1*35238bceSAndroid Build Coastguard Worker# dEQP cmake file 2*35238bceSAndroid Build Coastguard Worker 3*35238bceSAndroid Build Coastguard Worker# Module FindGit requires cmake >= 2.8.2 4*35238bceSAndroid Build Coastguard Worker# Using AFTER in target_include_directories requires >= 3.20.0 5*35238bceSAndroid Build Coastguard Workercmake_minimum_required(VERSION 3.20.0) 6*35238bceSAndroid Build Coastguard Worker 7*35238bceSAndroid Build Coastguard Workeroption(GLES_ALLOW_DIRECT_LINK "Allow direct linking to GLES libraries" OFF) 8*35238bceSAndroid Build Coastguard Worker 9*35238bceSAndroid Build Coastguard Worker# Target selection: 10*35238bceSAndroid Build Coastguard Worker# SELECTED_BUILD_TARGETS is a CMake option that can be set to a list of targets 11*35238bceSAndroid Build Coastguard Worker# that will be built. If the variable is empty (as is the default), all targets 12*35238bceSAndroid Build Coastguard Worker# will be built normally. 13*35238bceSAndroid Build Coastguard Workerset(SELECTED_BUILD_TARGETS "" CACHE STRING "Select some specific targets to build, separated by spaces") 14*35238bceSAndroid Build Coastguard Worker 15*35238bceSAndroid Build Coastguard Workerset(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/framework/delibs/cmake") 16*35238bceSAndroid Build Coastguard Workerfind_package(Git) 17*35238bceSAndroid Build Coastguard Workerfind_package(PythonInterp 3) 18*35238bceSAndroid Build Coastguard Worker 19*35238bceSAndroid Build Coastguard Worker# dEQP Target. 20*35238bceSAndroid Build Coastguard Workerset(DEQP_TARGET "default" CACHE STRING "dEQP Target (default, android...)") 21*35238bceSAndroid Build Coastguard Worker 22*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_TARGET_TOOLCHAIN) 23*35238bceSAndroid Build Coastguard Worker # \note Toolchain must be included before project() command 24*35238bceSAndroid Build Coastguard Worker include(targets/${DEQP_TARGET}/${DEQP_TARGET_TOOLCHAIN}.cmake NO_POLICY_SCOPE) 25*35238bceSAndroid Build Coastguard Workerendif () 26*35238bceSAndroid Build Coastguard Worker 27*35238bceSAndroid Build Coastguard Workerproject(dEQP-Core-${DEQP_TARGET}) 28*35238bceSAndroid Build Coastguard Worker 29*35238bceSAndroid Build Coastguard Workerinclude(framework/delibs/cmake/Defs.cmake NO_POLICY_SCOPE) 30*35238bceSAndroid Build Coastguard Workerinclude(framework/delibs/cmake/CFlags.cmake) 31*35238bceSAndroid Build Coastguard Worker 32*35238bceSAndroid Build Coastguard Workeradd_definitions(-DDE_ASSERT_FAILURE_CALLBACK) 33*35238bceSAndroid Build Coastguard Worker 34*35238bceSAndroid Build Coastguard Worker# dEQP-specific configuration. Target file should override these. 35*35238bceSAndroid Build Coastguard Workerset(DEQP_TARGET_NAME "UNKNOWN") # Target name 36*35238bceSAndroid Build Coastguard Worker 37*35238bceSAndroid Build Coastguard Workerset(DEQP_GLES2_LIBRARIES ) # GLESv2 libraries. If empty, run-time linking is used 38*35238bceSAndroid Build Coastguard Workerset(DEQP_GLES3_LIBRARIES ) # GLESv3 libraries. If empty, run-time linking is used 39*35238bceSAndroid Build Coastguard Workerset(DEQP_EGL_LIBRARIES ) # EGL libraries 40*35238bceSAndroid Build Coastguard Worker 41*35238bceSAndroid Build Coastguard Worker# Legacy APIs that don't use run-time loading 42*35238bceSAndroid Build Coastguard Workerset(DEQP_SUPPORT_GLES1 OFF) # Is GLESv1 supported 43*35238bceSAndroid Build Coastguard Workerset(DEQP_GLES1_LIBRARIES ) # GLESv1 libraries 44*35238bceSAndroid Build Coastguard Workerset(DEQP_SUPPORT_VG OFF) # Is OpenVG supported 45*35238bceSAndroid Build Coastguard Workerset(DEQP_VG_LIBRARIES ) # VG libraries 46*35238bceSAndroid Build Coastguard Worker 47*35238bceSAndroid Build Coastguard Workerset(DEQP_SUPPORT_WGL OFF) 48*35238bceSAndroid Build Coastguard Workerset(DEQP_SUPPORT_GLX OFF) # Is GLX supported \todo [2016-10-12 pyry] X11 specific - move to framework/platform/ 49*35238bceSAndroid Build Coastguard Worker 50*35238bceSAndroid Build Coastguard Workerset(DEQP_PLATFORM_LIBRARIES ) # Other platform libraries 51*35238bceSAndroid Build Coastguard Worker 52*35238bceSAndroid Build Coastguard Workerset(DEQP_PLATFORM_COPY_LIBRARIES ) # Libraries / binaries that need to be copied to binary directory 53*35238bceSAndroid Build Coastguard Worker 54*35238bceSAndroid Build Coastguard Worker# Delibs include directories 55*35238bceSAndroid Build Coastguard Workerinclude_directories( 56*35238bceSAndroid Build Coastguard Worker framework/delibs/debase 57*35238bceSAndroid Build Coastguard Worker framework/delibs/decpp 58*35238bceSAndroid Build Coastguard Worker framework/delibs/depool 59*35238bceSAndroid Build Coastguard Worker framework/delibs/dethread 60*35238bceSAndroid Build Coastguard Worker framework/delibs/deutil 61*35238bceSAndroid Build Coastguard Worker framework/delibs/destream 62*35238bceSAndroid Build Coastguard Worker ) 63*35238bceSAndroid Build Coastguard Worker 64*35238bceSAndroid Build Coastguard Worker# Include target-specific definitions 65*35238bceSAndroid Build Coastguard Workerinclude(targets/${DEQP_TARGET}/${DEQP_TARGET}.cmake) 66*35238bceSAndroid Build Coastguard Worker 67*35238bceSAndroid Build Coastguard Worker# Handle target selection list. 68*35238bceSAndroid Build Coastguard Workerstring(STRIP "${SELECTED_BUILD_TARGETS}" TARGET_SELECTION_STRIPPED) 69*35238bceSAndroid Build Coastguard Workerif ("${TARGET_SELECTION_STRIPPED}" STREQUAL "" OR (NOT (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX))) 70*35238bceSAndroid Build Coastguard Worker set(MAYBE_EXCLUDE_FROM_ALL) 71*35238bceSAndroid Build Coastguard Workerelse () 72*35238bceSAndroid Build Coastguard Worker # If a non-empty target selection list is provided, exclude all subdirectories by default. 73*35238bceSAndroid Build Coastguard Worker set(MAYBE_EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL) 74*35238bceSAndroid Build Coastguard Worker 75*35238bceSAndroid Build Coastguard Worker # Each target in the target selection list will be added as a dependency of a new fake target. 76*35238bceSAndroid Build Coastguard Worker # The new fake target will be added as a dependency of the default build target. 77*35238bceSAndroid Build Coastguard Worker string(REGEX REPLACE "[ \t\r\n]+" ";" TARGET_SELECTION_LIST "${TARGET_SELECTION_STRIPPED}") 78*35238bceSAndroid Build Coastguard Worker add_custom_target(target_selection_list_target ALL) 79*35238bceSAndroid Build Coastguard Worker add_dependencies(target_selection_list_target ${TARGET_SELECTION_LIST}) 80*35238bceSAndroid Build Coastguard Workerendif () 81*35238bceSAndroid Build Coastguard Worker 82*35238bceSAndroid Build Coastguard Worker# zlib 83*35238bceSAndroid Build Coastguard Workerfind_package(ZLIB) 84*35238bceSAndroid Build Coastguard Worker# dEQP CMake compatibility (as for libpng) 85*35238bceSAndroid Build Coastguard Workerset(ZLIB_INCLUDE_PATH ${ZLIB_INCLUDE_DIRS}) 86*35238bceSAndroid Build Coastguard Workerset(ZLIB_LIBRARY ${ZLIB_LIBRARIES}) 87*35238bceSAndroid Build Coastguard Worker 88*35238bceSAndroid Build Coastguard Workerif (NOT ZLIB_INCLUDE_PATH OR NOT ZLIB_LIBRARY) 89*35238bceSAndroid Build Coastguard Worker message(STATUS "System version of zlib not found, using external/zlib") 90*35238bceSAndroid Build Coastguard Worker add_subdirectory(external/zlib EXCLUDE_FROM_ALL) 91*35238bceSAndroid Build Coastguard Worker # \note ZLIB_LIBRARY and ZLIB_INCLUDE_PATH are promoted from external/zlib/CMakeLists.txt 92*35238bceSAndroid Build Coastguard Workerendif () 93*35238bceSAndroid Build Coastguard Worker 94*35238bceSAndroid Build Coastguard Workerif (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/external/renderdoc/src/renderdoc_app.h") 95*35238bceSAndroid Build Coastguard Worker message(STATUS "Renderdoc header found, integration enabled") 96*35238bceSAndroid Build Coastguard Worker set(DEQP_HAVE_RENDERDOC_HEADER 1) 97*35238bceSAndroid Build Coastguard Workerelse () 98*35238bceSAndroid Build Coastguard Worker message(STATUS "Renderdoc header not found, integration will not work") 99*35238bceSAndroid Build Coastguard Workerendif () 100*35238bceSAndroid Build Coastguard Worker 101*35238bceSAndroid Build Coastguard Workerinclude_directories(${ZLIB_INCLUDE_PATH}) 102*35238bceSAndroid Build Coastguard Worker 103*35238bceSAndroid Build Coastguard Worker# libpng 104*35238bceSAndroid Build Coastguard Worker# 105*35238bceSAndroid Build Coastguard Worker# The FindPNG module defines PNG_INCLUDE_DIRS and PNG_LIBRARIES. But dEQP's 106*35238bceSAndroid Build Coastguard Worker# CMake files expect the non-standard PNG_INCLUDE_PATH and PNG_LIBRARY. Set the 107*35238bceSAndroid Build Coastguard Worker# non-standard variables here to retain compatibility with dEQP's existing 108*35238bceSAndroid Build Coastguard Worker# CMake files. 109*35238bceSAndroid Build Coastguard Workerfind_package(PNG) 110*35238bceSAndroid Build Coastguard Workerset(PNG_INCLUDE_PATH ${PNG_INCLUDE_DIRS}) 111*35238bceSAndroid Build Coastguard Workerset(PNG_LIBRARY ${PNG_LIBRARIES}) 112*35238bceSAndroid Build Coastguard Worker 113*35238bceSAndroid Build Coastguard Workerif (NOT PNG_INCLUDE_PATH OR NOT PNG_LIBRARY) 114*35238bceSAndroid Build Coastguard Worker message(STATUS "System version of libpng not found, using external/libpng") 115*35238bceSAndroid Build Coastguard Worker add_subdirectory(external/libpng EXCLUDE_FROM_ALL) 116*35238bceSAndroid Build Coastguard Worker # \note PNG_LIBRARY and PNG_INCLUDE_PATH are promoted from external/libpng/CMakeLists.txt 117*35238bceSAndroid Build Coastguard Workerendif () 118*35238bceSAndroid Build Coastguard Worker 119*35238bceSAndroid Build Coastguard Worker# spirv-tools 120*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/spirv-tools EXCLUDE_FROM_ALL) 121*35238bceSAndroid Build Coastguard Worker 122*35238bceSAndroid Build Coastguard Worker# glslang 123*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/glslang EXCLUDE_FROM_ALL) 124*35238bceSAndroid Build Coastguard Worker 125*35238bceSAndroid Build Coastguard Worker# spirv-headers 126*35238bceSAndroid Build Coastguard Workerset(SPIRV_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/external/spirv-headers/src/include") 127*35238bceSAndroid Build Coastguard Workerif (NOT EXISTS ${SPIRV_INCLUDE_PATH}) 128*35238bceSAndroid Build Coastguard Worker message(FATAL_ERROR "SPIR-V headers not found, please run external/fetch_sources.py") 129*35238bceSAndroid Build Coastguard Workerendif() 130*35238bceSAndroid Build Coastguard Workerinclude_directories(${SPIRV_INCLUDE_PATH}) 131*35238bceSAndroid Build Coastguard Worker 132*35238bceSAndroid Build Coastguard Worker# Amber 133*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/amber EXCLUDE_FROM_ALL) 134*35238bceSAndroid Build Coastguard Workerinclude_directories(external/amber) 135*35238bceSAndroid Build Coastguard Worker 136*35238bceSAndroid Build Coastguard Worker# jsoncpp 137*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/jsoncpp EXCLUDE_FROM_ALL) 138*35238bceSAndroid Build Coastguard Workerinclude_directories(external/jsoncpp/src/include) 139*35238bceSAndroid Build Coastguard Worker 140*35238bceSAndroid Build Coastguard Worker# RenderDoc API 141*35238bceSAndroid Build Coastguard Workerinclude_directories(external/renderdoc/src) 142*35238bceSAndroid Build Coastguard Worker 143*35238bceSAndroid Build Coastguard Worker# Vulkan video support libraries 144*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX) 145*35238bceSAndroid Build Coastguard Worker # Some of the parsing / codec code is used from here. 146*35238bceSAndroid Build Coastguard Worker add_subdirectory(external/nvidia-video-samples EXCLUDE_FROM_ALL) 147*35238bceSAndroid Build Coastguard Workerendif() 148*35238bceSAndroid Build Coastguard Worker 149*35238bceSAndroid Build Coastguard Workerinclude_directories(${PNG_INCLUDE_PATH}) 150*35238bceSAndroid Build Coastguard Worker 151*35238bceSAndroid Build Coastguard Worker# DRM (Direct Rendering Manager) Headers 152*35238bceSAndroid Build Coastguard Workerfind_path(XF86DRM_H_PATH NAMES xf86drm.h) 153*35238bceSAndroid Build Coastguard Workerfind_path(DRM_H_PATH NAMES drm.h PATH_SUFFIXES libdrm drm) 154*35238bceSAndroid Build Coastguard Worker 155*35238bceSAndroid Build Coastguard Workerif (XF86DRM_H_PATH AND DRM_H_PATH) 156*35238bceSAndroid Build Coastguard Worker include_directories(${XF86DRM_H_PATH}) 157*35238bceSAndroid Build Coastguard Worker include_directories(${DRM_H_PATH}) 158*35238bceSAndroid Build Coastguard Worker set(DEQP_SUPPORT_DRM ON CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager") 159*35238bceSAndroid Build Coastguard Worker mark_as_advanced(XF86DRM_H_PATH) 160*35238bceSAndroid Build Coastguard Worker mark_as_advanced(DRM_H_PATH) 161*35238bceSAndroid Build Coastguard Workerelse () 162*35238bceSAndroid Build Coastguard Worker set(DEQP_SUPPORT_DRM OFF CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager") 163*35238bceSAndroid Build Coastguard Workerendif () 164*35238bceSAndroid Build Coastguard Worker 165*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_TARGET_NAME = ${DEQP_TARGET_NAME}") 166*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_SUPPORT_GLES1 = ${DEQP_SUPPORT_GLES1}") 167*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_GLES1_LIBRARIES = ${DEQP_GLES1_LIBRARIES}") 168*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_GLES2_LIBRARIES = ${DEQP_GLES2_LIBRARIES}") 169*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_GLES3_LIBRARIES = ${DEQP_GLES3_LIBRARIES}") 170*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_GLES31_LIBRARIES = ${DEQP_GLES31_LIBRARIES}") 171*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_GLES32_LIBRARIES = ${DEQP_GLES32_LIBRARIES}") 172*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_SUPPORT_VG = ${DEQP_SUPPORT_VG}") 173*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_VG_LIBRARIES = ${DEQP_VG_LIBRARIES}") 174*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_EGL_LIBRARIES = ${DEQP_EGL_LIBRARIES}") 175*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_PLATFORM_LIBRARIES = ${DEQP_PLATFORM_LIBRARIES}") 176*35238bceSAndroid Build Coastguard Workermessage(STATUS "DEQP_SUPPORT_DRM = ${DEQP_SUPPORT_DRM}") 177*35238bceSAndroid Build Coastguard Worker 178*35238bceSAndroid Build Coastguard Worker# Defines 179*35238bceSAndroid Build Coastguard Workeradd_definitions(-DDEQP_TARGET_NAME="${DEQP_TARGET_NAME}") 180*35238bceSAndroid Build Coastguard Worker 181*35238bceSAndroid Build Coastguard Worker# Entry points loaded directly by linking to libGL*? 182*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_GLES2_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) 183*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_GLES2_DIRECT_LINK=1) 184*35238bceSAndroid Build Coastguard Workerendif () 185*35238bceSAndroid Build Coastguard Worker 186*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_GLES3_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) 187*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_GLES3_DIRECT_LINK=1) 188*35238bceSAndroid Build Coastguard Workerendif () 189*35238bceSAndroid Build Coastguard Worker 190*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_GLES31_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) 191*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_GLES31_DIRECT_LINK=1) 192*35238bceSAndroid Build Coastguard Workerendif () 193*35238bceSAndroid Build Coastguard Worker 194*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_GLES32_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) 195*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_GLES32_DIRECT_LINK=1) 196*35238bceSAndroid Build Coastguard Workerendif () 197*35238bceSAndroid Build Coastguard Worker 198*35238bceSAndroid Build Coastguard Workerif (DEFINED DEQP_EGL_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) 199*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_EGL_DIRECT_LINK=1) 200*35238bceSAndroid Build Coastguard Workerendif () 201*35238bceSAndroid Build Coastguard Worker 202*35238bceSAndroid Build Coastguard Worker# Legacy APIs that don't support run-time loading 203*35238bceSAndroid Build Coastguard Workerif (DEQP_SUPPORT_GLES1) 204*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_SUPPORT_GLES1=1) 205*35238bceSAndroid Build Coastguard Worker 206*35238bceSAndroid Build Coastguard Worker if (NOT DEFINED DEQP_GLES1_LIBRARIES) 207*35238bceSAndroid Build Coastguard Worker message(FATAL_ERROR "Run-time loading of GLES1 is not supported (DEQP_GLES1_LIBRARIES is not set)") 208*35238bceSAndroid Build Coastguard Worker endif () 209*35238bceSAndroid Build Coastguard Workerendif () 210*35238bceSAndroid Build Coastguard Worker 211*35238bceSAndroid Build Coastguard Workerif (DEQP_SUPPORT_VG) 212*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_SUPPORT_VG=1) 213*35238bceSAndroid Build Coastguard Worker 214*35238bceSAndroid Build Coastguard Worker if (NOT DEFINED DEQP_VG_LIBRARIES) 215*35238bceSAndroid Build Coastguard Worker message(FATAL_ERROR "Run-time loading of VG is not supported (DEQP_VG_LIBRARIES is not set)") 216*35238bceSAndroid Build Coastguard Worker endif () 217*35238bceSAndroid Build Coastguard Workerendif () 218*35238bceSAndroid Build Coastguard Worker 219*35238bceSAndroid Build Coastguard Workerif (DEQP_SUPPORT_DRM) 220*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_SUPPORT_DRM=1) 221*35238bceSAndroid Build Coastguard Workerelse () 222*35238bceSAndroid Build Coastguard Worker add_definitions(-DDEQP_SUPPORT_DRM=0) 223*35238bceSAndroid Build Coastguard Workerendif () 224*35238bceSAndroid Build Coastguard Worker 225*35238bceSAndroid Build Coastguard Workerif (DE_COMPILER_IS_MSC) 226*35238bceSAndroid Build Coastguard Worker # Don't nag about std::copy for example 227*35238bceSAndroid Build Coastguard Worker set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_SCL_SECURE_NO_WARNINGS") 228*35238bceSAndroid Build Coastguard Workerendif () 229*35238bceSAndroid Build Coastguard Worker 230*35238bceSAndroid Build Coastguard Worker# Precompiled header macro. Parameters are source file list and filename for pch cpp file. 231*35238bceSAndroid Build Coastguard Workermacro(PCH SRCS PCHCPP) 232*35238bceSAndroid Build Coastguard Worker if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio") 233*35238bceSAndroid Build Coastguard Worker set(PCH_NAME "$(IntDir)\\pch.pch") 234*35238bceSAndroid Build Coastguard Worker # make source files use/depend on PCH_NAME 235*35238bceSAndroid Build Coastguard Worker set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME}" OBJECT_DEPENDS "${PCH_NAME}") 236*35238bceSAndroid Build Coastguard Worker # make PCHCPP file compile and generate PCH_NAME 237*35238bceSAndroid Build Coastguard Worker set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME}" OBJECT_OUTPUTS "${PCH_NAME}") 238*35238bceSAndroid Build Coastguard Worker list(APPEND ${SRCS} "${PCHCPP}") 239*35238bceSAndroid Build Coastguard Worker endif() 240*35238bceSAndroid Build Coastguard Workerendmacro(PCH) 241*35238bceSAndroid Build Coastguard Worker 242*35238bceSAndroid Build Coastguard Worker# delibs projects 243*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/debase ${MAYBE_EXCLUDE_FROM_ALL}) 244*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/depool ${MAYBE_EXCLUDE_FROM_ALL}) 245*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/dethread ${MAYBE_EXCLUDE_FROM_ALL}) 246*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/destream ${MAYBE_EXCLUDE_FROM_ALL}) 247*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/deutil ${MAYBE_EXCLUDE_FROM_ALL}) 248*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework/delibs/decpp ${MAYBE_EXCLUDE_FROM_ALL}) 249*35238bceSAndroid Build Coastguard Worker 250*35238bceSAndroid Build Coastguard Worker# ExecServer 251*35238bceSAndroid Build Coastguard Workeradd_subdirectory(execserver ${MAYBE_EXCLUDE_FROM_ALL}) 252*35238bceSAndroid Build Coastguard Worker 253*35238bceSAndroid Build Coastguard Worker# Executor framework and tools 254*35238bceSAndroid Build Coastguard Workerif (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/executor) 255*35238bceSAndroid Build Coastguard Worker add_subdirectory(executor ${MAYBE_EXCLUDE_FROM_ALL}) 256*35238bceSAndroid Build Coastguard Workerendif () 257*35238bceSAndroid Build Coastguard Worker 258*35238bceSAndroid Build Coastguard Worker# Test framework include directories 259*35238bceSAndroid Build Coastguard Workerinclude_directories( 260*35238bceSAndroid Build Coastguard Worker framework/common 261*35238bceSAndroid Build Coastguard Worker framework/qphelper 262*35238bceSAndroid Build Coastguard Worker framework/opengl 263*35238bceSAndroid Build Coastguard Worker framework/opengl/wrapper 264*35238bceSAndroid Build Coastguard Worker framework/referencerenderer 265*35238bceSAndroid Build Coastguard Worker framework/opengl/simplereference 266*35238bceSAndroid Build Coastguard Worker framework/randomshaders 267*35238bceSAndroid Build Coastguard Worker framework/egl 268*35238bceSAndroid Build Coastguard Worker framework/egl/wrapper 269*35238bceSAndroid Build Coastguard Worker framework/xexml 270*35238bceSAndroid Build Coastguard Worker external/vulkancts/framework/vulkan 271*35238bceSAndroid Build Coastguard Worker ) 272*35238bceSAndroid Build Coastguard Worker 273*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_ANDROID OR DE_OS_IS_IOS) 274*35238bceSAndroid Build Coastguard Worker # On Android deqp modules are compiled as libraries and linked into final .so 275*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_LIBRARIES ) 276*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_ENTRY_POINTS ) 277*35238bceSAndroid Build Coastguard Workerendif () 278*35238bceSAndroid Build Coastguard Worker 279*35238bceSAndroid Build Coastguard Worker# Macro for adding targets for copying binaries (usually target libraries) to the target destination dir 280*35238bceSAndroid Build Coastguard Workermacro (target_copy_files target dep_name files) 281*35238bceSAndroid Build Coastguard Worker if (NOT "${files}" STREQUAL "") 282*35238bceSAndroid Build Coastguard Worker set(COPY_TARGETS ) 283*35238bceSAndroid Build Coastguard Worker foreach (SRCNAME ${files}) 284*35238bceSAndroid Build Coastguard Worker get_filename_component(BASENAME ${SRCNAME} NAME) 285*35238bceSAndroid Build Coastguard Worker set(DSTNAME "${CMAKE_CURRENT_BINARY_DIR}/${BASENAME}") 286*35238bceSAndroid Build Coastguard Worker add_custom_command(OUTPUT ${DSTNAME} 287*35238bceSAndroid Build Coastguard Worker COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SRCNAME} ${DSTNAME}) 288*35238bceSAndroid Build Coastguard Worker set(COPY_TARGETS ${COPY_TARGETS} ${DSTNAME}) 289*35238bceSAndroid Build Coastguard Worker endforeach () 290*35238bceSAndroid Build Coastguard Worker 291*35238bceSAndroid Build Coastguard Worker add_custom_target(${dep_name} ALL DEPENDS ${COPY_TARGETS}) 292*35238bceSAndroid Build Coastguard Worker add_dependencies(${target} ${dep_name}) 293*35238bceSAndroid Build Coastguard Worker endif () 294*35238bceSAndroid Build Coastguard Workerendmacro (target_copy_files) 295*35238bceSAndroid Build Coastguard Worker 296*35238bceSAndroid Build Coastguard Workerset(MODULE_LIB_TARGET_POSTFIX "-package") 297*35238bceSAndroid Build Coastguard Workerset(MODULE_DATA_TARGET_POSTFIX "-data") 298*35238bceSAndroid Build Coastguard Worker 299*35238bceSAndroid Build Coastguard Worker# Macro for adding dEQP module 300*35238bceSAndroid Build Coastguard Worker# This adds 3 targets: 301*35238bceSAndroid Build Coastguard Worker# ${MODULE_NAME}-package: Static library that contains all SRCS and links to LIBS 302*35238bceSAndroid Build Coastguard Worker# ${MODULE_NAME}-data: Custom target that is used for data file copies 303*35238bceSAndroid Build Coastguard Worker# ${MODULE_NAME}: Executable binary (if supported by the platform) 304*35238bceSAndroid Build Coastguard Workermacro (add_deqp_module MODULE_NAME SRCS LIBS EXECLIBS ENTRY) 305*35238bceSAndroid Build Coastguard Worker 306*35238bceSAndroid Build Coastguard Worker # Library target 307*35238bceSAndroid Build Coastguard Worker add_library("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" STATIC ${SRCS}) 308*35238bceSAndroid Build Coastguard Worker target_link_libraries("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" ${LIBS}) 309*35238bceSAndroid Build Coastguard Worker 310*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") 311*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} "${CMAKE_CURRENT_SOURCE_DIR}/${ENTRY}") 312*35238bceSAndroid Build Coastguard Worker 313*35238bceSAndroid Build Coastguard Worker # Forward to parent scope 314*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} PARENT_SCOPE) 315*35238bceSAndroid Build Coastguard Worker set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} PARENT_SCOPE) 316*35238bceSAndroid Build Coastguard Worker 317*35238bceSAndroid Build Coastguard Worker if (NOT DE_OS_IS_ANDROID AND NOT DE_OS_IS_IOS) 318*35238bceSAndroid Build Coastguard Worker # Executable target 319*35238bceSAndroid Build Coastguard Worker add_executable(${MODULE_NAME} ${PROJECT_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY}) 320*35238bceSAndroid Build Coastguard Worker target_link_libraries(${MODULE_NAME} PUBLIC "${EXECLIBS}" "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") 321*35238bceSAndroid Build Coastguard Worker target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}") 322*35238bceSAndroid Build Coastguard Worker endif () 323*35238bceSAndroid Build Coastguard Worker 324*35238bceSAndroid Build Coastguard Worker # Data file target 325*35238bceSAndroid Build Coastguard Worker add_custom_target("${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") 326*35238bceSAndroid Build Coastguard Worker add_dependencies("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") 327*35238bceSAndroid Build Coastguard Workerendmacro (add_deqp_module) 328*35238bceSAndroid Build Coastguard Worker 329*35238bceSAndroid Build Coastguard Worker# Macro add_deqp_module_skip_android does not add module to DEQP_MODULE_LIBRARIES, so that it is not created on Android. 330*35238bceSAndroid Build Coastguard Worker# It's a temporary solution to disable Vulkan SC tests on Android, because later defined deqp library 331*35238bceSAndroid Build Coastguard Worker# uses both deqp-vk and deqp-vksc and this means that definitions CTS_USES_VULKAN and CTS_USES_VULKANSC 332*35238bceSAndroid Build Coastguard Worker# exist in deqp library at the same time which causes code to not compile. 333*35238bceSAndroid Build Coastguard Workermacro (add_deqp_module_skip_android MODULE_NAME SRCS LIBS EXECLIBS ENTRY) 334*35238bceSAndroid Build Coastguard Worker 335*35238bceSAndroid Build Coastguard Worker # Library target 336*35238bceSAndroid Build Coastguard Worker add_library("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" STATIC ${SRCS}) 337*35238bceSAndroid Build Coastguard Worker target_link_libraries("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" ${LIBS}) 338*35238bceSAndroid Build Coastguard Worker 339*35238bceSAndroid Build Coastguard Worker if (NOT DE_OS_IS_ANDROID AND NOT DE_OS_IS_IOS) 340*35238bceSAndroid Build Coastguard Worker # Executable target 341*35238bceSAndroid Build Coastguard Worker add_executable(${MODULE_NAME} ${PROJECT_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY}) 342*35238bceSAndroid Build Coastguard Worker target_link_libraries(${MODULE_NAME} PUBLIC "${EXECLIBS}" "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") 343*35238bceSAndroid Build Coastguard Worker target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}") 344*35238bceSAndroid Build Coastguard Worker endif () 345*35238bceSAndroid Build Coastguard Worker 346*35238bceSAndroid Build Coastguard Worker # Data file target 347*35238bceSAndroid Build Coastguard Worker add_custom_target("${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") 348*35238bceSAndroid Build Coastguard Worker add_dependencies("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") 349*35238bceSAndroid Build Coastguard Workerendmacro (add_deqp_module_skip_android) 350*35238bceSAndroid Build Coastguard Worker 351*35238bceSAndroid Build Coastguard Worker# Macro for adding data dirs to module 352*35238bceSAndroid Build Coastguard Workermacro (add_data_dir MODULE_NAME SRC_DIR DST_DIR) 353*35238bceSAndroid Build Coastguard Worker if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX) 354*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR}/${DST_DIR}) 355*35238bceSAndroid Build Coastguard Worker 356*35238bceSAndroid Build Coastguard Worker elseif (DE_OS_IS_ANDROID) 357*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/assets/${DST_DIR}) 358*35238bceSAndroid Build Coastguard Worker 359*35238bceSAndroid Build Coastguard Worker elseif (DE_OS_IS_IOS) 360*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_DIR}) 361*35238bceSAndroid Build Coastguard Worker endif () 362*35238bceSAndroid Build Coastguard Workerendmacro (add_data_dir) 363*35238bceSAndroid Build Coastguard Worker 364*35238bceSAndroid Build Coastguard Worker# Macro for adding individual data files to module 365*35238bceSAndroid Build Coastguard Workermacro (add_data_file MODULE_NAME SRC_FILE DST_FILE) 366*35238bceSAndroid Build Coastguard Worker if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX) 367*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${DST_FILE}) 368*35238bceSAndroid Build Coastguard Worker 369*35238bceSAndroid Build Coastguard Worker elseif (DE_OS_IS_ANDROID) 370*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/assets/${DST_FILE}) 371*35238bceSAndroid Build Coastguard Worker 372*35238bceSAndroid Build Coastguard Worker elseif (DE_OS_IS_IOS) 373*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_FILE}) 374*35238bceSAndroid Build Coastguard Worker endif () 375*35238bceSAndroid Build Coastguard Workerendmacro (add_data_file) 376*35238bceSAndroid Build Coastguard Worker 377*35238bceSAndroid Build Coastguard Workeradd_subdirectory(framework ${MAYBE_EXCLUDE_FROM_ALL}) 378*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/vulkancts/framework/vulkan ${MAYBE_EXCLUDE_FROM_ALL}) 379*35238bceSAndroid Build Coastguard Worker 380*35238bceSAndroid Build Coastguard Workerif (DE_COMPILER_IS_MSC) 381*35238bceSAndroid Build Coastguard Worker add_compile_options(/bigobj) # Required by glsBuiltinPrecisionTests.cpp 382*35238bceSAndroid Build Coastguard Workerendif () 383*35238bceSAndroid Build Coastguard Worker 384*35238bceSAndroid Build Coastguard Workeradd_subdirectory(modules ${MAYBE_EXCLUDE_FROM_ALL}) 385*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/vulkancts/modules/vulkan ${MAYBE_EXCLUDE_FROM_ALL}) 386*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/vulkancts/vkscserver ${MAYBE_EXCLUDE_FROM_ALL}) 387*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/vulkancts/vkscpc ${MAYBE_EXCLUDE_FROM_ALL}) 388*35238bceSAndroid Build Coastguard Workeradd_subdirectory(external/openglcts ${MAYBE_EXCLUDE_FROM_ALL}) 389*35238bceSAndroid Build Coastguard Worker 390*35238bceSAndroid Build Coastguard Worker# Single-binary targets 391*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_ANDROID) 392*35238bceSAndroid Build Coastguard Worker include_directories(executor) 393*35238bceSAndroid Build Coastguard Worker include_directories(${PROJECT_BINARY_DIR}/external/vulkancts/framework/vulkan) 394*35238bceSAndroid Build Coastguard Worker 395*35238bceSAndroid Build Coastguard Worker set(DEQP_SRCS 396*35238bceSAndroid Build Coastguard Worker framework/platform/android/tcuAndroidMain.cpp 397*35238bceSAndroid Build Coastguard Worker framework/platform/android/tcuAndroidJNI.cpp 398*35238bceSAndroid Build Coastguard Worker framework/platform/android/tcuAndroidPlatformCapabilityQueryJNI.cpp 399*35238bceSAndroid Build Coastguard Worker framework/platform/android/tcuTestLogParserJNI.cpp 400*35238bceSAndroid Build Coastguard Worker ${DEQP_MODULE_ENTRY_POINTS} 401*35238bceSAndroid Build Coastguard Worker ) 402*35238bceSAndroid Build Coastguard Worker 403*35238bceSAndroid Build Coastguard Worker set(DEQP_LIBS 404*35238bceSAndroid Build Coastguard Worker tcutil-platform 405*35238bceSAndroid Build Coastguard Worker xecore 406*35238bceSAndroid Build Coastguard Worker ${DEQP_MODULE_LIBRARIES} 407*35238bceSAndroid Build Coastguard Worker ) 408*35238bceSAndroid Build Coastguard Worker 409*35238bceSAndroid Build Coastguard Worker add_library(deqp SHARED ${DEQP_SRCS}) 410*35238bceSAndroid Build Coastguard Worker target_link_libraries(deqp ${DEQP_LIBS}) 411*35238bceSAndroid Build Coastguard Worker 412*35238bceSAndroid Build Coastguard Worker # Separate out the debug information because it's enormous 413*35238bceSAndroid Build Coastguard Worker add_custom_command(TARGET deqp POST_BUILD 414*35238bceSAndroid Build Coastguard Worker COMMAND ${CMAKE_STRIP} --only-keep-debug -o $<TARGET_FILE:deqp>.debug $<TARGET_FILE:deqp> 415*35238bceSAndroid Build Coastguard Worker COMMAND ${CMAKE_STRIP} -g $<TARGET_FILE:deqp>) 416*35238bceSAndroid Build Coastguard Worker 417*35238bceSAndroid Build Coastguard Worker # Needed by OpenGL CTS that defines its own activity but depends on 418*35238bceSAndroid Build Coastguard Worker # common Android support code. 419*35238bceSAndroid Build Coastguard Worker target_include_directories(deqp PRIVATE framework/platform/android) 420*35238bceSAndroid Build Coastguard Worker 421*35238bceSAndroid Build Coastguard Workerelseif (DE_OS_IS_IOS) 422*35238bceSAndroid Build Coastguard Worker # Code sign identity 423*35238bceSAndroid Build Coastguard Worker set(DEQP_IOS_CODE_SIGN_IDENTITY "drawElements" CACHE STRING "Code sign identity for iOS build") 424*35238bceSAndroid Build Coastguard Worker 425*35238bceSAndroid Build Coastguard Worker set(MACOSX_BUNDLE_PRODUCT_NAME "\${PRODUCT_NAME}") 426*35238bceSAndroid Build Coastguard Worker set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.drawelements.\${PRODUCT_NAME:identifier}") 427*35238bceSAndroid Build Coastguard Worker 428*35238bceSAndroid Build Coastguard Worker include_directories(framework/platform/ios) 429*35238bceSAndroid Build Coastguard Worker set(TESTERCORE_SRC_FILES 430*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuEAGLView.h 431*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuEAGLView.m 432*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuIOSAppDelegate.h 433*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuIOSAppDelegate.m 434*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuIOSViewController.h 435*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuIOSViewController.m 436*35238bceSAndroid Build Coastguard Worker framework/platform/ios/tcuIOSMain.m 437*35238bceSAndroid Build Coastguard Worker ) 438*35238bceSAndroid Build Coastguard Worker set_source_files_properties(${TESTERCORE_SRC_FILES} COMPILE_FLAGS "-std=c99") 439*35238bceSAndroid Build Coastguard Worker 440*35238bceSAndroid Build Coastguard Worker add_executable(deqp MACOSX_BUNDLE ${TESTERCORE_SRC_FILES} ${DEQP_MODULE_ENTRY_POINTS}) 441*35238bceSAndroid Build Coastguard Worker target_link_libraries(deqp tcutil-platform xscore ${DEQP_MODULE_LIBRARIES}) 442*35238bceSAndroid Build Coastguard Worker set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2") 443*35238bceSAndroid Build Coastguard Worker set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer: ${DEQP_IOS_CODE_SIGN_IDENTITY}") 444*35238bceSAndroid Build Coastguard Workerendif () 445*35238bceSAndroid Build Coastguard Worker 446*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_FUCHSIA) 447*35238bceSAndroid Build Coastguard Worker # The default Fuchsia stack is small, so the size needs to be increased to at 448*35238bceSAndroid Build Coastguard Worker # least 2**20 bytes, but 2**24 is chosen for safety. 449*35238bceSAndroid Build Coastguard Worker set_target_properties(deqp-vk PROPERTIES LINK_FLAGS "-Wl,-z,stack-size=0x1000000") 450*35238bceSAndroid Build Coastguard Workerendif () 451