xref: /aosp_15_r20/external/crosvm/ext2/src/bitmap.rs (revision bb4ee6a4ae7042d18b07a98463b9c8b875e44b39)
1*bb4ee6a4SAndroid Build Coastguard Worker // Copyright 2024 The ChromiumOS Authors
2*bb4ee6a4SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*bb4ee6a4SAndroid Build Coastguard Worker // found in the LICENSE file.
4*bb4ee6a4SAndroid Build Coastguard Worker 
5*bb4ee6a4SAndroid Build Coastguard Worker //! Defines bitmap types.
6*bb4ee6a4SAndroid Build Coastguard Worker 
7*bb4ee6a4SAndroid Build Coastguard Worker use anyhow::bail;
8*bb4ee6a4SAndroid Build Coastguard Worker use anyhow::Result;
9*bb4ee6a4SAndroid Build Coastguard Worker 
10*bb4ee6a4SAndroid Build Coastguard Worker pub struct BitMap<'a> {
11*bb4ee6a4SAndroid Build Coastguard Worker     inner: &'a mut [u8],
12*bb4ee6a4SAndroid Build Coastguard Worker }
13*bb4ee6a4SAndroid Build Coastguard Worker 
14*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> BitMap<'a> {
15*bb4ee6a4SAndroid Build Coastguard Worker     /// Creates a new bitmap from an underlying buffer.
from_slice_mut(inner: &'a mut [u8]) -> Self16*bb4ee6a4SAndroid Build Coastguard Worker     pub fn from_slice_mut(inner: &'a mut [u8]) -> Self {
17*bb4ee6a4SAndroid Build Coastguard Worker         Self { inner }
18*bb4ee6a4SAndroid Build Coastguard Worker     }
19*bb4ee6a4SAndroid Build Coastguard Worker 
20*bb4ee6a4SAndroid Build Coastguard Worker     /// Sets the bit at the given index.
set(&mut self, index: usize, value: bool) -> Result<()>21*bb4ee6a4SAndroid Build Coastguard Worker     pub fn set(&mut self, index: usize, value: bool) -> Result<()> {
22*bb4ee6a4SAndroid Build Coastguard Worker         let i = index / 8;
23*bb4ee6a4SAndroid Build Coastguard Worker         let j = index % 8;
24*bb4ee6a4SAndroid Build Coastguard Worker         if i >= self.inner.len() {
25*bb4ee6a4SAndroid Build Coastguard Worker             bail!("index out of range");
26*bb4ee6a4SAndroid Build Coastguard Worker         }
27*bb4ee6a4SAndroid Build Coastguard Worker         if value {
28*bb4ee6a4SAndroid Build Coastguard Worker             self.inner[i] |= 1 << j;
29*bb4ee6a4SAndroid Build Coastguard Worker         } else {
30*bb4ee6a4SAndroid Build Coastguard Worker             self.inner[i] &= !(1 << j);
31*bb4ee6a4SAndroid Build Coastguard Worker         }
32*bb4ee6a4SAndroid Build Coastguard Worker         Ok(())
33*bb4ee6a4SAndroid Build Coastguard Worker     }
34*bb4ee6a4SAndroid Build Coastguard Worker 
35*bb4ee6a4SAndroid Build Coastguard Worker     /// Marks the first `n` bits in the bitmap with the given value.
mark_first_elems(&mut self, n: usize, value: bool)36*bb4ee6a4SAndroid Build Coastguard Worker     pub fn mark_first_elems(&mut self, n: usize, value: bool) {
37*bb4ee6a4SAndroid Build Coastguard Worker         self.inner
38*bb4ee6a4SAndroid Build Coastguard Worker             .iter_mut()
39*bb4ee6a4SAndroid Build Coastguard Worker             .take(n / 8)
40*bb4ee6a4SAndroid Build Coastguard Worker             .for_each(|v| *v = if value { 0xff } else { 0 });
41*bb4ee6a4SAndroid Build Coastguard Worker         if n % 8 != 0 {
42*bb4ee6a4SAndroid Build Coastguard Worker             if value {
43*bb4ee6a4SAndroid Build Coastguard Worker                 self.inner[n / 8] |= 0xff >> (8 - n % 8);
44*bb4ee6a4SAndroid Build Coastguard Worker             } else {
45*bb4ee6a4SAndroid Build Coastguard Worker                 self.inner[n / 8] &= !(0xff >> (8 - n % 8));
46*bb4ee6a4SAndroid Build Coastguard Worker             }
47*bb4ee6a4SAndroid Build Coastguard Worker         }
48*bb4ee6a4SAndroid Build Coastguard Worker     }
49*bb4ee6a4SAndroid Build Coastguard Worker 
50*bb4ee6a4SAndroid Build Coastguard Worker     // Returns the number of bits in the bitmap.
len(&self) -> usize51*bb4ee6a4SAndroid Build Coastguard Worker     pub fn len(&self) -> usize {
52*bb4ee6a4SAndroid Build Coastguard Worker         self.inner.len() * 8
53*bb4ee6a4SAndroid Build Coastguard Worker     }
54*bb4ee6a4SAndroid Build Coastguard Worker }
55*bb4ee6a4SAndroid Build Coastguard Worker 
56*bb4ee6a4SAndroid Build Coastguard Worker // Implements test utility methods.
57*bb4ee6a4SAndroid Build Coastguard Worker #[cfg(test)]
58*bb4ee6a4SAndroid Build Coastguard Worker impl<'a> BitMap<'a> {
59*bb4ee6a4SAndroid Build Coastguard Worker     // Returns the number of bits in the bitmap that are set.
count_zeros(&self) -> usize60*bb4ee6a4SAndroid Build Coastguard Worker     pub fn count_zeros(&self) -> usize {
61*bb4ee6a4SAndroid Build Coastguard Worker         self.inner.iter().map(|b| b.count_zeros() as usize).sum()
62*bb4ee6a4SAndroid Build Coastguard Worker     }
63*bb4ee6a4SAndroid Build Coastguard Worker 
as_slice(&self) -> &[u8]64*bb4ee6a4SAndroid Build Coastguard Worker     pub fn as_slice(&self) -> &[u8] {
65*bb4ee6a4SAndroid Build Coastguard Worker         self.inner
66*bb4ee6a4SAndroid Build Coastguard Worker     }
67*bb4ee6a4SAndroid Build Coastguard Worker }
68*bb4ee6a4SAndroid Build Coastguard Worker 
69*bb4ee6a4SAndroid Build Coastguard Worker #[cfg(test)]
70*bb4ee6a4SAndroid Build Coastguard Worker mod tests {
71*bb4ee6a4SAndroid Build Coastguard Worker     use super::*;
72*bb4ee6a4SAndroid Build Coastguard Worker 
73*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
test_mark_first_elems()74*bb4ee6a4SAndroid Build Coastguard Worker     fn test_mark_first_elems() {
75*bb4ee6a4SAndroid Build Coastguard Worker         let mut s = [0; 10];
76*bb4ee6a4SAndroid Build Coastguard Worker         let mut b = BitMap::from_slice_mut(&mut s);
77*bb4ee6a4SAndroid Build Coastguard Worker         b.mark_first_elems(28, true);
78*bb4ee6a4SAndroid Build Coastguard Worker         // (28 + 1) = 8 * 3 + 4. So, the first 3 bytes and 4 bits should be set.
79*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(b.as_slice(), &[0xff, 0xff, 0xff, 0b1111, 0, 0, 0, 0, 0, 0]);
80*bb4ee6a4SAndroid Build Coastguard Worker     }
81*bb4ee6a4SAndroid Build Coastguard Worker 
82*bb4ee6a4SAndroid Build Coastguard Worker     #[test]
test_set()83*bb4ee6a4SAndroid Build Coastguard Worker     fn test_set() {
84*bb4ee6a4SAndroid Build Coastguard Worker         let mut s = [0; 10];
85*bb4ee6a4SAndroid Build Coastguard Worker         let mut b = BitMap::from_slice_mut(&mut s);
86*bb4ee6a4SAndroid Build Coastguard Worker         b.set(42, true).unwrap();
87*bb4ee6a4SAndroid Build Coastguard Worker         // (42 +  1) == 8 * 5 + 3. So, 3rd bit at 6th byte should be set.
88*bb4ee6a4SAndroid Build Coastguard Worker         // Note that "+1" is needed as this is 0-indexed.
89*bb4ee6a4SAndroid Build Coastguard Worker         assert_eq!(b.as_slice(), &[0, 0, 0, 0, 0, 0b100, 0, 0, 0, 0]);
90*bb4ee6a4SAndroid Build Coastguard Worker     }
91*bb4ee6a4SAndroid Build Coastguard Worker }
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