1*d95af8dfSAndroid Build Coastguard Worker /* 2*d95af8dfSAndroid Build Coastguard Worker * Copyright © 2011 Intel Corporation 3*d95af8dfSAndroid Build Coastguard Worker * 4*d95af8dfSAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*d95af8dfSAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 6*d95af8dfSAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 7*d95af8dfSAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*d95af8dfSAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 9*d95af8dfSAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 10*d95af8dfSAndroid Build Coastguard Worker * 11*d95af8dfSAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 12*d95af8dfSAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 13*d95af8dfSAndroid Build Coastguard Worker * Software. 14*d95af8dfSAndroid Build Coastguard Worker * 15*d95af8dfSAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16*d95af8dfSAndroid Build Coastguard Worker * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17*d95af8dfSAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18*d95af8dfSAndroid Build Coastguard Worker * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 19*d95af8dfSAndroid Build Coastguard Worker * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 20*d95af8dfSAndroid Build Coastguard Worker * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21*d95af8dfSAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22*d95af8dfSAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE. 23*d95af8dfSAndroid Build Coastguard Worker * 24*d95af8dfSAndroid Build Coastguard Worker * Authors: 25*d95af8dfSAndroid Build Coastguard Worker * Benjamin Franzke <[email protected]> 26*d95af8dfSAndroid Build Coastguard Worker */ 27*d95af8dfSAndroid Build Coastguard Worker 28*d95af8dfSAndroid Build Coastguard Worker #ifndef _GBM_H_ 29*d95af8dfSAndroid Build Coastguard Worker #define _GBM_H_ 30*d95af8dfSAndroid Build Coastguard Worker 31*d95af8dfSAndroid Build Coastguard Worker #define __GBM__ 1 32*d95af8dfSAndroid Build Coastguard Worker 33*d95af8dfSAndroid Build Coastguard Worker #include <stddef.h> 34*d95af8dfSAndroid Build Coastguard Worker #include <stdint.h> 35*d95af8dfSAndroid Build Coastguard Worker 36*d95af8dfSAndroid Build Coastguard Worker #ifdef __cplusplus 37*d95af8dfSAndroid Build Coastguard Worker extern "C" { 38*d95af8dfSAndroid Build Coastguard Worker #endif 39*d95af8dfSAndroid Build Coastguard Worker 40*d95af8dfSAndroid Build Coastguard Worker 41*d95af8dfSAndroid Build Coastguard Worker /** 42*d95af8dfSAndroid Build Coastguard Worker * \file gbm.h 43*d95af8dfSAndroid Build Coastguard Worker * \brief Generic Buffer Manager 44*d95af8dfSAndroid Build Coastguard Worker */ 45*d95af8dfSAndroid Build Coastguard Worker 46*d95af8dfSAndroid Build Coastguard Worker struct gbm_device; 47*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo; 48*d95af8dfSAndroid Build Coastguard Worker struct gbm_surface; 49*d95af8dfSAndroid Build Coastguard Worker 50*d95af8dfSAndroid Build Coastguard Worker /** 51*d95af8dfSAndroid Build Coastguard Worker * \mainpage The Generic Buffer Manager 52*d95af8dfSAndroid Build Coastguard Worker * 53*d95af8dfSAndroid Build Coastguard Worker * This module provides an abstraction that the caller can use to request a 54*d95af8dfSAndroid Build Coastguard Worker * buffer from the underlying memory management system for the platform. 55*d95af8dfSAndroid Build Coastguard Worker * 56*d95af8dfSAndroid Build Coastguard Worker * This allows the creation of portable code whilst still allowing access to 57*d95af8dfSAndroid Build Coastguard Worker * the underlying memory manager. 58*d95af8dfSAndroid Build Coastguard Worker */ 59*d95af8dfSAndroid Build Coastguard Worker 60*d95af8dfSAndroid Build Coastguard Worker /** 61*d95af8dfSAndroid Build Coastguard Worker * Abstraction representing the handle to a buffer allocated by the 62*d95af8dfSAndroid Build Coastguard Worker * manager 63*d95af8dfSAndroid Build Coastguard Worker */ 64*d95af8dfSAndroid Build Coastguard Worker union gbm_bo_handle { 65*d95af8dfSAndroid Build Coastguard Worker void *ptr; 66*d95af8dfSAndroid Build Coastguard Worker int32_t s32; 67*d95af8dfSAndroid Build Coastguard Worker uint32_t u32; 68*d95af8dfSAndroid Build Coastguard Worker int64_t s64; 69*d95af8dfSAndroid Build Coastguard Worker uint64_t u64; 70*d95af8dfSAndroid Build Coastguard Worker }; 71*d95af8dfSAndroid Build Coastguard Worker 72*d95af8dfSAndroid Build Coastguard Worker /** Format of the allocated buffer */ 73*d95af8dfSAndroid Build Coastguard Worker enum gbm_bo_format { 74*d95af8dfSAndroid Build Coastguard Worker /** RGB with 8 bits per channel in a 32 bit value */ 75*d95af8dfSAndroid Build Coastguard Worker GBM_BO_FORMAT_XRGB8888, 76*d95af8dfSAndroid Build Coastguard Worker /** ARGB with 8 bits per channel in a 32 bit value */ 77*d95af8dfSAndroid Build Coastguard Worker GBM_BO_FORMAT_ARGB8888 78*d95af8dfSAndroid Build Coastguard Worker }; 79*d95af8dfSAndroid Build Coastguard Worker 80*d95af8dfSAndroid Build Coastguard Worker 81*d95af8dfSAndroid Build Coastguard Worker /** 82*d95af8dfSAndroid Build Coastguard Worker * The FourCC format codes are taken from the drm_fourcc.h definition, and 83*d95af8dfSAndroid Build Coastguard Worker * re-namespaced. New GBM formats must not be added, unless they are 84*d95af8dfSAndroid Build Coastguard Worker * identical ports from drm_fourcc. 85*d95af8dfSAndroid Build Coastguard Worker */ 86*d95af8dfSAndroid Build Coastguard Worker #define __gbm_fourcc_code(a,b,c,d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \ 87*d95af8dfSAndroid Build Coastguard Worker ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24)) 88*d95af8dfSAndroid Build Coastguard Worker 89*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */ 90*d95af8dfSAndroid Build Coastguard Worker 91*d95af8dfSAndroid Build Coastguard Worker /* color index */ 92*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_C8 __gbm_fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ 93*d95af8dfSAndroid Build Coastguard Worker 94*d95af8dfSAndroid Build Coastguard Worker /* 8 bpp Red */ 95*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_R8 __gbm_fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ 96*d95af8dfSAndroid Build Coastguard Worker 97*d95af8dfSAndroid Build Coastguard Worker /* 16 bpp RG */ 98*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_GR88 __gbm_fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ 99*d95af8dfSAndroid Build Coastguard Worker 100*d95af8dfSAndroid Build Coastguard Worker /* 8 bpp RGB */ 101*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGB332 __gbm_fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ 102*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGR233 __gbm_fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ 103*d95af8dfSAndroid Build Coastguard Worker 104*d95af8dfSAndroid Build Coastguard Worker /* 16 bpp RGB */ 105*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XRGB4444 __gbm_fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ 106*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XBGR4444 __gbm_fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ 107*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBX4444 __gbm_fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ 108*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRX4444 __gbm_fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ 109*d95af8dfSAndroid Build Coastguard Worker 110*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ARGB4444 __gbm_fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ 111*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ABGR4444 __gbm_fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ 112*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBA4444 __gbm_fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ 113*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRA4444 __gbm_fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ 114*d95af8dfSAndroid Build Coastguard Worker 115*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XRGB1555 __gbm_fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ 116*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XBGR1555 __gbm_fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ 117*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBX5551 __gbm_fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ 118*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRX5551 __gbm_fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ 119*d95af8dfSAndroid Build Coastguard Worker 120*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ARGB1555 __gbm_fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ 121*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ABGR1555 __gbm_fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ 122*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBA5551 __gbm_fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ 123*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRA5551 __gbm_fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ 124*d95af8dfSAndroid Build Coastguard Worker 125*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGB565 __gbm_fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ 126*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGR565 __gbm_fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ 127*d95af8dfSAndroid Build Coastguard Worker 128*d95af8dfSAndroid Build Coastguard Worker /* 24 bpp RGB */ 129*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGB888 __gbm_fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ 130*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGR888 __gbm_fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ 131*d95af8dfSAndroid Build Coastguard Worker 132*d95af8dfSAndroid Build Coastguard Worker /* 32 bpp RGB */ 133*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XRGB8888 __gbm_fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ 134*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XBGR8888 __gbm_fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ 135*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBX8888 __gbm_fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ 136*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRX8888 __gbm_fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ 137*d95af8dfSAndroid Build Coastguard Worker 138*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ARGB8888 __gbm_fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ 139*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ABGR8888 __gbm_fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ 140*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBA8888 __gbm_fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ 141*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRA8888 __gbm_fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ 142*d95af8dfSAndroid Build Coastguard Worker 143*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XRGB2101010 __gbm_fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ 144*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XBGR2101010 __gbm_fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ 145*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBX1010102 __gbm_fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ 146*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRX1010102 __gbm_fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ 147*d95af8dfSAndroid Build Coastguard Worker 148*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ARGB2101010 __gbm_fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ 149*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ABGR2101010 __gbm_fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ 150*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_RGBA1010102 __gbm_fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ 151*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_BGRA1010102 __gbm_fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ 152*d95af8dfSAndroid Build Coastguard Worker 153*d95af8dfSAndroid Build Coastguard Worker /* 154*d95af8dfSAndroid Build Coastguard Worker * Floating point 64bpp RGB 155*d95af8dfSAndroid Build Coastguard Worker * IEEE 754-2008 binary16 half-precision float 156*d95af8dfSAndroid Build Coastguard Worker * [15:0] sign:exponent:mantissa 1:5:10 157*d95af8dfSAndroid Build Coastguard Worker */ 158*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_XBGR16161616F __gbm_fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ 159*d95af8dfSAndroid Build Coastguard Worker 160*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_ABGR16161616F __gbm_fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ 161*d95af8dfSAndroid Build Coastguard Worker 162*d95af8dfSAndroid Build Coastguard Worker /* packed YCbCr */ 163*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUYV __gbm_fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ 164*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVYU __gbm_fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ 165*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_UYVY __gbm_fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ 166*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_VYUY __gbm_fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ 167*d95af8dfSAndroid Build Coastguard Worker 168*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_AYUV __gbm_fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ 169*d95af8dfSAndroid Build Coastguard Worker 170*d95af8dfSAndroid Build Coastguard Worker /* 171*d95af8dfSAndroid Build Coastguard Worker * 2 plane YCbCr 172*d95af8dfSAndroid Build Coastguard Worker * index 0 = Y plane, [7:0] Y 173*d95af8dfSAndroid Build Coastguard Worker * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian 174*d95af8dfSAndroid Build Coastguard Worker * or 175*d95af8dfSAndroid Build Coastguard Worker * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian 176*d95af8dfSAndroid Build Coastguard Worker */ 177*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_NV12 __gbm_fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ 178*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_NV21 __gbm_fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ 179*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_NV16 __gbm_fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ 180*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_NV61 __gbm_fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ 181*d95af8dfSAndroid Build Coastguard Worker 182*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_P010 __gbm_fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane */ 183*d95af8dfSAndroid Build Coastguard Worker 184*d95af8dfSAndroid Build Coastguard Worker /* 185*d95af8dfSAndroid Build Coastguard Worker * 3 plane YCbCr 186*d95af8dfSAndroid Build Coastguard Worker * index 0: Y plane, [7:0] Y 187*d95af8dfSAndroid Build Coastguard Worker * index 1: Cb plane, [7:0] Cb 188*d95af8dfSAndroid Build Coastguard Worker * index 2: Cr plane, [7:0] Cr 189*d95af8dfSAndroid Build Coastguard Worker * or 190*d95af8dfSAndroid Build Coastguard Worker * index 1: Cr plane, [7:0] Cr 191*d95af8dfSAndroid Build Coastguard Worker * index 2: Cb plane, [7:0] Cb 192*d95af8dfSAndroid Build Coastguard Worker */ 193*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUV410 __gbm_fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ 194*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVU410 __gbm_fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ 195*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUV411 __gbm_fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ 196*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVU411 __gbm_fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ 197*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUV420 __gbm_fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ 198*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVU420 __gbm_fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ 199*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUV422 __gbm_fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ 200*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVU422 __gbm_fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ 201*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YUV444 __gbm_fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ 202*d95af8dfSAndroid Build Coastguard Worker #define GBM_FORMAT_YVU444 __gbm_fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ 203*d95af8dfSAndroid Build Coastguard Worker 204*d95af8dfSAndroid Build Coastguard Worker struct gbm_format_name_desc { 205*d95af8dfSAndroid Build Coastguard Worker char name[5]; 206*d95af8dfSAndroid Build Coastguard Worker }; 207*d95af8dfSAndroid Build Coastguard Worker 208*d95af8dfSAndroid Build Coastguard Worker /** 209*d95af8dfSAndroid Build Coastguard Worker * Flags to indicate the intended use for the buffer - these are passed into 210*d95af8dfSAndroid Build Coastguard Worker * gbm_bo_create(). The caller must set the union of all the flags that are 211*d95af8dfSAndroid Build Coastguard Worker * appropriate 212*d95af8dfSAndroid Build Coastguard Worker * 213*d95af8dfSAndroid Build Coastguard Worker * \sa Use gbm_device_is_format_supported() to check if the combination of format 214*d95af8dfSAndroid Build Coastguard Worker * and use flags are supported 215*d95af8dfSAndroid Build Coastguard Worker */ 216*d95af8dfSAndroid Build Coastguard Worker enum gbm_bo_flags { 217*d95af8dfSAndroid Build Coastguard Worker /** 218*d95af8dfSAndroid Build Coastguard Worker * Buffer is going to be presented to the screen using an API such as KMS 219*d95af8dfSAndroid Build Coastguard Worker */ 220*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SCANOUT = (1 << 0), 221*d95af8dfSAndroid Build Coastguard Worker /** 222*d95af8dfSAndroid Build Coastguard Worker * Buffer is going to be used as cursor 223*d95af8dfSAndroid Build Coastguard Worker */ 224*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_CURSOR = (1 << 1), 225*d95af8dfSAndroid Build Coastguard Worker /** 226*d95af8dfSAndroid Build Coastguard Worker * Deprecated 227*d95af8dfSAndroid Build Coastguard Worker */ 228*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_CURSOR_64X64 = GBM_BO_USE_CURSOR, 229*d95af8dfSAndroid Build Coastguard Worker /** 230*d95af8dfSAndroid Build Coastguard Worker * Buffer is to be used for rendering - for example it is going to be used 231*d95af8dfSAndroid Build Coastguard Worker * as the storage for a color buffer 232*d95af8dfSAndroid Build Coastguard Worker */ 233*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_RENDERING = (1 << 2), 234*d95af8dfSAndroid Build Coastguard Worker /** 235*d95af8dfSAndroid Build Coastguard Worker * Buffer can be used for gbm_bo_write. This is guaranteed to work 236*d95af8dfSAndroid Build Coastguard Worker * with GBM_BO_USE_CURSOR, but may not work for other combinations. 237*d95af8dfSAndroid Build Coastguard Worker */ 238*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_WRITE = (1 << 3), 239*d95af8dfSAndroid Build Coastguard Worker /** 240*d95af8dfSAndroid Build Coastguard Worker * Buffer is linear, i.e. not tiled. 241*d95af8dfSAndroid Build Coastguard Worker */ 242*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_LINEAR = (1 << 4), 243*d95af8dfSAndroid Build Coastguard Worker /** 244*d95af8dfSAndroid Build Coastguard Worker * The buffer will be used as a texture that will be sampled from. 245*d95af8dfSAndroid Build Coastguard Worker */ 246*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_TEXTURING = (1 << 5), 247*d95af8dfSAndroid Build Coastguard Worker /** 248*d95af8dfSAndroid Build Coastguard Worker * The buffer will be written to by a camera subsystem. 249*d95af8dfSAndroid Build Coastguard Worker */ 250*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_CAMERA_WRITE = (1 << 6), 251*d95af8dfSAndroid Build Coastguard Worker /** 252*d95af8dfSAndroid Build Coastguard Worker * The buffer will be read from by a camera subsystem. 253*d95af8dfSAndroid Build Coastguard Worker */ 254*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_CAMERA_READ = (1 << 7), 255*d95af8dfSAndroid Build Coastguard Worker /** 256*d95af8dfSAndroid Build Coastguard Worker * Buffer inaccessible to unprivileged users. 257*d95af8dfSAndroid Build Coastguard Worker */ 258*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_PROTECTED = (1 << 8), 259*d95af8dfSAndroid Build Coastguard Worker /** 260*d95af8dfSAndroid Build Coastguard Worker * These flags specify the frequency of software access. These flags do not 261*d95af8dfSAndroid Build Coastguard Worker * guarantee the buffer is linear, but do guarantee gbm_bo_map(..) will 262*d95af8dfSAndroid Build Coastguard Worker * present a linear view. 263*d95af8dfSAndroid Build Coastguard Worker */ 264*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SW_READ_OFTEN = (1 << 9), 265*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SW_READ_RARELY = (1 << 10), 266*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SW_WRITE_OFTEN = (1 << 11), 267*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SW_WRITE_RARELY = (1 << 12), 268*d95af8dfSAndroid Build Coastguard Worker /** 269*d95af8dfSAndroid Build Coastguard Worker * The buffer will be written by a video decode accelerator. 270*d95af8dfSAndroid Build Coastguard Worker */ 271*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_HW_VIDEO_DECODER = (1 << 13), 272*d95af8dfSAndroid Build Coastguard Worker /** 273*d95af8dfSAndroid Build Coastguard Worker * The buffer will be read by a video encode accelerator. 274*d95af8dfSAndroid Build Coastguard Worker */ 275*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_HW_VIDEO_ENCODER = (1 << 14), 276*d95af8dfSAndroid Build Coastguard Worker 277*d95af8dfSAndroid Build Coastguard Worker /** 278*d95af8dfSAndroid Build Coastguard Worker * If this flag is set, no backing memory will be allocated for the 279*d95af8dfSAndroid Build Coastguard Worker * created buffer. The metadata of the buffer (e.g. size) can be 280*d95af8dfSAndroid Build Coastguard Worker * queried, and the values will be equal to a buffer allocated with 281*d95af8dfSAndroid Build Coastguard Worker * the same same arguments minus this flag. However, any methods 282*d95af8dfSAndroid Build Coastguard Worker * which would otherwise access the underlying buffer will fail. 283*d95af8dfSAndroid Build Coastguard Worker */ 284*d95af8dfSAndroid Build Coastguard Worker GBM_TEST_ALLOC = (1 << 15), 285*d95af8dfSAndroid Build Coastguard Worker 286*d95af8dfSAndroid Build Coastguard Worker /** 287*d95af8dfSAndroid Build Coastguard Worker * The buffer will be used for front buffer rendering. On some 288*d95af8dfSAndroid Build Coastguard Worker * platforms this may (for example) disable framebuffer compression 289*d95af8dfSAndroid Build Coastguard Worker * to avoid problems with compression flags data being out of sync 290*d95af8dfSAndroid Build Coastguard Worker * with pixel data. 291*d95af8dfSAndroid Build Coastguard Worker */ 292*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_FRONT_RENDERING = (1 << 16), 293*d95af8dfSAndroid Build Coastguard Worker 294*d95af8dfSAndroid Build Coastguard Worker /** 295*d95af8dfSAndroid Build Coastguard Worker * (1 << 17) is reserved for RenderScript (deprecated in Android 12). 296*d95af8dfSAndroid Build Coastguard Worker */ 297*d95af8dfSAndroid Build Coastguard Worker 298*d95af8dfSAndroid Build Coastguard Worker /** 299*d95af8dfSAndroid Build Coastguard Worker * The buffer will be used as a shader storage or uniform buffer 300*d95af8dfSAndroid Build Coastguard Worker * object. 301*d95af8dfSAndroid Build Coastguard Worker */ 302*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_GPU_DATA_BUFFER = (1 << 18), 303*d95af8dfSAndroid Build Coastguard Worker 304*d95af8dfSAndroid Build Coastguard Worker /** 305*d95af8dfSAndroid Build Coastguard Worker * The buffer will be used as a sensor direct report output. 306*d95af8dfSAndroid Build Coastguard Worker */ 307*d95af8dfSAndroid Build Coastguard Worker GBM_BO_USE_SENSOR_DIRECT_DATA = (1 << 19), 308*d95af8dfSAndroid Build Coastguard Worker }; 309*d95af8dfSAndroid Build Coastguard Worker 310*d95af8dfSAndroid Build Coastguard Worker int 311*d95af8dfSAndroid Build Coastguard Worker gbm_device_get_fd(struct gbm_device *gbm); 312*d95af8dfSAndroid Build Coastguard Worker 313*d95af8dfSAndroid Build Coastguard Worker const char * 314*d95af8dfSAndroid Build Coastguard Worker gbm_device_get_backend_name(struct gbm_device *gbm); 315*d95af8dfSAndroid Build Coastguard Worker 316*d95af8dfSAndroid Build Coastguard Worker int 317*d95af8dfSAndroid Build Coastguard Worker gbm_device_is_format_supported(struct gbm_device *gbm, 318*d95af8dfSAndroid Build Coastguard Worker uint32_t format, uint32_t usage); 319*d95af8dfSAndroid Build Coastguard Worker 320*d95af8dfSAndroid Build Coastguard Worker int 321*d95af8dfSAndroid Build Coastguard Worker gbm_device_get_format_modifier_plane_count(struct gbm_device *gbm, 322*d95af8dfSAndroid Build Coastguard Worker uint32_t format, 323*d95af8dfSAndroid Build Coastguard Worker uint64_t modifier); 324*d95af8dfSAndroid Build Coastguard Worker 325*d95af8dfSAndroid Build Coastguard Worker void 326*d95af8dfSAndroid Build Coastguard Worker gbm_device_destroy(struct gbm_device *gbm); 327*d95af8dfSAndroid Build Coastguard Worker 328*d95af8dfSAndroid Build Coastguard Worker struct gbm_device * 329*d95af8dfSAndroid Build Coastguard Worker gbm_create_device(int fd); 330*d95af8dfSAndroid Build Coastguard Worker 331*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo * 332*d95af8dfSAndroid Build Coastguard Worker gbm_bo_create(struct gbm_device *gbm, 333*d95af8dfSAndroid Build Coastguard Worker uint32_t width, uint32_t height, 334*d95af8dfSAndroid Build Coastguard Worker uint32_t format, uint32_t flags); 335*d95af8dfSAndroid Build Coastguard Worker 336*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo * 337*d95af8dfSAndroid Build Coastguard Worker gbm_bo_create_with_modifiers(struct gbm_device *gbm, 338*d95af8dfSAndroid Build Coastguard Worker uint32_t width, uint32_t height, 339*d95af8dfSAndroid Build Coastguard Worker uint32_t format, 340*d95af8dfSAndroid Build Coastguard Worker const uint64_t *modifiers, 341*d95af8dfSAndroid Build Coastguard Worker const unsigned int count); 342*d95af8dfSAndroid Build Coastguard Worker 343*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo * 344*d95af8dfSAndroid Build Coastguard Worker gbm_bo_create_with_modifiers2(struct gbm_device *gbm, 345*d95af8dfSAndroid Build Coastguard Worker uint32_t width, 346*d95af8dfSAndroid Build Coastguard Worker uint32_t height, 347*d95af8dfSAndroid Build Coastguard Worker uint32_t format, 348*d95af8dfSAndroid Build Coastguard Worker const uint64_t *modifiers, 349*d95af8dfSAndroid Build Coastguard Worker const unsigned int count, 350*d95af8dfSAndroid Build Coastguard Worker uint32_t flags); 351*d95af8dfSAndroid Build Coastguard Worker 352*d95af8dfSAndroid Build Coastguard Worker #define GBM_BO_IMPORT_WL_BUFFER 0x5501 353*d95af8dfSAndroid Build Coastguard Worker #define GBM_BO_IMPORT_EGL_IMAGE 0x5502 354*d95af8dfSAndroid Build Coastguard Worker #define GBM_BO_IMPORT_FD 0x5503 355*d95af8dfSAndroid Build Coastguard Worker // Deprecated. Use GBM_BO_IMPORT_FD_MODIFIER instead. 356*d95af8dfSAndroid Build Coastguard Worker #define GBM_BO_IMPORT_FD_PLANAR 0x5504 357*d95af8dfSAndroid Build Coastguard Worker #define GBM_BO_IMPORT_FD_MODIFIER 0x5505 358*d95af8dfSAndroid Build Coastguard Worker 359*d95af8dfSAndroid Build Coastguard Worker struct gbm_import_fd_data { 360*d95af8dfSAndroid Build Coastguard Worker int fd; 361*d95af8dfSAndroid Build Coastguard Worker uint32_t width; 362*d95af8dfSAndroid Build Coastguard Worker uint32_t height; 363*d95af8dfSAndroid Build Coastguard Worker uint32_t stride; 364*d95af8dfSAndroid Build Coastguard Worker uint32_t format; 365*d95af8dfSAndroid Build Coastguard Worker }; 366*d95af8dfSAndroid Build Coastguard Worker 367*d95af8dfSAndroid Build Coastguard Worker #define GBM_MAX_PLANES 4 368*d95af8dfSAndroid Build Coastguard Worker 369*d95af8dfSAndroid Build Coastguard Worker struct gbm_import_fd_modifier_data { 370*d95af8dfSAndroid Build Coastguard Worker uint32_t width; 371*d95af8dfSAndroid Build Coastguard Worker uint32_t height; 372*d95af8dfSAndroid Build Coastguard Worker uint32_t format; 373*d95af8dfSAndroid Build Coastguard Worker uint32_t num_fds; 374*d95af8dfSAndroid Build Coastguard Worker int fds[GBM_MAX_PLANES]; 375*d95af8dfSAndroid Build Coastguard Worker int strides[GBM_MAX_PLANES]; 376*d95af8dfSAndroid Build Coastguard Worker int offsets[GBM_MAX_PLANES]; 377*d95af8dfSAndroid Build Coastguard Worker uint64_t modifier; 378*d95af8dfSAndroid Build Coastguard Worker }; 379*d95af8dfSAndroid Build Coastguard Worker 380*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo * 381*d95af8dfSAndroid Build Coastguard Worker gbm_bo_import(struct gbm_device *gbm, uint32_t type, 382*d95af8dfSAndroid Build Coastguard Worker void *buffer, uint32_t usage); 383*d95af8dfSAndroid Build Coastguard Worker 384*d95af8dfSAndroid Build Coastguard Worker /** 385*d95af8dfSAndroid Build Coastguard Worker * Flags to indicate the type of mapping for the buffer - these are 386*d95af8dfSAndroid Build Coastguard Worker * passed into gbm_bo_map(). The caller must set the union of all the 387*d95af8dfSAndroid Build Coastguard Worker * flags that are appropriate. 388*d95af8dfSAndroid Build Coastguard Worker * 389*d95af8dfSAndroid Build Coastguard Worker * These flags are independent of the GBM_BO_USE_* creation flags. However, 390*d95af8dfSAndroid Build Coastguard Worker * mapping the buffer may require copying to/from a staging buffer. 391*d95af8dfSAndroid Build Coastguard Worker * 392*d95af8dfSAndroid Build Coastguard Worker * See also: pipe_transfer_usage 393*d95af8dfSAndroid Build Coastguard Worker */ 394*d95af8dfSAndroid Build Coastguard Worker enum gbm_bo_transfer_flags { 395*d95af8dfSAndroid Build Coastguard Worker /** 396*d95af8dfSAndroid Build Coastguard Worker * Buffer contents read back (or accessed directly) at transfer 397*d95af8dfSAndroid Build Coastguard Worker * create time. 398*d95af8dfSAndroid Build Coastguard Worker */ 399*d95af8dfSAndroid Build Coastguard Worker GBM_BO_TRANSFER_READ = (1 << 0), 400*d95af8dfSAndroid Build Coastguard Worker /** 401*d95af8dfSAndroid Build Coastguard Worker * Buffer contents will be written back at unmap time 402*d95af8dfSAndroid Build Coastguard Worker * (or modified as a result of being accessed directly). 403*d95af8dfSAndroid Build Coastguard Worker */ 404*d95af8dfSAndroid Build Coastguard Worker GBM_BO_TRANSFER_WRITE = (1 << 1), 405*d95af8dfSAndroid Build Coastguard Worker /** 406*d95af8dfSAndroid Build Coastguard Worker * Read/modify/write 407*d95af8dfSAndroid Build Coastguard Worker */ 408*d95af8dfSAndroid Build Coastguard Worker GBM_BO_TRANSFER_READ_WRITE = (GBM_BO_TRANSFER_READ | GBM_BO_TRANSFER_WRITE), 409*d95af8dfSAndroid Build Coastguard Worker }; 410*d95af8dfSAndroid Build Coastguard Worker 411*d95af8dfSAndroid Build Coastguard Worker void * 412*d95af8dfSAndroid Build Coastguard Worker gbm_bo_map(struct gbm_bo *bo, 413*d95af8dfSAndroid Build Coastguard Worker uint32_t x, uint32_t y, uint32_t width, uint32_t height, 414*d95af8dfSAndroid Build Coastguard Worker uint32_t flags, uint32_t *stride, void **map_data); 415*d95af8dfSAndroid Build Coastguard Worker 416*d95af8dfSAndroid Build Coastguard Worker /* Neither gbm_bo_map_cache_mode nor gbm_bo_get_map_info are defined in mesa's gbm.h, or older 417*d95af8dfSAndroid Build Coastguard Worker * versions of minigbm. For backwards-compatibility, users should first test for availability and 418*d95af8dfSAndroid Build Coastguard Worker * provide a fallback implementation with: 419*d95af8dfSAndroid Build Coastguard Worker * 420*d95af8dfSAndroid Build Coastguard Worker * #if defined(MINIGBM) && defined(MINIGBM_HAS_GBM_BO_GET_MAP_INFO) 421*d95af8dfSAndroid Build Coastguard Worker * // use gbm_bo_get_map_info() 422*d95af8dfSAndroid Build Coastguard Worker * #else 423*d95af8dfSAndroid Build Coastguard Worker * // fallback 424*d95af8dfSAndroid Build Coastguard Worker * #endif 425*d95af8dfSAndroid Build Coastguard Worker */ 426*d95af8dfSAndroid Build Coastguard Worker #define MINIGBM_HAS_GBM_BO_GET_MAP_INFO 427*d95af8dfSAndroid Build Coastguard Worker 428*d95af8dfSAndroid Build Coastguard Worker /** 429*d95af8dfSAndroid Build Coastguard Worker * Enum to indicate the cache attributes of CPU mapping returned by 430*d95af8dfSAndroid Build Coastguard Worker * gbm_bo_map() 431*d95af8dfSAndroid Build Coastguard Worker * 432*d95af8dfSAndroid Build Coastguard Worker * Note that definition aligns with VIRTIO_GPU_MAP_CACHE_*, RUTABAGA_MAP_CACHE_*, 433*d95af8dfSAndroid Build Coastguard Worker * and VIRGL_RENDERER_MAP_CACHE_* (but skipping the _NONE and _UNCACHED values as 434*d95af8dfSAndroid Build Coastguard Worker * those don't actually make sense to use). 435*d95af8dfSAndroid Build Coastguard Worker */ 436*d95af8dfSAndroid Build Coastguard Worker enum gbm_bo_map_cache_mode { 437*d95af8dfSAndroid Build Coastguard Worker /*GBM_BO_MAP_CACHE_NONE = 0,*/ 438*d95af8dfSAndroid Build Coastguard Worker GBM_BO_MAP_CACHE_CACHED = 1, 439*d95af8dfSAndroid Build Coastguard Worker /*GBM_BO_MAP_CACHE_UNCACHED = 2,*/ 440*d95af8dfSAndroid Build Coastguard Worker GBM_BO_MAP_CACHE_WC = 3, 441*d95af8dfSAndroid Build Coastguard Worker }; 442*d95af8dfSAndroid Build Coastguard Worker 443*d95af8dfSAndroid Build Coastguard Worker enum gbm_bo_map_cache_mode 444*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_map_info(struct gbm_bo *bo); 445*d95af8dfSAndroid Build Coastguard Worker 446*d95af8dfSAndroid Build Coastguard Worker void 447*d95af8dfSAndroid Build Coastguard Worker gbm_bo_unmap(struct gbm_bo *bo, void *map_data); 448*d95af8dfSAndroid Build Coastguard Worker 449*d95af8dfSAndroid Build Coastguard Worker uint32_t 450*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_width(struct gbm_bo *bo); 451*d95af8dfSAndroid Build Coastguard Worker 452*d95af8dfSAndroid Build Coastguard Worker uint32_t 453*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_height(struct gbm_bo *bo); 454*d95af8dfSAndroid Build Coastguard Worker 455*d95af8dfSAndroid Build Coastguard Worker uint32_t 456*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_stride(struct gbm_bo *bo); 457*d95af8dfSAndroid Build Coastguard Worker 458*d95af8dfSAndroid Build Coastguard Worker uint32_t 459*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_stride_for_plane(struct gbm_bo *bo, int plane); 460*d95af8dfSAndroid Build Coastguard Worker 461*d95af8dfSAndroid Build Coastguard Worker uint32_t 462*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_format(struct gbm_bo *bo); 463*d95af8dfSAndroid Build Coastguard Worker 464*d95af8dfSAndroid Build Coastguard Worker uint32_t 465*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_bpp(struct gbm_bo *bo); 466*d95af8dfSAndroid Build Coastguard Worker 467*d95af8dfSAndroid Build Coastguard Worker uint32_t 468*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_offset(struct gbm_bo *bo, int plane); 469*d95af8dfSAndroid Build Coastguard Worker 470*d95af8dfSAndroid Build Coastguard Worker struct gbm_device * 471*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_device(struct gbm_bo *bo); 472*d95af8dfSAndroid Build Coastguard Worker 473*d95af8dfSAndroid Build Coastguard Worker union gbm_bo_handle 474*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_handle(struct gbm_bo *bo); 475*d95af8dfSAndroid Build Coastguard Worker 476*d95af8dfSAndroid Build Coastguard Worker int 477*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_fd(struct gbm_bo *bo); 478*d95af8dfSAndroid Build Coastguard Worker 479*d95af8dfSAndroid Build Coastguard Worker uint64_t 480*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_modifier(struct gbm_bo *bo); 481*d95af8dfSAndroid Build Coastguard Worker 482*d95af8dfSAndroid Build Coastguard Worker int 483*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_plane_count(struct gbm_bo *bo); 484*d95af8dfSAndroid Build Coastguard Worker 485*d95af8dfSAndroid Build Coastguard Worker union gbm_bo_handle 486*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_handle_for_plane(struct gbm_bo *bo, int plane); 487*d95af8dfSAndroid Build Coastguard Worker 488*d95af8dfSAndroid Build Coastguard Worker int 489*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_fd_for_plane(struct gbm_bo *bo, int plane); 490*d95af8dfSAndroid Build Coastguard Worker 491*d95af8dfSAndroid Build Coastguard Worker int 492*d95af8dfSAndroid Build Coastguard Worker gbm_bo_write(struct gbm_bo *bo, const void *buf, size_t count); 493*d95af8dfSAndroid Build Coastguard Worker 494*d95af8dfSAndroid Build Coastguard Worker void 495*d95af8dfSAndroid Build Coastguard Worker gbm_bo_set_user_data(struct gbm_bo *bo, void *data, 496*d95af8dfSAndroid Build Coastguard Worker void (*destroy_user_data)(struct gbm_bo *, void *)); 497*d95af8dfSAndroid Build Coastguard Worker 498*d95af8dfSAndroid Build Coastguard Worker void * 499*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_user_data(struct gbm_bo *bo); 500*d95af8dfSAndroid Build Coastguard Worker 501*d95af8dfSAndroid Build Coastguard Worker void 502*d95af8dfSAndroid Build Coastguard Worker gbm_bo_destroy(struct gbm_bo *bo); 503*d95af8dfSAndroid Build Coastguard Worker 504*d95af8dfSAndroid Build Coastguard Worker struct gbm_surface * 505*d95af8dfSAndroid Build Coastguard Worker gbm_surface_create(struct gbm_device *gbm, 506*d95af8dfSAndroid Build Coastguard Worker uint32_t width, uint32_t height, 507*d95af8dfSAndroid Build Coastguard Worker uint32_t format, uint32_t flags); 508*d95af8dfSAndroid Build Coastguard Worker 509*d95af8dfSAndroid Build Coastguard Worker struct gbm_surface * 510*d95af8dfSAndroid Build Coastguard Worker gbm_surface_create_with_modifiers(struct gbm_device *gbm, 511*d95af8dfSAndroid Build Coastguard Worker uint32_t width, uint32_t height, 512*d95af8dfSAndroid Build Coastguard Worker uint32_t format, 513*d95af8dfSAndroid Build Coastguard Worker const uint64_t *modifiers, 514*d95af8dfSAndroid Build Coastguard Worker const unsigned int count); 515*d95af8dfSAndroid Build Coastguard Worker 516*d95af8dfSAndroid Build Coastguard Worker struct gbm_surface * 517*d95af8dfSAndroid Build Coastguard Worker gbm_surface_create_with_modifiers2(struct gbm_device *gbm, 518*d95af8dfSAndroid Build Coastguard Worker uint32_t width, 519*d95af8dfSAndroid Build Coastguard Worker uint32_t height, 520*d95af8dfSAndroid Build Coastguard Worker uint32_t format, 521*d95af8dfSAndroid Build Coastguard Worker const uint64_t *modifiers, 522*d95af8dfSAndroid Build Coastguard Worker const unsigned int count, 523*d95af8dfSAndroid Build Coastguard Worker uint32_t flags); 524*d95af8dfSAndroid Build Coastguard Worker 525*d95af8dfSAndroid Build Coastguard Worker struct gbm_bo * 526*d95af8dfSAndroid Build Coastguard Worker gbm_surface_lock_front_buffer(struct gbm_surface *surface); 527*d95af8dfSAndroid Build Coastguard Worker 528*d95af8dfSAndroid Build Coastguard Worker void 529*d95af8dfSAndroid Build Coastguard Worker gbm_surface_release_buffer(struct gbm_surface *surface, struct gbm_bo *bo); 530*d95af8dfSAndroid Build Coastguard Worker 531*d95af8dfSAndroid Build Coastguard Worker int 532*d95af8dfSAndroid Build Coastguard Worker gbm_surface_has_free_buffers(struct gbm_surface *surface); 533*d95af8dfSAndroid Build Coastguard Worker 534*d95af8dfSAndroid Build Coastguard Worker void 535*d95af8dfSAndroid Build Coastguard Worker gbm_surface_destroy(struct gbm_surface *surface); 536*d95af8dfSAndroid Build Coastguard Worker 537*d95af8dfSAndroid Build Coastguard Worker char * 538*d95af8dfSAndroid Build Coastguard Worker gbm_format_get_name(uint32_t gbm_format, struct gbm_format_name_desc *desc); 539*d95af8dfSAndroid Build Coastguard Worker 540*d95af8dfSAndroid Build Coastguard Worker 541*d95af8dfSAndroid Build Coastguard Worker #ifndef MINIGBM 542*d95af8dfSAndroid Build Coastguard Worker #define MINIGBM 543*d95af8dfSAndroid Build Coastguard Worker #endif 544*d95af8dfSAndroid Build Coastguard Worker /* 545*d95af8dfSAndroid Build Coastguard Worker * The following functions are not deprecated, but not in the Mesa the gbm 546*d95af8dfSAndroid Build Coastguard Worker * header. The main difference is minigbm allows for the possibility of 547*d95af8dfSAndroid Build Coastguard Worker * disjoint YUV images, while Mesa GBM does not. 548*d95af8dfSAndroid Build Coastguard Worker */ 549*d95af8dfSAndroid Build Coastguard Worker uint32_t 550*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_plane_size(struct gbm_bo *bo, size_t plane); 551*d95af8dfSAndroid Build Coastguard Worker 552*d95af8dfSAndroid Build Coastguard Worker int 553*d95af8dfSAndroid Build Coastguard Worker gbm_bo_get_plane_fd(struct gbm_bo *bo, size_t plane); 554*d95af8dfSAndroid Build Coastguard Worker 555*d95af8dfSAndroid Build Coastguard Worker void * 556*d95af8dfSAndroid Build Coastguard Worker gbm_bo_map2(struct gbm_bo *bo, 557*d95af8dfSAndroid Build Coastguard Worker uint32_t x, uint32_t y, uint32_t width, uint32_t height, 558*d95af8dfSAndroid Build Coastguard Worker uint32_t flags, uint32_t *stride, void **map_data, int plane); 559*d95af8dfSAndroid Build Coastguard Worker 560*d95af8dfSAndroid Build Coastguard Worker #ifdef __cplusplus 561*d95af8dfSAndroid Build Coastguard Worker } 562*d95af8dfSAndroid Build Coastguard Worker #endif 563*d95af8dfSAndroid Build Coastguard Worker 564*d95af8dfSAndroid Build Coastguard Worker #endif 565