xref: /aosp_15_r20/external/crosvm/fuzz/src/rand.rs (revision bb4ee6a4ae7042d18b07a98463b9c8b875e44b39)
1*bb4ee6a4SAndroid Build Coastguard Worker // Copyright 2019 The ChromiumOS Authors
2*bb4ee6a4SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*bb4ee6a4SAndroid Build Coastguard Worker // found in the LICENSE file.
4*bb4ee6a4SAndroid Build Coastguard Worker 
5*bb4ee6a4SAndroid Build Coastguard Worker use std::cmp::min;
6*bb4ee6a4SAndroid Build Coastguard Worker use std::fmt;
7*bb4ee6a4SAndroid Build Coastguard Worker use std::mem::size_of;
8*bb4ee6a4SAndroid Build Coastguard Worker use std::result::Result;
9*bb4ee6a4SAndroid Build Coastguard Worker 
10*bb4ee6a4SAndroid Build Coastguard Worker use rand_core::Error;
11*bb4ee6a4SAndroid Build Coastguard Worker use rand_core::RngCore;
12*bb4ee6a4SAndroid Build Coastguard Worker 
13*bb4ee6a4SAndroid Build Coastguard Worker /// A random number generator that uses fuzzer input as the source of its
14*bb4ee6a4SAndroid Build Coastguard Worker /// randomness.  When run on the same input, it provides the same output, as
15*bb4ee6a4SAndroid Build Coastguard Worker /// long as its methods are called in the same order and with the same
16*bb4ee6a4SAndroid Build Coastguard Worker /// arguments.
17*bb4ee6a4SAndroid Build Coastguard Worker pub struct FuzzRng<'a> {
18*bb4ee6a4SAndroid Build Coastguard Worker     buf: &'a [u8],
19*bb4ee6a4SAndroid Build Coastguard Worker }
20*bb4ee6a4SAndroid Build Coastguard Worker 
21*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> FuzzRng<'a> {
22*bb4ee6a4SAndroid Build Coastguard Worker     /// Creates a new `FuzzRng` from `buf`, which should be part or all of an
23*bb4ee6a4SAndroid Build Coastguard Worker     /// input buffer provided by a fuzzing library.
new(buf: &'a [u8]) -> FuzzRng<'a>24*bb4ee6a4SAndroid Build Coastguard Worker     pub fn new(buf: &'a [u8]) -> FuzzRng<'a> {
25*bb4ee6a4SAndroid Build Coastguard Worker         FuzzRng { buf }
26*bb4ee6a4SAndroid Build Coastguard Worker     }
27*bb4ee6a4SAndroid Build Coastguard Worker 
28*bb4ee6a4SAndroid Build Coastguard Worker     /// Consumes `self` and returns the inner slice.
into_inner(self) -> &'a [u8]29*bb4ee6a4SAndroid Build Coastguard Worker     pub fn into_inner(self) -> &'a [u8] {
30*bb4ee6a4SAndroid Build Coastguard Worker         let FuzzRng { buf } = self;
31*bb4ee6a4SAndroid Build Coastguard Worker         buf
32*bb4ee6a4SAndroid Build Coastguard Worker     }
33*bb4ee6a4SAndroid Build Coastguard Worker }
34*bb4ee6a4SAndroid Build Coastguard Worker 
35*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> RngCore for FuzzRng<'a> {
next_u32(&mut self) -> u3236*bb4ee6a4SAndroid Build Coastguard Worker     fn next_u32(&mut self) -> u32 {
37*bb4ee6a4SAndroid Build Coastguard Worker         let mut buf = [0u8; size_of::<u32>()];
38*bb4ee6a4SAndroid Build Coastguard Worker         self.fill_bytes(&mut buf);
39*bb4ee6a4SAndroid Build Coastguard Worker 
40*bb4ee6a4SAndroid Build Coastguard Worker         u32::from_ne_bytes(buf)
41*bb4ee6a4SAndroid Build Coastguard Worker     }
42*bb4ee6a4SAndroid Build Coastguard Worker 
next_u64(&mut self) -> u6443*bb4ee6a4SAndroid Build Coastguard Worker     fn next_u64(&mut self) -> u64 {
44*bb4ee6a4SAndroid Build Coastguard Worker         let mut buf = [0u8; size_of::<u64>()];
45*bb4ee6a4SAndroid Build Coastguard Worker         self.fill_bytes(&mut buf);
46*bb4ee6a4SAndroid Build Coastguard Worker 
47*bb4ee6a4SAndroid Build Coastguard Worker         u64::from_ne_bytes(buf)
48*bb4ee6a4SAndroid Build Coastguard Worker     }
49*bb4ee6a4SAndroid Build Coastguard Worker 
fill_bytes(&mut self, dest: &mut [u8])50*bb4ee6a4SAndroid Build Coastguard Worker     fn fill_bytes(&mut self, dest: &mut [u8]) {
51*bb4ee6a4SAndroid Build Coastguard Worker         let amt = min(self.buf.len(), dest.len());
52*bb4ee6a4SAndroid Build Coastguard Worker         let (a, b) = self.buf.split_at(amt);
53*bb4ee6a4SAndroid Build Coastguard Worker         dest[..amt].copy_from_slice(a);
54*bb4ee6a4SAndroid Build Coastguard Worker         self.buf = b;
55*bb4ee6a4SAndroid Build Coastguard Worker 
56*bb4ee6a4SAndroid Build Coastguard Worker         if amt < dest.len() {
57*bb4ee6a4SAndroid Build Coastguard Worker             // We didn't have enough data to fill the whole buffer.  Fill the rest
58*bb4ee6a4SAndroid Build Coastguard Worker             // with zeroes.  The compiler is smart enough to turn this into a memset.
59*bb4ee6a4SAndroid Build Coastguard Worker             for b in &mut dest[amt..] {
60*bb4ee6a4SAndroid Build Coastguard Worker                 *b = 0;
61*bb4ee6a4SAndroid Build Coastguard Worker             }
62*bb4ee6a4SAndroid Build Coastguard Worker         }
63*bb4ee6a4SAndroid Build Coastguard Worker     }
64*bb4ee6a4SAndroid Build Coastguard Worker 
try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error>65*bb4ee6a4SAndroid Build Coastguard Worker     fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error> {
66*bb4ee6a4SAndroid Build Coastguard Worker         if self.buf.len() >= dest.len() {
67*bb4ee6a4SAndroid Build Coastguard Worker             self.fill_bytes(dest);
68*bb4ee6a4SAndroid Build Coastguard Worker             Ok(())
69*bb4ee6a4SAndroid Build Coastguard Worker         } else {
70*bb4ee6a4SAndroid Build Coastguard Worker             Err(Error::new("not enough data in fuzzer input"))
71*bb4ee6a4SAndroid Build Coastguard Worker         }
72*bb4ee6a4SAndroid Build Coastguard Worker     }
73*bb4ee6a4SAndroid Build Coastguard Worker }
74*bb4ee6a4SAndroid Build Coastguard Worker 
75*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> fmt::Debug for FuzzRng<'a> {
fmt(&self, f: &mut fmt::Formatter) -> fmt::Result76*bb4ee6a4SAndroid Build Coastguard Worker     fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
77*bb4ee6a4SAndroid Build Coastguard Worker         write!(f, "FuzzRng {{ {} bytes }}", self.buf.len())
78*bb4ee6a4SAndroid Build Coastguard Worker     }
79*bb4ee6a4SAndroid Build Coastguard Worker }
80*bb4ee6a4SAndroid Build Coastguard Worker 
81*bb4ee6a4SAndroid Build Coastguard Worker #[cfg(test)]
82*bb4ee6a4SAndroid Build Coastguard Worker mod tests {
83*bb4ee6a4SAndroid Build Coastguard Worker     use super::*;
84*bb4ee6a4SAndroid Build Coastguard Worker 
85*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
gen_u32()86*bb4ee6a4SAndroid Build Coastguard Worker     fn gen_u32() {
87*bb4ee6a4SAndroid Build Coastguard Worker         let val = 0xc2a744u32;
88*bb4ee6a4SAndroid Build Coastguard Worker         let buf = val.to_ne_bytes();
89*bb4ee6a4SAndroid Build Coastguard Worker         let mut rng = FuzzRng::new(&buf);
90*bb4ee6a4SAndroid Build Coastguard Worker 
91*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(rng.next_u32(), val);
92*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(rng.next_u32(), 0);
93*bb4ee6a4SAndroid Build Coastguard Worker     }
94*bb4ee6a4SAndroid Build Coastguard Worker 
95*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
gen_u64()96*bb4ee6a4SAndroid Build Coastguard Worker     fn gen_u64() {
97*bb4ee6a4SAndroid Build Coastguard Worker         let val = 0xac75689deeu64;
98*bb4ee6a4SAndroid Build Coastguard Worker         let buf = val.to_ne_bytes();
99*bb4ee6a4SAndroid Build Coastguard Worker         let mut rng = FuzzRng::new(&buf);
100*bb4ee6a4SAndroid Build Coastguard Worker 
101*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(rng.next_u64(), val);
102*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(rng.next_u64(), 0);
103*bb4ee6a4SAndroid Build Coastguard Worker     }
104*bb4ee6a4SAndroid Build Coastguard Worker 
105*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
fill_bytes()106*bb4ee6a4SAndroid Build Coastguard Worker     fn fill_bytes() {
107*bb4ee6a4SAndroid Build Coastguard Worker         let buf = &[
108*bb4ee6a4SAndroid Build Coastguard Worker             0xed, 0x90, 0xf3, 0xa4, 0x8f, 0xbf, 0x6e, 0xdb, 0x68, 0xb9, 0x1f, 0x9a, 0x13, 0xfc,
109*bb4ee6a4SAndroid Build Coastguard Worker             0x9f, 0xc8, 0x9e, 0xfa, 0x4a, 0x02, 0x5e, 0xc8, 0xb1, 0xe5, 0x2d, 0x59, 0x22, 0x89,
110*bb4ee6a4SAndroid Build Coastguard Worker             0x10, 0x23, 0xc3, 0x31, 0x6c, 0x42, 0x40, 0xce, 0xfe, 0x6e, 0x5c, 0x3d, 0x10, 0xba,
111*bb4ee6a4SAndroid Build Coastguard Worker             0x0d, 0x11, 0xbc, 0x6a, 0x1f, 0x21, 0xc9, 0x72, 0x37, 0xba, 0xfa, 0x00, 0xb2, 0xa8,
112*bb4ee6a4SAndroid Build Coastguard Worker             0x51, 0x6d, 0xb2, 0x94, 0xf2, 0x34, 0xf8, 0x3c, 0x21, 0xc9, 0x59, 0x24, 0xd8, 0x77,
113*bb4ee6a4SAndroid Build Coastguard Worker             0x51, 0x3f, 0x64, 0xde, 0x19, 0xc8, 0xb3, 0x03, 0x26, 0x81, 0x85, 0x4c, 0xef, 0xb0,
114*bb4ee6a4SAndroid Build Coastguard Worker             0xd5, 0xd8, 0x65, 0xe1, 0x89, 0x8f, 0xb7, 0x14, 0x9b, 0x0d, 0xd9, 0xcb, 0xda, 0x35,
115*bb4ee6a4SAndroid Build Coastguard Worker             0xb2, 0xff, 0xd5, 0xd1, 0xae, 0x38, 0x55, 0xd5, 0x65, 0xba, 0xdc, 0xa1, 0x82, 0x62,
116*bb4ee6a4SAndroid Build Coastguard Worker             0xbf, 0xe6, 0x3d, 0x7a, 0x8f, 0x13, 0x65, 0x2f, 0x4b, 0xdc, 0xcb, 0xee, 0xd8, 0x99,
117*bb4ee6a4SAndroid Build Coastguard Worker             0x2c, 0x21, 0x97, 0xc8, 0x6e, 0x8e, 0x09, 0x0f, 0xf1, 0x4b, 0x85, 0xb5, 0x0f, 0x52,
118*bb4ee6a4SAndroid Build Coastguard Worker             0x82, 0x7f, 0xe0, 0x23, 0xc5, 0x9a, 0x6a, 0x7c, 0xf1, 0x46, 0x7d, 0xbf, 0x3f, 0x14,
119*bb4ee6a4SAndroid Build Coastguard Worker             0x0d, 0x41, 0x09, 0xd5, 0x63, 0x70, 0xa1, 0x0e, 0x04, 0x3c, 0x06, 0x0a, 0x0b, 0x5c,
120*bb4ee6a4SAndroid Build Coastguard Worker             0x95, 0xaf, 0xbd, 0xf5, 0x4b, 0x7f, 0xbe, 0x8d, 0xe2, 0x09, 0xce, 0xa2, 0xf6, 0x1e,
121*bb4ee6a4SAndroid Build Coastguard Worker             0x58, 0xd8, 0xda, 0xd4, 0x56, 0x56, 0xe1, 0x32, 0x30, 0xef, 0x0f, 0x2e, 0xed, 0xb9,
122*bb4ee6a4SAndroid Build Coastguard Worker             0x14, 0x57, 0xa8, 0x8a, 0x9c, 0xd8, 0x58, 0x7f, 0xd9, 0x4f, 0x11, 0xb2, 0x7a, 0xcf,
123*bb4ee6a4SAndroid Build Coastguard Worker             0xc0, 0xef, 0xf3, 0xc7, 0xc1, 0xc5, 0x1e, 0x86, 0x47, 0xc6, 0x42, 0x71, 0x15, 0xc8,
124*bb4ee6a4SAndroid Build Coastguard Worker             0x25, 0x1d, 0x94, 0x00, 0x8d, 0x04, 0x37, 0xe7, 0xfe, 0xf6, 0x10, 0x28, 0xe5, 0xb2,
125*bb4ee6a4SAndroid Build Coastguard Worker             0xef, 0x95, 0xa6, 0x53, 0x20, 0xf8, 0x51, 0xdb, 0x54, 0x99, 0x40, 0x4a, 0x7c, 0xd6,
126*bb4ee6a4SAndroid Build Coastguard Worker             0x90, 0x4a, 0x55, 0xdc, 0x37, 0xb8, 0xbc, 0x0b, 0xc4, 0x54, 0xd1, 0x9b, 0xb3, 0x8c,
127*bb4ee6a4SAndroid Build Coastguard Worker             0x09, 0x55, 0x77, 0xf5, 0x1b, 0xa7, 0x36, 0x06, 0x29, 0x4c, 0xa3, 0x26, 0x35, 0x1b,
128*bb4ee6a4SAndroid Build Coastguard Worker             0x29, 0xa3, 0xa3, 0x45, 0x74, 0xee, 0x0b, 0x78, 0xf8, 0x69, 0x70, 0xa4, 0x1d, 0x11,
129*bb4ee6a4SAndroid Build Coastguard Worker             0x7a, 0x91, 0xca, 0x4c, 0x83, 0xb3, 0xbf, 0xf6, 0x7f, 0x54, 0xca, 0xdb, 0x1f, 0xc4,
130*bb4ee6a4SAndroid Build Coastguard Worker             0xd2, 0xb2, 0x23, 0xfa, 0xc0, 0x24, 0x77, 0x74, 0x61, 0x9e, 0x0b, 0x77, 0x49, 0x29,
131*bb4ee6a4SAndroid Build Coastguard Worker             0xf1, 0xd9, 0xbf, 0xf0, 0x5e, 0x99, 0xa6, 0xf1, 0x00, 0xa4, 0x7f, 0xa0, 0xb1, 0x6b,
132*bb4ee6a4SAndroid Build Coastguard Worker             0xd8, 0xbe, 0xef, 0xa0, 0xa1, 0xa5, 0x33, 0x9c, 0xc3, 0x95, 0xaa, 0x9f,
133*bb4ee6a4SAndroid Build Coastguard Worker         ];
134*bb4ee6a4SAndroid Build Coastguard Worker 
135*bb4ee6a4SAndroid Build Coastguard Worker         let mut rng = FuzzRng::new(&buf[..]);
136*bb4ee6a4SAndroid Build Coastguard Worker         let mut dest = Vec::with_capacity(buf.len());
137*bb4ee6a4SAndroid Build Coastguard Worker         for chunk in buf.chunks(11) {
138*bb4ee6a4SAndroid Build Coastguard Worker             dest.resize(chunk.len(), 0);
139*bb4ee6a4SAndroid Build Coastguard Worker             rng.fill_bytes(&mut dest);
140*bb4ee6a4SAndroid Build Coastguard Worker 
141*bb4ee6a4SAndroid Build Coastguard Worker             assert_eq!(chunk, &*dest);
142*bb4ee6a4SAndroid Build Coastguard Worker         }
143*bb4ee6a4SAndroid Build Coastguard Worker 
144*bb4ee6a4SAndroid Build Coastguard Worker         dest.resize(97, 0x2c);
145*bb4ee6a4SAndroid Build Coastguard Worker         rng.fill_bytes(&mut dest);
146*bb4ee6a4SAndroid Build Coastguard Worker 
147*bb4ee6a4SAndroid Build Coastguard Worker         let zero_buf = vec![0; dest.len()];
148*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(zero_buf, dest);
149*bb4ee6a4SAndroid Build Coastguard Worker     }
150*bb4ee6a4SAndroid Build Coastguard Worker 
151*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
try_fill_bytes()152*bb4ee6a4SAndroid Build Coastguard Worker     fn try_fill_bytes() {
153*bb4ee6a4SAndroid Build Coastguard Worker         let buf = &[
154*bb4ee6a4SAndroid Build Coastguard Worker             0xdb, 0x35, 0xad, 0x4e, 0x9d, 0xf5, 0x2d, 0xf6, 0x0d, 0xc5, 0xd2, 0xfc, 0x9f, 0x4c,
155*bb4ee6a4SAndroid Build Coastguard Worker             0xb5, 0x12, 0xe3, 0x78, 0x40, 0x8d, 0x8b, 0xa1, 0x5c, 0xfe, 0x66, 0x49, 0xa9, 0xc0,
156*bb4ee6a4SAndroid Build Coastguard Worker             0x43, 0xa0, 0x95, 0xae, 0x31, 0x99, 0xd2, 0xaa, 0xbc, 0x85, 0x9e, 0x4b, 0x08, 0xca,
157*bb4ee6a4SAndroid Build Coastguard Worker             0x59, 0x21, 0x2b, 0x66, 0x37, 0x6a, 0xb9, 0xb2, 0xd8, 0x71, 0x84, 0xdd, 0xf6, 0x47,
158*bb4ee6a4SAndroid Build Coastguard Worker             0xa5, 0xb9, 0x87, 0x9f, 0x24, 0x97, 0x01, 0x65, 0x15, 0x38, 0x01, 0xd6, 0xb6, 0xf2,
159*bb4ee6a4SAndroid Build Coastguard Worker             0x80,
160*bb4ee6a4SAndroid Build Coastguard Worker         ];
161*bb4ee6a4SAndroid Build Coastguard Worker         let mut rng = FuzzRng::new(&buf[..]);
162*bb4ee6a4SAndroid Build Coastguard Worker         let mut dest = Vec::with_capacity(buf.len());
163*bb4ee6a4SAndroid Build Coastguard Worker         for chunk in buf.chunks(13) {
164*bb4ee6a4SAndroid Build Coastguard Worker             dest.resize(chunk.len(), 0);
165*bb4ee6a4SAndroid Build Coastguard Worker             rng.try_fill_bytes(&mut dest)
166*bb4ee6a4SAndroid Build Coastguard Worker                 .expect("failed to fill bytes while data is remaining");
167*bb4ee6a4SAndroid Build Coastguard Worker 
168*bb4ee6a4SAndroid Build Coastguard Worker             assert_eq!(chunk, &*dest);
169*bb4ee6a4SAndroid Build Coastguard Worker         }
170*bb4ee6a4SAndroid Build Coastguard Worker 
171*bb4ee6a4SAndroid Build Coastguard Worker         dest.resize(buf.len(), 0);
172*bb4ee6a4SAndroid Build Coastguard Worker         rng.try_fill_bytes(&mut dest)
173*bb4ee6a4SAndroid Build Coastguard Worker             .expect_err("successfully filled bytes when no data is remaining");
174*bb4ee6a4SAndroid Build Coastguard Worker     }
175*bb4ee6a4SAndroid Build Coastguard Worker 
176*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
try_fill_bytes_partial()177*bb4ee6a4SAndroid Build Coastguard Worker     fn try_fill_bytes_partial() {
178*bb4ee6a4SAndroid Build Coastguard Worker         let buf = &[
179*bb4ee6a4SAndroid Build Coastguard Worker             0x8b, 0xe3, 0x20, 0x8d, 0xe0, 0x0b, 0xbe, 0x51, 0xa6, 0xec, 0x8a, 0xb5, 0xd6, 0x17,
180*bb4ee6a4SAndroid Build Coastguard Worker             0x04, 0x3f, 0x87, 0xae, 0xc8, 0xe8, 0xf8, 0xe7, 0xd4, 0xbd, 0xf3, 0x4e, 0x74, 0xcf,
181*bb4ee6a4SAndroid Build Coastguard Worker             0xbf, 0x0e, 0x9d, 0xe5, 0x78, 0xc3, 0xe6, 0x44, 0xb8, 0xd1, 0x40, 0xda, 0x63, 0x9f,
182*bb4ee6a4SAndroid Build Coastguard Worker             0x48, 0xf4, 0x09, 0x9c, 0x5c, 0x5f, 0x36, 0x0b, 0x0d, 0x2b, 0xe3, 0xc7, 0xcc, 0x3e,
183*bb4ee6a4SAndroid Build Coastguard Worker             0x9a, 0xb9, 0x0a, 0xca, 0x6d, 0x90, 0x77, 0x3b, 0x7a, 0x50, 0x16, 0x13, 0x5d, 0x20,
184*bb4ee6a4SAndroid Build Coastguard Worker             0x70, 0xc0, 0x88, 0x04, 0x9c, 0xac, 0x2b, 0xd6, 0x61, 0xa0, 0xbe, 0xa4, 0xff, 0xbd,
185*bb4ee6a4SAndroid Build Coastguard Worker             0xac, 0x9c, 0xa1, 0xb2, 0x95, 0x26, 0xeb, 0x99, 0x46, 0x67, 0xe4, 0xcd, 0x88, 0x7b,
186*bb4ee6a4SAndroid Build Coastguard Worker             0x20, 0x4d, 0xb2, 0x92, 0x40, 0x9f, 0x1c, 0xbd, 0xba, 0x22, 0xff, 0xca, 0x89, 0x3c,
187*bb4ee6a4SAndroid Build Coastguard Worker             0x3b,
188*bb4ee6a4SAndroid Build Coastguard Worker         ];
189*bb4ee6a4SAndroid Build Coastguard Worker 
190*bb4ee6a4SAndroid Build Coastguard Worker         let mut rng = FuzzRng::new(&buf[..]);
191*bb4ee6a4SAndroid Build Coastguard Worker         let mut dest = Vec::with_capacity(buf.len());
192*bb4ee6a4SAndroid Build Coastguard Worker         dest.resize((buf.len() / 2) + 1, 0);
193*bb4ee6a4SAndroid Build Coastguard Worker 
194*bb4ee6a4SAndroid Build Coastguard Worker         // The first time should be successful because there is enough data left
195*bb4ee6a4SAndroid Build Coastguard Worker         // in the buffer.
196*bb4ee6a4SAndroid Build Coastguard Worker         rng.try_fill_bytes(&mut dest).expect("failed to fill bytes");
197*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(&buf[..dest.len()], &*dest);
198*bb4ee6a4SAndroid Build Coastguard Worker 
199*bb4ee6a4SAndroid Build Coastguard Worker         // The second time should fail because while there is data in the buffer it
200*bb4ee6a4SAndroid Build Coastguard Worker         // is not enough to fill `dest`.
201*bb4ee6a4SAndroid Build Coastguard Worker         rng.try_fill_bytes(&mut dest)
202*bb4ee6a4SAndroid Build Coastguard Worker             .expect_err("filled bytes with insufficient data in buffer");
203*bb4ee6a4SAndroid Build Coastguard Worker 
204*bb4ee6a4SAndroid Build Coastguard Worker         // This should succeed because `dest` is exactly big enough to hold all the remaining
205*bb4ee6a4SAndroid Build Coastguard Worker         // data in the buffer.
206*bb4ee6a4SAndroid Build Coastguard Worker         dest.resize(buf.len() - dest.len(), 0);
207*bb4ee6a4SAndroid Build Coastguard Worker         rng.try_fill_bytes(&mut dest)
208*bb4ee6a4SAndroid Build Coastguard Worker             .expect("failed to fill bytes with exact-sized buffer");
209*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(&buf[buf.len() - dest.len()..], &*dest);
210*bb4ee6a4SAndroid Build Coastguard Worker     }
211*bb4ee6a4SAndroid Build Coastguard Worker }
212