1*bb4ee6a4SAndroid Build Coastguard Worker // Copyright 2019 The ChromiumOS Authors 2*bb4ee6a4SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*bb4ee6a4SAndroid Build Coastguard Worker // found in the LICENSE file. 4*bb4ee6a4SAndroid Build Coastguard Worker 5*bb4ee6a4SAndroid Build Coastguard Worker /* automatically generated by rust-bindgen */ 6*bb4ee6a4SAndroid Build Coastguard Worker 7*bb4ee6a4SAndroid Build Coastguard Worker /// @page page_xdg_shell_unstable_v6 The xdg_shell_unstable_v6 protocol 8*bb4ee6a4SAndroid Build Coastguard Worker /// @section page_ifaces_xdg_shell_unstable_v6 Interfaces 9*bb4ee6a4SAndroid Build Coastguard Worker /// - @subpage page_iface_zxdg_shell_v6 - create desktop-style surfaces 10*bb4ee6a4SAndroid Build Coastguard Worker /// - @subpage page_iface_zxdg_positioner_v6 - child surface positioner 11*bb4ee6a4SAndroid Build Coastguard Worker /// - @subpage page_iface_zxdg_surface_v6 - desktop user interface surface base interface 12*bb4ee6a4SAndroid Build Coastguard Worker /// - @subpage page_iface_zxdg_toplevel_v6 - toplevel surface 13*bb4ee6a4SAndroid Build Coastguard Worker /// - @subpage page_iface_zxdg_popup_v6 - short-lived, popup surfaces for menus 14*bb4ee6a4SAndroid Build Coastguard Worker /// 15*bb4ee6a4SAndroid Build Coastguard Worker /// @section page_copyright_xdg_shell_unstable_v6 Copyright 16*bb4ee6a4SAndroid Build Coastguard Worker /// <pre> 17*bb4ee6a4SAndroid Build Coastguard Worker /// 18*bb4ee6a4SAndroid Build Coastguard Worker /// Copyright © 2008-2013 Kristian Høgsberg 19*bb4ee6a4SAndroid Build Coastguard Worker /// Copyright © 2013 Rafael Antognolli 20*bb4ee6a4SAndroid Build Coastguard Worker /// Copyright © 2013 Jasper St. Pierre 21*bb4ee6a4SAndroid Build Coastguard Worker /// Copyright © 2010-2013 Intel Corporation 22*bb4ee6a4SAndroid Build Coastguard Worker /// 23*bb4ee6a4SAndroid Build Coastguard Worker /// Permission is hereby granted, free of charge, to any person obtaining a 24*bb4ee6a4SAndroid Build Coastguard Worker /// copy of this software and associated documentation files (the "Software"), 25*bb4ee6a4SAndroid Build Coastguard Worker /// to deal in the Software without restriction, including without limitation 26*bb4ee6a4SAndroid Build Coastguard Worker /// the rights to use, copy, modify, merge, publish, distribute, sublicense, 27*bb4ee6a4SAndroid Build Coastguard Worker /// and/or sell copies of the Software, and to permit persons to whom the 28*bb4ee6a4SAndroid Build Coastguard Worker /// Software is furnished to do so, subject to the following conditions: 29*bb4ee6a4SAndroid Build Coastguard Worker /// 30*bb4ee6a4SAndroid Build Coastguard Worker /// The above copyright notice and this permission notice (including the next 31*bb4ee6a4SAndroid Build Coastguard Worker /// paragraph) shall be included in all copies or substantial portions of the 32*bb4ee6a4SAndroid Build Coastguard Worker /// Software. 33*bb4ee6a4SAndroid Build Coastguard Worker /// 34*bb4ee6a4SAndroid Build Coastguard Worker /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 35*bb4ee6a4SAndroid Build Coastguard Worker /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 36*bb4ee6a4SAndroid Build Coastguard Worker /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 37*bb4ee6a4SAndroid Build Coastguard Worker /// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 38*bb4ee6a4SAndroid Build Coastguard Worker /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 39*bb4ee6a4SAndroid Build Coastguard Worker /// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 40*bb4ee6a4SAndroid Build Coastguard Worker /// DEALINGS IN THE SOFTWARE. 41*bb4ee6a4SAndroid Build Coastguard Worker /// </pre> 42*bb4ee6a4SAndroid Build Coastguard Worker #[repr(C)] 43*bb4ee6a4SAndroid Build Coastguard Worker #[derive(Debug, Copy, Clone)] 44*bb4ee6a4SAndroid Build Coastguard Worker pub struct wl_output { 45*bb4ee6a4SAndroid Build Coastguard Worker _unused: [u8; 0], 46*bb4ee6a4SAndroid Build Coastguard Worker } 47*bb4ee6a4SAndroid Build Coastguard Worker #[repr(C)] 48*bb4ee6a4SAndroid Build Coastguard Worker pub struct dwl_context { 49*bb4ee6a4SAndroid Build Coastguard Worker pub _bindgen_opaque_blob: [u64; 52usize], 50*bb4ee6a4SAndroid Build Coastguard Worker } 51*bb4ee6a4SAndroid Build Coastguard Worker #[repr(C)] 52*bb4ee6a4SAndroid Build Coastguard Worker #[derive(Debug, Copy, Clone)] 53*bb4ee6a4SAndroid Build Coastguard Worker pub struct dwl_dmabuf { 54*bb4ee6a4SAndroid Build Coastguard Worker pub _bindgen_opaque_blob: [u64; 3usize], 55*bb4ee6a4SAndroid Build Coastguard Worker } 56*bb4ee6a4SAndroid Build Coastguard Worker #[repr(C)] 57*bb4ee6a4SAndroid Build Coastguard Worker #[derive(Debug, Copy, Clone)] 58*bb4ee6a4SAndroid Build Coastguard Worker pub struct dwl_surface { 59*bb4ee6a4SAndroid Build Coastguard Worker pub _bindgen_opaque_blob: [u64; 12usize], 60*bb4ee6a4SAndroid Build Coastguard Worker } 61*bb4ee6a4SAndroid Build Coastguard Worker 62*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 63*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_KEYBOARD_KEY_STATE_RELEASED: i32 = 0; 64*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_KEYBOARD_KEY_STATE_PRESSED: i32 = 1; 65*bb4ee6a4SAndroid Build Coastguard Worker 66*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 67*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_KEYBOARD_ENTER: u32 = 0x00; 68*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 69*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_KEYBOARD_LEAVE: u32 = 0x01; 70*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_KEYBOARD_KEY: u32 = 0x02; 71*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 72*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_POINTER_ENTER: u32 = 0x10; 73*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 74*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_POINTER_LEAVE: u32 = 0x11; 75*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 76*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_POINTER_MOVE: u32 = 0x12; 77*bb4ee6a4SAndroid Build Coastguard Worker #[allow(dead_code)] 78*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_POINTER_BUTTON: u32 = 0x13; 79*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_TOUCH_DOWN: u32 = 0x20; 80*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_TOUCH_UP: u32 = 0x21; 81*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_EVENT_TYPE_TOUCH_MOTION: u32 = 0x22; 82*bb4ee6a4SAndroid Build Coastguard Worker 83*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_SURFACE_FLAG_RECEIVE_INPUT: u32 = 1 << 0; 84*bb4ee6a4SAndroid Build Coastguard Worker pub const DWL_SURFACE_FLAG_HAS_ALPHA: u32 = 1 << 1; 85*bb4ee6a4SAndroid Build Coastguard Worker 86*bb4ee6a4SAndroid Build Coastguard Worker #[repr(C)] 87*bb4ee6a4SAndroid Build Coastguard Worker #[derive(Debug, Copy, Clone)] 88*bb4ee6a4SAndroid Build Coastguard Worker pub struct dwl_event { 89*bb4ee6a4SAndroid Build Coastguard Worker pub surface_descriptor: *const ::std::ffi::c_void, 90*bb4ee6a4SAndroid Build Coastguard Worker pub event_type: u32, 91*bb4ee6a4SAndroid Build Coastguard Worker pub params: [i32; 3usize], 92*bb4ee6a4SAndroid Build Coastguard Worker } 93*bb4ee6a4SAndroid Build Coastguard Worker 94*bb4ee6a4SAndroid Build Coastguard Worker #[allow(non_camel_case_types)] 95*bb4ee6a4SAndroid Build Coastguard Worker pub type dwl_error_callback_type = 96*bb4ee6a4SAndroid Build Coastguard Worker ::std::option::Option<unsafe extern "C" fn(message: *const ::std::os::raw::c_char)>; 97*bb4ee6a4SAndroid Build Coastguard Worker 98*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_new(log_proc: dwl_error_callback_type) -> *mut dwl_context99*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_new(log_proc: dwl_error_callback_type) -> *mut dwl_context; 100*bb4ee6a4SAndroid Build Coastguard Worker } 101*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_destroy(self_: *mut *mut dwl_context)102*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_destroy(self_: *mut *mut dwl_context); 103*bb4ee6a4SAndroid Build Coastguard Worker } 104*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_setup( self_: *mut dwl_context, socket_path: *const ::std::os::raw::c_char, ) -> bool105*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_setup( 106*bb4ee6a4SAndroid Build Coastguard Worker self_: *mut dwl_context, 107*bb4ee6a4SAndroid Build Coastguard Worker socket_path: *const ::std::os::raw::c_char, 108*bb4ee6a4SAndroid Build Coastguard Worker ) -> bool; 109*bb4ee6a4SAndroid Build Coastguard Worker } 110*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_fd(self_: *mut dwl_context) -> ::std::os::raw::c_int111*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_fd(self_: *mut dwl_context) -> ::std::os::raw::c_int; 112*bb4ee6a4SAndroid Build Coastguard Worker } 113*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_dispatch(self_: *mut dwl_context)114*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_dispatch(self_: *mut dwl_context); 115*bb4ee6a4SAndroid Build Coastguard Worker } 116*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_dmabuf_new( self_: *mut dwl_context, import_id: u32, fd: ::std::os::raw::c_int, offset: u32, stride: u32, modifiers: u64, width: u32, height: u32, fourcc: u32, ) -> *mut dwl_dmabuf117*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_dmabuf_new( 118*bb4ee6a4SAndroid Build Coastguard Worker self_: *mut dwl_context, 119*bb4ee6a4SAndroid Build Coastguard Worker import_id: u32, 120*bb4ee6a4SAndroid Build Coastguard Worker fd: ::std::os::raw::c_int, 121*bb4ee6a4SAndroid Build Coastguard Worker offset: u32, 122*bb4ee6a4SAndroid Build Coastguard Worker stride: u32, 123*bb4ee6a4SAndroid Build Coastguard Worker modifiers: u64, 124*bb4ee6a4SAndroid Build Coastguard Worker width: u32, 125*bb4ee6a4SAndroid Build Coastguard Worker height: u32, 126*bb4ee6a4SAndroid Build Coastguard Worker fourcc: u32, 127*bb4ee6a4SAndroid Build Coastguard Worker ) -> *mut dwl_dmabuf; 128*bb4ee6a4SAndroid Build Coastguard Worker } 129*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_dmabuf_destroy(self_: *mut *mut dwl_dmabuf)130*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_dmabuf_destroy(self_: *mut *mut dwl_dmabuf); 131*bb4ee6a4SAndroid Build Coastguard Worker } 132*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_surface_new( self_: *mut dwl_context, parent_id: u32, surface_id: u32, shm_fd: ::std::os::raw::c_int, shm_size: usize, buffer_size: usize, width: u32, height: u32, stride: u32, flags: u32, ) -> *mut dwl_surface133*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_surface_new( 134*bb4ee6a4SAndroid Build Coastguard Worker self_: *mut dwl_context, 135*bb4ee6a4SAndroid Build Coastguard Worker parent_id: u32, 136*bb4ee6a4SAndroid Build Coastguard Worker surface_id: u32, 137*bb4ee6a4SAndroid Build Coastguard Worker shm_fd: ::std::os::raw::c_int, 138*bb4ee6a4SAndroid Build Coastguard Worker shm_size: usize, 139*bb4ee6a4SAndroid Build Coastguard Worker buffer_size: usize, 140*bb4ee6a4SAndroid Build Coastguard Worker width: u32, 141*bb4ee6a4SAndroid Build Coastguard Worker height: u32, 142*bb4ee6a4SAndroid Build Coastguard Worker stride: u32, 143*bb4ee6a4SAndroid Build Coastguard Worker flags: u32, 144*bb4ee6a4SAndroid Build Coastguard Worker ) -> *mut dwl_surface; 145*bb4ee6a4SAndroid Build Coastguard Worker } 146*bb4ee6a4SAndroid Build Coastguard Worker 147*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_destroy(self_: *mut *mut dwl_surface)148*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_destroy(self_: *mut *mut dwl_surface); 149*bb4ee6a4SAndroid Build Coastguard Worker } 150*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_commit(self_: *mut dwl_surface)151*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_commit(self_: *mut dwl_surface); 152*bb4ee6a4SAndroid Build Coastguard Worker } 153*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_buffer_in_use(self_: *mut dwl_surface, buffer_index: usize) -> bool154*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_buffer_in_use(self_: *mut dwl_surface, buffer_index: usize) -> bool; 155*bb4ee6a4SAndroid Build Coastguard Worker } 156*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_flip(self_: *mut dwl_surface, buffer_index: usize)157*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_flip(self_: *mut dwl_surface, buffer_index: usize); 158*bb4ee6a4SAndroid Build Coastguard Worker } 159*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_flip_to(self_: *mut dwl_surface, import_id: u32)160*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_flip_to(self_: *mut dwl_surface, import_id: u32); 161*bb4ee6a4SAndroid Build Coastguard Worker } 162*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_close_requested(self_: *const dwl_surface) -> bool163*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_close_requested(self_: *const dwl_surface) -> bool; 164*bb4ee6a4SAndroid Build Coastguard Worker } 165*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_set_position(self_: *mut dwl_surface, x: u32, y: u32)166*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_set_position(self_: *mut dwl_surface, x: u32, y: u32); 167*bb4ee6a4SAndroid Build Coastguard Worker } 168*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_descriptor(self_: *const dwl_surface) -> *const ::std::ffi::c_void169*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_descriptor(self_: *const dwl_surface) -> *const ::std::ffi::c_void; 170*bb4ee6a4SAndroid Build Coastguard Worker } 171*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_pending_events(self_: *const dwl_context) -> bool172*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_pending_events(self_: *const dwl_context) -> bool; 173*bb4ee6a4SAndroid Build Coastguard Worker } 174*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_context_next_event(self_: *mut dwl_context, event: *mut dwl_event)175*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_context_next_event(self_: *mut dwl_context, event: *mut dwl_event); 176*bb4ee6a4SAndroid Build Coastguard Worker } 177*bb4ee6a4SAndroid Build Coastguard Worker extern "C" { dwl_surface_set_scanout_id(self_: *mut dwl_surface, scanout_id: u32)178*bb4ee6a4SAndroid Build Coastguard Worker pub fn dwl_surface_set_scanout_id(self_: *mut dwl_surface, scanout_id: u32); 179*bb4ee6a4SAndroid Build Coastguard Worker } 180