xref: /aosp_15_r20/external/cronet/net/base/prioritized_dispatcher.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #ifndef NET_BASE_PRIORITIZED_DISPATCHER_H_
6*6777b538SAndroid Build Coastguard Worker #define NET_BASE_PRIORITIZED_DISPATCHER_H_
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker #include <stddef.h>
9*6777b538SAndroid Build Coastguard Worker 
10*6777b538SAndroid Build Coastguard Worker #include <vector>
11*6777b538SAndroid Build Coastguard Worker 
12*6777b538SAndroid Build Coastguard Worker #include "net/base/net_export.h"
13*6777b538SAndroid Build Coastguard Worker #include "net/base/priority_queue.h"
14*6777b538SAndroid Build Coastguard Worker 
15*6777b538SAndroid Build Coastguard Worker namespace net {
16*6777b538SAndroid Build Coastguard Worker 
17*6777b538SAndroid Build Coastguard Worker // A priority-based dispatcher of jobs. Dispatch order is by priority (highest
18*6777b538SAndroid Build Coastguard Worker // first) and then FIFO. The dispatcher enforces limits on the number of running
19*6777b538SAndroid Build Coastguard Worker // jobs. It never revokes a job once started. The job must call OnJobFinished
20*6777b538SAndroid Build Coastguard Worker // once it finishes in order to dispatch further jobs.
21*6777b538SAndroid Build Coastguard Worker //
22*6777b538SAndroid Build Coastguard Worker // This class is NOT thread-safe which is enforced by the underlying
23*6777b538SAndroid Build Coastguard Worker // non-thread-safe PriorityQueue. All operations are O(p) time for p priority
24*6777b538SAndroid Build Coastguard Worker // levels. It is safe to execute any method, including destructor, from within
25*6777b538SAndroid Build Coastguard Worker // Job::Start.
26*6777b538SAndroid Build Coastguard Worker //
27*6777b538SAndroid Build Coastguard Worker class NET_EXPORT_PRIVATE PrioritizedDispatcher {
28*6777b538SAndroid Build Coastguard Worker  public:
29*6777b538SAndroid Build Coastguard Worker   class Job;
30*6777b538SAndroid Build Coastguard Worker   typedef PriorityQueue<Job*>::Priority Priority;
31*6777b538SAndroid Build Coastguard Worker 
32*6777b538SAndroid Build Coastguard Worker   // Describes the limits for the number of jobs started by the dispatcher.
33*6777b538SAndroid Build Coastguard Worker   // For example, |total_jobs| = 30 and |reserved_slots| = { 0, 5, 10, 5 } allow
34*6777b538SAndroid Build Coastguard Worker   // for at most 30 running jobs in total. Jobs at priority 0 can't use slots
35*6777b538SAndroid Build Coastguard Worker   // reserved for higher priorities, so they are limited to 10.
36*6777b538SAndroid Build Coastguard Worker   // If there are already 24 jobs running, then only 6 more jobs can start. No
37*6777b538SAndroid Build Coastguard Worker   // jobs at priority 1 or below can start. After one more job starts, no jobs
38*6777b538SAndroid Build Coastguard Worker   // at priority 2 or below can start, since the remaining 5 slots are reserved
39*6777b538SAndroid Build Coastguard Worker   // for priority 3 or above.
40*6777b538SAndroid Build Coastguard Worker   struct NET_EXPORT_PRIVATE Limits {
41*6777b538SAndroid Build Coastguard Worker     Limits(Priority num_priorities, size_t total_jobs);
42*6777b538SAndroid Build Coastguard Worker     Limits(const Limits& other);
43*6777b538SAndroid Build Coastguard Worker     ~Limits();
44*6777b538SAndroid Build Coastguard Worker 
45*6777b538SAndroid Build Coastguard Worker     // Total allowed running jobs.
46*6777b538SAndroid Build Coastguard Worker     size_t total_jobs;
47*6777b538SAndroid Build Coastguard Worker     // Number of slots reserved for each priority and higher.
48*6777b538SAndroid Build Coastguard Worker     // Sum of |reserved_slots| must be no greater than |total_jobs|.
49*6777b538SAndroid Build Coastguard Worker     std::vector<size_t> reserved_slots;
50*6777b538SAndroid Build Coastguard Worker   };
51*6777b538SAndroid Build Coastguard Worker 
52*6777b538SAndroid Build Coastguard Worker   // An interface to the job dispatched by PrioritizedDispatcher. The dispatcher
53*6777b538SAndroid Build Coastguard Worker   // does not own the Job but expects it to live as long as the Job is queued.
54*6777b538SAndroid Build Coastguard Worker   // Use Cancel to remove Job from queue before it is dispatched. The Job can be
55*6777b538SAndroid Build Coastguard Worker   // deleted after it is dispatched or canceled, or the dispatcher is destroyed.
56*6777b538SAndroid Build Coastguard Worker   class Job {
57*6777b538SAndroid Build Coastguard Worker    public:
58*6777b538SAndroid Build Coastguard Worker     // Note: PrioritizedDispatcher will never delete a Job.
59*6777b538SAndroid Build Coastguard Worker     virtual ~Job() = default;
60*6777b538SAndroid Build Coastguard Worker     // Called when the dispatcher starts the job. Once the job finishes, it must
61*6777b538SAndroid Build Coastguard Worker     // call OnJobFinished.
62*6777b538SAndroid Build Coastguard Worker     virtual void Start() = 0;
63*6777b538SAndroid Build Coastguard Worker   };
64*6777b538SAndroid Build Coastguard Worker 
65*6777b538SAndroid Build Coastguard Worker   // A handle to the enqueued job. The handle becomes invalid when the job is
66*6777b538SAndroid Build Coastguard Worker   // canceled, updated, or started.
67*6777b538SAndroid Build Coastguard Worker   typedef PriorityQueue<Job*>::Pointer Handle;
68*6777b538SAndroid Build Coastguard Worker 
69*6777b538SAndroid Build Coastguard Worker   // Creates a dispatcher enforcing |limits| on number of running jobs.
70*6777b538SAndroid Build Coastguard Worker   explicit PrioritizedDispatcher(const Limits& limits);
71*6777b538SAndroid Build Coastguard Worker 
72*6777b538SAndroid Build Coastguard Worker   PrioritizedDispatcher(const PrioritizedDispatcher&) = delete;
73*6777b538SAndroid Build Coastguard Worker   PrioritizedDispatcher& operator=(const PrioritizedDispatcher&) = delete;
74*6777b538SAndroid Build Coastguard Worker   ~PrioritizedDispatcher();
75*6777b538SAndroid Build Coastguard Worker 
num_running_jobs()76*6777b538SAndroid Build Coastguard Worker   size_t num_running_jobs() const { return num_running_jobs_; }
num_queued_jobs()77*6777b538SAndroid Build Coastguard Worker   size_t num_queued_jobs() const { return queue_.size(); }
num_priorities()78*6777b538SAndroid Build Coastguard Worker   size_t num_priorities() const { return max_running_jobs_.size(); }
79*6777b538SAndroid Build Coastguard Worker 
80*6777b538SAndroid Build Coastguard Worker   // Adds |job| with |priority| to the dispatcher. If limits permit, |job| is
81*6777b538SAndroid Build Coastguard Worker   // started immediately. Returns handle to the job or null-handle if the job is
82*6777b538SAndroid Build Coastguard Worker   // started. The dispatcher does not own |job|, but |job| must live as long as
83*6777b538SAndroid Build Coastguard Worker   // it is queued in the dispatcher.
84*6777b538SAndroid Build Coastguard Worker   Handle Add(Job* job, Priority priority);
85*6777b538SAndroid Build Coastguard Worker 
86*6777b538SAndroid Build Coastguard Worker   // Just like Add, except that it adds Job at the font of queue of jobs with
87*6777b538SAndroid Build Coastguard Worker   // priorities of |priority|.
88*6777b538SAndroid Build Coastguard Worker   Handle AddAtHead(Job* job, Priority priority);
89*6777b538SAndroid Build Coastguard Worker 
90*6777b538SAndroid Build Coastguard Worker   // Removes the job with |handle| from the queue. Invalidates |handle|.
91*6777b538SAndroid Build Coastguard Worker   // Note: a Handle is valid iff the job is in the queue, i.e. has not Started.
92*6777b538SAndroid Build Coastguard Worker   void Cancel(const Handle& handle);
93*6777b538SAndroid Build Coastguard Worker 
94*6777b538SAndroid Build Coastguard Worker   // Cancels and returns the oldest-lowest-priority Job invalidating any
95*6777b538SAndroid Build Coastguard Worker   // handles to it. Returns NULL if the queue is empty.
96*6777b538SAndroid Build Coastguard Worker   Job* EvictOldestLowest();
97*6777b538SAndroid Build Coastguard Worker 
98*6777b538SAndroid Build Coastguard Worker   // Moves the queued job with |handle| to the end of all values with priority
99*6777b538SAndroid Build Coastguard Worker   // |priority| and returns the updated handle, or null-handle if it starts the
100*6777b538SAndroid Build Coastguard Worker   // job. Invalidates |handle|. No-op if priority did not change.
101*6777b538SAndroid Build Coastguard Worker   Handle ChangePriority(const Handle& handle, Priority priority);
102*6777b538SAndroid Build Coastguard Worker 
103*6777b538SAndroid Build Coastguard Worker   // Notifies the dispatcher that a running job has finished. Could start a job.
104*6777b538SAndroid Build Coastguard Worker   void OnJobFinished();
105*6777b538SAndroid Build Coastguard Worker 
106*6777b538SAndroid Build Coastguard Worker   // Retrieves the Limits that |this| is currently using.  This may not exactly
107*6777b538SAndroid Build Coastguard Worker   // match the Limits this was created with.  In particular, the number of slots
108*6777b538SAndroid Build Coastguard Worker   // reserved for the lowest priority will always be 0, even if it was non-zero
109*6777b538SAndroid Build Coastguard Worker   // in the Limits passed to the constructor or to SetLimits.
110*6777b538SAndroid Build Coastguard Worker   Limits GetLimits() const;
111*6777b538SAndroid Build Coastguard Worker 
112*6777b538SAndroid Build Coastguard Worker   // Updates |max_running_jobs_| to match |limits|.  Starts jobs if new limit
113*6777b538SAndroid Build Coastguard Worker   // allows.  Does not stop jobs if the new limits are lower than the old ones.
114*6777b538SAndroid Build Coastguard Worker   void SetLimits(const Limits& limits);
115*6777b538SAndroid Build Coastguard Worker 
116*6777b538SAndroid Build Coastguard Worker   // Set the limits to zero for all priorities, allowing no new jobs to start.
117*6777b538SAndroid Build Coastguard Worker   void SetLimitsToZero();
118*6777b538SAndroid Build Coastguard Worker 
119*6777b538SAndroid Build Coastguard Worker  private:
120*6777b538SAndroid Build Coastguard Worker   // Attempts to dispatch the job with |handle| at priority |priority| (might be
121*6777b538SAndroid Build Coastguard Worker   // different than |handle.priority()|. Returns true if successful. If so
122*6777b538SAndroid Build Coastguard Worker   // the |handle| becomes invalid.
123*6777b538SAndroid Build Coastguard Worker   bool MaybeDispatchJob(const Handle& handle, Priority priority);
124*6777b538SAndroid Build Coastguard Worker 
125*6777b538SAndroid Build Coastguard Worker   // Attempts to dispatch the next highest priority job in the queue. Returns
126*6777b538SAndroid Build Coastguard Worker   // true if successful, and all handles to that job become invalid.
127*6777b538SAndroid Build Coastguard Worker   bool MaybeDispatchNextJob();
128*6777b538SAndroid Build Coastguard Worker 
129*6777b538SAndroid Build Coastguard Worker   // Queue for jobs that need to wait for a spare slot.
130*6777b538SAndroid Build Coastguard Worker   PriorityQueue<Job*> queue_;
131*6777b538SAndroid Build Coastguard Worker   // Maximum total number of running jobs allowed after a job at a particular
132*6777b538SAndroid Build Coastguard Worker   // priority is started. If a greater or equal number of jobs are running, then
133*6777b538SAndroid Build Coastguard Worker   // another job cannot be started.
134*6777b538SAndroid Build Coastguard Worker   std::vector<size_t> max_running_jobs_;
135*6777b538SAndroid Build Coastguard Worker   // Total number of running jobs.
136*6777b538SAndroid Build Coastguard Worker   size_t num_running_jobs_ = 0;
137*6777b538SAndroid Build Coastguard Worker };
138*6777b538SAndroid Build Coastguard Worker 
139*6777b538SAndroid Build Coastguard Worker }  // namespace net
140*6777b538SAndroid Build Coastguard Worker 
141*6777b538SAndroid Build Coastguard Worker #endif  // NET_BASE_PRIORITIZED_DISPATCHER_H_
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