xref: /aosp_15_r20/external/cronet/net/socket/tcp_socket_win.cc (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2013 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #include "net/socket/tcp_socket.h"
6*6777b538SAndroid Build Coastguard Worker #include "net/socket/tcp_socket_win.h"
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker #include <errno.h>
9*6777b538SAndroid Build Coastguard Worker #include <mstcpip.h>
10*6777b538SAndroid Build Coastguard Worker 
11*6777b538SAndroid Build Coastguard Worker #include <memory>
12*6777b538SAndroid Build Coastguard Worker #include <utility>
13*6777b538SAndroid Build Coastguard Worker 
14*6777b538SAndroid Build Coastguard Worker #include "base/check_op.h"
15*6777b538SAndroid Build Coastguard Worker #include "base/files/file_util.h"
16*6777b538SAndroid Build Coastguard Worker #include "base/functional/bind.h"
17*6777b538SAndroid Build Coastguard Worker #include "base/functional/callback_helpers.h"
18*6777b538SAndroid Build Coastguard Worker #include "base/logging.h"
19*6777b538SAndroid Build Coastguard Worker #include "base/memory/raw_ptr.h"
20*6777b538SAndroid Build Coastguard Worker #include "net/base/address_list.h"
21*6777b538SAndroid Build Coastguard Worker #include "net/base/io_buffer.h"
22*6777b538SAndroid Build Coastguard Worker #include "net/base/ip_endpoint.h"
23*6777b538SAndroid Build Coastguard Worker #include "net/base/net_errors.h"
24*6777b538SAndroid Build Coastguard Worker #include "net/base/network_activity_monitor.h"
25*6777b538SAndroid Build Coastguard Worker #include "net/base/network_change_notifier.h"
26*6777b538SAndroid Build Coastguard Worker #include "net/base/sockaddr_storage.h"
27*6777b538SAndroid Build Coastguard Worker #include "net/base/winsock_init.h"
28*6777b538SAndroid Build Coastguard Worker #include "net/base/winsock_util.h"
29*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log.h"
30*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_event_type.h"
31*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_source.h"
32*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_source_type.h"
33*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_values.h"
34*6777b538SAndroid Build Coastguard Worker #include "net/socket/socket_descriptor.h"
35*6777b538SAndroid Build Coastguard Worker #include "net/socket/socket_net_log_params.h"
36*6777b538SAndroid Build Coastguard Worker #include "net/socket/socket_options.h"
37*6777b538SAndroid Build Coastguard Worker #include "net/socket/socket_tag.h"
38*6777b538SAndroid Build Coastguard Worker 
39*6777b538SAndroid Build Coastguard Worker namespace net {
40*6777b538SAndroid Build Coastguard Worker 
41*6777b538SAndroid Build Coastguard Worker namespace {
42*6777b538SAndroid Build Coastguard Worker 
43*6777b538SAndroid Build Coastguard Worker const int kTCPKeepAliveSeconds = 45;
44*6777b538SAndroid Build Coastguard Worker 
45*6777b538SAndroid Build Coastguard Worker // Disable Nagle.
46*6777b538SAndroid Build Coastguard Worker // Enable TCP Keep-Alive to prevent NAT routers from timing out TCP
47*6777b538SAndroid Build Coastguard Worker // connections. See http://crbug.com/27400 for details.
SetTCPKeepAlive(SOCKET socket,BOOL enable,int delay_secs)48*6777b538SAndroid Build Coastguard Worker bool SetTCPKeepAlive(SOCKET socket, BOOL enable, int delay_secs) {
49*6777b538SAndroid Build Coastguard Worker   unsigned delay = delay_secs * 1000;
50*6777b538SAndroid Build Coastguard Worker   struct tcp_keepalive keepalive_vals = {
51*6777b538SAndroid Build Coastguard Worker       enable ? 1u : 0u,  // TCP keep-alive on.
52*6777b538SAndroid Build Coastguard Worker       delay,  // Delay seconds before sending first TCP keep-alive packet.
53*6777b538SAndroid Build Coastguard Worker       delay,  // Delay seconds between sending TCP keep-alive packets.
54*6777b538SAndroid Build Coastguard Worker   };
55*6777b538SAndroid Build Coastguard Worker   DWORD bytes_returned = 0xABAB;
56*6777b538SAndroid Build Coastguard Worker   int rv = WSAIoctl(socket, SIO_KEEPALIVE_VALS, &keepalive_vals,
57*6777b538SAndroid Build Coastguard Worker                     sizeof(keepalive_vals), nullptr, 0, &bytes_returned,
58*6777b538SAndroid Build Coastguard Worker                     nullptr, nullptr);
59*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
60*6777b538SAndroid Build Coastguard Worker   DCHECK(!rv) << "Could not enable TCP Keep-Alive for socket: " << socket
61*6777b538SAndroid Build Coastguard Worker               << " [error: " << os_error << "].";
62*6777b538SAndroid Build Coastguard Worker 
63*6777b538SAndroid Build Coastguard Worker   // Disregard any failure in disabling nagle or enabling TCP Keep-Alive.
64*6777b538SAndroid Build Coastguard Worker   return rv == 0;
65*6777b538SAndroid Build Coastguard Worker }
66*6777b538SAndroid Build Coastguard Worker 
MapConnectError(int os_error)67*6777b538SAndroid Build Coastguard Worker int MapConnectError(int os_error) {
68*6777b538SAndroid Build Coastguard Worker   switch (os_error) {
69*6777b538SAndroid Build Coastguard Worker     // connect fails with WSAEACCES when Windows Firewall blocks the
70*6777b538SAndroid Build Coastguard Worker     // connection.
71*6777b538SAndroid Build Coastguard Worker     case WSAEACCES:
72*6777b538SAndroid Build Coastguard Worker       return ERR_NETWORK_ACCESS_DENIED;
73*6777b538SAndroid Build Coastguard Worker     case WSAETIMEDOUT:
74*6777b538SAndroid Build Coastguard Worker       return ERR_CONNECTION_TIMED_OUT;
75*6777b538SAndroid Build Coastguard Worker     default: {
76*6777b538SAndroid Build Coastguard Worker       int net_error = MapSystemError(os_error);
77*6777b538SAndroid Build Coastguard Worker       if (net_error == ERR_FAILED)
78*6777b538SAndroid Build Coastguard Worker         return ERR_CONNECTION_FAILED;  // More specific than ERR_FAILED.
79*6777b538SAndroid Build Coastguard Worker 
80*6777b538SAndroid Build Coastguard Worker       // Give a more specific error when the user is offline.
81*6777b538SAndroid Build Coastguard Worker       if (net_error == ERR_ADDRESS_UNREACHABLE &&
82*6777b538SAndroid Build Coastguard Worker           NetworkChangeNotifier::IsOffline()) {
83*6777b538SAndroid Build Coastguard Worker         return ERR_INTERNET_DISCONNECTED;
84*6777b538SAndroid Build Coastguard Worker       }
85*6777b538SAndroid Build Coastguard Worker 
86*6777b538SAndroid Build Coastguard Worker       return net_error;
87*6777b538SAndroid Build Coastguard Worker     }
88*6777b538SAndroid Build Coastguard Worker   }
89*6777b538SAndroid Build Coastguard Worker }
90*6777b538SAndroid Build Coastguard Worker 
SetNonBlockingAndGetError(int fd,int * os_error)91*6777b538SAndroid Build Coastguard Worker bool SetNonBlockingAndGetError(int fd, int* os_error) {
92*6777b538SAndroid Build Coastguard Worker   bool ret = base::SetNonBlocking(fd);
93*6777b538SAndroid Build Coastguard Worker   *os_error = WSAGetLastError();
94*6777b538SAndroid Build Coastguard Worker 
95*6777b538SAndroid Build Coastguard Worker   return ret;
96*6777b538SAndroid Build Coastguard Worker }
97*6777b538SAndroid Build Coastguard Worker 
98*6777b538SAndroid Build Coastguard Worker }  // namespace
99*6777b538SAndroid Build Coastguard Worker 
100*6777b538SAndroid Build Coastguard Worker //-----------------------------------------------------------------------------
101*6777b538SAndroid Build Coastguard Worker 
102*6777b538SAndroid Build Coastguard Worker // This class encapsulates all the state that has to be preserved as long as
103*6777b538SAndroid Build Coastguard Worker // there is a network IO operation in progress. If the owner TCPSocketWin is
104*6777b538SAndroid Build Coastguard Worker // destroyed while an operation is in progress, the Core is detached and it
105*6777b538SAndroid Build Coastguard Worker // lives until the operation completes and the OS doesn't reference any resource
106*6777b538SAndroid Build Coastguard Worker // declared on this class anymore.
107*6777b538SAndroid Build Coastguard Worker class TCPSocketWin::Core : public base::RefCounted<Core> {
108*6777b538SAndroid Build Coastguard Worker  public:
109*6777b538SAndroid Build Coastguard Worker   explicit Core(TCPSocketWin* socket);
110*6777b538SAndroid Build Coastguard Worker 
111*6777b538SAndroid Build Coastguard Worker   Core(const Core&) = delete;
112*6777b538SAndroid Build Coastguard Worker   Core& operator=(const Core&) = delete;
113*6777b538SAndroid Build Coastguard Worker 
114*6777b538SAndroid Build Coastguard Worker   // Start watching for the end of a read or write operation.
115*6777b538SAndroid Build Coastguard Worker   void WatchForRead();
116*6777b538SAndroid Build Coastguard Worker   void WatchForWrite();
117*6777b538SAndroid Build Coastguard Worker 
118*6777b538SAndroid Build Coastguard Worker   // Stops watching for read.
119*6777b538SAndroid Build Coastguard Worker   void StopWatchingForRead();
120*6777b538SAndroid Build Coastguard Worker 
121*6777b538SAndroid Build Coastguard Worker   // The TCPSocketWin is going away.
122*6777b538SAndroid Build Coastguard Worker   void Detach();
123*6777b538SAndroid Build Coastguard Worker 
124*6777b538SAndroid Build Coastguard Worker   // Event handle for monitoring connect and read events through WSAEventSelect.
125*6777b538SAndroid Build Coastguard Worker   HANDLE read_event_;
126*6777b538SAndroid Build Coastguard Worker 
127*6777b538SAndroid Build Coastguard Worker   // OVERLAPPED variable for overlapped writes.
128*6777b538SAndroid Build Coastguard Worker   // TODO(mmenke): Can writes be switched to WSAEventSelect as well? That would
129*6777b538SAndroid Build Coastguard Worker   // allow removing this class. The only concern is whether that would have a
130*6777b538SAndroid Build Coastguard Worker   // negative perf impact.
131*6777b538SAndroid Build Coastguard Worker   OVERLAPPED write_overlapped_;
132*6777b538SAndroid Build Coastguard Worker 
133*6777b538SAndroid Build Coastguard Worker   // The buffers used in Read() and Write().
134*6777b538SAndroid Build Coastguard Worker   scoped_refptr<IOBuffer> read_iobuffer_;
135*6777b538SAndroid Build Coastguard Worker   scoped_refptr<IOBuffer> write_iobuffer_;
136*6777b538SAndroid Build Coastguard Worker   int read_buffer_length_ = 0;
137*6777b538SAndroid Build Coastguard Worker   int write_buffer_length_ = 0;
138*6777b538SAndroid Build Coastguard Worker 
139*6777b538SAndroid Build Coastguard Worker   bool non_blocking_reads_initialized_ = false;
140*6777b538SAndroid Build Coastguard Worker 
141*6777b538SAndroid Build Coastguard Worker  private:
142*6777b538SAndroid Build Coastguard Worker   friend class base::RefCounted<Core>;
143*6777b538SAndroid Build Coastguard Worker 
144*6777b538SAndroid Build Coastguard Worker   class ReadDelegate : public base::win::ObjectWatcher::Delegate {
145*6777b538SAndroid Build Coastguard Worker    public:
ReadDelegate(Core * core)146*6777b538SAndroid Build Coastguard Worker     explicit ReadDelegate(Core* core) : core_(core) {}
147*6777b538SAndroid Build Coastguard Worker     ~ReadDelegate() override = default;
148*6777b538SAndroid Build Coastguard Worker 
149*6777b538SAndroid Build Coastguard Worker     // base::ObjectWatcher::Delegate methods:
150*6777b538SAndroid Build Coastguard Worker     void OnObjectSignaled(HANDLE object) override;
151*6777b538SAndroid Build Coastguard Worker 
152*6777b538SAndroid Build Coastguard Worker    private:
153*6777b538SAndroid Build Coastguard Worker     const raw_ptr<Core> core_;
154*6777b538SAndroid Build Coastguard Worker   };
155*6777b538SAndroid Build Coastguard Worker 
156*6777b538SAndroid Build Coastguard Worker   class WriteDelegate : public base::win::ObjectWatcher::Delegate {
157*6777b538SAndroid Build Coastguard Worker    public:
WriteDelegate(Core * core)158*6777b538SAndroid Build Coastguard Worker     explicit WriteDelegate(Core* core) : core_(core) {}
159*6777b538SAndroid Build Coastguard Worker     ~WriteDelegate() override = default;
160*6777b538SAndroid Build Coastguard Worker 
161*6777b538SAndroid Build Coastguard Worker     // base::ObjectWatcher::Delegate methods:
162*6777b538SAndroid Build Coastguard Worker     void OnObjectSignaled(HANDLE object) override;
163*6777b538SAndroid Build Coastguard Worker 
164*6777b538SAndroid Build Coastguard Worker    private:
165*6777b538SAndroid Build Coastguard Worker     const raw_ptr<Core> core_;
166*6777b538SAndroid Build Coastguard Worker   };
167*6777b538SAndroid Build Coastguard Worker 
168*6777b538SAndroid Build Coastguard Worker   ~Core();
169*6777b538SAndroid Build Coastguard Worker 
170*6777b538SAndroid Build Coastguard Worker   // The socket that created this object.
171*6777b538SAndroid Build Coastguard Worker   raw_ptr<TCPSocketWin> socket_;
172*6777b538SAndroid Build Coastguard Worker 
173*6777b538SAndroid Build Coastguard Worker   // |reader_| handles the signals from |read_watcher_|.
174*6777b538SAndroid Build Coastguard Worker   ReadDelegate reader_;
175*6777b538SAndroid Build Coastguard Worker   // |writer_| handles the signals from |write_watcher_|.
176*6777b538SAndroid Build Coastguard Worker   WriteDelegate writer_;
177*6777b538SAndroid Build Coastguard Worker 
178*6777b538SAndroid Build Coastguard Worker   // |read_watcher_| watches for events from Connect() and Read().
179*6777b538SAndroid Build Coastguard Worker   base::win::ObjectWatcher read_watcher_;
180*6777b538SAndroid Build Coastguard Worker   // |write_watcher_| watches for events from Write();
181*6777b538SAndroid Build Coastguard Worker   base::win::ObjectWatcher write_watcher_;
182*6777b538SAndroid Build Coastguard Worker };
183*6777b538SAndroid Build Coastguard Worker 
Core(TCPSocketWin * socket)184*6777b538SAndroid Build Coastguard Worker TCPSocketWin::Core::Core(TCPSocketWin* socket)
185*6777b538SAndroid Build Coastguard Worker     : read_event_(WSACreateEvent()),
186*6777b538SAndroid Build Coastguard Worker       socket_(socket),
187*6777b538SAndroid Build Coastguard Worker       reader_(this),
188*6777b538SAndroid Build Coastguard Worker       writer_(this) {
189*6777b538SAndroid Build Coastguard Worker   memset(&write_overlapped_, 0, sizeof(write_overlapped_));
190*6777b538SAndroid Build Coastguard Worker   write_overlapped_.hEvent = WSACreateEvent();
191*6777b538SAndroid Build Coastguard Worker }
192*6777b538SAndroid Build Coastguard Worker 
~Core()193*6777b538SAndroid Build Coastguard Worker TCPSocketWin::Core::~Core() {
194*6777b538SAndroid Build Coastguard Worker   // Detach should already have been called.
195*6777b538SAndroid Build Coastguard Worker   DCHECK(!socket_);
196*6777b538SAndroid Build Coastguard Worker 
197*6777b538SAndroid Build Coastguard Worker   // Stop the write watcher.  The read watcher should already have been stopped
198*6777b538SAndroid Build Coastguard Worker   // in Detach().
199*6777b538SAndroid Build Coastguard Worker   write_watcher_.StopWatching();
200*6777b538SAndroid Build Coastguard Worker   WSACloseEvent(write_overlapped_.hEvent);
201*6777b538SAndroid Build Coastguard Worker   memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_));
202*6777b538SAndroid Build Coastguard Worker }
203*6777b538SAndroid Build Coastguard Worker 
WatchForRead()204*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::WatchForRead() {
205*6777b538SAndroid Build Coastguard Worker   // Reads use WSAEventSelect, which closesocket() cancels so unlike writes,
206*6777b538SAndroid Build Coastguard Worker   // there's no need to increment the reference count here.
207*6777b538SAndroid Build Coastguard Worker   read_watcher_.StartWatchingOnce(read_event_, &reader_);
208*6777b538SAndroid Build Coastguard Worker }
209*6777b538SAndroid Build Coastguard Worker 
WatchForWrite()210*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::WatchForWrite() {
211*6777b538SAndroid Build Coastguard Worker   // We grab an extra reference because there is an IO operation in progress.
212*6777b538SAndroid Build Coastguard Worker   // Balanced in WriteDelegate::OnObjectSignaled().
213*6777b538SAndroid Build Coastguard Worker   AddRef();
214*6777b538SAndroid Build Coastguard Worker   write_watcher_.StartWatchingOnce(write_overlapped_.hEvent, &writer_);
215*6777b538SAndroid Build Coastguard Worker }
216*6777b538SAndroid Build Coastguard Worker 
StopWatchingForRead()217*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::StopWatchingForRead() {
218*6777b538SAndroid Build Coastguard Worker   DCHECK(!socket_->waiting_connect_);
219*6777b538SAndroid Build Coastguard Worker 
220*6777b538SAndroid Build Coastguard Worker   read_watcher_.StopWatching();
221*6777b538SAndroid Build Coastguard Worker }
222*6777b538SAndroid Build Coastguard Worker 
Detach()223*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::Detach() {
224*6777b538SAndroid Build Coastguard Worker   // Stop watching the read watcher. A read won't be signalled after the Detach
225*6777b538SAndroid Build Coastguard Worker   // call, since the socket has been closed, but it's possible the event was
226*6777b538SAndroid Build Coastguard Worker   // signalled when the socket was closed, but hasn't been handled yet, so need
227*6777b538SAndroid Build Coastguard Worker   // to stop watching now to avoid trying to handle the event. See
228*6777b538SAndroid Build Coastguard Worker   // https://crbug.com/831149
229*6777b538SAndroid Build Coastguard Worker   read_watcher_.StopWatching();
230*6777b538SAndroid Build Coastguard Worker   WSACloseEvent(read_event_);
231*6777b538SAndroid Build Coastguard Worker 
232*6777b538SAndroid Build Coastguard Worker   socket_ = nullptr;
233*6777b538SAndroid Build Coastguard Worker }
234*6777b538SAndroid Build Coastguard Worker 
OnObjectSignaled(HANDLE object)235*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) {
236*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(object, core_->read_event_);
237*6777b538SAndroid Build Coastguard Worker   DCHECK(core_->socket_);
238*6777b538SAndroid Build Coastguard Worker   if (core_->socket_->waiting_connect_)
239*6777b538SAndroid Build Coastguard Worker     core_->socket_->DidCompleteConnect();
240*6777b538SAndroid Build Coastguard Worker   else
241*6777b538SAndroid Build Coastguard Worker     core_->socket_->DidSignalRead();
242*6777b538SAndroid Build Coastguard Worker }
243*6777b538SAndroid Build Coastguard Worker 
OnObjectSignaled(HANDLE object)244*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Core::WriteDelegate::OnObjectSignaled(
245*6777b538SAndroid Build Coastguard Worker     HANDLE object) {
246*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(object, core_->write_overlapped_.hEvent);
247*6777b538SAndroid Build Coastguard Worker   if (core_->socket_)
248*6777b538SAndroid Build Coastguard Worker     core_->socket_->DidCompleteWrite();
249*6777b538SAndroid Build Coastguard Worker 
250*6777b538SAndroid Build Coastguard Worker   // Matches the AddRef() in WatchForWrite().
251*6777b538SAndroid Build Coastguard Worker   core_->Release();
252*6777b538SAndroid Build Coastguard Worker }
253*6777b538SAndroid Build Coastguard Worker 
254*6777b538SAndroid Build Coastguard Worker //-----------------------------------------------------------------------------
255*6777b538SAndroid Build Coastguard Worker 
TCPSocketWin(std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,net::NetLog * net_log,const net::NetLogSource & source)256*6777b538SAndroid Build Coastguard Worker TCPSocketWin::TCPSocketWin(
257*6777b538SAndroid Build Coastguard Worker     std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
258*6777b538SAndroid Build Coastguard Worker     net::NetLog* net_log,
259*6777b538SAndroid Build Coastguard Worker     const net::NetLogSource& source)
260*6777b538SAndroid Build Coastguard Worker     : socket_(INVALID_SOCKET),
261*6777b538SAndroid Build Coastguard Worker       socket_performance_watcher_(std::move(socket_performance_watcher)),
262*6777b538SAndroid Build Coastguard Worker       accept_event_(WSA_INVALID_EVENT),
263*6777b538SAndroid Build Coastguard Worker       net_log_(NetLogWithSource::Make(net_log, NetLogSourceType::SOCKET)) {
264*6777b538SAndroid Build Coastguard Worker   net_log_.BeginEventReferencingSource(NetLogEventType::SOCKET_ALIVE, source);
265*6777b538SAndroid Build Coastguard Worker   EnsureWinsockInit();
266*6777b538SAndroid Build Coastguard Worker }
267*6777b538SAndroid Build Coastguard Worker 
TCPSocketWin(std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,NetLogWithSource net_log_source)268*6777b538SAndroid Build Coastguard Worker TCPSocketWin::TCPSocketWin(
269*6777b538SAndroid Build Coastguard Worker     std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
270*6777b538SAndroid Build Coastguard Worker     NetLogWithSource net_log_source)
271*6777b538SAndroid Build Coastguard Worker     : socket_(INVALID_SOCKET),
272*6777b538SAndroid Build Coastguard Worker       socket_performance_watcher_(std::move(socket_performance_watcher)),
273*6777b538SAndroid Build Coastguard Worker       accept_event_(WSA_INVALID_EVENT),
274*6777b538SAndroid Build Coastguard Worker       net_log_(net_log_source) {
275*6777b538SAndroid Build Coastguard Worker   net_log_.BeginEvent(NetLogEventType::SOCKET_ALIVE);
276*6777b538SAndroid Build Coastguard Worker   EnsureWinsockInit();
277*6777b538SAndroid Build Coastguard Worker }
278*6777b538SAndroid Build Coastguard Worker 
~TCPSocketWin()279*6777b538SAndroid Build Coastguard Worker TCPSocketWin::~TCPSocketWin() {
280*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
281*6777b538SAndroid Build Coastguard Worker   Close();
282*6777b538SAndroid Build Coastguard Worker   net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE);
283*6777b538SAndroid Build Coastguard Worker }
284*6777b538SAndroid Build Coastguard Worker 
Open(AddressFamily family)285*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Open(AddressFamily family) {
286*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
287*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(socket_, INVALID_SOCKET);
288*6777b538SAndroid Build Coastguard Worker 
289*6777b538SAndroid Build Coastguard Worker   socket_ = CreatePlatformSocket(ConvertAddressFamily(family), SOCK_STREAM,
290*6777b538SAndroid Build Coastguard Worker                                  IPPROTO_TCP);
291*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
292*6777b538SAndroid Build Coastguard Worker   if (socket_ == INVALID_SOCKET) {
293*6777b538SAndroid Build Coastguard Worker     PLOG(ERROR) << "CreatePlatformSocket() returned an error";
294*6777b538SAndroid Build Coastguard Worker     return MapSystemError(os_error);
295*6777b538SAndroid Build Coastguard Worker   }
296*6777b538SAndroid Build Coastguard Worker 
297*6777b538SAndroid Build Coastguard Worker   if (!SetNonBlockingAndGetError(socket_, &os_error)) {
298*6777b538SAndroid Build Coastguard Worker     int result = MapSystemError(os_error);
299*6777b538SAndroid Build Coastguard Worker     Close();
300*6777b538SAndroid Build Coastguard Worker     return result;
301*6777b538SAndroid Build Coastguard Worker   }
302*6777b538SAndroid Build Coastguard Worker 
303*6777b538SAndroid Build Coastguard Worker   return OK;
304*6777b538SAndroid Build Coastguard Worker }
305*6777b538SAndroid Build Coastguard Worker 
AdoptConnectedSocket(SocketDescriptor socket,const IPEndPoint & peer_address)306*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::AdoptConnectedSocket(SocketDescriptor socket,
307*6777b538SAndroid Build Coastguard Worker                                        const IPEndPoint& peer_address) {
308*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
309*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(socket_, INVALID_SOCKET);
310*6777b538SAndroid Build Coastguard Worker   DCHECK(!core_.get());
311*6777b538SAndroid Build Coastguard Worker 
312*6777b538SAndroid Build Coastguard Worker   socket_ = socket;
313*6777b538SAndroid Build Coastguard Worker 
314*6777b538SAndroid Build Coastguard Worker   int os_error;
315*6777b538SAndroid Build Coastguard Worker   if (!SetNonBlockingAndGetError(socket_, &os_error)) {
316*6777b538SAndroid Build Coastguard Worker     int result = MapSystemError(os_error);
317*6777b538SAndroid Build Coastguard Worker     Close();
318*6777b538SAndroid Build Coastguard Worker     return result;
319*6777b538SAndroid Build Coastguard Worker   }
320*6777b538SAndroid Build Coastguard Worker 
321*6777b538SAndroid Build Coastguard Worker   core_ = base::MakeRefCounted<Core>(this);
322*6777b538SAndroid Build Coastguard Worker   peer_address_ = std::make_unique<IPEndPoint>(peer_address);
323*6777b538SAndroid Build Coastguard Worker 
324*6777b538SAndroid Build Coastguard Worker   return OK;
325*6777b538SAndroid Build Coastguard Worker }
326*6777b538SAndroid Build Coastguard Worker 
AdoptUnconnectedSocket(SocketDescriptor socket)327*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::AdoptUnconnectedSocket(SocketDescriptor socket) {
328*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
329*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(socket_, INVALID_SOCKET);
330*6777b538SAndroid Build Coastguard Worker 
331*6777b538SAndroid Build Coastguard Worker   socket_ = socket;
332*6777b538SAndroid Build Coastguard Worker 
333*6777b538SAndroid Build Coastguard Worker   int os_error;
334*6777b538SAndroid Build Coastguard Worker   if (!SetNonBlockingAndGetError(socket_, &os_error)) {
335*6777b538SAndroid Build Coastguard Worker     int result = MapSystemError(os_error);
336*6777b538SAndroid Build Coastguard Worker     Close();
337*6777b538SAndroid Build Coastguard Worker     return result;
338*6777b538SAndroid Build Coastguard Worker   }
339*6777b538SAndroid Build Coastguard Worker 
340*6777b538SAndroid Build Coastguard Worker   // |core_| is not needed for sockets that are used to accept connections.
341*6777b538SAndroid Build Coastguard Worker   // The operation here is more like Open but with an existing socket.
342*6777b538SAndroid Build Coastguard Worker 
343*6777b538SAndroid Build Coastguard Worker   return OK;
344*6777b538SAndroid Build Coastguard Worker }
345*6777b538SAndroid Build Coastguard Worker 
Bind(const IPEndPoint & address)346*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Bind(const IPEndPoint& address) {
347*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
348*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(socket_, INVALID_SOCKET);
349*6777b538SAndroid Build Coastguard Worker 
350*6777b538SAndroid Build Coastguard Worker   SockaddrStorage storage;
351*6777b538SAndroid Build Coastguard Worker   if (!address.ToSockAddr(storage.addr, &storage.addr_len))
352*6777b538SAndroid Build Coastguard Worker     return ERR_ADDRESS_INVALID;
353*6777b538SAndroid Build Coastguard Worker 
354*6777b538SAndroid Build Coastguard Worker   int result = bind(socket_, storage.addr, storage.addr_len);
355*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
356*6777b538SAndroid Build Coastguard Worker   if (result < 0) {
357*6777b538SAndroid Build Coastguard Worker     PLOG(ERROR) << "bind() returned an error";
358*6777b538SAndroid Build Coastguard Worker     return MapSystemError(os_error);
359*6777b538SAndroid Build Coastguard Worker   }
360*6777b538SAndroid Build Coastguard Worker 
361*6777b538SAndroid Build Coastguard Worker   return OK;
362*6777b538SAndroid Build Coastguard Worker }
363*6777b538SAndroid Build Coastguard Worker 
Listen(int backlog)364*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Listen(int backlog) {
365*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
366*6777b538SAndroid Build Coastguard Worker   DCHECK_GT(backlog, 0);
367*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(socket_, INVALID_SOCKET);
368*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(accept_event_, WSA_INVALID_EVENT);
369*6777b538SAndroid Build Coastguard Worker 
370*6777b538SAndroid Build Coastguard Worker   accept_event_ = WSACreateEvent();
371*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
372*6777b538SAndroid Build Coastguard Worker   if (accept_event_ == WSA_INVALID_EVENT) {
373*6777b538SAndroid Build Coastguard Worker     PLOG(ERROR) << "WSACreateEvent()";
374*6777b538SAndroid Build Coastguard Worker     return MapSystemError(os_error);
375*6777b538SAndroid Build Coastguard Worker   }
376*6777b538SAndroid Build Coastguard Worker 
377*6777b538SAndroid Build Coastguard Worker   int result = listen(socket_, backlog);
378*6777b538SAndroid Build Coastguard Worker   os_error = WSAGetLastError();
379*6777b538SAndroid Build Coastguard Worker   if (result < 0) {
380*6777b538SAndroid Build Coastguard Worker     PLOG(ERROR) << "listen() returned an error";
381*6777b538SAndroid Build Coastguard Worker     return MapSystemError(os_error);
382*6777b538SAndroid Build Coastguard Worker   }
383*6777b538SAndroid Build Coastguard Worker 
384*6777b538SAndroid Build Coastguard Worker   return OK;
385*6777b538SAndroid Build Coastguard Worker }
386*6777b538SAndroid Build Coastguard Worker 
Accept(std::unique_ptr<TCPSocketWin> * socket,IPEndPoint * address,CompletionOnceCallback callback)387*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Accept(std::unique_ptr<TCPSocketWin>* socket,
388*6777b538SAndroid Build Coastguard Worker                          IPEndPoint* address,
389*6777b538SAndroid Build Coastguard Worker                          CompletionOnceCallback callback) {
390*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
391*6777b538SAndroid Build Coastguard Worker   DCHECK(socket);
392*6777b538SAndroid Build Coastguard Worker   DCHECK(address);
393*6777b538SAndroid Build Coastguard Worker   DCHECK(!callback.is_null());
394*6777b538SAndroid Build Coastguard Worker   DCHECK(accept_callback_.is_null());
395*6777b538SAndroid Build Coastguard Worker 
396*6777b538SAndroid Build Coastguard Worker   net_log_.BeginEvent(NetLogEventType::TCP_ACCEPT);
397*6777b538SAndroid Build Coastguard Worker 
398*6777b538SAndroid Build Coastguard Worker   int result = AcceptInternal(socket, address);
399*6777b538SAndroid Build Coastguard Worker 
400*6777b538SAndroid Build Coastguard Worker   if (result == ERR_IO_PENDING) {
401*6777b538SAndroid Build Coastguard Worker     // Start watching.
402*6777b538SAndroid Build Coastguard Worker     WSAEventSelect(socket_, accept_event_, FD_ACCEPT);
403*6777b538SAndroid Build Coastguard Worker     accept_watcher_.StartWatchingOnce(accept_event_, this);
404*6777b538SAndroid Build Coastguard Worker 
405*6777b538SAndroid Build Coastguard Worker     accept_socket_ = socket;
406*6777b538SAndroid Build Coastguard Worker     accept_address_ = address;
407*6777b538SAndroid Build Coastguard Worker     accept_callback_ = std::move(callback);
408*6777b538SAndroid Build Coastguard Worker   }
409*6777b538SAndroid Build Coastguard Worker 
410*6777b538SAndroid Build Coastguard Worker   return result;
411*6777b538SAndroid Build Coastguard Worker }
412*6777b538SAndroid Build Coastguard Worker 
Connect(const IPEndPoint & address,CompletionOnceCallback callback)413*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Connect(const IPEndPoint& address,
414*6777b538SAndroid Build Coastguard Worker                           CompletionOnceCallback callback) {
415*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
416*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(socket_, INVALID_SOCKET);
417*6777b538SAndroid Build Coastguard Worker   DCHECK(!waiting_connect_);
418*6777b538SAndroid Build Coastguard Worker 
419*6777b538SAndroid Build Coastguard Worker   // |peer_address_| and |core_| will be non-NULL if Connect() has been called.
420*6777b538SAndroid Build Coastguard Worker   // Unless Close() is called to reset the internal state, a second call to
421*6777b538SAndroid Build Coastguard Worker   // Connect() is not allowed.
422*6777b538SAndroid Build Coastguard Worker   // Please note that we enforce this even if the previous Connect() has
423*6777b538SAndroid Build Coastguard Worker   // completed and failed. Although it is allowed to connect the same |socket_|
424*6777b538SAndroid Build Coastguard Worker   // again after a connection attempt failed on Windows, it results in
425*6777b538SAndroid Build Coastguard Worker   // unspecified behavior according to POSIX. Therefore, we make it behave in
426*6777b538SAndroid Build Coastguard Worker   // the same way as TCPSocketPosix.
427*6777b538SAndroid Build Coastguard Worker   DCHECK(!peer_address_ && !core_.get());
428*6777b538SAndroid Build Coastguard Worker 
429*6777b538SAndroid Build Coastguard Worker   if (!logging_multiple_connect_attempts_)
430*6777b538SAndroid Build Coastguard Worker     LogConnectBegin(AddressList(address));
431*6777b538SAndroid Build Coastguard Worker 
432*6777b538SAndroid Build Coastguard Worker   peer_address_ = std::make_unique<IPEndPoint>(address);
433*6777b538SAndroid Build Coastguard Worker 
434*6777b538SAndroid Build Coastguard Worker   int rv = DoConnect();
435*6777b538SAndroid Build Coastguard Worker   if (rv == ERR_IO_PENDING) {
436*6777b538SAndroid Build Coastguard Worker     // Synchronous operation not supported.
437*6777b538SAndroid Build Coastguard Worker     DCHECK(!callback.is_null());
438*6777b538SAndroid Build Coastguard Worker     read_callback_ = std::move(callback);
439*6777b538SAndroid Build Coastguard Worker     waiting_connect_ = true;
440*6777b538SAndroid Build Coastguard Worker   } else {
441*6777b538SAndroid Build Coastguard Worker     DoConnectComplete(rv);
442*6777b538SAndroid Build Coastguard Worker   }
443*6777b538SAndroid Build Coastguard Worker 
444*6777b538SAndroid Build Coastguard Worker   return rv;
445*6777b538SAndroid Build Coastguard Worker }
446*6777b538SAndroid Build Coastguard Worker 
IsConnected() const447*6777b538SAndroid Build Coastguard Worker bool TCPSocketWin::IsConnected() const {
448*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
449*6777b538SAndroid Build Coastguard Worker 
450*6777b538SAndroid Build Coastguard Worker   if (socket_ == INVALID_SOCKET || waiting_connect_)
451*6777b538SAndroid Build Coastguard Worker     return false;
452*6777b538SAndroid Build Coastguard Worker 
453*6777b538SAndroid Build Coastguard Worker   if (waiting_read_)
454*6777b538SAndroid Build Coastguard Worker     return true;
455*6777b538SAndroid Build Coastguard Worker 
456*6777b538SAndroid Build Coastguard Worker   // Check if connection is alive.
457*6777b538SAndroid Build Coastguard Worker   char c;
458*6777b538SAndroid Build Coastguard Worker   int rv = recv(socket_, &c, 1, MSG_PEEK);
459*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
460*6777b538SAndroid Build Coastguard Worker   if (rv == 0)
461*6777b538SAndroid Build Coastguard Worker     return false;
462*6777b538SAndroid Build Coastguard Worker   if (rv == SOCKET_ERROR && os_error != WSAEWOULDBLOCK)
463*6777b538SAndroid Build Coastguard Worker     return false;
464*6777b538SAndroid Build Coastguard Worker 
465*6777b538SAndroid Build Coastguard Worker   return true;
466*6777b538SAndroid Build Coastguard Worker }
467*6777b538SAndroid Build Coastguard Worker 
IsConnectedAndIdle() const468*6777b538SAndroid Build Coastguard Worker bool TCPSocketWin::IsConnectedAndIdle() const {
469*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
470*6777b538SAndroid Build Coastguard Worker 
471*6777b538SAndroid Build Coastguard Worker   if (socket_ == INVALID_SOCKET || waiting_connect_)
472*6777b538SAndroid Build Coastguard Worker     return false;
473*6777b538SAndroid Build Coastguard Worker 
474*6777b538SAndroid Build Coastguard Worker   if (waiting_read_)
475*6777b538SAndroid Build Coastguard Worker     return true;
476*6777b538SAndroid Build Coastguard Worker 
477*6777b538SAndroid Build Coastguard Worker   // Check if connection is alive and we haven't received any data
478*6777b538SAndroid Build Coastguard Worker   // unexpectedly.
479*6777b538SAndroid Build Coastguard Worker   char c;
480*6777b538SAndroid Build Coastguard Worker   int rv = recv(socket_, &c, 1, MSG_PEEK);
481*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
482*6777b538SAndroid Build Coastguard Worker   if (rv >= 0)
483*6777b538SAndroid Build Coastguard Worker     return false;
484*6777b538SAndroid Build Coastguard Worker   if (os_error != WSAEWOULDBLOCK)
485*6777b538SAndroid Build Coastguard Worker     return false;
486*6777b538SAndroid Build Coastguard Worker 
487*6777b538SAndroid Build Coastguard Worker   return true;
488*6777b538SAndroid Build Coastguard Worker }
489*6777b538SAndroid Build Coastguard Worker 
Read(IOBuffer * buf,int buf_len,CompletionOnceCallback callback)490*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Read(IOBuffer* buf,
491*6777b538SAndroid Build Coastguard Worker                        int buf_len,
492*6777b538SAndroid Build Coastguard Worker                        CompletionOnceCallback callback) {
493*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
494*6777b538SAndroid Build Coastguard Worker   DCHECK(!core_->read_iobuffer_.get());
495*6777b538SAndroid Build Coastguard Worker   // base::Unretained() is safe because RetryRead() won't be called when |this|
496*6777b538SAndroid Build Coastguard Worker   // is gone.
497*6777b538SAndroid Build Coastguard Worker   int rv = ReadIfReady(
498*6777b538SAndroid Build Coastguard Worker       buf, buf_len,
499*6777b538SAndroid Build Coastguard Worker       base::BindOnce(&TCPSocketWin::RetryRead, base::Unretained(this)));
500*6777b538SAndroid Build Coastguard Worker   if (rv != ERR_IO_PENDING)
501*6777b538SAndroid Build Coastguard Worker     return rv;
502*6777b538SAndroid Build Coastguard Worker   read_callback_ = std::move(callback);
503*6777b538SAndroid Build Coastguard Worker   core_->read_iobuffer_ = buf;
504*6777b538SAndroid Build Coastguard Worker   core_->read_buffer_length_ = buf_len;
505*6777b538SAndroid Build Coastguard Worker   return ERR_IO_PENDING;
506*6777b538SAndroid Build Coastguard Worker }
507*6777b538SAndroid Build Coastguard Worker 
ReadIfReady(IOBuffer * buf,int buf_len,CompletionOnceCallback callback)508*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::ReadIfReady(IOBuffer* buf,
509*6777b538SAndroid Build Coastguard Worker                               int buf_len,
510*6777b538SAndroid Build Coastguard Worker                               CompletionOnceCallback callback) {
511*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
512*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(socket_, INVALID_SOCKET);
513*6777b538SAndroid Build Coastguard Worker   DCHECK(!waiting_read_);
514*6777b538SAndroid Build Coastguard Worker   DCHECK(read_if_ready_callback_.is_null());
515*6777b538SAndroid Build Coastguard Worker 
516*6777b538SAndroid Build Coastguard Worker   if (!core_->non_blocking_reads_initialized_) {
517*6777b538SAndroid Build Coastguard Worker     WSAEventSelect(socket_, core_->read_event_, FD_READ | FD_CLOSE);
518*6777b538SAndroid Build Coastguard Worker     core_->non_blocking_reads_initialized_ = true;
519*6777b538SAndroid Build Coastguard Worker   }
520*6777b538SAndroid Build Coastguard Worker   int rv = recv(socket_, buf->data(), buf_len, 0);
521*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
522*6777b538SAndroid Build Coastguard Worker   if (rv == SOCKET_ERROR) {
523*6777b538SAndroid Build Coastguard Worker     if (os_error != WSAEWOULDBLOCK) {
524*6777b538SAndroid Build Coastguard Worker       int net_error = MapSystemError(os_error);
525*6777b538SAndroid Build Coastguard Worker       NetLogSocketError(net_log_, NetLogEventType::SOCKET_READ_ERROR, net_error,
526*6777b538SAndroid Build Coastguard Worker                         os_error);
527*6777b538SAndroid Build Coastguard Worker       return net_error;
528*6777b538SAndroid Build Coastguard Worker     }
529*6777b538SAndroid Build Coastguard Worker   } else {
530*6777b538SAndroid Build Coastguard Worker     net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, rv,
531*6777b538SAndroid Build Coastguard Worker                                   buf->data());
532*6777b538SAndroid Build Coastguard Worker     activity_monitor::IncrementBytesReceived(rv);
533*6777b538SAndroid Build Coastguard Worker     return rv;
534*6777b538SAndroid Build Coastguard Worker   }
535*6777b538SAndroid Build Coastguard Worker 
536*6777b538SAndroid Build Coastguard Worker   waiting_read_ = true;
537*6777b538SAndroid Build Coastguard Worker   read_if_ready_callback_ = std::move(callback);
538*6777b538SAndroid Build Coastguard Worker   core_->WatchForRead();
539*6777b538SAndroid Build Coastguard Worker   return ERR_IO_PENDING;
540*6777b538SAndroid Build Coastguard Worker }
541*6777b538SAndroid Build Coastguard Worker 
CancelReadIfReady()542*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::CancelReadIfReady() {
543*6777b538SAndroid Build Coastguard Worker   DCHECK(read_callback_.is_null());
544*6777b538SAndroid Build Coastguard Worker   DCHECK(!read_if_ready_callback_.is_null());
545*6777b538SAndroid Build Coastguard Worker   DCHECK(waiting_read_);
546*6777b538SAndroid Build Coastguard Worker 
547*6777b538SAndroid Build Coastguard Worker   core_->StopWatchingForRead();
548*6777b538SAndroid Build Coastguard Worker   read_if_ready_callback_.Reset();
549*6777b538SAndroid Build Coastguard Worker   waiting_read_ = false;
550*6777b538SAndroid Build Coastguard Worker   return net::OK;
551*6777b538SAndroid Build Coastguard Worker }
552*6777b538SAndroid Build Coastguard Worker 
Write(IOBuffer * buf,int buf_len,CompletionOnceCallback callback,const NetworkTrafficAnnotationTag &)553*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::Write(
554*6777b538SAndroid Build Coastguard Worker     IOBuffer* buf,
555*6777b538SAndroid Build Coastguard Worker     int buf_len,
556*6777b538SAndroid Build Coastguard Worker     CompletionOnceCallback callback,
557*6777b538SAndroid Build Coastguard Worker     const NetworkTrafficAnnotationTag& /* traffic_annotation */) {
558*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
559*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(socket_, INVALID_SOCKET);
560*6777b538SAndroid Build Coastguard Worker   DCHECK(!waiting_write_);
561*6777b538SAndroid Build Coastguard Worker   CHECK(write_callback_.is_null());
562*6777b538SAndroid Build Coastguard Worker   DCHECK_GT(buf_len, 0);
563*6777b538SAndroid Build Coastguard Worker   DCHECK(!core_->write_iobuffer_.get());
564*6777b538SAndroid Build Coastguard Worker 
565*6777b538SAndroid Build Coastguard Worker   WSABUF write_buffer;
566*6777b538SAndroid Build Coastguard Worker   write_buffer.len = buf_len;
567*6777b538SAndroid Build Coastguard Worker   write_buffer.buf = buf->data();
568*6777b538SAndroid Build Coastguard Worker 
569*6777b538SAndroid Build Coastguard Worker   DWORD num;
570*6777b538SAndroid Build Coastguard Worker   int rv = WSASend(socket_, &write_buffer, 1, &num, 0,
571*6777b538SAndroid Build Coastguard Worker                    &core_->write_overlapped_, nullptr);
572*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
573*6777b538SAndroid Build Coastguard Worker   if (rv == 0) {
574*6777b538SAndroid Build Coastguard Worker     if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) {
575*6777b538SAndroid Build Coastguard Worker       rv = static_cast<int>(num);
576*6777b538SAndroid Build Coastguard Worker       if (rv > buf_len || rv < 0) {
577*6777b538SAndroid Build Coastguard Worker         // It seems that some winsock interceptors report that more was written
578*6777b538SAndroid Build Coastguard Worker         // than was available. Treat this as an error.  http://crbug.com/27870
579*6777b538SAndroid Build Coastguard Worker         LOG(ERROR) << "Detected broken LSP: Asked to write " << buf_len
580*6777b538SAndroid Build Coastguard Worker                    << " bytes, but " << rv << " bytes reported.";
581*6777b538SAndroid Build Coastguard Worker         return ERR_WINSOCK_UNEXPECTED_WRITTEN_BYTES;
582*6777b538SAndroid Build Coastguard Worker       }
583*6777b538SAndroid Build Coastguard Worker       net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, rv,
584*6777b538SAndroid Build Coastguard Worker                                     buf->data());
585*6777b538SAndroid Build Coastguard Worker       return rv;
586*6777b538SAndroid Build Coastguard Worker     }
587*6777b538SAndroid Build Coastguard Worker   } else {
588*6777b538SAndroid Build Coastguard Worker     if (os_error != WSA_IO_PENDING) {
589*6777b538SAndroid Build Coastguard Worker       int net_error = MapSystemError(os_error);
590*6777b538SAndroid Build Coastguard Worker       NetLogSocketError(net_log_, NetLogEventType::SOCKET_WRITE_ERROR,
591*6777b538SAndroid Build Coastguard Worker                         net_error, os_error);
592*6777b538SAndroid Build Coastguard Worker       return net_error;
593*6777b538SAndroid Build Coastguard Worker     }
594*6777b538SAndroid Build Coastguard Worker   }
595*6777b538SAndroid Build Coastguard Worker   waiting_write_ = true;
596*6777b538SAndroid Build Coastguard Worker   write_callback_ = std::move(callback);
597*6777b538SAndroid Build Coastguard Worker   core_->write_iobuffer_ = buf;
598*6777b538SAndroid Build Coastguard Worker   core_->write_buffer_length_ = buf_len;
599*6777b538SAndroid Build Coastguard Worker   core_->WatchForWrite();
600*6777b538SAndroid Build Coastguard Worker   return ERR_IO_PENDING;
601*6777b538SAndroid Build Coastguard Worker }
602*6777b538SAndroid Build Coastguard Worker 
GetLocalAddress(IPEndPoint * address) const603*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::GetLocalAddress(IPEndPoint* address) const {
604*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
605*6777b538SAndroid Build Coastguard Worker   DCHECK(address);
606*6777b538SAndroid Build Coastguard Worker 
607*6777b538SAndroid Build Coastguard Worker   SockaddrStorage storage;
608*6777b538SAndroid Build Coastguard Worker   if (getsockname(socket_, storage.addr, &storage.addr_len)) {
609*6777b538SAndroid Build Coastguard Worker     int os_error = WSAGetLastError();
610*6777b538SAndroid Build Coastguard Worker     return MapSystemError(os_error);
611*6777b538SAndroid Build Coastguard Worker   }
612*6777b538SAndroid Build Coastguard Worker   if (!address->FromSockAddr(storage.addr, storage.addr_len))
613*6777b538SAndroid Build Coastguard Worker     return ERR_ADDRESS_INVALID;
614*6777b538SAndroid Build Coastguard Worker 
615*6777b538SAndroid Build Coastguard Worker   return OK;
616*6777b538SAndroid Build Coastguard Worker }
617*6777b538SAndroid Build Coastguard Worker 
GetPeerAddress(IPEndPoint * address) const618*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::GetPeerAddress(IPEndPoint* address) const {
619*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
620*6777b538SAndroid Build Coastguard Worker   DCHECK(address);
621*6777b538SAndroid Build Coastguard Worker   if (!IsConnected())
622*6777b538SAndroid Build Coastguard Worker     return ERR_SOCKET_NOT_CONNECTED;
623*6777b538SAndroid Build Coastguard Worker   *address = *peer_address_;
624*6777b538SAndroid Build Coastguard Worker   return OK;
625*6777b538SAndroid Build Coastguard Worker }
626*6777b538SAndroid Build Coastguard Worker 
SetDefaultOptionsForServer()627*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::SetDefaultOptionsForServer() {
628*6777b538SAndroid Build Coastguard Worker   return SetExclusiveAddrUse();
629*6777b538SAndroid Build Coastguard Worker }
630*6777b538SAndroid Build Coastguard Worker 
SetDefaultOptionsForClient()631*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::SetDefaultOptionsForClient() {
632*6777b538SAndroid Build Coastguard Worker   SetTCPNoDelay(socket_, /*no_delay=*/true);
633*6777b538SAndroid Build Coastguard Worker   SetTCPKeepAlive(socket_, true, kTCPKeepAliveSeconds);
634*6777b538SAndroid Build Coastguard Worker }
635*6777b538SAndroid Build Coastguard Worker 
SetExclusiveAddrUse()636*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::SetExclusiveAddrUse() {
637*6777b538SAndroid Build Coastguard Worker   // On Windows, a bound end point can be hijacked by another process by
638*6777b538SAndroid Build Coastguard Worker   // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE
639*6777b538SAndroid Build Coastguard Worker   // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the
640*6777b538SAndroid Build Coastguard Worker   // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another
641*6777b538SAndroid Build Coastguard Worker   // socket to forcibly bind to the end point until the end point is unbound.
642*6777b538SAndroid Build Coastguard Worker   // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE.
643*6777b538SAndroid Build Coastguard Worker   // MSDN: http://goo.gl/M6fjQ.
644*6777b538SAndroid Build Coastguard Worker   //
645*6777b538SAndroid Build Coastguard Worker   // Unlike on *nix, on Windows a TCP server socket can always bind to an end
646*6777b538SAndroid Build Coastguard Worker   // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not
647*6777b538SAndroid Build Coastguard Worker   // needed here.
648*6777b538SAndroid Build Coastguard Worker   //
649*6777b538SAndroid Build Coastguard Worker   // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end
650*6777b538SAndroid Build Coastguard Worker   // point in TIME_WAIT status. It does not have this effect for a TCP server
651*6777b538SAndroid Build Coastguard Worker   // socket.
652*6777b538SAndroid Build Coastguard Worker 
653*6777b538SAndroid Build Coastguard Worker   BOOL true_value = 1;
654*6777b538SAndroid Build Coastguard Worker   int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,
655*6777b538SAndroid Build Coastguard Worker                       reinterpret_cast<const char*>(&true_value),
656*6777b538SAndroid Build Coastguard Worker                       sizeof(true_value));
657*6777b538SAndroid Build Coastguard Worker   if (rv < 0)
658*6777b538SAndroid Build Coastguard Worker     return MapSystemError(errno);
659*6777b538SAndroid Build Coastguard Worker   return OK;
660*6777b538SAndroid Build Coastguard Worker }
661*6777b538SAndroid Build Coastguard Worker 
SetReceiveBufferSize(int32_t size)662*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::SetReceiveBufferSize(int32_t size) {
663*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
664*6777b538SAndroid Build Coastguard Worker   return SetSocketReceiveBufferSize(socket_, size);
665*6777b538SAndroid Build Coastguard Worker }
666*6777b538SAndroid Build Coastguard Worker 
SetSendBufferSize(int32_t size)667*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::SetSendBufferSize(int32_t size) {
668*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
669*6777b538SAndroid Build Coastguard Worker   return SetSocketSendBufferSize(socket_, size);
670*6777b538SAndroid Build Coastguard Worker }
671*6777b538SAndroid Build Coastguard Worker 
SetKeepAlive(bool enable,int delay)672*6777b538SAndroid Build Coastguard Worker bool TCPSocketWin::SetKeepAlive(bool enable, int delay) {
673*6777b538SAndroid Build Coastguard Worker   if (socket_ == INVALID_SOCKET)
674*6777b538SAndroid Build Coastguard Worker     return false;
675*6777b538SAndroid Build Coastguard Worker 
676*6777b538SAndroid Build Coastguard Worker   return SetTCPKeepAlive(socket_, enable, delay);
677*6777b538SAndroid Build Coastguard Worker }
678*6777b538SAndroid Build Coastguard Worker 
SetNoDelay(bool no_delay)679*6777b538SAndroid Build Coastguard Worker bool TCPSocketWin::SetNoDelay(bool no_delay) {
680*6777b538SAndroid Build Coastguard Worker   if (socket_ == INVALID_SOCKET)
681*6777b538SAndroid Build Coastguard Worker     return false;
682*6777b538SAndroid Build Coastguard Worker 
683*6777b538SAndroid Build Coastguard Worker   return SetTCPNoDelay(socket_, no_delay) == OK;
684*6777b538SAndroid Build Coastguard Worker }
685*6777b538SAndroid Build Coastguard Worker 
SetIPv6Only(bool ipv6_only)686*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::SetIPv6Only(bool ipv6_only) {
687*6777b538SAndroid Build Coastguard Worker   return ::net::SetIPv6Only(socket_, ipv6_only);
688*6777b538SAndroid Build Coastguard Worker }
689*6777b538SAndroid Build Coastguard Worker 
Close()690*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::Close() {
691*6777b538SAndroid Build Coastguard Worker   DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
692*6777b538SAndroid Build Coastguard Worker 
693*6777b538SAndroid Build Coastguard Worker   if (socket_ != INVALID_SOCKET) {
694*6777b538SAndroid Build Coastguard Worker     // Only log the close event if there's actually a socket to close.
695*6777b538SAndroid Build Coastguard Worker     net_log_.AddEvent(NetLogEventType::SOCKET_CLOSED);
696*6777b538SAndroid Build Coastguard Worker 
697*6777b538SAndroid Build Coastguard Worker     // Note: don't use CancelIo to cancel pending IO because it doesn't work
698*6777b538SAndroid Build Coastguard Worker     // when there is a Winsock layered service provider.
699*6777b538SAndroid Build Coastguard Worker 
700*6777b538SAndroid Build Coastguard Worker     // In most socket implementations, closing a socket results in a graceful
701*6777b538SAndroid Build Coastguard Worker     // connection shutdown, but in Winsock we have to call shutdown explicitly.
702*6777b538SAndroid Build Coastguard Worker     // See the MSDN page "Graceful Shutdown, Linger Options, and Socket Closure"
703*6777b538SAndroid Build Coastguard Worker     // at http://msdn.microsoft.com/en-us/library/ms738547.aspx
704*6777b538SAndroid Build Coastguard Worker     shutdown(socket_, SD_SEND);
705*6777b538SAndroid Build Coastguard Worker 
706*6777b538SAndroid Build Coastguard Worker     // This cancels any pending IO.
707*6777b538SAndroid Build Coastguard Worker     if (closesocket(socket_) < 0)
708*6777b538SAndroid Build Coastguard Worker       PLOG(ERROR) << "closesocket";
709*6777b538SAndroid Build Coastguard Worker     socket_ = INVALID_SOCKET;
710*6777b538SAndroid Build Coastguard Worker   }
711*6777b538SAndroid Build Coastguard Worker 
712*6777b538SAndroid Build Coastguard Worker   if (!accept_callback_.is_null()) {
713*6777b538SAndroid Build Coastguard Worker     accept_watcher_.StopWatching();
714*6777b538SAndroid Build Coastguard Worker     accept_socket_ = nullptr;
715*6777b538SAndroid Build Coastguard Worker     accept_address_ = nullptr;
716*6777b538SAndroid Build Coastguard Worker     accept_callback_.Reset();
717*6777b538SAndroid Build Coastguard Worker   }
718*6777b538SAndroid Build Coastguard Worker 
719*6777b538SAndroid Build Coastguard Worker   if (accept_event_) {
720*6777b538SAndroid Build Coastguard Worker     WSACloseEvent(accept_event_);
721*6777b538SAndroid Build Coastguard Worker     accept_event_ = WSA_INVALID_EVENT;
722*6777b538SAndroid Build Coastguard Worker   }
723*6777b538SAndroid Build Coastguard Worker 
724*6777b538SAndroid Build Coastguard Worker   if (core_.get()) {
725*6777b538SAndroid Build Coastguard Worker     core_->Detach();
726*6777b538SAndroid Build Coastguard Worker     core_ = nullptr;
727*6777b538SAndroid Build Coastguard Worker 
728*6777b538SAndroid Build Coastguard Worker     // |core_| may still exist and own a reference to itself, if there's a
729*6777b538SAndroid Build Coastguard Worker     // pending write. It has to stay alive until the operation completes, even
730*6777b538SAndroid Build Coastguard Worker     // when the socket is closed. This is not the case for reads.
731*6777b538SAndroid Build Coastguard Worker   }
732*6777b538SAndroid Build Coastguard Worker 
733*6777b538SAndroid Build Coastguard Worker   waiting_connect_ = false;
734*6777b538SAndroid Build Coastguard Worker   waiting_read_ = false;
735*6777b538SAndroid Build Coastguard Worker   waiting_write_ = false;
736*6777b538SAndroid Build Coastguard Worker 
737*6777b538SAndroid Build Coastguard Worker   read_callback_.Reset();
738*6777b538SAndroid Build Coastguard Worker   read_if_ready_callback_.Reset();
739*6777b538SAndroid Build Coastguard Worker   write_callback_.Reset();
740*6777b538SAndroid Build Coastguard Worker   peer_address_.reset();
741*6777b538SAndroid Build Coastguard Worker   connect_os_error_ = 0;
742*6777b538SAndroid Build Coastguard Worker }
743*6777b538SAndroid Build Coastguard Worker 
DetachFromThread()744*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::DetachFromThread() {
745*6777b538SAndroid Build Coastguard Worker   DETACH_FROM_THREAD(thread_checker_);
746*6777b538SAndroid Build Coastguard Worker }
747*6777b538SAndroid Build Coastguard Worker 
StartLoggingMultipleConnectAttempts(const AddressList & addresses)748*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::StartLoggingMultipleConnectAttempts(
749*6777b538SAndroid Build Coastguard Worker     const AddressList& addresses) {
750*6777b538SAndroid Build Coastguard Worker   if (!logging_multiple_connect_attempts_) {
751*6777b538SAndroid Build Coastguard Worker     logging_multiple_connect_attempts_ = true;
752*6777b538SAndroid Build Coastguard Worker     LogConnectBegin(addresses);
753*6777b538SAndroid Build Coastguard Worker   } else {
754*6777b538SAndroid Build Coastguard Worker     NOTREACHED();
755*6777b538SAndroid Build Coastguard Worker   }
756*6777b538SAndroid Build Coastguard Worker }
757*6777b538SAndroid Build Coastguard Worker 
EndLoggingMultipleConnectAttempts(int net_error)758*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::EndLoggingMultipleConnectAttempts(int net_error) {
759*6777b538SAndroid Build Coastguard Worker   if (logging_multiple_connect_attempts_) {
760*6777b538SAndroid Build Coastguard Worker     LogConnectEnd(net_error);
761*6777b538SAndroid Build Coastguard Worker     logging_multiple_connect_attempts_ = false;
762*6777b538SAndroid Build Coastguard Worker   } else {
763*6777b538SAndroid Build Coastguard Worker     NOTREACHED();
764*6777b538SAndroid Build Coastguard Worker   }
765*6777b538SAndroid Build Coastguard Worker }
766*6777b538SAndroid Build Coastguard Worker 
ReleaseSocketDescriptorForTesting()767*6777b538SAndroid Build Coastguard Worker SocketDescriptor TCPSocketWin::ReleaseSocketDescriptorForTesting() {
768*6777b538SAndroid Build Coastguard Worker   SocketDescriptor socket_descriptor = socket_;
769*6777b538SAndroid Build Coastguard Worker   socket_ = INVALID_SOCKET;
770*6777b538SAndroid Build Coastguard Worker   Close();
771*6777b538SAndroid Build Coastguard Worker   return socket_descriptor;
772*6777b538SAndroid Build Coastguard Worker }
773*6777b538SAndroid Build Coastguard Worker 
SocketDescriptorForTesting() const774*6777b538SAndroid Build Coastguard Worker SocketDescriptor TCPSocketWin::SocketDescriptorForTesting() const {
775*6777b538SAndroid Build Coastguard Worker   return socket_;
776*6777b538SAndroid Build Coastguard Worker }
777*6777b538SAndroid Build Coastguard Worker 
AcceptInternal(std::unique_ptr<TCPSocketWin> * socket,IPEndPoint * address)778*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::AcceptInternal(std::unique_ptr<TCPSocketWin>* socket,
779*6777b538SAndroid Build Coastguard Worker                                  IPEndPoint* address) {
780*6777b538SAndroid Build Coastguard Worker   SockaddrStorage storage;
781*6777b538SAndroid Build Coastguard Worker   int new_socket = accept(socket_, storage.addr, &storage.addr_len);
782*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
783*6777b538SAndroid Build Coastguard Worker   if (new_socket < 0) {
784*6777b538SAndroid Build Coastguard Worker     int net_error = MapSystemError(os_error);
785*6777b538SAndroid Build Coastguard Worker     if (net_error != ERR_IO_PENDING)
786*6777b538SAndroid Build Coastguard Worker       net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, net_error);
787*6777b538SAndroid Build Coastguard Worker     return net_error;
788*6777b538SAndroid Build Coastguard Worker   }
789*6777b538SAndroid Build Coastguard Worker 
790*6777b538SAndroid Build Coastguard Worker   IPEndPoint ip_end_point;
791*6777b538SAndroid Build Coastguard Worker   if (!ip_end_point.FromSockAddr(storage.addr, storage.addr_len)) {
792*6777b538SAndroid Build Coastguard Worker     NOTREACHED();
793*6777b538SAndroid Build Coastguard Worker     if (closesocket(new_socket) < 0)
794*6777b538SAndroid Build Coastguard Worker       PLOG(ERROR) << "closesocket";
795*6777b538SAndroid Build Coastguard Worker     int net_error = ERR_ADDRESS_INVALID;
796*6777b538SAndroid Build Coastguard Worker     net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, net_error);
797*6777b538SAndroid Build Coastguard Worker     return net_error;
798*6777b538SAndroid Build Coastguard Worker   }
799*6777b538SAndroid Build Coastguard Worker   auto tcp_socket = std::make_unique<TCPSocketWin>(nullptr, net_log_.net_log(),
800*6777b538SAndroid Build Coastguard Worker                                                    net_log_.source());
801*6777b538SAndroid Build Coastguard Worker   int adopt_result = tcp_socket->AdoptConnectedSocket(new_socket, ip_end_point);
802*6777b538SAndroid Build Coastguard Worker   if (adopt_result != OK) {
803*6777b538SAndroid Build Coastguard Worker     net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT,
804*6777b538SAndroid Build Coastguard Worker                                       adopt_result);
805*6777b538SAndroid Build Coastguard Worker     return adopt_result;
806*6777b538SAndroid Build Coastguard Worker   }
807*6777b538SAndroid Build Coastguard Worker   *socket = std::move(tcp_socket);
808*6777b538SAndroid Build Coastguard Worker   *address = ip_end_point;
809*6777b538SAndroid Build Coastguard Worker   net_log_.EndEvent(NetLogEventType::TCP_ACCEPT, [&] {
810*6777b538SAndroid Build Coastguard Worker     return CreateNetLogIPEndPointParams(&ip_end_point);
811*6777b538SAndroid Build Coastguard Worker   });
812*6777b538SAndroid Build Coastguard Worker   return OK;
813*6777b538SAndroid Build Coastguard Worker }
814*6777b538SAndroid Build Coastguard Worker 
OnObjectSignaled(HANDLE object)815*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::OnObjectSignaled(HANDLE object) {
816*6777b538SAndroid Build Coastguard Worker   WSANETWORKEVENTS ev;
817*6777b538SAndroid Build Coastguard Worker   if (WSAEnumNetworkEvents(socket_, accept_event_, &ev) == SOCKET_ERROR) {
818*6777b538SAndroid Build Coastguard Worker     PLOG(ERROR) << "WSAEnumNetworkEvents()";
819*6777b538SAndroid Build Coastguard Worker     return;
820*6777b538SAndroid Build Coastguard Worker   }
821*6777b538SAndroid Build Coastguard Worker 
822*6777b538SAndroid Build Coastguard Worker   if (ev.lNetworkEvents & FD_ACCEPT) {
823*6777b538SAndroid Build Coastguard Worker     int result = AcceptInternal(accept_socket_, accept_address_);
824*6777b538SAndroid Build Coastguard Worker     if (result != ERR_IO_PENDING) {
825*6777b538SAndroid Build Coastguard Worker       accept_socket_ = nullptr;
826*6777b538SAndroid Build Coastguard Worker       accept_address_ = nullptr;
827*6777b538SAndroid Build Coastguard Worker       std::move(accept_callback_).Run(result);
828*6777b538SAndroid Build Coastguard Worker     }
829*6777b538SAndroid Build Coastguard Worker   } else {
830*6777b538SAndroid Build Coastguard Worker     // This happens when a client opens a connection and closes it before we
831*6777b538SAndroid Build Coastguard Worker     // have a chance to accept it.
832*6777b538SAndroid Build Coastguard Worker     DCHECK(ev.lNetworkEvents == 0);
833*6777b538SAndroid Build Coastguard Worker 
834*6777b538SAndroid Build Coastguard Worker     // Start watching the next FD_ACCEPT event.
835*6777b538SAndroid Build Coastguard Worker     WSAEventSelect(socket_, accept_event_, FD_ACCEPT);
836*6777b538SAndroid Build Coastguard Worker     accept_watcher_.StartWatchingOnce(accept_event_, this);
837*6777b538SAndroid Build Coastguard Worker   }
838*6777b538SAndroid Build Coastguard Worker }
839*6777b538SAndroid Build Coastguard Worker 
DoConnect()840*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::DoConnect() {
841*6777b538SAndroid Build Coastguard Worker   DCHECK_EQ(connect_os_error_, 0);
842*6777b538SAndroid Build Coastguard Worker   DCHECK(!core_.get());
843*6777b538SAndroid Build Coastguard Worker 
844*6777b538SAndroid Build Coastguard Worker   net_log_.BeginEvent(NetLogEventType::TCP_CONNECT_ATTEMPT, [&] {
845*6777b538SAndroid Build Coastguard Worker     return CreateNetLogIPEndPointParams(peer_address_.get());
846*6777b538SAndroid Build Coastguard Worker   });
847*6777b538SAndroid Build Coastguard Worker 
848*6777b538SAndroid Build Coastguard Worker   core_ = base::MakeRefCounted<Core>(this);
849*6777b538SAndroid Build Coastguard Worker 
850*6777b538SAndroid Build Coastguard Worker   // WSAEventSelect sets the socket to non-blocking mode as a side effect.
851*6777b538SAndroid Build Coastguard Worker   // Our connect() and recv() calls require that the socket be non-blocking.
852*6777b538SAndroid Build Coastguard Worker   WSAEventSelect(socket_, core_->read_event_, FD_CONNECT);
853*6777b538SAndroid Build Coastguard Worker 
854*6777b538SAndroid Build Coastguard Worker   SockaddrStorage storage;
855*6777b538SAndroid Build Coastguard Worker   if (!peer_address_->ToSockAddr(storage.addr, &storage.addr_len))
856*6777b538SAndroid Build Coastguard Worker     return ERR_ADDRESS_INVALID;
857*6777b538SAndroid Build Coastguard Worker 
858*6777b538SAndroid Build Coastguard Worker   if (!connect(socket_, storage.addr, storage.addr_len)) {
859*6777b538SAndroid Build Coastguard Worker     // Connected without waiting!
860*6777b538SAndroid Build Coastguard Worker     //
861*6777b538SAndroid Build Coastguard Worker     // The MSDN page for connect says:
862*6777b538SAndroid Build Coastguard Worker     //   With a nonblocking socket, the connection attempt cannot be completed
863*6777b538SAndroid Build Coastguard Worker     //   immediately. In this case, connect will return SOCKET_ERROR, and
864*6777b538SAndroid Build Coastguard Worker     //   WSAGetLastError will return WSAEWOULDBLOCK.
865*6777b538SAndroid Build Coastguard Worker     // which implies that for a nonblocking socket, connect never returns 0.
866*6777b538SAndroid Build Coastguard Worker     // It's not documented whether the event object will be signaled or not
867*6777b538SAndroid Build Coastguard Worker     // if connect does return 0.  So the code below is essentially dead code
868*6777b538SAndroid Build Coastguard Worker     // and we don't know if it's correct.
869*6777b538SAndroid Build Coastguard Worker     NOTREACHED();
870*6777b538SAndroid Build Coastguard Worker 
871*6777b538SAndroid Build Coastguard Worker     if (ResetEventIfSignaled(core_->read_event_))
872*6777b538SAndroid Build Coastguard Worker       return OK;
873*6777b538SAndroid Build Coastguard Worker   } else {
874*6777b538SAndroid Build Coastguard Worker     int os_error = WSAGetLastError();
875*6777b538SAndroid Build Coastguard Worker     if (os_error != WSAEWOULDBLOCK) {
876*6777b538SAndroid Build Coastguard Worker       LOG(ERROR) << "connect failed: " << os_error;
877*6777b538SAndroid Build Coastguard Worker       connect_os_error_ = os_error;
878*6777b538SAndroid Build Coastguard Worker       int rv = MapConnectError(os_error);
879*6777b538SAndroid Build Coastguard Worker       CHECK_NE(ERR_IO_PENDING, rv);
880*6777b538SAndroid Build Coastguard Worker       return rv;
881*6777b538SAndroid Build Coastguard Worker     }
882*6777b538SAndroid Build Coastguard Worker   }
883*6777b538SAndroid Build Coastguard Worker 
884*6777b538SAndroid Build Coastguard Worker   core_->WatchForRead();
885*6777b538SAndroid Build Coastguard Worker   return ERR_IO_PENDING;
886*6777b538SAndroid Build Coastguard Worker }
887*6777b538SAndroid Build Coastguard Worker 
DoConnectComplete(int result)888*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::DoConnectComplete(int result) {
889*6777b538SAndroid Build Coastguard Worker   // Log the end of this attempt (and any OS error it threw).
890*6777b538SAndroid Build Coastguard Worker   int os_error = connect_os_error_;
891*6777b538SAndroid Build Coastguard Worker   connect_os_error_ = 0;
892*6777b538SAndroid Build Coastguard Worker   if (result != OK) {
893*6777b538SAndroid Build Coastguard Worker     net_log_.EndEventWithIntParams(NetLogEventType::TCP_CONNECT_ATTEMPT,
894*6777b538SAndroid Build Coastguard Worker                                    "os_error", os_error);
895*6777b538SAndroid Build Coastguard Worker   } else {
896*6777b538SAndroid Build Coastguard Worker     net_log_.EndEvent(NetLogEventType::TCP_CONNECT_ATTEMPT);
897*6777b538SAndroid Build Coastguard Worker   }
898*6777b538SAndroid Build Coastguard Worker 
899*6777b538SAndroid Build Coastguard Worker   if (!logging_multiple_connect_attempts_)
900*6777b538SAndroid Build Coastguard Worker     LogConnectEnd(result);
901*6777b538SAndroid Build Coastguard Worker }
902*6777b538SAndroid Build Coastguard Worker 
LogConnectBegin(const AddressList & addresses)903*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::LogConnectBegin(const AddressList& addresses) {
904*6777b538SAndroid Build Coastguard Worker   net_log_.BeginEvent(NetLogEventType::TCP_CONNECT,
905*6777b538SAndroid Build Coastguard Worker                       [&] { return addresses.NetLogParams(); });
906*6777b538SAndroid Build Coastguard Worker }
907*6777b538SAndroid Build Coastguard Worker 
LogConnectEnd(int net_error)908*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::LogConnectEnd(int net_error) {
909*6777b538SAndroid Build Coastguard Worker   if (net_error != OK) {
910*6777b538SAndroid Build Coastguard Worker     net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_CONNECT, net_error);
911*6777b538SAndroid Build Coastguard Worker     return;
912*6777b538SAndroid Build Coastguard Worker   }
913*6777b538SAndroid Build Coastguard Worker 
914*6777b538SAndroid Build Coastguard Worker   net_log_.EndEvent(NetLogEventType::TCP_CONNECT, [&] {
915*6777b538SAndroid Build Coastguard Worker     net::IPEndPoint local_address;
916*6777b538SAndroid Build Coastguard Worker     int net_error = GetLocalAddress(&local_address);
917*6777b538SAndroid Build Coastguard Worker     net::IPEndPoint remote_address;
918*6777b538SAndroid Build Coastguard Worker     if (net_error == net::OK)
919*6777b538SAndroid Build Coastguard Worker       net_error = GetPeerAddress(&remote_address);
920*6777b538SAndroid Build Coastguard Worker     if (net_error != net::OK)
921*6777b538SAndroid Build Coastguard Worker       return NetLogParamsWithInt("get_address_net_error", net_error);
922*6777b538SAndroid Build Coastguard Worker     return CreateNetLogAddressPairParams(local_address, remote_address);
923*6777b538SAndroid Build Coastguard Worker   });
924*6777b538SAndroid Build Coastguard Worker }
925*6777b538SAndroid Build Coastguard Worker 
RetryRead(int rv)926*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::RetryRead(int rv) {
927*6777b538SAndroid Build Coastguard Worker   DCHECK(core_->read_iobuffer_);
928*6777b538SAndroid Build Coastguard Worker 
929*6777b538SAndroid Build Coastguard Worker   if (rv == OK) {
930*6777b538SAndroid Build Coastguard Worker     // base::Unretained() is safe because RetryRead() won't be called when
931*6777b538SAndroid Build Coastguard Worker     // |this| is gone.
932*6777b538SAndroid Build Coastguard Worker     rv = ReadIfReady(
933*6777b538SAndroid Build Coastguard Worker         core_->read_iobuffer_.get(), core_->read_buffer_length_,
934*6777b538SAndroid Build Coastguard Worker         base::BindOnce(&TCPSocketWin::RetryRead, base::Unretained(this)));
935*6777b538SAndroid Build Coastguard Worker     if (rv == ERR_IO_PENDING)
936*6777b538SAndroid Build Coastguard Worker       return;
937*6777b538SAndroid Build Coastguard Worker   }
938*6777b538SAndroid Build Coastguard Worker   core_->read_iobuffer_ = nullptr;
939*6777b538SAndroid Build Coastguard Worker   core_->read_buffer_length_ = 0;
940*6777b538SAndroid Build Coastguard Worker   std::move(read_callback_).Run(rv);
941*6777b538SAndroid Build Coastguard Worker }
942*6777b538SAndroid Build Coastguard Worker 
DidCompleteConnect()943*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::DidCompleteConnect() {
944*6777b538SAndroid Build Coastguard Worker   DCHECK(waiting_connect_);
945*6777b538SAndroid Build Coastguard Worker   DCHECK(!read_callback_.is_null());
946*6777b538SAndroid Build Coastguard Worker   int result;
947*6777b538SAndroid Build Coastguard Worker 
948*6777b538SAndroid Build Coastguard Worker   WSANETWORKEVENTS events;
949*6777b538SAndroid Build Coastguard Worker   int rv = WSAEnumNetworkEvents(socket_, core_->read_event_, &events);
950*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
951*6777b538SAndroid Build Coastguard Worker   if (rv == SOCKET_ERROR) {
952*6777b538SAndroid Build Coastguard Worker     DLOG(FATAL)
953*6777b538SAndroid Build Coastguard Worker         << "WSAEnumNetworkEvents() failed with SOCKET_ERROR, os_error = "
954*6777b538SAndroid Build Coastguard Worker         << os_error;
955*6777b538SAndroid Build Coastguard Worker     result = MapSystemError(os_error);
956*6777b538SAndroid Build Coastguard Worker   } else if (events.lNetworkEvents & FD_CONNECT) {
957*6777b538SAndroid Build Coastguard Worker     os_error = events.iErrorCode[FD_CONNECT_BIT];
958*6777b538SAndroid Build Coastguard Worker     result = MapConnectError(os_error);
959*6777b538SAndroid Build Coastguard Worker   } else {
960*6777b538SAndroid Build Coastguard Worker     DLOG(FATAL) << "WSAEnumNetworkEvents() failed, rv = " << rv;
961*6777b538SAndroid Build Coastguard Worker     result = ERR_UNEXPECTED;
962*6777b538SAndroid Build Coastguard Worker   }
963*6777b538SAndroid Build Coastguard Worker 
964*6777b538SAndroid Build Coastguard Worker   connect_os_error_ = os_error;
965*6777b538SAndroid Build Coastguard Worker   DoConnectComplete(result);
966*6777b538SAndroid Build Coastguard Worker   waiting_connect_ = false;
967*6777b538SAndroid Build Coastguard Worker 
968*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(result, ERR_IO_PENDING);
969*6777b538SAndroid Build Coastguard Worker   std::move(read_callback_).Run(result);
970*6777b538SAndroid Build Coastguard Worker }
971*6777b538SAndroid Build Coastguard Worker 
DidCompleteWrite()972*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::DidCompleteWrite() {
973*6777b538SAndroid Build Coastguard Worker   DCHECK(waiting_write_);
974*6777b538SAndroid Build Coastguard Worker   DCHECK(!write_callback_.is_null());
975*6777b538SAndroid Build Coastguard Worker 
976*6777b538SAndroid Build Coastguard Worker   DWORD num_bytes, flags;
977*6777b538SAndroid Build Coastguard Worker   BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_,
978*6777b538SAndroid Build Coastguard Worker                                    &num_bytes, FALSE, &flags);
979*6777b538SAndroid Build Coastguard Worker   int os_error = WSAGetLastError();
980*6777b538SAndroid Build Coastguard Worker   WSAResetEvent(core_->write_overlapped_.hEvent);
981*6777b538SAndroid Build Coastguard Worker   waiting_write_ = false;
982*6777b538SAndroid Build Coastguard Worker   int rv;
983*6777b538SAndroid Build Coastguard Worker   if (!ok) {
984*6777b538SAndroid Build Coastguard Worker     rv = MapSystemError(os_error);
985*6777b538SAndroid Build Coastguard Worker     NetLogSocketError(net_log_, NetLogEventType::SOCKET_WRITE_ERROR, rv,
986*6777b538SAndroid Build Coastguard Worker                       os_error);
987*6777b538SAndroid Build Coastguard Worker   } else {
988*6777b538SAndroid Build Coastguard Worker     rv = static_cast<int>(num_bytes);
989*6777b538SAndroid Build Coastguard Worker     if (rv > core_->write_buffer_length_ || rv < 0) {
990*6777b538SAndroid Build Coastguard Worker       // It seems that some winsock interceptors report that more was written
991*6777b538SAndroid Build Coastguard Worker       // than was available. Treat this as an error.  http://crbug.com/27870
992*6777b538SAndroid Build Coastguard Worker       LOG(ERROR) << "Detected broken LSP: Asked to write "
993*6777b538SAndroid Build Coastguard Worker                  << core_->write_buffer_length_ << " bytes, but " << rv
994*6777b538SAndroid Build Coastguard Worker                  << " bytes reported.";
995*6777b538SAndroid Build Coastguard Worker       rv = ERR_WINSOCK_UNEXPECTED_WRITTEN_BYTES;
996*6777b538SAndroid Build Coastguard Worker     } else {
997*6777b538SAndroid Build Coastguard Worker       net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT,
998*6777b538SAndroid Build Coastguard Worker                                     num_bytes, core_->write_iobuffer_->data());
999*6777b538SAndroid Build Coastguard Worker     }
1000*6777b538SAndroid Build Coastguard Worker   }
1001*6777b538SAndroid Build Coastguard Worker 
1002*6777b538SAndroid Build Coastguard Worker   core_->write_iobuffer_ = nullptr;
1003*6777b538SAndroid Build Coastguard Worker 
1004*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(rv, ERR_IO_PENDING);
1005*6777b538SAndroid Build Coastguard Worker   std::move(write_callback_).Run(rv);
1006*6777b538SAndroid Build Coastguard Worker }
1007*6777b538SAndroid Build Coastguard Worker 
DidSignalRead()1008*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::DidSignalRead() {
1009*6777b538SAndroid Build Coastguard Worker   DCHECK(waiting_read_);
1010*6777b538SAndroid Build Coastguard Worker   DCHECK(!read_if_ready_callback_.is_null());
1011*6777b538SAndroid Build Coastguard Worker 
1012*6777b538SAndroid Build Coastguard Worker   int os_error = 0;
1013*6777b538SAndroid Build Coastguard Worker   WSANETWORKEVENTS network_events;
1014*6777b538SAndroid Build Coastguard Worker   int rv = WSAEnumNetworkEvents(socket_, core_->read_event_, &network_events);
1015*6777b538SAndroid Build Coastguard Worker   os_error = WSAGetLastError();
1016*6777b538SAndroid Build Coastguard Worker 
1017*6777b538SAndroid Build Coastguard Worker   if (rv == SOCKET_ERROR) {
1018*6777b538SAndroid Build Coastguard Worker     rv = MapSystemError(os_error);
1019*6777b538SAndroid Build Coastguard Worker   } else if (network_events.lNetworkEvents) {
1020*6777b538SAndroid Build Coastguard Worker     DCHECK_EQ(network_events.lNetworkEvents & ~(FD_READ | FD_CLOSE), 0);
1021*6777b538SAndroid Build Coastguard Worker     // If network_events.lNetworkEvents is FD_CLOSE and
1022*6777b538SAndroid Build Coastguard Worker     // network_events.iErrorCode[FD_CLOSE_BIT] is 0, it is a graceful
1023*6777b538SAndroid Build Coastguard Worker     // connection closure. It is tempting to directly set rv to 0 in
1024*6777b538SAndroid Build Coastguard Worker     // this case, but the MSDN pages for WSAEventSelect and
1025*6777b538SAndroid Build Coastguard Worker     // WSAAsyncSelect recommend we still call RetryRead():
1026*6777b538SAndroid Build Coastguard Worker     //   FD_CLOSE should only be posted after all data is read from a
1027*6777b538SAndroid Build Coastguard Worker     //   socket, but an application should check for remaining data upon
1028*6777b538SAndroid Build Coastguard Worker     //   receipt of FD_CLOSE to avoid any possibility of losing data.
1029*6777b538SAndroid Build Coastguard Worker     //
1030*6777b538SAndroid Build Coastguard Worker     // If network_events.iErrorCode[FD_READ_BIT] or
1031*6777b538SAndroid Build Coastguard Worker     // network_events.iErrorCode[FD_CLOSE_BIT] is nonzero, still call
1032*6777b538SAndroid Build Coastguard Worker     // RetryRead() because recv() reports a more accurate error code
1033*6777b538SAndroid Build Coastguard Worker     // (WSAECONNRESET vs. WSAECONNABORTED) when the connection was
1034*6777b538SAndroid Build Coastguard Worker     // reset.
1035*6777b538SAndroid Build Coastguard Worker     rv = OK;
1036*6777b538SAndroid Build Coastguard Worker   } else {
1037*6777b538SAndroid Build Coastguard Worker     // This may happen because Read() may succeed synchronously and
1038*6777b538SAndroid Build Coastguard Worker     // consume all the received data without resetting the event object.
1039*6777b538SAndroid Build Coastguard Worker     core_->WatchForRead();
1040*6777b538SAndroid Build Coastguard Worker     return;
1041*6777b538SAndroid Build Coastguard Worker   }
1042*6777b538SAndroid Build Coastguard Worker 
1043*6777b538SAndroid Build Coastguard Worker   DCHECK_NE(rv, ERR_IO_PENDING);
1044*6777b538SAndroid Build Coastguard Worker   waiting_read_ = false;
1045*6777b538SAndroid Build Coastguard Worker   std::move(read_if_ready_callback_).Run(rv);
1046*6777b538SAndroid Build Coastguard Worker }
1047*6777b538SAndroid Build Coastguard Worker 
GetEstimatedRoundTripTime(base::TimeDelta * out_rtt) const1048*6777b538SAndroid Build Coastguard Worker bool TCPSocketWin::GetEstimatedRoundTripTime(base::TimeDelta* out_rtt) const {
1049*6777b538SAndroid Build Coastguard Worker   DCHECK(out_rtt);
1050*6777b538SAndroid Build Coastguard Worker   // TODO(bmcquade): Consider implementing using
1051*6777b538SAndroid Build Coastguard Worker   // GetPerTcpConnectionEStats/GetPerTcp6ConnectionEStats.
1052*6777b538SAndroid Build Coastguard Worker   return false;
1053*6777b538SAndroid Build Coastguard Worker }
1054*6777b538SAndroid Build Coastguard Worker 
ApplySocketTag(const SocketTag & tag)1055*6777b538SAndroid Build Coastguard Worker void TCPSocketWin::ApplySocketTag(const SocketTag& tag) {
1056*6777b538SAndroid Build Coastguard Worker   // Windows does not support any specific SocketTags so fail if any non-default
1057*6777b538SAndroid Build Coastguard Worker   // tag is applied.
1058*6777b538SAndroid Build Coastguard Worker   CHECK(tag == SocketTag());
1059*6777b538SAndroid Build Coastguard Worker }
1060*6777b538SAndroid Build Coastguard Worker 
BindToNetwork(handles::NetworkHandle network)1061*6777b538SAndroid Build Coastguard Worker int TCPSocketWin::BindToNetwork(handles::NetworkHandle network) {
1062*6777b538SAndroid Build Coastguard Worker   NOTIMPLEMENTED();
1063*6777b538SAndroid Build Coastguard Worker   return ERR_NOT_IMPLEMENTED;
1064*6777b538SAndroid Build Coastguard Worker }
1065*6777b538SAndroid Build Coastguard Worker 
1066*6777b538SAndroid Build Coastguard Worker }  // namespace net
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