1*bb4ee6a4SAndroid Build Coastguard Worker // Copyright 2019 The ChromiumOS Authors 2*bb4ee6a4SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*bb4ee6a4SAndroid Build Coastguard Worker // found in the LICENSE file. 4*bb4ee6a4SAndroid Build Coastguard Worker 5*bb4ee6a4SAndroid Build Coastguard Worker use std::cmp::min; 6*bb4ee6a4SAndroid Build Coastguard Worker use std::fmt; 7*bb4ee6a4SAndroid Build Coastguard Worker use std::mem::size_of; 8*bb4ee6a4SAndroid Build Coastguard Worker use std::result::Result; 9*bb4ee6a4SAndroid Build Coastguard Worker 10*bb4ee6a4SAndroid Build Coastguard Worker use rand_core::Error; 11*bb4ee6a4SAndroid Build Coastguard Worker use rand_core::RngCore; 12*bb4ee6a4SAndroid Build Coastguard Worker 13*bb4ee6a4SAndroid Build Coastguard Worker /// A random number generator that uses fuzzer input as the source of its 14*bb4ee6a4SAndroid Build Coastguard Worker /// randomness. When run on the same input, it provides the same output, as 15*bb4ee6a4SAndroid Build Coastguard Worker /// long as its methods are called in the same order and with the same 16*bb4ee6a4SAndroid Build Coastguard Worker /// arguments. 17*bb4ee6a4SAndroid Build Coastguard Worker pub struct FuzzRng<'a> { 18*bb4ee6a4SAndroid Build Coastguard Worker buf: &'a [u8], 19*bb4ee6a4SAndroid Build Coastguard Worker } 20*bb4ee6a4SAndroid Build Coastguard Worker 21*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> FuzzRng<'a> { 22*bb4ee6a4SAndroid Build Coastguard Worker /// Creates a new `FuzzRng` from `buf`, which should be part or all of an 23*bb4ee6a4SAndroid Build Coastguard Worker /// input buffer provided by a fuzzing library. new(buf: &'a [u8]) -> FuzzRng<'a>24*bb4ee6a4SAndroid Build Coastguard Worker pub fn new(buf: &'a [u8]) -> FuzzRng<'a> { 25*bb4ee6a4SAndroid Build Coastguard Worker FuzzRng { buf } 26*bb4ee6a4SAndroid Build Coastguard Worker } 27*bb4ee6a4SAndroid Build Coastguard Worker 28*bb4ee6a4SAndroid Build Coastguard Worker /// Consumes `self` and returns the inner slice. into_inner(self) -> &'a [u8]29*bb4ee6a4SAndroid Build Coastguard Worker pub fn into_inner(self) -> &'a [u8] { 30*bb4ee6a4SAndroid Build Coastguard Worker let FuzzRng { buf } = self; 31*bb4ee6a4SAndroid Build Coastguard Worker buf 32*bb4ee6a4SAndroid Build Coastguard Worker } 33*bb4ee6a4SAndroid Build Coastguard Worker } 34*bb4ee6a4SAndroid Build Coastguard Worker 35*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> RngCore for FuzzRng<'a> { next_u32(&mut self) -> u3236*bb4ee6a4SAndroid Build Coastguard Worker fn next_u32(&mut self) -> u32 { 37*bb4ee6a4SAndroid Build Coastguard Worker let mut buf = [0u8; size_of::<u32>()]; 38*bb4ee6a4SAndroid Build Coastguard Worker self.fill_bytes(&mut buf); 39*bb4ee6a4SAndroid Build Coastguard Worker 40*bb4ee6a4SAndroid Build Coastguard Worker u32::from_ne_bytes(buf) 41*bb4ee6a4SAndroid Build Coastguard Worker } 42*bb4ee6a4SAndroid Build Coastguard Worker next_u64(&mut self) -> u6443*bb4ee6a4SAndroid Build Coastguard Worker fn next_u64(&mut self) -> u64 { 44*bb4ee6a4SAndroid Build Coastguard Worker let mut buf = [0u8; size_of::<u64>()]; 45*bb4ee6a4SAndroid Build Coastguard Worker self.fill_bytes(&mut buf); 46*bb4ee6a4SAndroid Build Coastguard Worker 47*bb4ee6a4SAndroid Build Coastguard Worker u64::from_ne_bytes(buf) 48*bb4ee6a4SAndroid Build Coastguard Worker } 49*bb4ee6a4SAndroid Build Coastguard Worker fill_bytes(&mut self, dest: &mut [u8])50*bb4ee6a4SAndroid Build Coastguard Worker fn fill_bytes(&mut self, dest: &mut [u8]) { 51*bb4ee6a4SAndroid Build Coastguard Worker let amt = min(self.buf.len(), dest.len()); 52*bb4ee6a4SAndroid Build Coastguard Worker let (a, b) = self.buf.split_at(amt); 53*bb4ee6a4SAndroid Build Coastguard Worker dest[..amt].copy_from_slice(a); 54*bb4ee6a4SAndroid Build Coastguard Worker self.buf = b; 55*bb4ee6a4SAndroid Build Coastguard Worker 56*bb4ee6a4SAndroid Build Coastguard Worker if amt < dest.len() { 57*bb4ee6a4SAndroid Build Coastguard Worker // We didn't have enough data to fill the whole buffer. Fill the rest 58*bb4ee6a4SAndroid Build Coastguard Worker // with zeroes. The compiler is smart enough to turn this into a memset. 59*bb4ee6a4SAndroid Build Coastguard Worker for b in &mut dest[amt..] { 60*bb4ee6a4SAndroid Build Coastguard Worker *b = 0; 61*bb4ee6a4SAndroid Build Coastguard Worker } 62*bb4ee6a4SAndroid Build Coastguard Worker } 63*bb4ee6a4SAndroid Build Coastguard Worker } 64*bb4ee6a4SAndroid Build Coastguard Worker try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error>65*bb4ee6a4SAndroid Build Coastguard Worker fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error> { 66*bb4ee6a4SAndroid Build Coastguard Worker if self.buf.len() >= dest.len() { 67*bb4ee6a4SAndroid Build Coastguard Worker self.fill_bytes(dest); 68*bb4ee6a4SAndroid Build Coastguard Worker Ok(()) 69*bb4ee6a4SAndroid Build Coastguard Worker } else { 70*bb4ee6a4SAndroid Build Coastguard Worker Err(Error::new("not enough data in fuzzer input")) 71*bb4ee6a4SAndroid Build Coastguard Worker } 72*bb4ee6a4SAndroid Build Coastguard Worker } 73*bb4ee6a4SAndroid Build Coastguard Worker } 74*bb4ee6a4SAndroid Build Coastguard Worker 75*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> fmt::Debug for FuzzRng<'a> { fmt(&self, f: &mut fmt::Formatter) -> fmt::Result76*bb4ee6a4SAndroid Build Coastguard Worker fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { 77*bb4ee6a4SAndroid Build Coastguard Worker write!(f, "FuzzRng {{ {} bytes }}", self.buf.len()) 78*bb4ee6a4SAndroid Build Coastguard Worker } 79*bb4ee6a4SAndroid Build Coastguard Worker } 80*bb4ee6a4SAndroid Build Coastguard Worker 81*bb4ee6a4SAndroid Build Coastguard Worker #[cfg(test)] 82*bb4ee6a4SAndroid Build Coastguard Worker mod tests { 83*bb4ee6a4SAndroid Build Coastguard Worker use super::*; 84*bb4ee6a4SAndroid Build Coastguard Worker 85*bb4ee6a4SAndroid Build Coastguard Worker #[test] gen_u32()86*bb4ee6a4SAndroid Build Coastguard Worker fn gen_u32() { 87*bb4ee6a4SAndroid Build Coastguard Worker let val = 0xc2a744u32; 88*bb4ee6a4SAndroid Build Coastguard Worker let buf = val.to_ne_bytes(); 89*bb4ee6a4SAndroid Build Coastguard Worker let mut rng = FuzzRng::new(&buf); 90*bb4ee6a4SAndroid Build Coastguard Worker 91*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(rng.next_u32(), val); 92*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(rng.next_u32(), 0); 93*bb4ee6a4SAndroid Build Coastguard Worker } 94*bb4ee6a4SAndroid Build Coastguard Worker 95*bb4ee6a4SAndroid Build Coastguard Worker #[test] gen_u64()96*bb4ee6a4SAndroid Build Coastguard Worker fn gen_u64() { 97*bb4ee6a4SAndroid Build Coastguard Worker let val = 0xac75689deeu64; 98*bb4ee6a4SAndroid Build Coastguard Worker let buf = val.to_ne_bytes(); 99*bb4ee6a4SAndroid Build Coastguard Worker let mut rng = FuzzRng::new(&buf); 100*bb4ee6a4SAndroid Build Coastguard Worker 101*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(rng.next_u64(), val); 102*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(rng.next_u64(), 0); 103*bb4ee6a4SAndroid Build Coastguard Worker } 104*bb4ee6a4SAndroid Build Coastguard Worker 105*bb4ee6a4SAndroid Build Coastguard Worker #[test] fill_bytes()106*bb4ee6a4SAndroid Build Coastguard Worker fn fill_bytes() { 107*bb4ee6a4SAndroid Build Coastguard Worker let buf = &[ 108*bb4ee6a4SAndroid Build Coastguard Worker 0xed, 0x90, 0xf3, 0xa4, 0x8f, 0xbf, 0x6e, 0xdb, 0x68, 0xb9, 0x1f, 0x9a, 0x13, 0xfc, 109*bb4ee6a4SAndroid Build Coastguard Worker 0x9f, 0xc8, 0x9e, 0xfa, 0x4a, 0x02, 0x5e, 0xc8, 0xb1, 0xe5, 0x2d, 0x59, 0x22, 0x89, 110*bb4ee6a4SAndroid Build Coastguard Worker 0x10, 0x23, 0xc3, 0x31, 0x6c, 0x42, 0x40, 0xce, 0xfe, 0x6e, 0x5c, 0x3d, 0x10, 0xba, 111*bb4ee6a4SAndroid Build Coastguard Worker 0x0d, 0x11, 0xbc, 0x6a, 0x1f, 0x21, 0xc9, 0x72, 0x37, 0xba, 0xfa, 0x00, 0xb2, 0xa8, 112*bb4ee6a4SAndroid Build Coastguard Worker 0x51, 0x6d, 0xb2, 0x94, 0xf2, 0x34, 0xf8, 0x3c, 0x21, 0xc9, 0x59, 0x24, 0xd8, 0x77, 113*bb4ee6a4SAndroid Build Coastguard Worker 0x51, 0x3f, 0x64, 0xde, 0x19, 0xc8, 0xb3, 0x03, 0x26, 0x81, 0x85, 0x4c, 0xef, 0xb0, 114*bb4ee6a4SAndroid Build Coastguard Worker 0xd5, 0xd8, 0x65, 0xe1, 0x89, 0x8f, 0xb7, 0x14, 0x9b, 0x0d, 0xd9, 0xcb, 0xda, 0x35, 115*bb4ee6a4SAndroid Build Coastguard Worker 0xb2, 0xff, 0xd5, 0xd1, 0xae, 0x38, 0x55, 0xd5, 0x65, 0xba, 0xdc, 0xa1, 0x82, 0x62, 116*bb4ee6a4SAndroid Build Coastguard Worker 0xbf, 0xe6, 0x3d, 0x7a, 0x8f, 0x13, 0x65, 0x2f, 0x4b, 0xdc, 0xcb, 0xee, 0xd8, 0x99, 117*bb4ee6a4SAndroid Build Coastguard Worker 0x2c, 0x21, 0x97, 0xc8, 0x6e, 0x8e, 0x09, 0x0f, 0xf1, 0x4b, 0x85, 0xb5, 0x0f, 0x52, 118*bb4ee6a4SAndroid Build Coastguard Worker 0x82, 0x7f, 0xe0, 0x23, 0xc5, 0x9a, 0x6a, 0x7c, 0xf1, 0x46, 0x7d, 0xbf, 0x3f, 0x14, 119*bb4ee6a4SAndroid Build Coastguard Worker 0x0d, 0x41, 0x09, 0xd5, 0x63, 0x70, 0xa1, 0x0e, 0x04, 0x3c, 0x06, 0x0a, 0x0b, 0x5c, 120*bb4ee6a4SAndroid Build Coastguard Worker 0x95, 0xaf, 0xbd, 0xf5, 0x4b, 0x7f, 0xbe, 0x8d, 0xe2, 0x09, 0xce, 0xa2, 0xf6, 0x1e, 121*bb4ee6a4SAndroid Build Coastguard Worker 0x58, 0xd8, 0xda, 0xd4, 0x56, 0x56, 0xe1, 0x32, 0x30, 0xef, 0x0f, 0x2e, 0xed, 0xb9, 122*bb4ee6a4SAndroid Build Coastguard Worker 0x14, 0x57, 0xa8, 0x8a, 0x9c, 0xd8, 0x58, 0x7f, 0xd9, 0x4f, 0x11, 0xb2, 0x7a, 0xcf, 123*bb4ee6a4SAndroid Build Coastguard Worker 0xc0, 0xef, 0xf3, 0xc7, 0xc1, 0xc5, 0x1e, 0x86, 0x47, 0xc6, 0x42, 0x71, 0x15, 0xc8, 124*bb4ee6a4SAndroid Build Coastguard Worker 0x25, 0x1d, 0x94, 0x00, 0x8d, 0x04, 0x37, 0xe7, 0xfe, 0xf6, 0x10, 0x28, 0xe5, 0xb2, 125*bb4ee6a4SAndroid Build Coastguard Worker 0xef, 0x95, 0xa6, 0x53, 0x20, 0xf8, 0x51, 0xdb, 0x54, 0x99, 0x40, 0x4a, 0x7c, 0xd6, 126*bb4ee6a4SAndroid Build Coastguard Worker 0x90, 0x4a, 0x55, 0xdc, 0x37, 0xb8, 0xbc, 0x0b, 0xc4, 0x54, 0xd1, 0x9b, 0xb3, 0x8c, 127*bb4ee6a4SAndroid Build Coastguard Worker 0x09, 0x55, 0x77, 0xf5, 0x1b, 0xa7, 0x36, 0x06, 0x29, 0x4c, 0xa3, 0x26, 0x35, 0x1b, 128*bb4ee6a4SAndroid Build Coastguard Worker 0x29, 0xa3, 0xa3, 0x45, 0x74, 0xee, 0x0b, 0x78, 0xf8, 0x69, 0x70, 0xa4, 0x1d, 0x11, 129*bb4ee6a4SAndroid Build Coastguard Worker 0x7a, 0x91, 0xca, 0x4c, 0x83, 0xb3, 0xbf, 0xf6, 0x7f, 0x54, 0xca, 0xdb, 0x1f, 0xc4, 130*bb4ee6a4SAndroid Build Coastguard Worker 0xd2, 0xb2, 0x23, 0xfa, 0xc0, 0x24, 0x77, 0x74, 0x61, 0x9e, 0x0b, 0x77, 0x49, 0x29, 131*bb4ee6a4SAndroid Build Coastguard Worker 0xf1, 0xd9, 0xbf, 0xf0, 0x5e, 0x99, 0xa6, 0xf1, 0x00, 0xa4, 0x7f, 0xa0, 0xb1, 0x6b, 132*bb4ee6a4SAndroid Build Coastguard Worker 0xd8, 0xbe, 0xef, 0xa0, 0xa1, 0xa5, 0x33, 0x9c, 0xc3, 0x95, 0xaa, 0x9f, 133*bb4ee6a4SAndroid Build Coastguard Worker ]; 134*bb4ee6a4SAndroid Build Coastguard Worker 135*bb4ee6a4SAndroid Build Coastguard Worker let mut rng = FuzzRng::new(&buf[..]); 136*bb4ee6a4SAndroid Build Coastguard Worker let mut dest = Vec::with_capacity(buf.len()); 137*bb4ee6a4SAndroid Build Coastguard Worker for chunk in buf.chunks(11) { 138*bb4ee6a4SAndroid Build Coastguard Worker dest.resize(chunk.len(), 0); 139*bb4ee6a4SAndroid Build Coastguard Worker rng.fill_bytes(&mut dest); 140*bb4ee6a4SAndroid Build Coastguard Worker 141*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(chunk, &*dest); 142*bb4ee6a4SAndroid Build Coastguard Worker } 143*bb4ee6a4SAndroid Build Coastguard Worker 144*bb4ee6a4SAndroid Build Coastguard Worker dest.resize(97, 0x2c); 145*bb4ee6a4SAndroid Build Coastguard Worker rng.fill_bytes(&mut dest); 146*bb4ee6a4SAndroid Build Coastguard Worker 147*bb4ee6a4SAndroid Build Coastguard Worker let zero_buf = vec![0; dest.len()]; 148*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(zero_buf, dest); 149*bb4ee6a4SAndroid Build Coastguard Worker } 150*bb4ee6a4SAndroid Build Coastguard Worker 151*bb4ee6a4SAndroid Build Coastguard Worker #[test] try_fill_bytes()152*bb4ee6a4SAndroid Build Coastguard Worker fn try_fill_bytes() { 153*bb4ee6a4SAndroid Build Coastguard Worker let buf = &[ 154*bb4ee6a4SAndroid Build Coastguard Worker 0xdb, 0x35, 0xad, 0x4e, 0x9d, 0xf5, 0x2d, 0xf6, 0x0d, 0xc5, 0xd2, 0xfc, 0x9f, 0x4c, 155*bb4ee6a4SAndroid Build Coastguard Worker 0xb5, 0x12, 0xe3, 0x78, 0x40, 0x8d, 0x8b, 0xa1, 0x5c, 0xfe, 0x66, 0x49, 0xa9, 0xc0, 156*bb4ee6a4SAndroid Build Coastguard Worker 0x43, 0xa0, 0x95, 0xae, 0x31, 0x99, 0xd2, 0xaa, 0xbc, 0x85, 0x9e, 0x4b, 0x08, 0xca, 157*bb4ee6a4SAndroid Build Coastguard Worker 0x59, 0x21, 0x2b, 0x66, 0x37, 0x6a, 0xb9, 0xb2, 0xd8, 0x71, 0x84, 0xdd, 0xf6, 0x47, 158*bb4ee6a4SAndroid Build Coastguard Worker 0xa5, 0xb9, 0x87, 0x9f, 0x24, 0x97, 0x01, 0x65, 0x15, 0x38, 0x01, 0xd6, 0xb6, 0xf2, 159*bb4ee6a4SAndroid Build Coastguard Worker 0x80, 160*bb4ee6a4SAndroid Build Coastguard Worker ]; 161*bb4ee6a4SAndroid Build Coastguard Worker let mut rng = FuzzRng::new(&buf[..]); 162*bb4ee6a4SAndroid Build Coastguard Worker let mut dest = Vec::with_capacity(buf.len()); 163*bb4ee6a4SAndroid Build Coastguard Worker for chunk in buf.chunks(13) { 164*bb4ee6a4SAndroid Build Coastguard Worker dest.resize(chunk.len(), 0); 165*bb4ee6a4SAndroid Build Coastguard Worker rng.try_fill_bytes(&mut dest) 166*bb4ee6a4SAndroid Build Coastguard Worker .expect("failed to fill bytes while data is remaining"); 167*bb4ee6a4SAndroid Build Coastguard Worker 168*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(chunk, &*dest); 169*bb4ee6a4SAndroid Build Coastguard Worker } 170*bb4ee6a4SAndroid Build Coastguard Worker 171*bb4ee6a4SAndroid Build Coastguard Worker dest.resize(buf.len(), 0); 172*bb4ee6a4SAndroid Build Coastguard Worker rng.try_fill_bytes(&mut dest) 173*bb4ee6a4SAndroid Build Coastguard Worker .expect_err("successfully filled bytes when no data is remaining"); 174*bb4ee6a4SAndroid Build Coastguard Worker } 175*bb4ee6a4SAndroid Build Coastguard Worker 176*bb4ee6a4SAndroid Build Coastguard Worker #[test] try_fill_bytes_partial()177*bb4ee6a4SAndroid Build Coastguard Worker fn try_fill_bytes_partial() { 178*bb4ee6a4SAndroid Build Coastguard Worker let buf = &[ 179*bb4ee6a4SAndroid Build Coastguard Worker 0x8b, 0xe3, 0x20, 0x8d, 0xe0, 0x0b, 0xbe, 0x51, 0xa6, 0xec, 0x8a, 0xb5, 0xd6, 0x17, 180*bb4ee6a4SAndroid Build Coastguard Worker 0x04, 0x3f, 0x87, 0xae, 0xc8, 0xe8, 0xf8, 0xe7, 0xd4, 0xbd, 0xf3, 0x4e, 0x74, 0xcf, 181*bb4ee6a4SAndroid Build Coastguard Worker 0xbf, 0x0e, 0x9d, 0xe5, 0x78, 0xc3, 0xe6, 0x44, 0xb8, 0xd1, 0x40, 0xda, 0x63, 0x9f, 182*bb4ee6a4SAndroid Build Coastguard Worker 0x48, 0xf4, 0x09, 0x9c, 0x5c, 0x5f, 0x36, 0x0b, 0x0d, 0x2b, 0xe3, 0xc7, 0xcc, 0x3e, 183*bb4ee6a4SAndroid Build Coastguard Worker 0x9a, 0xb9, 0x0a, 0xca, 0x6d, 0x90, 0x77, 0x3b, 0x7a, 0x50, 0x16, 0x13, 0x5d, 0x20, 184*bb4ee6a4SAndroid Build Coastguard Worker 0x70, 0xc0, 0x88, 0x04, 0x9c, 0xac, 0x2b, 0xd6, 0x61, 0xa0, 0xbe, 0xa4, 0xff, 0xbd, 185*bb4ee6a4SAndroid Build Coastguard Worker 0xac, 0x9c, 0xa1, 0xb2, 0x95, 0x26, 0xeb, 0x99, 0x46, 0x67, 0xe4, 0xcd, 0x88, 0x7b, 186*bb4ee6a4SAndroid Build Coastguard Worker 0x20, 0x4d, 0xb2, 0x92, 0x40, 0x9f, 0x1c, 0xbd, 0xba, 0x22, 0xff, 0xca, 0x89, 0x3c, 187*bb4ee6a4SAndroid Build Coastguard Worker 0x3b, 188*bb4ee6a4SAndroid Build Coastguard Worker ]; 189*bb4ee6a4SAndroid Build Coastguard Worker 190*bb4ee6a4SAndroid Build Coastguard Worker let mut rng = FuzzRng::new(&buf[..]); 191*bb4ee6a4SAndroid Build Coastguard Worker let mut dest = Vec::with_capacity(buf.len()); 192*bb4ee6a4SAndroid Build Coastguard Worker dest.resize((buf.len() / 2) + 1, 0); 193*bb4ee6a4SAndroid Build Coastguard Worker 194*bb4ee6a4SAndroid Build Coastguard Worker // The first time should be successful because there is enough data left 195*bb4ee6a4SAndroid Build Coastguard Worker // in the buffer. 196*bb4ee6a4SAndroid Build Coastguard Worker rng.try_fill_bytes(&mut dest).expect("failed to fill bytes"); 197*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(&buf[..dest.len()], &*dest); 198*bb4ee6a4SAndroid Build Coastguard Worker 199*bb4ee6a4SAndroid Build Coastguard Worker // The second time should fail because while there is data in the buffer it 200*bb4ee6a4SAndroid Build Coastguard Worker // is not enough to fill `dest`. 201*bb4ee6a4SAndroid Build Coastguard Worker rng.try_fill_bytes(&mut dest) 202*bb4ee6a4SAndroid Build Coastguard Worker .expect_err("filled bytes with insufficient data in buffer"); 203*bb4ee6a4SAndroid Build Coastguard Worker 204*bb4ee6a4SAndroid Build Coastguard Worker // This should succeed because `dest` is exactly big enough to hold all the remaining 205*bb4ee6a4SAndroid Build Coastguard Worker // data in the buffer. 206*bb4ee6a4SAndroid Build Coastguard Worker dest.resize(buf.len() - dest.len(), 0); 207*bb4ee6a4SAndroid Build Coastguard Worker rng.try_fill_bytes(&mut dest) 208*bb4ee6a4SAndroid Build Coastguard Worker .expect("failed to fill bytes with exact-sized buffer"); 209*bb4ee6a4SAndroid Build Coastguard Worker assert_eq!(&buf[buf.len() - dest.len()..], &*dest); 210*bb4ee6a4SAndroid Build Coastguard Worker } 211*bb4ee6a4SAndroid Build Coastguard Worker } 212