1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker
5*6777b538SAndroid Build Coastguard Worker #include "base/threading/watchdog.h"
6*6777b538SAndroid Build Coastguard Worker
7*6777b538SAndroid Build Coastguard Worker #include "base/compiler_specific.h"
8*6777b538SAndroid Build Coastguard Worker #include "base/logging.h"
9*6777b538SAndroid Build Coastguard Worker #include "base/no_destructor.h"
10*6777b538SAndroid Build Coastguard Worker #include "base/threading/platform_thread.h"
11*6777b538SAndroid Build Coastguard Worker
12*6777b538SAndroid Build Coastguard Worker namespace base {
13*6777b538SAndroid Build Coastguard Worker
14*6777b538SAndroid Build Coastguard Worker namespace {
15*6777b538SAndroid Build Coastguard Worker
16*6777b538SAndroid Build Coastguard Worker // When the debugger breaks (when we alarm), all the other alarms that are
17*6777b538SAndroid Build Coastguard Worker // armed will expire (also alarm). To diminish this effect, we track any
18*6777b538SAndroid Build Coastguard Worker // delay due to debugger breaks, and we *try* to adjust the effective start
19*6777b538SAndroid Build Coastguard Worker // time of other alarms to step past the debugging break.
20*6777b538SAndroid Build Coastguard Worker // Without this safety net, any alarm will typically trigger a host of follow
21*6777b538SAndroid Build Coastguard Worker // on alarms from callers that specify old times.
22*6777b538SAndroid Build Coastguard Worker
23*6777b538SAndroid Build Coastguard Worker struct StaticData {
24*6777b538SAndroid Build Coastguard Worker // Lock for access of static data...
25*6777b538SAndroid Build Coastguard Worker Lock lock;
26*6777b538SAndroid Build Coastguard Worker
27*6777b538SAndroid Build Coastguard Worker // When did we last alarm and get stuck (for a while) in a debugger?
28*6777b538SAndroid Build Coastguard Worker TimeTicks last_debugged_alarm_time;
29*6777b538SAndroid Build Coastguard Worker
30*6777b538SAndroid Build Coastguard Worker // How long did we sit on a break in the debugger?
31*6777b538SAndroid Build Coastguard Worker TimeDelta last_debugged_alarm_delay;
32*6777b538SAndroid Build Coastguard Worker };
33*6777b538SAndroid Build Coastguard Worker
GetStaticData()34*6777b538SAndroid Build Coastguard Worker StaticData* GetStaticData() {
35*6777b538SAndroid Build Coastguard Worker static base::NoDestructor<StaticData> static_data;
36*6777b538SAndroid Build Coastguard Worker return static_data.get();
37*6777b538SAndroid Build Coastguard Worker }
38*6777b538SAndroid Build Coastguard Worker
39*6777b538SAndroid Build Coastguard Worker } // namespace
40*6777b538SAndroid Build Coastguard Worker
41*6777b538SAndroid Build Coastguard Worker // Start thread running in a Disarmed state.
Watchdog(const TimeDelta & duration,const std::string & thread_watched_name,bool enabled,Delegate * delegate)42*6777b538SAndroid Build Coastguard Worker Watchdog::Watchdog(const TimeDelta& duration,
43*6777b538SAndroid Build Coastguard Worker const std::string& thread_watched_name,
44*6777b538SAndroid Build Coastguard Worker bool enabled,
45*6777b538SAndroid Build Coastguard Worker Delegate* delegate)
46*6777b538SAndroid Build Coastguard Worker : enabled_(enabled),
47*6777b538SAndroid Build Coastguard Worker condition_variable_(&lock_),
48*6777b538SAndroid Build Coastguard Worker state_(DISARMED),
49*6777b538SAndroid Build Coastguard Worker duration_(duration),
50*6777b538SAndroid Build Coastguard Worker thread_watched_name_(thread_watched_name),
51*6777b538SAndroid Build Coastguard Worker thread_delegate_(this),
52*6777b538SAndroid Build Coastguard Worker delegate_(delegate) {
53*6777b538SAndroid Build Coastguard Worker if (!enabled_) {
54*6777b538SAndroid Build Coastguard Worker return; // Don't start thread, or doing anything really.
55*6777b538SAndroid Build Coastguard Worker }
56*6777b538SAndroid Build Coastguard Worker enabled_ = PlatformThread::Create(0, // Default stack size.
57*6777b538SAndroid Build Coastguard Worker &thread_delegate_, &handle_);
58*6777b538SAndroid Build Coastguard Worker DCHECK(enabled_);
59*6777b538SAndroid Build Coastguard Worker }
60*6777b538SAndroid Build Coastguard Worker
61*6777b538SAndroid Build Coastguard Worker // Notify watchdog thread, and wait for it to finish up.
~Watchdog()62*6777b538SAndroid Build Coastguard Worker Watchdog::~Watchdog() {
63*6777b538SAndroid Build Coastguard Worker if (!enabled_)
64*6777b538SAndroid Build Coastguard Worker return;
65*6777b538SAndroid Build Coastguard Worker if (!IsJoinable())
66*6777b538SAndroid Build Coastguard Worker Cleanup();
67*6777b538SAndroid Build Coastguard Worker PlatformThread::Join(handle_);
68*6777b538SAndroid Build Coastguard Worker }
69*6777b538SAndroid Build Coastguard Worker
Cleanup()70*6777b538SAndroid Build Coastguard Worker void Watchdog::Cleanup() {
71*6777b538SAndroid Build Coastguard Worker if (!enabled_)
72*6777b538SAndroid Build Coastguard Worker return;
73*6777b538SAndroid Build Coastguard Worker AutoLock lock(lock_);
74*6777b538SAndroid Build Coastguard Worker state_ = SHUTDOWN;
75*6777b538SAndroid Build Coastguard Worker condition_variable_.Signal();
76*6777b538SAndroid Build Coastguard Worker }
77*6777b538SAndroid Build Coastguard Worker
IsJoinable()78*6777b538SAndroid Build Coastguard Worker bool Watchdog::IsJoinable() {
79*6777b538SAndroid Build Coastguard Worker if (!enabled_)
80*6777b538SAndroid Build Coastguard Worker return true;
81*6777b538SAndroid Build Coastguard Worker AutoLock lock(lock_);
82*6777b538SAndroid Build Coastguard Worker return (state_ == JOINABLE);
83*6777b538SAndroid Build Coastguard Worker }
84*6777b538SAndroid Build Coastguard Worker
Arm()85*6777b538SAndroid Build Coastguard Worker void Watchdog::Arm() {
86*6777b538SAndroid Build Coastguard Worker ArmAtStartTime(TimeTicks::Now());
87*6777b538SAndroid Build Coastguard Worker }
88*6777b538SAndroid Build Coastguard Worker
ArmSomeTimeDeltaAgo(const TimeDelta & time_delta)89*6777b538SAndroid Build Coastguard Worker void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
90*6777b538SAndroid Build Coastguard Worker ArmAtStartTime(TimeTicks::Now() - time_delta);
91*6777b538SAndroid Build Coastguard Worker }
92*6777b538SAndroid Build Coastguard Worker
93*6777b538SAndroid Build Coastguard Worker // Start clock for watchdog.
ArmAtStartTime(const TimeTicks start_time)94*6777b538SAndroid Build Coastguard Worker void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
95*6777b538SAndroid Build Coastguard Worker AutoLock lock(lock_);
96*6777b538SAndroid Build Coastguard Worker start_time_ = start_time;
97*6777b538SAndroid Build Coastguard Worker state_ = ARMED;
98*6777b538SAndroid Build Coastguard Worker // Force watchdog to wake up, and go to sleep with the timer ticking with the
99*6777b538SAndroid Build Coastguard Worker // proper duration.
100*6777b538SAndroid Build Coastguard Worker condition_variable_.Signal();
101*6777b538SAndroid Build Coastguard Worker }
102*6777b538SAndroid Build Coastguard Worker
103*6777b538SAndroid Build Coastguard Worker // Disable watchdog so that it won't do anything when time expires.
Disarm()104*6777b538SAndroid Build Coastguard Worker void Watchdog::Disarm() {
105*6777b538SAndroid Build Coastguard Worker AutoLock lock(lock_);
106*6777b538SAndroid Build Coastguard Worker state_ = DISARMED;
107*6777b538SAndroid Build Coastguard Worker // We don't need to signal, as the watchdog will eventually wake up, and it
108*6777b538SAndroid Build Coastguard Worker // will check its state and time, and act accordingly.
109*6777b538SAndroid Build Coastguard Worker }
110*6777b538SAndroid Build Coastguard Worker
Alarm()111*6777b538SAndroid Build Coastguard Worker void Watchdog::Alarm() {
112*6777b538SAndroid Build Coastguard Worker if (delegate_) {
113*6777b538SAndroid Build Coastguard Worker delegate_->Alarm();
114*6777b538SAndroid Build Coastguard Worker } else {
115*6777b538SAndroid Build Coastguard Worker DefaultAlarm();
116*6777b538SAndroid Build Coastguard Worker }
117*6777b538SAndroid Build Coastguard Worker }
118*6777b538SAndroid Build Coastguard Worker
DefaultAlarm()119*6777b538SAndroid Build Coastguard Worker void Watchdog::DefaultAlarm() {
120*6777b538SAndroid Build Coastguard Worker DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
121*6777b538SAndroid Build Coastguard Worker }
122*6777b538SAndroid Build Coastguard Worker
123*6777b538SAndroid Build Coastguard Worker //------------------------------------------------------------------------------
124*6777b538SAndroid Build Coastguard Worker // Internal private methods that the watchdog thread uses.
125*6777b538SAndroid Build Coastguard Worker
ThreadMain()126*6777b538SAndroid Build Coastguard Worker void Watchdog::ThreadDelegate::ThreadMain() {
127*6777b538SAndroid Build Coastguard Worker SetThreadName();
128*6777b538SAndroid Build Coastguard Worker TimeDelta remaining_duration;
129*6777b538SAndroid Build Coastguard Worker StaticData* static_data = GetStaticData();
130*6777b538SAndroid Build Coastguard Worker while (true) {
131*6777b538SAndroid Build Coastguard Worker AutoLock lock(watchdog_->lock_);
132*6777b538SAndroid Build Coastguard Worker while (DISARMED == watchdog_->state_)
133*6777b538SAndroid Build Coastguard Worker watchdog_->condition_variable_.Wait();
134*6777b538SAndroid Build Coastguard Worker if (SHUTDOWN == watchdog_->state_) {
135*6777b538SAndroid Build Coastguard Worker watchdog_->state_ = JOINABLE;
136*6777b538SAndroid Build Coastguard Worker return;
137*6777b538SAndroid Build Coastguard Worker }
138*6777b538SAndroid Build Coastguard Worker DCHECK(ARMED == watchdog_->state_);
139*6777b538SAndroid Build Coastguard Worker remaining_duration = watchdog_->duration_ -
140*6777b538SAndroid Build Coastguard Worker (TimeTicks::Now() - watchdog_->start_time_);
141*6777b538SAndroid Build Coastguard Worker if (remaining_duration.InMilliseconds() > 0) {
142*6777b538SAndroid Build Coastguard Worker // Spurios wake? Timer drifts? Go back to sleep for remaining time.
143*6777b538SAndroid Build Coastguard Worker watchdog_->condition_variable_.TimedWait(remaining_duration);
144*6777b538SAndroid Build Coastguard Worker continue;
145*6777b538SAndroid Build Coastguard Worker }
146*6777b538SAndroid Build Coastguard Worker // We overslept, so this seems like a real alarm.
147*6777b538SAndroid Build Coastguard Worker // Watch out for a user that stopped the debugger on a different alarm!
148*6777b538SAndroid Build Coastguard Worker {
149*6777b538SAndroid Build Coastguard Worker AutoLock static_lock(static_data->lock);
150*6777b538SAndroid Build Coastguard Worker if (static_data->last_debugged_alarm_time > watchdog_->start_time_) {
151*6777b538SAndroid Build Coastguard Worker // False alarm: we started our clock before the debugger break (last
152*6777b538SAndroid Build Coastguard Worker // alarm time).
153*6777b538SAndroid Build Coastguard Worker watchdog_->start_time_ += static_data->last_debugged_alarm_delay;
154*6777b538SAndroid Build Coastguard Worker if (static_data->last_debugged_alarm_time > watchdog_->start_time_)
155*6777b538SAndroid Build Coastguard Worker // Too many alarms must have taken place.
156*6777b538SAndroid Build Coastguard Worker watchdog_->state_ = DISARMED;
157*6777b538SAndroid Build Coastguard Worker continue;
158*6777b538SAndroid Build Coastguard Worker }
159*6777b538SAndroid Build Coastguard Worker }
160*6777b538SAndroid Build Coastguard Worker watchdog_->state_ = DISARMED; // Only alarm at most once.
161*6777b538SAndroid Build Coastguard Worker TimeTicks last_alarm_time = TimeTicks::Now();
162*6777b538SAndroid Build Coastguard Worker {
163*6777b538SAndroid Build Coastguard Worker AutoUnlock unlock(watchdog_->lock_);
164*6777b538SAndroid Build Coastguard Worker watchdog_->Alarm(); // Set a break point here to debug on alarms.
165*6777b538SAndroid Build Coastguard Worker }
166*6777b538SAndroid Build Coastguard Worker TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
167*6777b538SAndroid Build Coastguard Worker if (last_alarm_delay <= Milliseconds(2))
168*6777b538SAndroid Build Coastguard Worker continue;
169*6777b538SAndroid Build Coastguard Worker // Ignore race of two alarms/breaks going off at roughly the same time.
170*6777b538SAndroid Build Coastguard Worker AutoLock static_lock(static_data->lock);
171*6777b538SAndroid Build Coastguard Worker // This was a real debugger break.
172*6777b538SAndroid Build Coastguard Worker static_data->last_debugged_alarm_time = last_alarm_time;
173*6777b538SAndroid Build Coastguard Worker static_data->last_debugged_alarm_delay = last_alarm_delay;
174*6777b538SAndroid Build Coastguard Worker }
175*6777b538SAndroid Build Coastguard Worker }
176*6777b538SAndroid Build Coastguard Worker
SetThreadName() const177*6777b538SAndroid Build Coastguard Worker void Watchdog::ThreadDelegate::SetThreadName() const {
178*6777b538SAndroid Build Coastguard Worker std::string name = watchdog_->thread_watched_name_ + " Watchdog";
179*6777b538SAndroid Build Coastguard Worker PlatformThread::SetName(name);
180*6777b538SAndroid Build Coastguard Worker DVLOG(1) << "Watchdog active: " << name;
181*6777b538SAndroid Build Coastguard Worker }
182*6777b538SAndroid Build Coastguard Worker
183*6777b538SAndroid Build Coastguard Worker // static
ResetStaticData()184*6777b538SAndroid Build Coastguard Worker void Watchdog::ResetStaticData() {
185*6777b538SAndroid Build Coastguard Worker StaticData* static_data = GetStaticData();
186*6777b538SAndroid Build Coastguard Worker AutoLock lock(static_data->lock);
187*6777b538SAndroid Build Coastguard Worker // See https://crbug.com/734232 for why this cannot be zero-initialized.
188*6777b538SAndroid Build Coastguard Worker static_data->last_debugged_alarm_time = TimeTicks::Min();
189*6777b538SAndroid Build Coastguard Worker static_data->last_debugged_alarm_delay = TimeDelta();
190*6777b538SAndroid Build Coastguard Worker }
191*6777b538SAndroid Build Coastguard Worker
192*6777b538SAndroid Build Coastguard Worker } // namespace base
193