, false) ]; 4529*35238bceSAndroid Build Coastguard Worker } 4530*35238bceSAndroid Build Coastguard Worker 4531*35238bceSAndroid Build Coastguard Worker both "" 4532*35238bceSAndroid Build Coastguard Worker precision mediump float; 4533*35238bceSAndroid Build Coastguard Worker precision mediump int; 4534*35238bceSAndroid Build Coastguard Worker 4535*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4536*35238bceSAndroid Build Coastguard Worker 4537*35238bceSAndroid Build Coastguard Worker void main() 4538*35238bceSAndroid Build Coastguard Worker { 4539*35238bceSAndroid Build Coastguard Worker ${SETUP} 4540*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1, in2); 4541*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4542*35238bceSAndroid Build Coastguard Worker } 4543*35238bceSAndroid Build Coastguard Worker "" 4544*35238bceSAndroid Build Coastguard Worker end 4545*35238bceSAndroid Build Coastguard Worker 4546*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_to_vec3 4547*35238bceSAndroid Build Coastguard Worker values 4548*35238bceSAndroid Build Coastguard Worker { 4549*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true ]; 4550*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 4551*35238bceSAndroid Build Coastguard Worker input bool in2 = [ false | true ]; 4552*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) ]; 4553*35238bceSAndroid Build Coastguard Worker } 4554*35238bceSAndroid Build Coastguard Worker 4555*35238bceSAndroid Build Coastguard Worker both "" 4556*35238bceSAndroid Build Coastguard Worker precision mediump float; 4557*35238bceSAndroid Build Coastguard Worker precision mediump int; 4558*35238bceSAndroid Build Coastguard Worker 4559*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4560*35238bceSAndroid Build Coastguard Worker 4561*35238bceSAndroid Build Coastguard Worker void main() 4562*35238bceSAndroid Build Coastguard Worker { 4563*35238bceSAndroid Build Coastguard Worker ${SETUP} 4564*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1, in2); 4565*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4566*35238bceSAndroid Build Coastguard Worker } 4567*35238bceSAndroid Build Coastguard Worker "" 4568*35238bceSAndroid Build Coastguard Worker end 4569*35238bceSAndroid Build Coastguard Worker 4570*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_to_ivec3 4571*35238bceSAndroid Build Coastguard Worker values 4572*35238bceSAndroid Build Coastguard Worker { 4573*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true ]; 4574*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 4575*35238bceSAndroid Build Coastguard Worker input bool in2 = [ false | true ]; 4576*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) ]; 4577*35238bceSAndroid Build Coastguard Worker } 4578*35238bceSAndroid Build Coastguard Worker 4579*35238bceSAndroid Build Coastguard Worker both "" 4580*35238bceSAndroid Build Coastguard Worker precision mediump float; 4581*35238bceSAndroid Build Coastguard Worker precision mediump int; 4582*35238bceSAndroid Build Coastguard Worker 4583*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4584*35238bceSAndroid Build Coastguard Worker 4585*35238bceSAndroid Build Coastguard Worker void main() 4586*35238bceSAndroid Build Coastguard Worker { 4587*35238bceSAndroid Build Coastguard Worker ${SETUP} 4588*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1, in2); 4589*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4590*35238bceSAndroid Build Coastguard Worker } 4591*35238bceSAndroid Build Coastguard Worker "" 4592*35238bceSAndroid Build Coastguard Worker end 4593*35238bceSAndroid Build Coastguard Worker 4594*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_to_bvec3 4595*35238bceSAndroid Build Coastguard Worker values 4596*35238bceSAndroid Build Coastguard Worker { 4597*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true ]; 4598*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 4599*35238bceSAndroid Build Coastguard Worker input bool in2 = [ false | true ]; 4600*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) ]; 4601*35238bceSAndroid Build Coastguard Worker } 4602*35238bceSAndroid Build Coastguard Worker 4603*35238bceSAndroid Build Coastguard Worker both "" 4604*35238bceSAndroid Build Coastguard Worker precision mediump float; 4605*35238bceSAndroid Build Coastguard Worker precision mediump int; 4606*35238bceSAndroid Build Coastguard Worker 4607*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4608*35238bceSAndroid Build Coastguard Worker 4609*35238bceSAndroid Build Coastguard Worker void main() 4610*35238bceSAndroid Build Coastguard Worker { 4611*35238bceSAndroid Build Coastguard Worker ${SETUP} 4612*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1, in2); 4613*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4614*35238bceSAndroid Build Coastguard Worker } 4615*35238bceSAndroid Build Coastguard Worker "" 4616*35238bceSAndroid Build Coastguard Worker end 4617*35238bceSAndroid Build Coastguard Worker 4618*35238bceSAndroid Build Coastguard Worker case bool_float_int_to_vec3 4619*35238bceSAndroid Build Coastguard Worker values 4620*35238bceSAndroid Build Coastguard Worker { 4621*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | false | true | false | true | false | true ]; 4622*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 1.0 | -0.5 | -8.25 | 3.5 | -20.125 | 1.0 | 0.0 | 36.8125 ]; 4623*35238bceSAndroid Build Coastguard Worker input int in2 = [ -12 | -192 | 2 | 5 | -66 | 255 | 11 | 0 | 8 | 1 ]; 4624*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, -12.0) | vec3(1.0, 2.0, -192.0) | vec3(0.0, 1.0, 2.0) | vec3(1.0, -0.5, 5.0) | vec3(0.0, -8.25, -66.0) | vec3(1.0, 3.5, 255.0) | vec3(0.0, -20.125, 11.0) | vec3(1.0, 1.0, 0.0) | vec3(0.0, 0.0, 8.0) | vec3(1.0, 36.8125, 1.0) ]; 4625*35238bceSAndroid Build Coastguard Worker } 4626*35238bceSAndroid Build Coastguard Worker 4627*35238bceSAndroid Build Coastguard Worker both "" 4628*35238bceSAndroid Build Coastguard Worker precision mediump float; 4629*35238bceSAndroid Build Coastguard Worker precision mediump int; 4630*35238bceSAndroid Build Coastguard Worker 4631*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4632*35238bceSAndroid Build Coastguard Worker 4633*35238bceSAndroid Build Coastguard Worker void main() 4634*35238bceSAndroid Build Coastguard Worker { 4635*35238bceSAndroid Build Coastguard Worker ${SETUP} 4636*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1, in2); 4637*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4638*35238bceSAndroid Build Coastguard Worker } 4639*35238bceSAndroid Build Coastguard Worker "" 4640*35238bceSAndroid Build Coastguard Worker end 4641*35238bceSAndroid Build Coastguard Worker 4642*35238bceSAndroid Build Coastguard Worker case bool_float_int_to_ivec3 4643*35238bceSAndroid Build Coastguard Worker values 4644*35238bceSAndroid Build Coastguard Worker { 4645*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | false | true | false | true | false | true ]; 4646*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 1.0 | -0.5 | -8.25 | 3.5 | -20.125 | 1.0 | 0.0 | 36.8125 ]; 4647*35238bceSAndroid Build Coastguard Worker input int in2 = [ -12 | -192 | 2 | 5 | -66 | 255 | 11 | 0 | 8 | 1 ]; 4648*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, -12) | ivec3(1, 2, -192) | ivec3(0, 1, 2) | ivec3(1, 0, 5) | ivec3(0, -8, -66) | ivec3(1, 3, 255) | ivec3(0, -20, 11) | ivec3(1, 1, 0) | ivec3(0, 0, 8) | ivec3(1, 36, 1) ]; 4649*35238bceSAndroid Build Coastguard Worker } 4650*35238bceSAndroid Build Coastguard Worker 4651*35238bceSAndroid Build Coastguard Worker both "" 4652*35238bceSAndroid Build Coastguard Worker precision mediump float; 4653*35238bceSAndroid Build Coastguard Worker precision mediump int; 4654*35238bceSAndroid Build Coastguard Worker 4655*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4656*35238bceSAndroid Build Coastguard Worker 4657*35238bceSAndroid Build Coastguard Worker void main() 4658*35238bceSAndroid Build Coastguard Worker { 4659*35238bceSAndroid Build Coastguard Worker ${SETUP} 4660*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1, in2); 4661*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4662*35238bceSAndroid Build Coastguard Worker } 4663*35238bceSAndroid Build Coastguard Worker "" 4664*35238bceSAndroid Build Coastguard Worker end 4665*35238bceSAndroid Build Coastguard Worker 4666*35238bceSAndroid Build Coastguard Worker case bool_float_int_to_bvec3 4667*35238bceSAndroid Build Coastguard Worker values 4668*35238bceSAndroid Build Coastguard Worker { 4669*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | false | true | false | true | false | true ]; 4670*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 2.0 | 1.0 | -0.5 | -8.25 | 3.5 | -20.125 | 1.0 | 0.0 | 36.8125 ]; 4671*35238bceSAndroid Build Coastguard Worker input int in2 = [ -12 | -192 | 2 | 5 | -66 | 255 | 11 | 0 | 8 | 1 ]; 4672*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, false) | bvec3(false, false, true) | bvec3(true, true, true) ]; 4673*35238bceSAndroid Build Coastguard Worker } 4674*35238bceSAndroid Build Coastguard Worker 4675*35238bceSAndroid Build Coastguard Worker both "" 4676*35238bceSAndroid Build Coastguard Worker precision mediump float; 4677*35238bceSAndroid Build Coastguard Worker precision mediump int; 4678*35238bceSAndroid Build Coastguard Worker 4679*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4680*35238bceSAndroid Build Coastguard Worker 4681*35238bceSAndroid Build Coastguard Worker void main() 4682*35238bceSAndroid Build Coastguard Worker { 4683*35238bceSAndroid Build Coastguard Worker ${SETUP} 4684*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1, in2); 4685*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4686*35238bceSAndroid Build Coastguard Worker } 4687*35238bceSAndroid Build Coastguard Worker "" 4688*35238bceSAndroid Build Coastguard Worker end 4689*35238bceSAndroid Build Coastguard Worker 4690*35238bceSAndroid Build Coastguard Worker case vec2_bool_to_vec3 4691*35238bceSAndroid Build Coastguard Worker values 4692*35238bceSAndroid Build Coastguard Worker { 4693*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) ]; 4694*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true | false | true | true ]; 4695*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(-0.75, -0.0322580645161, 0.0) | vec3(1.0, 1.25, 1.0) | vec3(-0.5, -2.25, 0.0) | vec3(0.0, 0.5, 1.0) | vec3(-32.0, 64.0, 1.0) ]; 4696*35238bceSAndroid Build Coastguard Worker } 4697*35238bceSAndroid Build Coastguard Worker 4698*35238bceSAndroid Build Coastguard Worker both "" 4699*35238bceSAndroid Build Coastguard Worker precision mediump float; 4700*35238bceSAndroid Build Coastguard Worker precision mediump int; 4701*35238bceSAndroid Build Coastguard Worker 4702*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4703*35238bceSAndroid Build Coastguard Worker 4704*35238bceSAndroid Build Coastguard Worker void main() 4705*35238bceSAndroid Build Coastguard Worker { 4706*35238bceSAndroid Build Coastguard Worker ${SETUP} 4707*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1); 4708*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4709*35238bceSAndroid Build Coastguard Worker } 4710*35238bceSAndroid Build Coastguard Worker "" 4711*35238bceSAndroid Build Coastguard Worker end 4712*35238bceSAndroid Build Coastguard Worker 4713*35238bceSAndroid Build Coastguard Worker case vec2_bool_to_ivec3 4714*35238bceSAndroid Build Coastguard Worker values 4715*35238bceSAndroid Build Coastguard Worker { 4716*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) ]; 4717*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true | false | true | true ]; 4718*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, 0) | ivec3(0, 0, 1) | ivec3(-32, 64, 1) ]; 4719*35238bceSAndroid Build Coastguard Worker } 4720*35238bceSAndroid Build Coastguard Worker 4721*35238bceSAndroid Build Coastguard Worker both "" 4722*35238bceSAndroid Build Coastguard Worker precision mediump float; 4723*35238bceSAndroid Build Coastguard Worker precision mediump int; 4724*35238bceSAndroid Build Coastguard Worker 4725*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4726*35238bceSAndroid Build Coastguard Worker 4727*35238bceSAndroid Build Coastguard Worker void main() 4728*35238bceSAndroid Build Coastguard Worker { 4729*35238bceSAndroid Build Coastguard Worker ${SETUP} 4730*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1); 4731*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4732*35238bceSAndroid Build Coastguard Worker } 4733*35238bceSAndroid Build Coastguard Worker "" 4734*35238bceSAndroid Build Coastguard Worker end 4735*35238bceSAndroid Build Coastguard Worker 4736*35238bceSAndroid Build Coastguard Worker case vec2_bool_to_bvec3 4737*35238bceSAndroid Build Coastguard Worker values 4738*35238bceSAndroid Build Coastguard Worker { 4739*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) ]; 4740*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true | false | true | true ]; 4741*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, true, false) | bvec3(true, true, true) | bvec3(true, true, false) | bvec3(false, true, true) | bvec3(true, true, true) ]; 4742*35238bceSAndroid Build Coastguard Worker } 4743*35238bceSAndroid Build Coastguard Worker 4744*35238bceSAndroid Build Coastguard Worker both "" 4745*35238bceSAndroid Build Coastguard Worker precision mediump float; 4746*35238bceSAndroid Build Coastguard Worker precision mediump int; 4747*35238bceSAndroid Build Coastguard Worker 4748*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4749*35238bceSAndroid Build Coastguard Worker 4750*35238bceSAndroid Build Coastguard Worker void main() 4751*35238bceSAndroid Build Coastguard Worker { 4752*35238bceSAndroid Build Coastguard Worker ${SETUP} 4753*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1); 4754*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4755*35238bceSAndroid Build Coastguard Worker } 4756*35238bceSAndroid Build Coastguard Worker "" 4757*35238bceSAndroid Build Coastguard Worker end 4758*35238bceSAndroid Build Coastguard Worker 4759*35238bceSAndroid Build Coastguard Worker case bvec2_float_to_vec3 4760*35238bceSAndroid Build Coastguard Worker values 4761*35238bceSAndroid Build Coastguard Worker { 4762*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 4763*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 36.8125 | 0.0 | -20.125 | 1.0 | -0.5 | -8.25 | 3.5 ]; 4764*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(1.0, 0.0, 2.0) | vec3(0.0, 0.0, 36.8125) | vec3(1.0, 0.0, 0.0) | vec3(0.0, 1.0, -20.125) | vec3(0.0, 0.0, 1.0) | vec3(0.0, 1.0, -0.5) | vec3(0.0, 0.0, -8.25) | vec3(1.0, 1.0, 3.5) ]; 4765*35238bceSAndroid Build Coastguard Worker } 4766*35238bceSAndroid Build Coastguard Worker 4767*35238bceSAndroid Build Coastguard Worker both "" 4768*35238bceSAndroid Build Coastguard Worker precision mediump float; 4769*35238bceSAndroid Build Coastguard Worker precision mediump int; 4770*35238bceSAndroid Build Coastguard Worker 4771*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4772*35238bceSAndroid Build Coastguard Worker 4773*35238bceSAndroid Build Coastguard Worker void main() 4774*35238bceSAndroid Build Coastguard Worker { 4775*35238bceSAndroid Build Coastguard Worker ${SETUP} 4776*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1); 4777*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4778*35238bceSAndroid Build Coastguard Worker } 4779*35238bceSAndroid Build Coastguard Worker "" 4780*35238bceSAndroid Build Coastguard Worker end 4781*35238bceSAndroid Build Coastguard Worker 4782*35238bceSAndroid Build Coastguard Worker case bvec2_float_to_ivec3 4783*35238bceSAndroid Build Coastguard Worker values 4784*35238bceSAndroid Build Coastguard Worker { 4785*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 4786*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 36.8125 | 0.0 | -20.125 | 1.0 | -0.5 | -8.25 | 3.5 ]; 4787*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(1, 0, 2) | ivec3(0, 0, 36) | ivec3(1, 0, 0) | ivec3(0, 1, -20) | ivec3(0, 0, 1) | ivec3(0, 1, 0) | ivec3(0, 0, -8) | ivec3(1, 1, 3) ]; 4788*35238bceSAndroid Build Coastguard Worker } 4789*35238bceSAndroid Build Coastguard Worker 4790*35238bceSAndroid Build Coastguard Worker both "" 4791*35238bceSAndroid Build Coastguard Worker precision mediump float; 4792*35238bceSAndroid Build Coastguard Worker precision mediump int; 4793*35238bceSAndroid Build Coastguard Worker 4794*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4795*35238bceSAndroid Build Coastguard Worker 4796*35238bceSAndroid Build Coastguard Worker void main() 4797*35238bceSAndroid Build Coastguard Worker { 4798*35238bceSAndroid Build Coastguard Worker ${SETUP} 4799*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1); 4800*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4801*35238bceSAndroid Build Coastguard Worker } 4802*35238bceSAndroid Build Coastguard Worker "" 4803*35238bceSAndroid Build Coastguard Worker end 4804*35238bceSAndroid Build Coastguard Worker 4805*35238bceSAndroid Build Coastguard Worker case bvec2_float_to_bvec3 4806*35238bceSAndroid Build Coastguard Worker values 4807*35238bceSAndroid Build Coastguard Worker { 4808*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(true, false) | bvec2(false, true) | bvec2(false, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 4809*35238bceSAndroid Build Coastguard Worker input float in1 = [ 2.0 | 36.8125 | 0.0 | -20.125 | 1.0 | -0.5 | -8.25 | 3.5 ]; 4810*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(true, false, true) | bvec3(false, false, true) | bvec3(true, false, false) | bvec3(false, true, true) | bvec3(false, false, true) | bvec3(false, true, true) | bvec3(false, false, true) | bvec3(true, true, true) ]; 4811*35238bceSAndroid Build Coastguard Worker } 4812*35238bceSAndroid Build Coastguard Worker 4813*35238bceSAndroid Build Coastguard Worker both "" 4814*35238bceSAndroid Build Coastguard Worker precision mediump float; 4815*35238bceSAndroid Build Coastguard Worker precision mediump int; 4816*35238bceSAndroid Build Coastguard Worker 4817*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4818*35238bceSAndroid Build Coastguard Worker 4819*35238bceSAndroid Build Coastguard Worker void main() 4820*35238bceSAndroid Build Coastguard Worker { 4821*35238bceSAndroid Build Coastguard Worker ${SETUP} 4822*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1); 4823*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4824*35238bceSAndroid Build Coastguard Worker } 4825*35238bceSAndroid Build Coastguard Worker "" 4826*35238bceSAndroid Build Coastguard Worker end 4827*35238bceSAndroid Build Coastguard Worker 4828*35238bceSAndroid Build Coastguard Worker case bvec2_int_to_vec3 4829*35238bceSAndroid Build Coastguard Worker values 4830*35238bceSAndroid Build Coastguard Worker { 4831*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(true, false) | bvec2(true, false) | bvec2(false, false) ]; 4832*35238bceSAndroid Build Coastguard Worker input int in1 = [ 0 | 255 | 1 | 2 | 8 | 11 | -192 | 5 | -12 | -66 ]; 4833*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 1.0, 0.0) | vec3(0.0, 1.0, 255.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 2.0) | vec3(0.0, 0.0, 8.0) | vec3(0.0, 0.0, 11.0) | vec3(1.0, 1.0, -192.0) | vec3(1.0, 0.0, 5.0) | vec3(1.0, 0.0, -12.0) | vec3(0.0, 0.0, -66.0) ]; 4834*35238bceSAndroid Build Coastguard Worker } 4835*35238bceSAndroid Build Coastguard Worker 4836*35238bceSAndroid Build Coastguard Worker both "" 4837*35238bceSAndroid Build Coastguard Worker precision mediump float; 4838*35238bceSAndroid Build Coastguard Worker precision mediump int; 4839*35238bceSAndroid Build Coastguard Worker 4840*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4841*35238bceSAndroid Build Coastguard Worker 4842*35238bceSAndroid Build Coastguard Worker void main() 4843*35238bceSAndroid Build Coastguard Worker { 4844*35238bceSAndroid Build Coastguard Worker ${SETUP} 4845*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1); 4846*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4847*35238bceSAndroid Build Coastguard Worker } 4848*35238bceSAndroid Build Coastguard Worker "" 4849*35238bceSAndroid Build Coastguard Worker end 4850*35238bceSAndroid Build Coastguard Worker 4851*35238bceSAndroid Build Coastguard Worker case bvec2_int_to_ivec3 4852*35238bceSAndroid Build Coastguard Worker values 4853*35238bceSAndroid Build Coastguard Worker { 4854*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(true, false) | bvec2(true, false) | bvec2(false, false) ]; 4855*35238bceSAndroid Build Coastguard Worker input int in1 = [ 0 | 255 | 1 | 2 | 8 | 11 | -192 | 5 | -12 | -66 ]; 4856*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 1, 0) | ivec3(0, 1, 255) | ivec3(1, 1, 1) | ivec3(0, 0, 2) | ivec3(0, 0, 8) | ivec3(0, 0, 11) | ivec3(1, 1, -192) | ivec3(1, 0, 5) | ivec3(1, 0, -12) | ivec3(0, 0, -66) ]; 4857*35238bceSAndroid Build Coastguard Worker } 4858*35238bceSAndroid Build Coastguard Worker 4859*35238bceSAndroid Build Coastguard Worker both "" 4860*35238bceSAndroid Build Coastguard Worker precision mediump float; 4861*35238bceSAndroid Build Coastguard Worker precision mediump int; 4862*35238bceSAndroid Build Coastguard Worker 4863*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4864*35238bceSAndroid Build Coastguard Worker 4865*35238bceSAndroid Build Coastguard Worker void main() 4866*35238bceSAndroid Build Coastguard Worker { 4867*35238bceSAndroid Build Coastguard Worker ${SETUP} 4868*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1); 4869*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4870*35238bceSAndroid Build Coastguard Worker } 4871*35238bceSAndroid Build Coastguard Worker "" 4872*35238bceSAndroid Build Coastguard Worker end 4873*35238bceSAndroid Build Coastguard Worker 4874*35238bceSAndroid Build Coastguard Worker case bvec2_int_to_bvec3 4875*35238bceSAndroid Build Coastguard Worker values 4876*35238bceSAndroid Build Coastguard Worker { 4877*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(false, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(true, false) | bvec2(true, false) | bvec2(false, false) ]; 4878*35238bceSAndroid Build Coastguard Worker input int in1 = [ 0 | 255 | 1 | 2 | 8 | 11 | -192 | 5 | -12 | -66 ]; 4879*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, true) | bvec3(false, false, true) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(true, false, true) | bvec3(true, false, true) | bvec3(false, false, true) ]; 4880*35238bceSAndroid Build Coastguard Worker } 4881*35238bceSAndroid Build Coastguard Worker 4882*35238bceSAndroid Build Coastguard Worker both "" 4883*35238bceSAndroid Build Coastguard Worker precision mediump float; 4884*35238bceSAndroid Build Coastguard Worker precision mediump int; 4885*35238bceSAndroid Build Coastguard Worker 4886*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4887*35238bceSAndroid Build Coastguard Worker 4888*35238bceSAndroid Build Coastguard Worker void main() 4889*35238bceSAndroid Build Coastguard Worker { 4890*35238bceSAndroid Build Coastguard Worker ${SETUP} 4891*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1); 4892*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4893*35238bceSAndroid Build Coastguard Worker } 4894*35238bceSAndroid Build Coastguard Worker "" 4895*35238bceSAndroid Build Coastguard Worker end 4896*35238bceSAndroid Build Coastguard Worker 4897*35238bceSAndroid Build Coastguard Worker case bool_ivec2_to_vec3 4898*35238bceSAndroid Build Coastguard Worker values 4899*35238bceSAndroid Build Coastguard Worker { 4900*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | true ]; 4901*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) ]; 4902*35238bceSAndroid Build Coastguard Worker output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 0.0, -2.0) | vec3(0.0, 0.0, 0.0) | vec3(1.0, -32.0, 64.0) | vec3(1.0, 1.0, 1.0) ]; 4903*35238bceSAndroid Build Coastguard Worker } 4904*35238bceSAndroid Build Coastguard Worker 4905*35238bceSAndroid Build Coastguard Worker both "" 4906*35238bceSAndroid Build Coastguard Worker precision mediump float; 4907*35238bceSAndroid Build Coastguard Worker precision mediump int; 4908*35238bceSAndroid Build Coastguard Worker 4909*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4910*35238bceSAndroid Build Coastguard Worker 4911*35238bceSAndroid Build Coastguard Worker void main() 4912*35238bceSAndroid Build Coastguard Worker { 4913*35238bceSAndroid Build Coastguard Worker ${SETUP} 4914*35238bceSAndroid Build Coastguard Worker out0 = vec3(in0, in1); 4915*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4916*35238bceSAndroid Build Coastguard Worker } 4917*35238bceSAndroid Build Coastguard Worker "" 4918*35238bceSAndroid Build Coastguard Worker end 4919*35238bceSAndroid Build Coastguard Worker 4920*35238bceSAndroid Build Coastguard Worker case bool_ivec2_to_ivec3 4921*35238bceSAndroid Build Coastguard Worker values 4922*35238bceSAndroid Build Coastguard Worker { 4923*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | true ]; 4924*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) ]; 4925*35238bceSAndroid Build Coastguard Worker output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 0, -2) | ivec3(0, 0, 0) | ivec3(1, -32, 64) | ivec3(1, 1, 1) ]; 4926*35238bceSAndroid Build Coastguard Worker } 4927*35238bceSAndroid Build Coastguard Worker 4928*35238bceSAndroid Build Coastguard Worker both "" 4929*35238bceSAndroid Build Coastguard Worker precision mediump float; 4930*35238bceSAndroid Build Coastguard Worker precision mediump int; 4931*35238bceSAndroid Build Coastguard Worker 4932*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4933*35238bceSAndroid Build Coastguard Worker 4934*35238bceSAndroid Build Coastguard Worker void main() 4935*35238bceSAndroid Build Coastguard Worker { 4936*35238bceSAndroid Build Coastguard Worker ${SETUP} 4937*35238bceSAndroid Build Coastguard Worker out0 = ivec3(in0, in1); 4938*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4939*35238bceSAndroid Build Coastguard Worker } 4940*35238bceSAndroid Build Coastguard Worker "" 4941*35238bceSAndroid Build Coastguard Worker end 4942*35238bceSAndroid Build Coastguard Worker 4943*35238bceSAndroid Build Coastguard Worker case bool_ivec2_to_bvec3 4944*35238bceSAndroid Build Coastguard Worker values 4945*35238bceSAndroid Build Coastguard Worker { 4946*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | false | true | true ]; 4947*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) ]; 4948*35238bceSAndroid Build Coastguard Worker output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, false, true) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(true, true, true) ]; 4949*35238bceSAndroid Build Coastguard Worker } 4950*35238bceSAndroid Build Coastguard Worker 4951*35238bceSAndroid Build Coastguard Worker both "" 4952*35238bceSAndroid Build Coastguard Worker precision mediump float; 4953*35238bceSAndroid Build Coastguard Worker precision mediump int; 4954*35238bceSAndroid Build Coastguard Worker 4955*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4956*35238bceSAndroid Build Coastguard Worker 4957*35238bceSAndroid Build Coastguard Worker void main() 4958*35238bceSAndroid Build Coastguard Worker { 4959*35238bceSAndroid Build Coastguard Worker ${SETUP} 4960*35238bceSAndroid Build Coastguard Worker out0 = bvec3(in0, in1); 4961*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4962*35238bceSAndroid Build Coastguard Worker } 4963*35238bceSAndroid Build Coastguard Worker "" 4964*35238bceSAndroid Build Coastguard Worker end 4965*35238bceSAndroid Build Coastguard Worker 4966*35238bceSAndroid Build Coastguard Worker case float_float_to_vec2 4967*35238bceSAndroid Build Coastguard Worker values 4968*35238bceSAndroid Build Coastguard Worker { 4969*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | 3.5 | -8.25 | -0.5 | 0.0 | -20.125 | 36.8125 | 1.0 ]; 4970*35238bceSAndroid Build Coastguard Worker input float in1 = [ 3.5 | -20.125 | -0.5 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 ]; 4971*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(2.0, 3.5) | vec2(3.5, -20.125) | vec2(-8.25, -0.5) | vec2(-0.5, 2.0) | vec2(0.0, 1.0) | vec2(-20.125, 0.0) | vec2(36.8125, 36.8125) | vec2(1.0, -8.25) ]; 4972*35238bceSAndroid Build Coastguard Worker } 4973*35238bceSAndroid Build Coastguard Worker 4974*35238bceSAndroid Build Coastguard Worker both "" 4975*35238bceSAndroid Build Coastguard Worker precision mediump float; 4976*35238bceSAndroid Build Coastguard Worker precision mediump int; 4977*35238bceSAndroid Build Coastguard Worker 4978*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 4979*35238bceSAndroid Build Coastguard Worker 4980*35238bceSAndroid Build Coastguard Worker void main() 4981*35238bceSAndroid Build Coastguard Worker { 4982*35238bceSAndroid Build Coastguard Worker ${SETUP} 4983*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 4984*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 4985*35238bceSAndroid Build Coastguard Worker } 4986*35238bceSAndroid Build Coastguard Worker "" 4987*35238bceSAndroid Build Coastguard Worker end 4988*35238bceSAndroid Build Coastguard Worker 4989*35238bceSAndroid Build Coastguard Worker case float_float_to_ivec2 4990*35238bceSAndroid Build Coastguard Worker values 4991*35238bceSAndroid Build Coastguard Worker { 4992*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | 3.5 | -8.25 | -0.5 | 0.0 | -20.125 | 36.8125 | 1.0 ]; 4993*35238bceSAndroid Build Coastguard Worker input float in1 = [ 3.5 | -20.125 | -0.5 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 ]; 4994*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(2, 3) | ivec2(3, -20) | ivec2(-8, 0) | ivec2(0, 2) | ivec2(0, 1) | ivec2(-20, 0) | ivec2(36, 36) | ivec2(1, -8) ]; 4995*35238bceSAndroid Build Coastguard Worker } 4996*35238bceSAndroid Build Coastguard Worker 4997*35238bceSAndroid Build Coastguard Worker both "" 4998*35238bceSAndroid Build Coastguard Worker precision mediump float; 4999*35238bceSAndroid Build Coastguard Worker precision mediump int; 5000*35238bceSAndroid Build Coastguard Worker 5001*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5002*35238bceSAndroid Build Coastguard Worker 5003*35238bceSAndroid Build Coastguard Worker void main() 5004*35238bceSAndroid Build Coastguard Worker { 5005*35238bceSAndroid Build Coastguard Worker ${SETUP} 5006*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5007*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5008*35238bceSAndroid Build Coastguard Worker } 5009*35238bceSAndroid Build Coastguard Worker "" 5010*35238bceSAndroid Build Coastguard Worker end 5011*35238bceSAndroid Build Coastguard Worker 5012*35238bceSAndroid Build Coastguard Worker case float_float_to_bvec2 5013*35238bceSAndroid Build Coastguard Worker values 5014*35238bceSAndroid Build Coastguard Worker { 5015*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | 3.5 | -8.25 | -0.5 | 0.0 | -20.125 | 36.8125 | 1.0 ]; 5016*35238bceSAndroid Build Coastguard Worker input float in1 = [ 3.5 | -20.125 | -0.5 | 2.0 | 1.0 | 0.0 | 36.8125 | -8.25 ]; 5017*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(false, true) | bvec2(true, false) | bvec2(true, true) | bvec2(true, true) ]; 5018*35238bceSAndroid Build Coastguard Worker } 5019*35238bceSAndroid Build Coastguard Worker 5020*35238bceSAndroid Build Coastguard Worker both "" 5021*35238bceSAndroid Build Coastguard Worker precision mediump float; 5022*35238bceSAndroid Build Coastguard Worker precision mediump int; 5023*35238bceSAndroid Build Coastguard Worker 5024*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5025*35238bceSAndroid Build Coastguard Worker 5026*35238bceSAndroid Build Coastguard Worker void main() 5027*35238bceSAndroid Build Coastguard Worker { 5028*35238bceSAndroid Build Coastguard Worker ${SETUP} 5029*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5030*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5031*35238bceSAndroid Build Coastguard Worker } 5032*35238bceSAndroid Build Coastguard Worker "" 5033*35238bceSAndroid Build Coastguard Worker end 5034*35238bceSAndroid Build Coastguard Worker 5035*35238bceSAndroid Build Coastguard Worker case int_int_to_vec2 5036*35238bceSAndroid Build Coastguard Worker values 5037*35238bceSAndroid Build Coastguard Worker { 5038*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | -192 | 2 | 0 | 1 | -12 | 11 | -66 | 5 ]; 5039*35238bceSAndroid Build Coastguard Worker input int in1 = [ -66 | 2 | 255 | 8 | -12 | 5 | -192 | 0 | 1 | 11 ]; 5040*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(8.0, -66.0) | vec2(255.0, 2.0) | vec2(-192.0, 255.0) | vec2(2.0, 8.0) | vec2(0.0, -12.0) | vec2(1.0, 5.0) | vec2(-12.0, -192.0) | vec2(11.0, 0.0) | vec2(-66.0, 1.0) | vec2(5.0, 11.0) ]; 5041*35238bceSAndroid Build Coastguard Worker } 5042*35238bceSAndroid Build Coastguard Worker 5043*35238bceSAndroid Build Coastguard Worker both "" 5044*35238bceSAndroid Build Coastguard Worker precision mediump float; 5045*35238bceSAndroid Build Coastguard Worker precision mediump int; 5046*35238bceSAndroid Build Coastguard Worker 5047*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5048*35238bceSAndroid Build Coastguard Worker 5049*35238bceSAndroid Build Coastguard Worker void main() 5050*35238bceSAndroid Build Coastguard Worker { 5051*35238bceSAndroid Build Coastguard Worker ${SETUP} 5052*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 5053*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5054*35238bceSAndroid Build Coastguard Worker } 5055*35238bceSAndroid Build Coastguard Worker "" 5056*35238bceSAndroid Build Coastguard Worker end 5057*35238bceSAndroid Build Coastguard Worker 5058*35238bceSAndroid Build Coastguard Worker case int_int_to_ivec2 5059*35238bceSAndroid Build Coastguard Worker values 5060*35238bceSAndroid Build Coastguard Worker { 5061*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | -192 | 2 | 0 | 1 | -12 | 11 | -66 | 5 ]; 5062*35238bceSAndroid Build Coastguard Worker input int in1 = [ -66 | 2 | 255 | 8 | -12 | 5 | -192 | 0 | 1 | 11 ]; 5063*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(8, -66) | ivec2(255, 2) | ivec2(-192, 255) | ivec2(2, 8) | ivec2(0, -12) | ivec2(1, 5) | ivec2(-12, -192) | ivec2(11, 0) | ivec2(-66, 1) | ivec2(5, 11) ]; 5064*35238bceSAndroid Build Coastguard Worker } 5065*35238bceSAndroid Build Coastguard Worker 5066*35238bceSAndroid Build Coastguard Worker both "" 5067*35238bceSAndroid Build Coastguard Worker precision mediump float; 5068*35238bceSAndroid Build Coastguard Worker precision mediump int; 5069*35238bceSAndroid Build Coastguard Worker 5070*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5071*35238bceSAndroid Build Coastguard Worker 5072*35238bceSAndroid Build Coastguard Worker void main() 5073*35238bceSAndroid Build Coastguard Worker { 5074*35238bceSAndroid Build Coastguard Worker ${SETUP} 5075*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5076*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5077*35238bceSAndroid Build Coastguard Worker } 5078*35238bceSAndroid Build Coastguard Worker "" 5079*35238bceSAndroid Build Coastguard Worker end 5080*35238bceSAndroid Build Coastguard Worker 5081*35238bceSAndroid Build Coastguard Worker case int_int_to_bvec2 5082*35238bceSAndroid Build Coastguard Worker values 5083*35238bceSAndroid Build Coastguard Worker { 5084*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | -192 | 2 | 0 | 1 | -12 | 11 | -66 | 5 ]; 5085*35238bceSAndroid Build Coastguard Worker input int in1 = [ -66 | 2 | 255 | 8 | -12 | 5 | -192 | 0 | 1 | 11 ]; 5086*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, false) | bvec2(true, true) | bvec2(true, true) ]; 5087*35238bceSAndroid Build Coastguard Worker } 5088*35238bceSAndroid Build Coastguard Worker 5089*35238bceSAndroid Build Coastguard Worker both "" 5090*35238bceSAndroid Build Coastguard Worker precision mediump float; 5091*35238bceSAndroid Build Coastguard Worker precision mediump int; 5092*35238bceSAndroid Build Coastguard Worker 5093*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5094*35238bceSAndroid Build Coastguard Worker 5095*35238bceSAndroid Build Coastguard Worker void main() 5096*35238bceSAndroid Build Coastguard Worker { 5097*35238bceSAndroid Build Coastguard Worker ${SETUP} 5098*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5099*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5100*35238bceSAndroid Build Coastguard Worker } 5101*35238bceSAndroid Build Coastguard Worker "" 5102*35238bceSAndroid Build Coastguard Worker end 5103*35238bceSAndroid Build Coastguard Worker 5104*35238bceSAndroid Build Coastguard Worker case bool_bool_to_vec2 5105*35238bceSAndroid Build Coastguard Worker values 5106*35238bceSAndroid Build Coastguard Worker { 5107*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 5108*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false ]; 5109*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 5110*35238bceSAndroid Build Coastguard Worker } 5111*35238bceSAndroid Build Coastguard Worker 5112*35238bceSAndroid Build Coastguard Worker both "" 5113*35238bceSAndroid Build Coastguard Worker precision mediump float; 5114*35238bceSAndroid Build Coastguard Worker precision mediump int; 5115*35238bceSAndroid Build Coastguard Worker 5116*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5117*35238bceSAndroid Build Coastguard Worker 5118*35238bceSAndroid Build Coastguard Worker void main() 5119*35238bceSAndroid Build Coastguard Worker { 5120*35238bceSAndroid Build Coastguard Worker ${SETUP} 5121*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 5122*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5123*35238bceSAndroid Build Coastguard Worker } 5124*35238bceSAndroid Build Coastguard Worker "" 5125*35238bceSAndroid Build Coastguard Worker end 5126*35238bceSAndroid Build Coastguard Worker 5127*35238bceSAndroid Build Coastguard Worker case bool_bool_to_ivec2 5128*35238bceSAndroid Build Coastguard Worker values 5129*35238bceSAndroid Build Coastguard Worker { 5130*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 5131*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false ]; 5132*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, 1) | ivec2(0, 0) ]; 5133*35238bceSAndroid Build Coastguard Worker } 5134*35238bceSAndroid Build Coastguard Worker 5135*35238bceSAndroid Build Coastguard Worker both "" 5136*35238bceSAndroid Build Coastguard Worker precision mediump float; 5137*35238bceSAndroid Build Coastguard Worker precision mediump int; 5138*35238bceSAndroid Build Coastguard Worker 5139*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5140*35238bceSAndroid Build Coastguard Worker 5141*35238bceSAndroid Build Coastguard Worker void main() 5142*35238bceSAndroid Build Coastguard Worker { 5143*35238bceSAndroid Build Coastguard Worker ${SETUP} 5144*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5145*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5146*35238bceSAndroid Build Coastguard Worker } 5147*35238bceSAndroid Build Coastguard Worker "" 5148*35238bceSAndroid Build Coastguard Worker end 5149*35238bceSAndroid Build Coastguard Worker 5150*35238bceSAndroid Build Coastguard Worker case bool_bool_to_bvec2 5151*35238bceSAndroid Build Coastguard Worker values 5152*35238bceSAndroid Build Coastguard Worker { 5153*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false ]; 5154*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false ]; 5155*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) ]; 5156*35238bceSAndroid Build Coastguard Worker } 5157*35238bceSAndroid Build Coastguard Worker 5158*35238bceSAndroid Build Coastguard Worker both "" 5159*35238bceSAndroid Build Coastguard Worker precision mediump float; 5160*35238bceSAndroid Build Coastguard Worker precision mediump int; 5161*35238bceSAndroid Build Coastguard Worker 5162*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5163*35238bceSAndroid Build Coastguard Worker 5164*35238bceSAndroid Build Coastguard Worker void main() 5165*35238bceSAndroid Build Coastguard Worker { 5166*35238bceSAndroid Build Coastguard Worker ${SETUP} 5167*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5168*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5169*35238bceSAndroid Build Coastguard Worker } 5170*35238bceSAndroid Build Coastguard Worker "" 5171*35238bceSAndroid Build Coastguard Worker end 5172*35238bceSAndroid Build Coastguard Worker 5173*35238bceSAndroid Build Coastguard Worker case float_int_to_vec2 5174*35238bceSAndroid Build Coastguard Worker values 5175*35238bceSAndroid Build Coastguard Worker { 5176*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | -0.5 | -20.125 | 0.0 | 3.5 | -8.25 | 36.8125 | 2.0 | 1.0 | 0.0 ]; 5177*35238bceSAndroid Build Coastguard Worker input int in1 = [ -192 | -66 | 255 | 1 | 2 | 0 | -12 | 5 | 11 | 8 ]; 5178*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(1.0, -192.0) | vec2(-0.5, -66.0) | vec2(-20.125, 255.0) | vec2(0.0, 1.0) | vec2(3.5, 2.0) | vec2(-8.25, 0.0) | vec2(36.8125, -12.0) | vec2(2.0, 5.0) | vec2(1.0, 11.0) | vec2(0.0, 8.0) ]; 5179*35238bceSAndroid Build Coastguard Worker } 5180*35238bceSAndroid Build Coastguard Worker 5181*35238bceSAndroid Build Coastguard Worker both "" 5182*35238bceSAndroid Build Coastguard Worker precision mediump float; 5183*35238bceSAndroid Build Coastguard Worker precision mediump int; 5184*35238bceSAndroid Build Coastguard Worker 5185*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5186*35238bceSAndroid Build Coastguard Worker 5187*35238bceSAndroid Build Coastguard Worker void main() 5188*35238bceSAndroid Build Coastguard Worker { 5189*35238bceSAndroid Build Coastguard Worker ${SETUP} 5190*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 5191*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5192*35238bceSAndroid Build Coastguard Worker } 5193*35238bceSAndroid Build Coastguard Worker "" 5194*35238bceSAndroid Build Coastguard Worker end 5195*35238bceSAndroid Build Coastguard Worker 5196*35238bceSAndroid Build Coastguard Worker case float_int_to_ivec2 5197*35238bceSAndroid Build Coastguard Worker values 5198*35238bceSAndroid Build Coastguard Worker { 5199*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | -0.5 | -20.125 | 0.0 | 3.5 | -8.25 | 36.8125 | 2.0 | 1.0 | 0.0 ]; 5200*35238bceSAndroid Build Coastguard Worker input int in1 = [ -192 | -66 | 255 | 1 | 2 | 0 | -12 | 5 | 11 | 8 ]; 5201*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(1, -192) | ivec2(0, -66) | ivec2(-20, 255) | ivec2(0, 1) | ivec2(3, 2) | ivec2(-8, 0) | ivec2(36, -12) | ivec2(2, 5) | ivec2(1, 11) | ivec2(0, 8) ]; 5202*35238bceSAndroid Build Coastguard Worker } 5203*35238bceSAndroid Build Coastguard Worker 5204*35238bceSAndroid Build Coastguard Worker both "" 5205*35238bceSAndroid Build Coastguard Worker precision mediump float; 5206*35238bceSAndroid Build Coastguard Worker precision mediump int; 5207*35238bceSAndroid Build Coastguard Worker 5208*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5209*35238bceSAndroid Build Coastguard Worker 5210*35238bceSAndroid Build Coastguard Worker void main() 5211*35238bceSAndroid Build Coastguard Worker { 5212*35238bceSAndroid Build Coastguard Worker ${SETUP} 5213*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5214*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5215*35238bceSAndroid Build Coastguard Worker } 5216*35238bceSAndroid Build Coastguard Worker "" 5217*35238bceSAndroid Build Coastguard Worker end 5218*35238bceSAndroid Build Coastguard Worker 5219*35238bceSAndroid Build Coastguard Worker case float_int_to_bvec2 5220*35238bceSAndroid Build Coastguard Worker values 5221*35238bceSAndroid Build Coastguard Worker { 5222*35238bceSAndroid Build Coastguard Worker input float in0 = [ 1.0 | -0.5 | -20.125 | 0.0 | 3.5 | -8.25 | 36.8125 | 2.0 | 1.0 | 0.0 ]; 5223*35238bceSAndroid Build Coastguard Worker input int in1 = [ -192 | -66 | 255 | 1 | 2 | 0 | -12 | 5 | 11 | 8 ]; 5224*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(true, false) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(false, true) ]; 5225*35238bceSAndroid Build Coastguard Worker } 5226*35238bceSAndroid Build Coastguard Worker 5227*35238bceSAndroid Build Coastguard Worker both "" 5228*35238bceSAndroid Build Coastguard Worker precision mediump float; 5229*35238bceSAndroid Build Coastguard Worker precision mediump int; 5230*35238bceSAndroid Build Coastguard Worker 5231*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5232*35238bceSAndroid Build Coastguard Worker 5233*35238bceSAndroid Build Coastguard Worker void main() 5234*35238bceSAndroid Build Coastguard Worker { 5235*35238bceSAndroid Build Coastguard Worker ${SETUP} 5236*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5237*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5238*35238bceSAndroid Build Coastguard Worker } 5239*35238bceSAndroid Build Coastguard Worker "" 5240*35238bceSAndroid Build Coastguard Worker end 5241*35238bceSAndroid Build Coastguard Worker 5242*35238bceSAndroid Build Coastguard Worker case float_bool_to_vec2 5243*35238bceSAndroid Build Coastguard Worker values 5244*35238bceSAndroid Build Coastguard Worker { 5245*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | -20.125 | 0.0 | 1.0 | -8.25 | -0.5 | 36.8125 | 3.5 ]; 5246*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | false | false | true | true | false | true ]; 5247*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(2.0, 1.0) | vec2(-20.125, 0.0) | vec2(0.0, 0.0) | vec2(1.0, 0.0) | vec2(-8.25, 1.0) | vec2(-0.5, 1.0) | vec2(36.8125, 0.0) | vec2(3.5, 1.0) ]; 5248*35238bceSAndroid Build Coastguard Worker } 5249*35238bceSAndroid Build Coastguard Worker 5250*35238bceSAndroid Build Coastguard Worker both "" 5251*35238bceSAndroid Build Coastguard Worker precision mediump float; 5252*35238bceSAndroid Build Coastguard Worker precision mediump int; 5253*35238bceSAndroid Build Coastguard Worker 5254*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5255*35238bceSAndroid Build Coastguard Worker 5256*35238bceSAndroid Build Coastguard Worker void main() 5257*35238bceSAndroid Build Coastguard Worker { 5258*35238bceSAndroid Build Coastguard Worker ${SETUP} 5259*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 5260*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5261*35238bceSAndroid Build Coastguard Worker } 5262*35238bceSAndroid Build Coastguard Worker "" 5263*35238bceSAndroid Build Coastguard Worker end 5264*35238bceSAndroid Build Coastguard Worker 5265*35238bceSAndroid Build Coastguard Worker case float_bool_to_ivec2 5266*35238bceSAndroid Build Coastguard Worker values 5267*35238bceSAndroid Build Coastguard Worker { 5268*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | -20.125 | 0.0 | 1.0 | -8.25 | -0.5 | 36.8125 | 3.5 ]; 5269*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | false | false | true | true | false | true ]; 5270*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(2, 1) | ivec2(-20, 0) | ivec2(0, 0) | ivec2(1, 0) | ivec2(-8, 1) | ivec2(0, 1) | ivec2(36, 0) | ivec2(3, 1) ]; 5271*35238bceSAndroid Build Coastguard Worker } 5272*35238bceSAndroid Build Coastguard Worker 5273*35238bceSAndroid Build Coastguard Worker both "" 5274*35238bceSAndroid Build Coastguard Worker precision mediump float; 5275*35238bceSAndroid Build Coastguard Worker precision mediump int; 5276*35238bceSAndroid Build Coastguard Worker 5277*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5278*35238bceSAndroid Build Coastguard Worker 5279*35238bceSAndroid Build Coastguard Worker void main() 5280*35238bceSAndroid Build Coastguard Worker { 5281*35238bceSAndroid Build Coastguard Worker ${SETUP} 5282*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5283*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5284*35238bceSAndroid Build Coastguard Worker } 5285*35238bceSAndroid Build Coastguard Worker "" 5286*35238bceSAndroid Build Coastguard Worker end 5287*35238bceSAndroid Build Coastguard Worker 5288*35238bceSAndroid Build Coastguard Worker case float_bool_to_bvec2 5289*35238bceSAndroid Build Coastguard Worker values 5290*35238bceSAndroid Build Coastguard Worker { 5291*35238bceSAndroid Build Coastguard Worker input float in0 = [ 2.0 | -20.125 | 0.0 | 1.0 | -8.25 | -0.5 | 36.8125 | 3.5 ]; 5292*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | false | false | true | true | false | true ]; 5293*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(true, false) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(true, true) | bvec2(true, false) | bvec2(true, true) ]; 5294*35238bceSAndroid Build Coastguard Worker } 5295*35238bceSAndroid Build Coastguard Worker 5296*35238bceSAndroid Build Coastguard Worker both "" 5297*35238bceSAndroid Build Coastguard Worker precision mediump float; 5298*35238bceSAndroid Build Coastguard Worker precision mediump int; 5299*35238bceSAndroid Build Coastguard Worker 5300*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5301*35238bceSAndroid Build Coastguard Worker 5302*35238bceSAndroid Build Coastguard Worker void main() 5303*35238bceSAndroid Build Coastguard Worker { 5304*35238bceSAndroid Build Coastguard Worker ${SETUP} 5305*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5306*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5307*35238bceSAndroid Build Coastguard Worker } 5308*35238bceSAndroid Build Coastguard Worker "" 5309*35238bceSAndroid Build Coastguard Worker end 5310*35238bceSAndroid Build Coastguard Worker 5311*35238bceSAndroid Build Coastguard Worker case int_bool_to_vec2 5312*35238bceSAndroid Build Coastguard Worker values 5313*35238bceSAndroid Build Coastguard Worker { 5314*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | 11 | -66 | 0 | -192 | -12 | 1 | 5 | 2 ]; 5315*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | true | false | true | false | false | true | false | true ]; 5316*35238bceSAndroid Build Coastguard Worker output vec2 out0 = [ vec2(8.0, 1.0) | vec2(255.0, 0.0) | vec2(11.0, 1.0) | vec2(-66.0, 0.0) | vec2(0.0, 1.0) | vec2(-192.0, 0.0) | vec2(-12.0, 0.0) | vec2(1.0, 1.0) | vec2(5.0, 0.0) | vec2(2.0, 1.0) ]; 5317*35238bceSAndroid Build Coastguard Worker } 5318*35238bceSAndroid Build Coastguard Worker 5319*35238bceSAndroid Build Coastguard Worker both "" 5320*35238bceSAndroid Build Coastguard Worker precision mediump float; 5321*35238bceSAndroid Build Coastguard Worker precision mediump int; 5322*35238bceSAndroid Build Coastguard Worker 5323*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5324*35238bceSAndroid Build Coastguard Worker 5325*35238bceSAndroid Build Coastguard Worker void main() 5326*35238bceSAndroid Build Coastguard Worker { 5327*35238bceSAndroid Build Coastguard Worker ${SETUP} 5328*35238bceSAndroid Build Coastguard Worker out0 = vec2(in0, in1); 5329*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5330*35238bceSAndroid Build Coastguard Worker } 5331*35238bceSAndroid Build Coastguard Worker "" 5332*35238bceSAndroid Build Coastguard Worker end 5333*35238bceSAndroid Build Coastguard Worker 5334*35238bceSAndroid Build Coastguard Worker case int_bool_to_ivec2 5335*35238bceSAndroid Build Coastguard Worker values 5336*35238bceSAndroid Build Coastguard Worker { 5337*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | 11 | -66 | 0 | -192 | -12 | 1 | 5 | 2 ]; 5338*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | true | false | true | false | false | true | false | true ]; 5339*35238bceSAndroid Build Coastguard Worker output ivec2 out0 = [ ivec2(8, 1) | ivec2(255, 0) | ivec2(11, 1) | ivec2(-66, 0) | ivec2(0, 1) | ivec2(-192, 0) | ivec2(-12, 0) | ivec2(1, 1) | ivec2(5, 0) | ivec2(2, 1) ]; 5340*35238bceSAndroid Build Coastguard Worker } 5341*35238bceSAndroid Build Coastguard Worker 5342*35238bceSAndroid Build Coastguard Worker both "" 5343*35238bceSAndroid Build Coastguard Worker precision mediump float; 5344*35238bceSAndroid Build Coastguard Worker precision mediump int; 5345*35238bceSAndroid Build Coastguard Worker 5346*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5347*35238bceSAndroid Build Coastguard Worker 5348*35238bceSAndroid Build Coastguard Worker void main() 5349*35238bceSAndroid Build Coastguard Worker { 5350*35238bceSAndroid Build Coastguard Worker ${SETUP} 5351*35238bceSAndroid Build Coastguard Worker out0 = ivec2(in0, in1); 5352*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5353*35238bceSAndroid Build Coastguard Worker } 5354*35238bceSAndroid Build Coastguard Worker "" 5355*35238bceSAndroid Build Coastguard Worker end 5356*35238bceSAndroid Build Coastguard Worker 5357*35238bceSAndroid Build Coastguard Worker case int_bool_to_bvec2 5358*35238bceSAndroid Build Coastguard Worker values 5359*35238bceSAndroid Build Coastguard Worker { 5360*35238bceSAndroid Build Coastguard Worker input int in0 = [ 8 | 255 | 11 | -66 | 0 | -192 | -12 | 1 | 5 | 2 ]; 5361*35238bceSAndroid Build Coastguard Worker input bool in1 = [ true | false | true | false | true | false | false | true | false | true ]; 5362*35238bceSAndroid Build Coastguard Worker output bvec2 out0 = [ bvec2(true, true) | bvec2(true, false) | bvec2(true, true) | bvec2(true, false) | bvec2(false, true) | bvec2(true, false) | bvec2(true, false) | bvec2(true, true) | bvec2(true, false) | bvec2(true, true) ]; 5363*35238bceSAndroid Build Coastguard Worker } 5364*35238bceSAndroid Build Coastguard Worker 5365*35238bceSAndroid Build Coastguard Worker both "" 5366*35238bceSAndroid Build Coastguard Worker precision mediump float; 5367*35238bceSAndroid Build Coastguard Worker precision mediump int; 5368*35238bceSAndroid Build Coastguard Worker 5369*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5370*35238bceSAndroid Build Coastguard Worker 5371*35238bceSAndroid Build Coastguard Worker void main() 5372*35238bceSAndroid Build Coastguard Worker { 5373*35238bceSAndroid Build Coastguard Worker ${SETUP} 5374*35238bceSAndroid Build Coastguard Worker out0 = bvec2(in0, in1); 5375*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5376*35238bceSAndroid Build Coastguard Worker } 5377*35238bceSAndroid Build Coastguard Worker "" 5378*35238bceSAndroid Build Coastguard Worker end 5379*35238bceSAndroid Build Coastguard Worker 5380*35238bceSAndroid Build Coastguard Worker 5381*35238bceSAndroid Build Coastguard Workerend # vector_combine 5382*35238bceSAndroid Build Coastguard Workergroup matrix_combine "Matrix Combine Constructors" 5383*35238bceSAndroid Build Coastguard Worker 5384*35238bceSAndroid Build Coastguard Worker case vec2_vec2_to_mat2 5385*35238bceSAndroid Build Coastguard Worker values 5386*35238bceSAndroid Build Coastguard Worker { 5387*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) | vec2(-0.5, -2.25) ]; 5388*35238bceSAndroid Build Coastguard Worker input vec2 in1 = [ vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) | vec2(-32.0, 64.0) | vec2(0.0, 0.5) | vec2(1.0, 1.25) ]; 5389*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.5, -0.5, -2.25) | mat2(1.0, 1.25, -0.75, -0.0322580645161) | mat2(-32.0, 64.0, -32.0, 64.0) | mat2(-0.75, -0.0322580645161, 0.0, 0.5) | mat2(-0.5, -2.25, 1.0, 1.25) ]; 5390*35238bceSAndroid Build Coastguard Worker } 5391*35238bceSAndroid Build Coastguard Worker 5392*35238bceSAndroid Build Coastguard Worker both "" 5393*35238bceSAndroid Build Coastguard Worker precision mediump float; 5394*35238bceSAndroid Build Coastguard Worker precision mediump int; 5395*35238bceSAndroid Build Coastguard Worker 5396*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5397*35238bceSAndroid Build Coastguard Worker 5398*35238bceSAndroid Build Coastguard Worker void main() 5399*35238bceSAndroid Build Coastguard Worker { 5400*35238bceSAndroid Build Coastguard Worker ${SETUP} 5401*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5402*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5403*35238bceSAndroid Build Coastguard Worker } 5404*35238bceSAndroid Build Coastguard Worker "" 5405*35238bceSAndroid Build Coastguard Worker end 5406*35238bceSAndroid Build Coastguard Worker 5407*35238bceSAndroid Build Coastguard Worker case bvec2_bvec2_to_mat2 5408*35238bceSAndroid Build Coastguard Worker values 5409*35238bceSAndroid Build Coastguard Worker { 5410*35238bceSAndroid Build Coastguard Worker input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(false, false) | bvec2(true, true) ]; 5411*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(true, true) | bvec2(false, false) | bvec2(true, false) | bvec2(false, false) | bvec2(false, true) ]; 5412*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 1.0, 1.0) | mat2(0.0, 0.0, 0.0, 0.0) | mat2(0.0, 1.0, 1.0, 0.0) | mat2(0.0, 0.0, 0.0, 0.0) | mat2(1.0, 1.0, 0.0, 1.0) ]; 5413*35238bceSAndroid Build Coastguard Worker } 5414*35238bceSAndroid Build Coastguard Worker 5415*35238bceSAndroid Build Coastguard Worker both "" 5416*35238bceSAndroid Build Coastguard Worker precision mediump float; 5417*35238bceSAndroid Build Coastguard Worker precision mediump int; 5418*35238bceSAndroid Build Coastguard Worker 5419*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5420*35238bceSAndroid Build Coastguard Worker 5421*35238bceSAndroid Build Coastguard Worker void main() 5422*35238bceSAndroid Build Coastguard Worker { 5423*35238bceSAndroid Build Coastguard Worker ${SETUP} 5424*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5425*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5426*35238bceSAndroid Build Coastguard Worker } 5427*35238bceSAndroid Build Coastguard Worker "" 5428*35238bceSAndroid Build Coastguard Worker end 5429*35238bceSAndroid Build Coastguard Worker 5430*35238bceSAndroid Build Coastguard Worker case float_float_float_float_to_mat2 5431*35238bceSAndroid Build Coastguard Worker values 5432*35238bceSAndroid Build Coastguard Worker { 5433*35238bceSAndroid Build Coastguard Worker input float in0 = [ 0.0 | -0.5 | -20.125 | 2.0 | 36.8125 | 1.0 | 3.5 | -8.25 ]; 5434*35238bceSAndroid Build Coastguard Worker input float in1 = [ -8.25 | 2.0 | -0.5 | -20.125 | 3.5 | 1.0 | 36.8125 | 0.0 ]; 5435*35238bceSAndroid Build Coastguard Worker input float in2 = [ 36.8125 | -8.25 | 3.5 | 2.0 | -0.5 | -20.125 | 1.0 | 0.0 ]; 5436*35238bceSAndroid Build Coastguard Worker input float in3 = [ 36.8125 | 0.0 | 2.0 | 3.5 | -8.25 | -0.5 | -20.125 | 1.0 ]; 5437*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, -8.25, 36.8125, 36.8125) | mat2(-0.5, 2.0, -8.25, 0.0) | mat2(-20.125, -0.5, 3.5, 2.0) | mat2(2.0, -20.125, 2.0, 3.5) | mat2(36.8125, 3.5, -0.5, -8.25) | mat2(1.0, 1.0, -20.125, -0.5) | mat2(3.5, 36.8125, 1.0, -20.125) | mat2(-8.25, 0.0, 0.0, 1.0) ]; 5438*35238bceSAndroid Build Coastguard Worker } 5439*35238bceSAndroid Build Coastguard Worker 5440*35238bceSAndroid Build Coastguard Worker both "" 5441*35238bceSAndroid Build Coastguard Worker precision mediump float; 5442*35238bceSAndroid Build Coastguard Worker precision mediump int; 5443*35238bceSAndroid Build Coastguard Worker 5444*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5445*35238bceSAndroid Build Coastguard Worker 5446*35238bceSAndroid Build Coastguard Worker void main() 5447*35238bceSAndroid Build Coastguard Worker { 5448*35238bceSAndroid Build Coastguard Worker ${SETUP} 5449*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2, in3); 5450*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5451*35238bceSAndroid Build Coastguard Worker } 5452*35238bceSAndroid Build Coastguard Worker "" 5453*35238bceSAndroid Build Coastguard Worker end 5454*35238bceSAndroid Build Coastguard Worker 5455*35238bceSAndroid Build Coastguard Worker case int_int_int_int_to_mat2 5456*35238bceSAndroid Build Coastguard Worker values 5457*35238bceSAndroid Build Coastguard Worker { 5458*35238bceSAndroid Build Coastguard Worker input int in0 = [ 2 | 0 | -66 | 8 | 1 | 255 | 5 | -12 | 11 | -192 ]; 5459*35238bceSAndroid Build Coastguard Worker input int in1 = [ -192 | 2 | 5 | -12 | -66 | 255 | 8 | 1 | 11 | 0 ]; 5460*35238bceSAndroid Build Coastguard Worker input int in2 = [ 2 | 11 | -192 | 255 | 1 | 5 | 0 | -12 | 8 | -66 ]; 5461*35238bceSAndroid Build Coastguard Worker input int in3 = [ 255 | 0 | 11 | -66 | 2 | 8 | -192 | 1 | -12 | 5 ]; 5462*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(2.0, -192.0, 2.0, 255.0) | mat2(0.0, 2.0, 11.0, 0.0) | mat2(-66.0, 5.0, -192.0, 11.0) | mat2(8.0, -12.0, 255.0, -66.0) | mat2(1.0, -66.0, 1.0, 2.0) | mat2(255.0, 255.0, 5.0, 8.0) | mat2(5.0, 8.0, 0.0, -192.0) | mat2(-12.0, 1.0, -12.0, 1.0) | mat2(11.0, 11.0, 8.0, -12.0) | mat2(-192.0, 0.0, -66.0, 5.0) ]; 5463*35238bceSAndroid Build Coastguard Worker } 5464*35238bceSAndroid Build Coastguard Worker 5465*35238bceSAndroid Build Coastguard Worker both "" 5466*35238bceSAndroid Build Coastguard Worker precision mediump float; 5467*35238bceSAndroid Build Coastguard Worker precision mediump int; 5468*35238bceSAndroid Build Coastguard Worker 5469*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5470*35238bceSAndroid Build Coastguard Worker 5471*35238bceSAndroid Build Coastguard Worker void main() 5472*35238bceSAndroid Build Coastguard Worker { 5473*35238bceSAndroid Build Coastguard Worker ${SETUP} 5474*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2, in3); 5475*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5476*35238bceSAndroid Build Coastguard Worker } 5477*35238bceSAndroid Build Coastguard Worker "" 5478*35238bceSAndroid Build Coastguard Worker end 5479*35238bceSAndroid Build Coastguard Worker 5480*35238bceSAndroid Build Coastguard Worker case bool_bool_bool_bool_to_mat2 5481*35238bceSAndroid Build Coastguard Worker values 5482*35238bceSAndroid Build Coastguard Worker { 5483*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true ]; 5484*35238bceSAndroid Build Coastguard Worker input bool in1 = [ false | true ]; 5485*35238bceSAndroid Build Coastguard Worker input bool in2 = [ true | false ]; 5486*35238bceSAndroid Build Coastguard Worker input bool in3 = [ false | true ]; 5487*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.0, 1.0, 0.0) | mat2(1.0, 1.0, 0.0, 1.0) ]; 5488*35238bceSAndroid Build Coastguard Worker } 5489*35238bceSAndroid Build Coastguard Worker 5490*35238bceSAndroid Build Coastguard Worker both "" 5491*35238bceSAndroid Build Coastguard Worker precision mediump float; 5492*35238bceSAndroid Build Coastguard Worker precision mediump int; 5493*35238bceSAndroid Build Coastguard Worker 5494*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5495*35238bceSAndroid Build Coastguard Worker 5496*35238bceSAndroid Build Coastguard Worker void main() 5497*35238bceSAndroid Build Coastguard Worker { 5498*35238bceSAndroid Build Coastguard Worker ${SETUP} 5499*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2, in3); 5500*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5501*35238bceSAndroid Build Coastguard Worker } 5502*35238bceSAndroid Build Coastguard Worker "" 5503*35238bceSAndroid Build Coastguard Worker end 5504*35238bceSAndroid Build Coastguard Worker 5505*35238bceSAndroid Build Coastguard Worker case bool_float_int_bool_to_mat2 5506*35238bceSAndroid Build Coastguard Worker values 5507*35238bceSAndroid Build Coastguard Worker { 5508*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | true | true | false | false | true | true | true | false | false ]; 5509*35238bceSAndroid Build Coastguard Worker input float in1 = [ -0.5 | -20.125 | 3.5 | 2.0 | 1.0 | 0.0 | 0.0 | 1.0 | 36.8125 | -8.25 ]; 5510*35238bceSAndroid Build Coastguard Worker input int in2 = [ -66 | -192 | 5 | 255 | 0 | -12 | 11 | 1 | 2 | 8 ]; 5511*35238bceSAndroid Build Coastguard Worker input bool in3 = [ true | false | true | false | false | false | true | false | true | true ]; 5512*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, -0.5, -66.0, 1.0) | mat2(1.0, -20.125, -192.0, 0.0) | mat2(1.0, 3.5, 5.0, 1.0) | mat2(0.0, 2.0, 255.0, 0.0) | mat2(0.0, 1.0, 0.0, 0.0) | mat2(1.0, 0.0, -12.0, 0.0) | mat2(1.0, 0.0, 11.0, 1.0) | mat2(1.0, 1.0, 1.0, 0.0) | mat2(0.0, 36.8125, 2.0, 1.0) | mat2(0.0, -8.25, 8.0, 1.0) ]; 5513*35238bceSAndroid Build Coastguard Worker } 5514*35238bceSAndroid Build Coastguard Worker 5515*35238bceSAndroid Build Coastguard Worker both "" 5516*35238bceSAndroid Build Coastguard Worker precision mediump float; 5517*35238bceSAndroid Build Coastguard Worker precision mediump int; 5518*35238bceSAndroid Build Coastguard Worker 5519*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5520*35238bceSAndroid Build Coastguard Worker 5521*35238bceSAndroid Build Coastguard Worker void main() 5522*35238bceSAndroid Build Coastguard Worker { 5523*35238bceSAndroid Build Coastguard Worker ${SETUP} 5524*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2, in3); 5525*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5526*35238bceSAndroid Build Coastguard Worker } 5527*35238bceSAndroid Build Coastguard Worker "" 5528*35238bceSAndroid Build Coastguard Worker end 5529*35238bceSAndroid Build Coastguard Worker 5530*35238bceSAndroid Build Coastguard Worker case vec2_ivec2_to_mat2 5531*35238bceSAndroid Build Coastguard Worker values 5532*35238bceSAndroid Build Coastguard Worker { 5533*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(0.0, 0.5) | vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) ]; 5534*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(-32, 64) | ivec2(0, 0) | ivec2(0, -2) | ivec2(0, 0) | ivec2(1, 1) ]; 5535*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.5, -32.0, 64.0) | mat2(-32.0, 64.0, 0.0, 0.0) | mat2(-0.5, -2.25, 0.0, -2.0) | mat2(-0.75, -0.0322580645161, 0.0, 0.0) | mat2(1.0, 1.25, 1.0, 1.0) ]; 5536*35238bceSAndroid Build Coastguard Worker } 5537*35238bceSAndroid Build Coastguard Worker 5538*35238bceSAndroid Build Coastguard Worker both "" 5539*35238bceSAndroid Build Coastguard Worker precision mediump float; 5540*35238bceSAndroid Build Coastguard Worker precision mediump int; 5541*35238bceSAndroid Build Coastguard Worker 5542*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5543*35238bceSAndroid Build Coastguard Worker 5544*35238bceSAndroid Build Coastguard Worker void main() 5545*35238bceSAndroid Build Coastguard Worker { 5546*35238bceSAndroid Build Coastguard Worker ${SETUP} 5547*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5548*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5549*35238bceSAndroid Build Coastguard Worker } 5550*35238bceSAndroid Build Coastguard Worker "" 5551*35238bceSAndroid Build Coastguard Worker end 5552*35238bceSAndroid Build Coastguard Worker 5553*35238bceSAndroid Build Coastguard Worker case vec2_bvec2_to_mat2 5554*35238bceSAndroid Build Coastguard Worker values 5555*35238bceSAndroid Build Coastguard Worker { 5556*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(0.0, 0.5) ]; 5557*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) ]; 5558*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(-32.0, 64.0, 0.0, 1.0) | mat2(-0.5, -2.25, 0.0, 0.0) | mat2(-0.75, -0.0322580645161, 1.0, 0.0) | mat2(1.0, 1.25, 0.0, 0.0) | mat2(0.0, 0.5, 1.0, 1.0) ]; 5559*35238bceSAndroid Build Coastguard Worker } 5560*35238bceSAndroid Build Coastguard Worker 5561*35238bceSAndroid Build Coastguard Worker both "" 5562*35238bceSAndroid Build Coastguard Worker precision mediump float; 5563*35238bceSAndroid Build Coastguard Worker precision mediump int; 5564*35238bceSAndroid Build Coastguard Worker 5565*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5566*35238bceSAndroid Build Coastguard Worker 5567*35238bceSAndroid Build Coastguard Worker void main() 5568*35238bceSAndroid Build Coastguard Worker { 5569*35238bceSAndroid Build Coastguard Worker ${SETUP} 5570*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5571*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5572*35238bceSAndroid Build Coastguard Worker } 5573*35238bceSAndroid Build Coastguard Worker "" 5574*35238bceSAndroid Build Coastguard Worker end 5575*35238bceSAndroid Build Coastguard Worker 5576*35238bceSAndroid Build Coastguard Worker case bvec3_float_to_mat2 5577*35238bceSAndroid Build Coastguard Worker values 5578*35238bceSAndroid Build Coastguard Worker { 5579*35238bceSAndroid Build Coastguard Worker input bvec3 in0 = [ bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) | bvec3(true, false, false) | bvec3(false, true, false) | bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, false, false) ]; 5580*35238bceSAndroid Build Coastguard Worker input float in1 = [ -20.125 | -0.5 | 3.5 | -8.25 | 0.0 | 1.0 | 2.0 | 36.8125 ]; 5581*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 1.0, 0.0, -20.125) | mat2(1.0, 1.0, 1.0, -0.5) | mat2(0.0, 0.0, 0.0, 3.5) | mat2(1.0, 0.0, 0.0, -8.25) | mat2(0.0, 1.0, 0.0, 0.0) | mat2(1.0, 0.0, 0.0, 1.0) | mat2(0.0, 0.0, 0.0, 2.0) | mat2(0.0, 0.0, 0.0, 36.8125) ]; 5582*35238bceSAndroid Build Coastguard Worker } 5583*35238bceSAndroid Build Coastguard Worker 5584*35238bceSAndroid Build Coastguard Worker both "" 5585*35238bceSAndroid Build Coastguard Worker precision mediump float; 5586*35238bceSAndroid Build Coastguard Worker precision mediump int; 5587*35238bceSAndroid Build Coastguard Worker 5588*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5589*35238bceSAndroid Build Coastguard Worker 5590*35238bceSAndroid Build Coastguard Worker void main() 5591*35238bceSAndroid Build Coastguard Worker { 5592*35238bceSAndroid Build Coastguard Worker ${SETUP} 5593*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5594*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5595*35238bceSAndroid Build Coastguard Worker } 5596*35238bceSAndroid Build Coastguard Worker "" 5597*35238bceSAndroid Build Coastguard Worker end 5598*35238bceSAndroid Build Coastguard Worker 5599*35238bceSAndroid Build Coastguard Worker case vec3_float_to_mat2 5600*35238bceSAndroid Build Coastguard Worker values 5601*35238bceSAndroid Build Coastguard Worker { 5602*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) | vec3(-32.0, 64.0, -51.0) | vec3(-0.5, -2.25, -4.875) | vec3(1.0, 1.25, 1.125) ]; 5603*35238bceSAndroid Build Coastguard Worker input float in1 = [ -8.25 | 36.8125 | -0.5 | -20.125 | 1.0 | 2.0 | 0.0 | 3.5 ]; 5604*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(0.0, 0.5, 0.75, -8.25) | mat2(1.0, 1.25, 1.125, 36.8125) | mat2(-0.75, -0.0322580645161, 0.0526315789474, -0.5) | mat2(-0.5, -2.25, -4.875, -20.125) | mat2(0.0, 0.5, 0.75, 1.0) | mat2(-32.0, 64.0, -51.0, 2.0) | mat2(-0.5, -2.25, -4.875, 0.0) | mat2(1.0, 1.25, 1.125, 3.5) ]; 5605*35238bceSAndroid Build Coastguard Worker } 5606*35238bceSAndroid Build Coastguard Worker 5607*35238bceSAndroid Build Coastguard Worker both "" 5608*35238bceSAndroid Build Coastguard Worker precision mediump float; 5609*35238bceSAndroid Build Coastguard Worker precision mediump int; 5610*35238bceSAndroid Build Coastguard Worker 5611*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5612*35238bceSAndroid Build Coastguard Worker 5613*35238bceSAndroid Build Coastguard Worker void main() 5614*35238bceSAndroid Build Coastguard Worker { 5615*35238bceSAndroid Build Coastguard Worker ${SETUP} 5616*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1); 5617*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5618*35238bceSAndroid Build Coastguard Worker } 5619*35238bceSAndroid Build Coastguard Worker "" 5620*35238bceSAndroid Build Coastguard Worker end 5621*35238bceSAndroid Build Coastguard Worker 5622*35238bceSAndroid Build Coastguard Worker case int_ivec2_int_to_mat2 5623*35238bceSAndroid Build Coastguard Worker values 5624*35238bceSAndroid Build Coastguard Worker { 5625*35238bceSAndroid Build Coastguard Worker input int in0 = [ -66 | 255 | 8 | 0 | 5 | -12 | 1 | -192 | 2 | 11 ]; 5626*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, 0) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(0, -2) | ivec2(0, 0) | ivec2(1, 1) ]; 5627*35238bceSAndroid Build Coastguard Worker input int in2 = [ 0 | -12 | 8 | -66 | 11 | 5 | 255 | 2 | 1 | -192 ]; 5628*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(-66.0, 0.0, -2.0, 0.0) | mat2(255.0, 0.0, 0.0, -12.0) | mat2(8.0, -32.0, 64.0, 8.0) | mat2(0.0, 1.0, 1.0, -66.0) | mat2(5.0, 0.0, 0.0, 11.0) | mat2(-12.0, 0.0, 0.0, 5.0) | mat2(1.0, -32.0, 64.0, 255.0) | mat2(-192.0, 0.0, -2.0, 2.0) | mat2(2.0, 0.0, 0.0, 1.0) | mat2(11.0, 1.0, 1.0, -192.0) ]; 5629*35238bceSAndroid Build Coastguard Worker } 5630*35238bceSAndroid Build Coastguard Worker 5631*35238bceSAndroid Build Coastguard Worker both "" 5632*35238bceSAndroid Build Coastguard Worker precision mediump float; 5633*35238bceSAndroid Build Coastguard Worker precision mediump int; 5634*35238bceSAndroid Build Coastguard Worker 5635*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5636*35238bceSAndroid Build Coastguard Worker 5637*35238bceSAndroid Build Coastguard Worker void main() 5638*35238bceSAndroid Build Coastguard Worker { 5639*35238bceSAndroid Build Coastguard Worker ${SETUP} 5640*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2); 5641*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5642*35238bceSAndroid Build Coastguard Worker } 5643*35238bceSAndroid Build Coastguard Worker "" 5644*35238bceSAndroid Build Coastguard Worker end 5645*35238bceSAndroid Build Coastguard Worker 5646*35238bceSAndroid Build Coastguard Worker case bool_float_ivec2_to_mat2 5647*35238bceSAndroid Build Coastguard Worker values 5648*35238bceSAndroid Build Coastguard Worker { 5649*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | true | true | false | true | false | false | false ]; 5650*35238bceSAndroid Build Coastguard Worker input float in1 = [ 0.0 | 1.0 | 2.0 | -0.5 | 3.5 | -20.125 | 36.8125 | -8.25 ]; 5651*35238bceSAndroid Build Coastguard Worker input ivec2 in2 = [ ivec2(1, 1) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(0, -2) | ivec2(0, 0) | ivec2(0, 0) ]; 5652*35238bceSAndroid Build Coastguard Worker output mat2 out0 = [ mat2(1.0, 0.0, 1.0, 1.0) | mat2(1.0, 1.0, 1.0, 1.0) | mat2(1.0, 2.0, 0.0, -2.0) | mat2(0.0, -0.5, 0.0, 0.0) | mat2(1.0, 3.5, -32.0, 64.0) | mat2(0.0, -20.125, 0.0, -2.0) | mat2(0.0, 36.8125, 0.0, 0.0) | mat2(0.0, -8.25, 0.0, 0.0) ]; 5653*35238bceSAndroid Build Coastguard Worker } 5654*35238bceSAndroid Build Coastguard Worker 5655*35238bceSAndroid Build Coastguard Worker both "" 5656*35238bceSAndroid Build Coastguard Worker precision mediump float; 5657*35238bceSAndroid Build Coastguard Worker precision mediump int; 5658*35238bceSAndroid Build Coastguard Worker 5659*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5660*35238bceSAndroid Build Coastguard Worker 5661*35238bceSAndroid Build Coastguard Worker void main() 5662*35238bceSAndroid Build Coastguard Worker { 5663*35238bceSAndroid Build Coastguard Worker ${SETUP} 5664*35238bceSAndroid Build Coastguard Worker out0 = mat2(in0, in1, in2); 5665*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5666*35238bceSAndroid Build Coastguard Worker } 5667*35238bceSAndroid Build Coastguard Worker "" 5668*35238bceSAndroid Build Coastguard Worker end 5669*35238bceSAndroid Build Coastguard Worker 5670*35238bceSAndroid Build Coastguard Worker case vec3_vec3_vec3_to_mat3 5671*35238bceSAndroid Build Coastguard Worker values 5672*35238bceSAndroid Build Coastguard Worker { 5673*35238bceSAndroid Build Coastguard Worker input vec3 in0 = [ vec3(1.0, 1.25, 1.125) | vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(-32.0, 64.0, -51.0) | vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) ]; 5674*35238bceSAndroid Build Coastguard Worker input vec3 in1 = [ vec3(-0.5, -2.25, -4.875) | vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(0.0, 0.5, 0.75) | vec3(-32.0, 64.0, -51.0) | vec3(1.0, 1.25, 1.125) ]; 5675*35238bceSAndroid Build Coastguard Worker input vec3 in2 = [ vec3(-0.5, -2.25, -4.875) | vec3(0.0, 0.5, 0.75) | vec3(-0.75, -0.0322580645161, 0.0526315789474) | vec3(-32.0, 64.0, -51.0) | vec3(1.0, 1.25, 1.125) ]; 5676*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 1.25, 1.125, -0.5, -2.25, -4.875, -0.5, -2.25, -4.875) | mat3(-0.75, -0.0322580645161, 0.0526315789474, -0.75, -0.0322580645161, 0.0526315789474, 0.0, 0.5, 0.75) | mat3(-32.0, 64.0, -51.0, 0.0, 0.5, 0.75, -0.75, -0.0322580645161, 0.0526315789474) | mat3(-0.5, -2.25, -4.875, -32.0, 64.0, -51.0, -32.0, 64.0, -51.0) | mat3(0.0, 0.5, 0.75, 1.0, 1.25, 1.125, 1.0, 1.25, 1.125) ]; 5677*35238bceSAndroid Build Coastguard Worker } 5678*35238bceSAndroid Build Coastguard Worker 5679*35238bceSAndroid Build Coastguard Worker both "" 5680*35238bceSAndroid Build Coastguard Worker precision mediump float; 5681*35238bceSAndroid Build Coastguard Worker precision mediump int; 5682*35238bceSAndroid Build Coastguard Worker 5683*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5684*35238bceSAndroid Build Coastguard Worker 5685*35238bceSAndroid Build Coastguard Worker void main() 5686*35238bceSAndroid Build Coastguard Worker { 5687*35238bceSAndroid Build Coastguard Worker ${SETUP} 5688*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2); 5689*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5690*35238bceSAndroid Build Coastguard Worker } 5691*35238bceSAndroid Build Coastguard Worker "" 5692*35238bceSAndroid Build Coastguard Worker end 5693*35238bceSAndroid Build Coastguard Worker 5694*35238bceSAndroid Build Coastguard Worker case ivec3_ivec3_ivec3_to_mat3 5695*35238bceSAndroid Build Coastguard Worker values 5696*35238bceSAndroid Build Coastguard Worker { 5697*35238bceSAndroid Build Coastguard Worker input ivec3 in0 = [ ivec3(0, -2, -4) | ivec3(1, 1, 1) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) | ivec3(0, 0, 0) ]; 5698*35238bceSAndroid Build Coastguard Worker input ivec3 in1 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; 5699*35238bceSAndroid Build Coastguard Worker input ivec3 in2 = [ ivec3(1, 1, 1) | ivec3(0, 0, 0) | ivec3(0, 0, 0) | ivec3(-32, 64, -51) | ivec3(0, -2, -4) ]; 5700*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(0.0, -2.0, -4.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0) | mat3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0) | mat3(-32.0, 64.0, -51.0, 0.0, -2.0, -4.0, 0.0, 0.0, 0.0) | mat3(0.0, 0.0, 0.0, -32.0, 64.0, -51.0, -32.0, 64.0, -51.0) | mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -2.0, -4.0) ]; 5701*35238bceSAndroid Build Coastguard Worker } 5702*35238bceSAndroid Build Coastguard Worker 5703*35238bceSAndroid Build Coastguard Worker both "" 5704*35238bceSAndroid Build Coastguard Worker precision mediump float; 5705*35238bceSAndroid Build Coastguard Worker precision mediump int; 5706*35238bceSAndroid Build Coastguard Worker 5707*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5708*35238bceSAndroid Build Coastguard Worker 5709*35238bceSAndroid Build Coastguard Worker void main() 5710*35238bceSAndroid Build Coastguard Worker { 5711*35238bceSAndroid Build Coastguard Worker ${SETUP} 5712*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2); 5713*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5714*35238bceSAndroid Build Coastguard Worker } 5715*35238bceSAndroid Build Coastguard Worker "" 5716*35238bceSAndroid Build Coastguard Worker end 5717*35238bceSAndroid Build Coastguard Worker 5718*35238bceSAndroid Build Coastguard Worker case vec2_ivec2_float_float_int_bool_bool_to_mat3 5719*35238bceSAndroid Build Coastguard Worker values 5720*35238bceSAndroid Build Coastguard Worker { 5721*35238bceSAndroid Build Coastguard Worker input vec2 in0 = [ vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-32.0, 64.0) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) ]; 5722*35238bceSAndroid Build Coastguard Worker input ivec2 in1 = [ ivec2(-32, 64) | ivec2(0, -2) | ivec2(1, 1) | ivec2(0, 0) | ivec2(0, 0) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 0) ]; 5723*35238bceSAndroid Build Coastguard Worker input float in2 = [ -20.125 | -8.25 | 3.5 | 1.0 | 1.0 | -0.5 | 2.0 | 0.0 | 36.8125 | 0.0 ]; 5724*35238bceSAndroid Build Coastguard Worker input float in3 = [ 0.0 | -0.5 | 1.0 | -20.125 | 36.8125 | 0.0 | -8.25 | 2.0 | 3.5 | 1.0 ]; 5725*35238bceSAndroid Build Coastguard Worker input int in4 = [ 2 | 11 | 1 | 0 | 8 | 5 | -66 | 255 | -192 | -12 ]; 5726*35238bceSAndroid Build Coastguard Worker input bool in5 = [ false | true | true | false | false | true | false | true | false | true ]; 5727*35238bceSAndroid Build Coastguard Worker input bool in6 = [ false | true | false | false | true | true | true | true | false | false ]; 5728*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(-0.75, -0.0322580645161, -32.0, 64.0, -20.125, 0.0, 2.0, 0.0, 0.0) | mat3(1.0, 1.25, 0.0, -2.0, -8.25, -0.5, 11.0, 1.0, 1.0) | mat3(0.0, 0.5, 1.0, 1.0, 3.5, 1.0, 1.0, 1.0, 0.0) | mat3(-32.0, 64.0, 0.0, 0.0, 1.0, -20.125, 0.0, 0.0, 0.0) | mat3(-0.5, -2.25, 0.0, 0.0, 1.0, 36.8125, 8.0, 0.0, 1.0) | mat3(-32.0, 64.0, 0.0, -2.0, -0.5, 0.0, 5.0, 1.0, 1.0) | mat3(-0.75, -0.0322580645161, -32.0, 64.0, 2.0, -8.25, -66.0, 0.0, 1.0) | mat3(1.0, 1.25, 0.0, 0.0, 0.0, 2.0, 255.0, 1.0, 1.0) | mat3(0.0, 0.5, 1.0, 1.0, 36.8125, 3.5, -192.0, 0.0, 0.0) | mat3(-0.5, -2.25, 0.0, 0.0, 0.0, 1.0, -12.0, 1.0, 0.0) ]; 5729*35238bceSAndroid Build Coastguard Worker } 5730*35238bceSAndroid Build Coastguard Worker 5731*35238bceSAndroid Build Coastguard Worker both "" 5732*35238bceSAndroid Build Coastguard Worker precision mediump float; 5733*35238bceSAndroid Build Coastguard Worker precision mediump int; 5734*35238bceSAndroid Build Coastguard Worker 5735*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5736*35238bceSAndroid Build Coastguard Worker 5737*35238bceSAndroid Build Coastguard Worker void main() 5738*35238bceSAndroid Build Coastguard Worker { 5739*35238bceSAndroid Build Coastguard Worker ${SETUP} 5740*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2, in3, in4, in5, in6); 5741*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5742*35238bceSAndroid Build Coastguard Worker } 5743*35238bceSAndroid Build Coastguard Worker "" 5744*35238bceSAndroid Build Coastguard Worker end 5745*35238bceSAndroid Build Coastguard Worker 5746*35238bceSAndroid Build Coastguard Worker case bool_float_int_vec2_bool_bvec2_float_to_mat3 5747*35238bceSAndroid Build Coastguard Worker values 5748*35238bceSAndroid Build Coastguard Worker { 5749*35238bceSAndroid Build Coastguard Worker input bool in0 = [ false | false | false | true | false | false | true | true | true | true ]; 5750*35238bceSAndroid Build Coastguard Worker input float in1 = [ 3.5 | -20.125 | 36.8125 | 0.0 | 2.0 | -8.25 | 1.0 | -0.5 | 1.0 | 0.0 ]; 5751*35238bceSAndroid Build Coastguard Worker input int in2 = [ 255 | -192 | 11 | 0 | 8 | 5 | -66 | 2 | -12 | 1 ]; 5752*35238bceSAndroid Build Coastguard Worker input vec2 in3 = [ vec2(0.0, 0.5) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-0.75, -0.0322580645161) | vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) | vec2(-32.0, 64.0) ]; 5753*35238bceSAndroid Build Coastguard Worker input bool in4 = [ true | true | false | false | false | true | false | true | false | true ]; 5754*35238bceSAndroid Build Coastguard Worker input bvec2 in5 = [ bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, false) | bvec2(false, false) | bvec2(false, true) ]; 5755*35238bceSAndroid Build Coastguard Worker input float in6 = [ 0.0 | 36.8125 | 3.5 | -0.5 | -8.25 | 1.0 | 0.0 | 1.0 | -20.125 | 2.0 ]; 5756*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(0.0, 3.5, 255.0, 0.0, 0.5, 1.0, 0.0, 0.0, 0.0) | mat3(0.0, -20.125, -192.0, 0.0, 0.5, 1.0, 0.0, 0.0, 36.8125) | mat3(0.0, 36.8125, 11.0, -0.5, -2.25, 0.0, 1.0, 1.0, 3.5) | mat3(1.0, 0.0, 0.0, 1.0, 1.25, 0.0, 0.0, 1.0, -0.5) | mat3(0.0, 2.0, 8.0, -0.5, -2.25, 0.0, 1.0, 1.0, -8.25) | mat3(0.0, -8.25, 5.0, -0.75, -0.0322580645161, 1.0, 0.0, 0.0, 1.0) | mat3(1.0, 1.0, -66.0, -32.0, 64.0, 0.0, 1.0, 0.0, 0.0) | mat3(1.0, -0.5, 2.0, 1.0, 1.25, 1.0, 1.0, 0.0, 1.0) | mat3(1.0, 1.0, -12.0, -0.75, -0.0322580645161, 0.0, 0.0, 0.0, -20.125) | mat3(1.0, 0.0, 1.0, -32.0, 64.0, 1.0, 0.0, 1.0, 2.0) ]; 5757*35238bceSAndroid Build Coastguard Worker } 5758*35238bceSAndroid Build Coastguard Worker 5759*35238bceSAndroid Build Coastguard Worker both "" 5760*35238bceSAndroid Build Coastguard Worker precision mediump float; 5761*35238bceSAndroid Build Coastguard Worker precision mediump int; 5762*35238bceSAndroid Build Coastguard Worker 5763*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5764*35238bceSAndroid Build Coastguard Worker 5765*35238bceSAndroid Build Coastguard Worker void main() 5766*35238bceSAndroid Build Coastguard Worker { 5767*35238bceSAndroid Build Coastguard Worker ${SETUP} 5768*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2, in3, in4, in5, in6); 5769*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5770*35238bceSAndroid Build Coastguard Worker } 5771*35238bceSAndroid Build Coastguard Worker "" 5772*35238bceSAndroid Build Coastguard Worker end 5773*35238bceSAndroid Build Coastguard Worker 5774*35238bceSAndroid Build Coastguard Worker case bool_bvec2_int_vec4_bool_to_mat3 5775*35238bceSAndroid Build Coastguard Worker values 5776*35238bceSAndroid Build Coastguard Worker { 5777*35238bceSAndroid Build Coastguard Worker input bool in0 = [ true | false | false | false | false | true | true | true | true | false ]; 5778*35238bceSAndroid Build Coastguard Worker input bvec2 in1 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(true, false) | bvec2(false, true) ]; 5779*35238bceSAndroid Build Coastguard Worker input int in2 = [ 2 | -66 | 1 | 8 | -12 | 0 | 5 | 11 | 255 | -192 ]; 5780*35238bceSAndroid Build Coastguard Worker input vec4 in3 = [ vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(0.0, 0.5, 0.75, 0.825) | vec4(0.0, 0.5, 0.75, 0.825) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.5, -2.25, -4.875, 9.0) ]; 5781*35238bceSAndroid Build Coastguard Worker input bool in4 = [ false | false | true | true | true | false | true | false | false | true ]; 5782*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(1.0, 1.0, 1.0, 2.0, 1.0, 1.25, 1.125, 1.75, 0.0) | mat3(0.0, 0.0, 0.0, -66.0, -0.5, -2.25, -4.875, 9.0, 0.0) | mat3(0.0, 0.0, 1.0, 1.0, -0.75, -0.0322580645161, 0.0526315789474, 0.25, 1.0) | mat3(0.0, 0.0, 0.0, 8.0, 1.0, 1.25, 1.125, 1.75, 1.0) | mat3(0.0, 0.0, 0.0, -12.0, -0.75, -0.0322580645161, 0.0526315789474, 0.25, 1.0) | mat3(1.0, 1.0, 0.0, 0.0, -32.0, 64.0, -51.0, 24.0, 0.0) | mat3(1.0, 0.0, 0.0, 5.0, 0.0, 0.5, 0.75, 0.825, 1.0) | mat3(1.0, 1.0, 1.0, 11.0, 0.0, 0.5, 0.75, 0.825, 0.0) | mat3(1.0, 1.0, 0.0, 255.0, -32.0, 64.0, -51.0, 24.0, 0.0) | mat3(0.0, 0.0, 1.0, -192.0, -0.5, -2.25, -4.875, 9.0, 1.0) ]; 5783*35238bceSAndroid Build Coastguard Worker } 5784*35238bceSAndroid Build Coastguard Worker 5785*35238bceSAndroid Build Coastguard Worker both "" 5786*35238bceSAndroid Build Coastguard Worker precision mediump float; 5787*35238bceSAndroid Build Coastguard Worker precision mediump int; 5788*35238bceSAndroid Build Coastguard Worker 5789*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5790*35238bceSAndroid Build Coastguard Worker 5791*35238bceSAndroid Build Coastguard Worker void main() 5792*35238bceSAndroid Build Coastguard Worker { 5793*35238bceSAndroid Build Coastguard Worker ${SETUP} 5794*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2, in3, in4); 5795*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5796*35238bceSAndroid Build Coastguard Worker } 5797*35238bceSAndroid Build Coastguard Worker "" 5798*35238bceSAndroid Build Coastguard Worker end 5799*35238bceSAndroid Build Coastguard Worker 5800*35238bceSAndroid Build Coastguard Worker case float_bvec4_ivec2_bool_bool_to_mat3 5801*35238bceSAndroid Build Coastguard Worker values 5802*35238bceSAndroid Build Coastguard Worker { 5803*35238bceSAndroid Build Coastguard Worker input float in0 = [ -0.5 | 36.8125 | 1.0 | 0.0 | -20.125 | 2.0 | -8.25 | 3.5 ]; 5804*35238bceSAndroid Build Coastguard Worker input bvec4 in1 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, true) | bvec4(true, false, false, true) | bvec4(false, true, false, false) ]; 5805*35238bceSAndroid Build Coastguard Worker input ivec2 in2 = [ ivec2(1, 1) | ivec2(0, 0) | ivec2(0, 0) | ivec2(0, -2) | ivec2(0, -2) | ivec2(0, 0) | ivec2(1, 1) | ivec2(-32, 64) ]; 5806*35238bceSAndroid Build Coastguard Worker input bool in3 = [ true | false | true | false | true | false | false | true ]; 5807*35238bceSAndroid Build Coastguard Worker input bool in4 = [ false | true | false | true | false | false | true | true ]; 5808*35238bceSAndroid Build Coastguard Worker output mat3 out0 = [ mat3(-0.5, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0) | mat3(36.8125, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat3(0.0, 0.0, 1.0, 0.0, 0.0, 0.0, -2.0, 0.0, 1.0) | mat3(-20.125, 1.0, 1.0, 1.0, 1.0, 0.0, -2.0, 1.0, 0.0) | mat3(2.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat3(-8.25, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, 0.0, 1.0) | mat3(3.5, 0.0, 1.0, 0.0, 0.0, -32.0, 64.0, 1.0, 1.0) ]; 5809*35238bceSAndroid Build Coastguard Worker } 5810*35238bceSAndroid Build Coastguard Worker 5811*35238bceSAndroid Build Coastguard Worker both "" 5812*35238bceSAndroid Build Coastguard Worker precision mediump float; 5813*35238bceSAndroid Build Coastguard Worker precision mediump int; 5814*35238bceSAndroid Build Coastguard Worker 5815*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5816*35238bceSAndroid Build Coastguard Worker 5817*35238bceSAndroid Build Coastguard Worker void main() 5818*35238bceSAndroid Build Coastguard Worker { 5819*35238bceSAndroid Build Coastguard Worker ${SETUP} 5820*35238bceSAndroid Build Coastguard Worker out0 = mat3(in0, in1, in2, in3, in4); 5821*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5822*35238bceSAndroid Build Coastguard Worker } 5823*35238bceSAndroid Build Coastguard Worker "" 5824*35238bceSAndroid Build Coastguard Worker end 5825*35238bceSAndroid Build Coastguard Worker 5826*35238bceSAndroid Build Coastguard Worker case vec4_vec4_vec4_vec4_to_mat4 5827*35238bceSAndroid Build Coastguard Worker values 5828*35238bceSAndroid Build Coastguard Worker { 5829*35238bceSAndroid Build Coastguard Worker input vec4 in0 = [ vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(0.0, 0.5, 0.75, 0.825) ]; 5830*35238bceSAndroid Build Coastguard Worker input vec4 in1 = [ vec4(1.0, 1.25, 1.125, 1.75) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(0.0, 0.5, 0.75, 0.825) ]; 5831*35238bceSAndroid Build Coastguard Worker input vec4 in2 = [ vec4(-32.0, 64.0, -51.0, 24.0) | vec4(0.0, 0.5, 0.75, 0.825) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) ]; 5832*35238bceSAndroid Build Coastguard Worker input vec4 in3 = [ vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(0.0, 0.5, 0.75, 0.825) ]; 5833*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(-32.0, 64.0, -51.0, 24.0, 1.0, 1.25, 1.125, 1.75, -32.0, 64.0, -51.0, 24.0, -0.5, -2.25, -4.875, 9.0) | mat4(-0.75, -0.0322580645161, 0.0526315789474, 0.25, -32.0, 64.0, -51.0, 24.0, 0.0, 0.5, 0.75, 0.825, -32.0, 64.0, -51.0, 24.0) | mat4(-0.5, -2.25, -4.875, 9.0, -0.75, -0.0322580645161, 0.0526315789474, 0.25, -0.75, -0.0322580645161, 0.0526315789474, 0.25, 1.0, 1.25, 1.125, 1.75) | mat4(1.0, 1.25, 1.125, 1.75, -0.5, -2.25, -4.875, 9.0, 1.0, 1.25, 1.125, 1.75, -0.75, -0.0322580645161, 0.0526315789474, 0.25) | mat4(0.0, 0.5, 0.75, 0.825, 0.0, 0.5, 0.75, 0.825, -0.5, -2.25, -4.875, 9.0, 0.0, 0.5, 0.75, 0.825) ]; 5834*35238bceSAndroid Build Coastguard Worker } 5835*35238bceSAndroid Build Coastguard Worker 5836*35238bceSAndroid Build Coastguard Worker both "" 5837*35238bceSAndroid Build Coastguard Worker precision mediump float; 5838*35238bceSAndroid Build Coastguard Worker precision mediump int; 5839*35238bceSAndroid Build Coastguard Worker 5840*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5841*35238bceSAndroid Build Coastguard Worker 5842*35238bceSAndroid Build Coastguard Worker void main() 5843*35238bceSAndroid Build Coastguard Worker { 5844*35238bceSAndroid Build Coastguard Worker ${SETUP} 5845*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0, in1, in2, in3); 5846*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5847*35238bceSAndroid Build Coastguard Worker } 5848*35238bceSAndroid Build Coastguard Worker "" 5849*35238bceSAndroid Build Coastguard Worker end 5850*35238bceSAndroid Build Coastguard Worker 5851*35238bceSAndroid Build Coastguard Worker case ivec4_ivec4_ivec4_ivec4_to_mat4 5852*35238bceSAndroid Build Coastguard Worker values 5853*35238bceSAndroid Build Coastguard Worker { 5854*35238bceSAndroid Build Coastguard Worker input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(-32, 64, -51, 24) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(0, 0, 0, 0) ]; 5855*35238bceSAndroid Build Coastguard Worker input ivec4 in1 = [ ivec4(0, -2, -4, 9) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) | ivec4(0, 0, 0, 0) | ivec4(-32, 64, -51, 24) ]; 5856*35238bceSAndroid Build Coastguard Worker input ivec4 in2 = [ ivec4(0, 0, 0, 0) | ivec4(0, -2, -4, 9) | ivec4(1, 1, 1, 1) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; 5857*35238bceSAndroid Build Coastguard Worker input ivec4 in3 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(0, 0, 0, 0) | ivec4(-32, 64, -51, 24) ]; 5858*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, -2.0, -4.0, 9.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4(-32.0, 64.0, -51.0, 24.0, 1.0, 1.0, 1.0, 1.0, 0.0, -2.0, -4.0, 9.0, 1.0, 1.0, 1.0, 1.0) | mat4(1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0, -2.0, -4.0, 9.0) | mat4(0.0, -2.0, -4.0, 9.0, 0.0, 0.0, 0.0, 0.0, -32.0, 64.0, -51.0, 24.0, 0.0, 0.0, 0.0, 0.0) | mat4(0.0, 0.0, 0.0, 0.0, -32.0, 64.0, -51.0, 24.0, 0.0, 0.0, 0.0, 0.0, -32.0, 64.0, -51.0, 24.0) ]; 5859*35238bceSAndroid Build Coastguard Worker } 5860*35238bceSAndroid Build Coastguard Worker 5861*35238bceSAndroid Build Coastguard Worker both "" 5862*35238bceSAndroid Build Coastguard Worker precision mediump float; 5863*35238bceSAndroid Build Coastguard Worker precision mediump int; 5864*35238bceSAndroid Build Coastguard Worker 5865*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5866*35238bceSAndroid Build Coastguard Worker 5867*35238bceSAndroid Build Coastguard Worker void main() 5868*35238bceSAndroid Build Coastguard Worker { 5869*35238bceSAndroid Build Coastguard Worker ${SETUP} 5870*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0, in1, in2, in3); 5871*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5872*35238bceSAndroid Build Coastguard Worker } 5873*35238bceSAndroid Build Coastguard Worker "" 5874*35238bceSAndroid Build Coastguard Worker end 5875*35238bceSAndroid Build Coastguard Worker 5876*35238bceSAndroid Build Coastguard Worker case bvec4_bvec4_bvec4_bvec4_to_mat4 5877*35238bceSAndroid Build Coastguard Worker values 5878*35238bceSAndroid Build Coastguard Worker { 5879*35238bceSAndroid Build Coastguard Worker input bvec4 in0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, false, false, true) | bvec4(false, true, false, false) | bvec4(false, false, false, true) ]; 5880*35238bceSAndroid Build Coastguard Worker input bvec4 in1 = [ bvec4(true, true, true, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, false, false, true) | bvec4(false, false, false, false) ]; 5881*35238bceSAndroid Build Coastguard Worker input bvec4 in2 = [ bvec4(true, true, true, true) | bvec4(false, false, false, true) | bvec4(false, false, false, false) | bvec4(true, false, false, true) | bvec4(false, true, false, false) ]; 5882*35238bceSAndroid Build Coastguard Worker input bvec4 in3 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) ]; 5883*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0) | mat4(1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat4(1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0) | mat4(0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4(0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0) ]; 5884*35238bceSAndroid Build Coastguard Worker } 5885*35238bceSAndroid Build Coastguard Worker 5886*35238bceSAndroid Build Coastguard Worker both "" 5887*35238bceSAndroid Build Coastguard Worker precision mediump float; 5888*35238bceSAndroid Build Coastguard Worker precision mediump int; 5889*35238bceSAndroid Build Coastguard Worker 5890*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5891*35238bceSAndroid Build Coastguard Worker 5892*35238bceSAndroid Build Coastguard Worker void main() 5893*35238bceSAndroid Build Coastguard Worker { 5894*35238bceSAndroid Build Coastguard Worker ${SETUP} 5895*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0, in1, in2, in3); 5896*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5897*35238bceSAndroid Build Coastguard Worker } 5898*35238bceSAndroid Build Coastguard Worker "" 5899*35238bceSAndroid Build Coastguard Worker end 5900*35238bceSAndroid Build Coastguard Worker 5901*35238bceSAndroid Build Coastguard Worker case float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4 5902*35238bceSAndroid Build Coastguard Worker values 5903*35238bceSAndroid Build Coastguard Worker { 5904*35238bceSAndroid Build Coastguard Worker input float in0 = [ -0.5 | -20.125 | 1.0 | 2.0 | 3.5 | 36.8125 | -8.25 | 0.0 ]; 5905*35238bceSAndroid Build Coastguard Worker input ivec3 in1 = [ ivec3(1, 1, 1) | ivec3(1, 1, 1) | ivec3(0, 0, 0) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) | ivec3(0, -2, -4) | ivec3(0, 0, 0) | ivec3(0, -2, -4) ]; 5906*35238bceSAndroid Build Coastguard Worker input bvec3 in2 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) ]; 5907*35238bceSAndroid Build Coastguard Worker input vec4 in3 = [ vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(0.0, 0.5, 0.75, 0.825) | vec4(0.0, 0.5, 0.75, 0.825) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) | vec4(-0.5, -2.25, -4.875, 9.0) ]; 5908*35238bceSAndroid Build Coastguard Worker input ivec2 in4 = [ ivec2(0, 0) | ivec2(0, -2) | ivec2(0, 0) | ivec2(-32, 64) | ivec2(1, 1) | ivec2(0, -2) | ivec2(0, 0) | ivec2(1, 1) ]; 5909*35238bceSAndroid Build Coastguard Worker input float in5 = [ 3.5 | -20.125 | -8.25 | 0.0 | 36.8125 | -0.5 | 1.0 | 2.0 ]; 5910*35238bceSAndroid Build Coastguard Worker input vec2 in6 = [ vec2(-32.0, 64.0) | vec2(1.0, 1.25) | vec2(-0.75, -0.0322580645161) | vec2(-0.5, -2.25) | vec2(1.0, 1.25) | vec2(0.0, 0.5) | vec2(0.0, 0.5) | vec2(-0.5, -2.25) ]; 5911*35238bceSAndroid Build Coastguard Worker output mat4 out0 = [ mat4(-0.5, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.25, 1.125, 1.75, 0.0, 0.0, 3.5, -32.0, 64.0) | mat4(-20.125, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, -0.5, -2.25, -4.875, 9.0, 0.0, -2.0, -20.125, 1.0, 1.25) | mat4(1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.5, 0.75, 0.825, 0.0, 0.0, -8.25, -0.75, -0.0322580645161) | mat4(2.0, -32.0, 64.0, -51.0, 0.0, 1.0, 0.0, 0.0, 0.5, 0.75, 0.825, -32.0, 64.0, 0.0, -0.5, -2.25) | mat4(3.5, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -32.0, 64.0, -51.0, 24.0, 1.0, 1.0, 36.8125, 1.0, 1.25) | mat4(36.8125, 0.0, -2.0, -4.0, 1.0, 0.0, 0.0, 1.0, 1.25, 1.125, 1.75, 0.0, -2.0, -0.5, 0.0, 0.5) | mat4(-8.25, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -0.75, -0.0322580645161, 0.0526315789474, 0.25, 0.0, 0.0, 1.0, 0.0, 0.5) | mat4(0.0, 0.0, -2.0, -4.0, 0.0, 1.0, 0.0, -0.5, -2.25, -4.875, 9.0, 1.0, 1.0, 2.0, -0.5, -2.25) ]; 5912*35238bceSAndroid Build Coastguard Worker } 5913*35238bceSAndroid Build Coastguard Worker 5914*35238bceSAndroid Build Coastguard Worker both "" 5915*35238bceSAndroid Build Coastguard Worker precision mediump float; 5916*35238bceSAndroid Build Coastguard Worker precision mediump int; 5917*35238bceSAndroid Build Coastguard Worker 5918*35238bceSAndroid Build Coastguard Worker ${DECLARATIONS} 5919*35238bceSAndroid Build Coastguard Worker 5920*35238bceSAndroid Build Coastguard Worker void main() 5921*35238bceSAndroid Build Coastguard Worker { 5922*35238bceSAndroid Build Coastguard Worker ${SETUP} 5923*35238bceSAndroid Build Coastguard Worker out0 = mat4(in0, in1, in2, in3, in4, in5, in6); 5924*35238bceSAndroid Build Coastguard Worker ${OUTPUT} 5925*35238bceSAndroid Build Coastguard Worker } 5926*35238bceSAndroid Build Coastguard Worker "" 5927*35238bceSAndroid Build Coastguard Worker end 5928*35238bceSAndroid Build Coastguard Worker 5929*35238bceSAndroid Build Coastguard Worker 5930*35238bceSAndroid Build Coastguard Workerend # matrix_combine 5931