1*6777b538SAndroid Build Coastguard Worker // Copyright 2010 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_WIN_SCOPED_GDI_OBJECT_H_ 6*6777b538SAndroid Build Coastguard Worker #define BASE_WIN_SCOPED_GDI_OBJECT_H_ 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #include <windows.h> 9*6777b538SAndroid Build Coastguard Worker 10*6777b538SAndroid Build Coastguard Worker #include "base/scoped_generic.h" 11*6777b538SAndroid Build Coastguard Worker 12*6777b538SAndroid Build Coastguard Worker namespace base { 13*6777b538SAndroid Build Coastguard Worker namespace win { 14*6777b538SAndroid Build Coastguard Worker 15*6777b538SAndroid Build Coastguard Worker namespace internal { 16*6777b538SAndroid Build Coastguard Worker 17*6777b538SAndroid Build Coastguard Worker template <class T> 18*6777b538SAndroid Build Coastguard Worker struct ScopedGDIObjectTraits { InvalidValueScopedGDIObjectTraits19*6777b538SAndroid Build Coastguard Worker static T InvalidValue() { return nullptr; } FreeScopedGDIObjectTraits20*6777b538SAndroid Build Coastguard Worker static void Free(T object) { DeleteObject(object); } 21*6777b538SAndroid Build Coastguard Worker }; 22*6777b538SAndroid Build Coastguard Worker 23*6777b538SAndroid Build Coastguard Worker // An explicit specialization for HICON because we have to call DestroyIcon() 24*6777b538SAndroid Build Coastguard Worker // instead of DeleteObject() for HICON. 25*6777b538SAndroid Build Coastguard Worker template <> Free(HICON icon)26*6777b538SAndroid Build Coastguard Workervoid inline ScopedGDIObjectTraits<HICON>::Free(HICON icon) { 27*6777b538SAndroid Build Coastguard Worker DestroyIcon(icon); 28*6777b538SAndroid Build Coastguard Worker } 29*6777b538SAndroid Build Coastguard Worker 30*6777b538SAndroid Build Coastguard Worker } // namespace internal 31*6777b538SAndroid Build Coastguard Worker 32*6777b538SAndroid Build Coastguard Worker // Like ScopedHandle but for GDI objects. 33*6777b538SAndroid Build Coastguard Worker template <class T> 34*6777b538SAndroid Build Coastguard Worker using ScopedGDIObject = ScopedGeneric<T, internal::ScopedGDIObjectTraits<T>>; 35*6777b538SAndroid Build Coastguard Worker 36*6777b538SAndroid Build Coastguard Worker // Typedefs for some common use cases. 37*6777b538SAndroid Build Coastguard Worker typedef ScopedGDIObject<HBITMAP> ScopedBitmap; 38*6777b538SAndroid Build Coastguard Worker typedef ScopedGDIObject<HRGN> ScopedRegion; 39*6777b538SAndroid Build Coastguard Worker typedef ScopedGDIObject<HFONT> ScopedHFONT; 40*6777b538SAndroid Build Coastguard Worker typedef ScopedGDIObject<HICON> ScopedHICON; 41*6777b538SAndroid Build Coastguard Worker 42*6777b538SAndroid Build Coastguard Worker } // namespace win 43*6777b538SAndroid Build Coastguard Worker } // namespace base 44*6777b538SAndroid Build Coastguard Worker 45*6777b538SAndroid Build Coastguard Worker #endif // BASE_WIN_SCOPED_GDI_OBJECT_H_ 46