1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_THREADING_THREAD_H_ 6*6777b538SAndroid Build Coastguard Worker #define BASE_THREADING_THREAD_H_ 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #include <stddef.h> 9*6777b538SAndroid Build Coastguard Worker 10*6777b538SAndroid Build Coastguard Worker #include <memory> 11*6777b538SAndroid Build Coastguard Worker #include <string> 12*6777b538SAndroid Build Coastguard Worker 13*6777b538SAndroid Build Coastguard Worker #include "base/base_export.h" 14*6777b538SAndroid Build Coastguard Worker #include "base/check.h" 15*6777b538SAndroid Build Coastguard Worker #include "base/functional/callback.h" 16*6777b538SAndroid Build Coastguard Worker #include "base/memory/raw_ptr.h" 17*6777b538SAndroid Build Coastguard Worker #include "base/message_loop/message_pump_type.h" 18*6777b538SAndroid Build Coastguard Worker #include "base/sequence_checker.h" 19*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/atomic_flag.h" 20*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/lock.h" 21*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h" 22*6777b538SAndroid Build Coastguard Worker #include "base/task/single_thread_task_runner.h" 23*6777b538SAndroid Build Coastguard Worker #include "base/threading/platform_thread.h" 24*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h" 25*6777b538SAndroid Build Coastguard Worker 26*6777b538SAndroid Build Coastguard Worker namespace base { 27*6777b538SAndroid Build Coastguard Worker 28*6777b538SAndroid Build Coastguard Worker class MessagePump; 29*6777b538SAndroid Build Coastguard Worker class RunLoop; 30*6777b538SAndroid Build Coastguard Worker 31*6777b538SAndroid Build Coastguard Worker // IMPORTANT: Instead of creating a base::Thread, consider using 32*6777b538SAndroid Build Coastguard Worker // base::ThreadPool::Create(Sequenced|SingleThread)TaskRunner(). 33*6777b538SAndroid Build Coastguard Worker // 34*6777b538SAndroid Build Coastguard Worker // A simple thread abstraction that establishes a MessageLoop on a new thread. 35*6777b538SAndroid Build Coastguard Worker // The consumer uses the MessageLoop of the thread to cause code to execute on 36*6777b538SAndroid Build Coastguard Worker // the thread. When this object is destroyed the thread is terminated. All 37*6777b538SAndroid Build Coastguard Worker // pending tasks queued on the thread's message loop will run to completion 38*6777b538SAndroid Build Coastguard Worker // before the thread is terminated. 39*6777b538SAndroid Build Coastguard Worker // 40*6777b538SAndroid Build Coastguard Worker // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). 41*6777b538SAndroid Build Coastguard Worker // 42*6777b538SAndroid Build Coastguard Worker // After the thread is stopped, the destruction sequence is: 43*6777b538SAndroid Build Coastguard Worker // 44*6777b538SAndroid Build Coastguard Worker // (1) Thread::CleanUp() 45*6777b538SAndroid Build Coastguard Worker // (2) MessageLoop::~MessageLoop 46*6777b538SAndroid Build Coastguard Worker // (3.b) CurrentThread::DestructionObserver::WillDestroyCurrentMessageLoop 47*6777b538SAndroid Build Coastguard Worker // 48*6777b538SAndroid Build Coastguard Worker // This API is not thread-safe: unless indicated otherwise its methods are only 49*6777b538SAndroid Build Coastguard Worker // valid from the owning sequence (which is the one from which Start() is 50*6777b538SAndroid Build Coastguard Worker // invoked -- should it differ from the one on which it was constructed). 51*6777b538SAndroid Build Coastguard Worker // 52*6777b538SAndroid Build Coastguard Worker // Sometimes it's useful to kick things off on the initial sequence (e.g. 53*6777b538SAndroid Build Coastguard Worker // construction, Start(), task_runner()), but to then hand the Thread over to a 54*6777b538SAndroid Build Coastguard Worker // pool of users for the last one of them to destroy it when done. For that use 55*6777b538SAndroid Build Coastguard Worker // case, Thread::DetachFromSequence() allows the owning sequence to give up 56*6777b538SAndroid Build Coastguard Worker // ownership. The caller is then responsible to ensure a happens-after 57*6777b538SAndroid Build Coastguard Worker // relationship between the DetachFromSequence() call and the next use of that 58*6777b538SAndroid Build Coastguard Worker // Thread object (including ~Thread()). 59*6777b538SAndroid Build Coastguard Worker class BASE_EXPORT Thread : PlatformThread::Delegate { 60*6777b538SAndroid Build Coastguard Worker public: 61*6777b538SAndroid Build Coastguard Worker class BASE_EXPORT Delegate { 62*6777b538SAndroid Build Coastguard Worker public: ~Delegate()63*6777b538SAndroid Build Coastguard Worker virtual ~Delegate() {} 64*6777b538SAndroid Build Coastguard Worker 65*6777b538SAndroid Build Coastguard Worker virtual scoped_refptr<SingleThreadTaskRunner> GetDefaultTaskRunner() = 0; 66*6777b538SAndroid Build Coastguard Worker 67*6777b538SAndroid Build Coastguard Worker // Binds a RunLoop::Delegate and task runner CurrentDefaultHandle to the 68*6777b538SAndroid Build Coastguard Worker // thread. 69*6777b538SAndroid Build Coastguard Worker virtual void BindToCurrentThread() = 0; 70*6777b538SAndroid Build Coastguard Worker }; 71*6777b538SAndroid Build Coastguard Worker 72*6777b538SAndroid Build Coastguard Worker struct BASE_EXPORT Options { 73*6777b538SAndroid Build Coastguard Worker using MessagePumpFactory = 74*6777b538SAndroid Build Coastguard Worker RepeatingCallback<std::unique_ptr<MessagePump>()>; 75*6777b538SAndroid Build Coastguard Worker 76*6777b538SAndroid Build Coastguard Worker Options(); 77*6777b538SAndroid Build Coastguard Worker Options(MessagePumpType type, size_t size); 78*6777b538SAndroid Build Coastguard Worker explicit Options(ThreadType thread_type); 79*6777b538SAndroid Build Coastguard Worker Options(Options&& other); 80*6777b538SAndroid Build Coastguard Worker Options& operator=(Options&& other); 81*6777b538SAndroid Build Coastguard Worker ~Options(); 82*6777b538SAndroid Build Coastguard Worker 83*6777b538SAndroid Build Coastguard Worker // Specifies the type of message pump that will be allocated on the thread. 84*6777b538SAndroid Build Coastguard Worker // This is ignored if message_pump_factory.is_null() is false. 85*6777b538SAndroid Build Coastguard Worker MessagePumpType message_pump_type = MessagePumpType::DEFAULT; 86*6777b538SAndroid Build Coastguard Worker 87*6777b538SAndroid Build Coastguard Worker // An unbound Delegate that will be bound to the thread. Ownership 88*6777b538SAndroid Build Coastguard Worker // of |delegate| will be transferred to the thread. 89*6777b538SAndroid Build Coastguard Worker std::unique_ptr<Delegate> delegate = nullptr; 90*6777b538SAndroid Build Coastguard Worker 91*6777b538SAndroid Build Coastguard Worker // Used to create the MessagePump for the MessageLoop. The callback is Run() 92*6777b538SAndroid Build Coastguard Worker // on the thread. If message_pump_factory.is_null(), then a MessagePump 93*6777b538SAndroid Build Coastguard Worker // appropriate for |message_pump_type| is created. Setting this forces the 94*6777b538SAndroid Build Coastguard Worker // MessagePumpType to TYPE_CUSTOM. This is not compatible with a non-null 95*6777b538SAndroid Build Coastguard Worker // |delegate|. 96*6777b538SAndroid Build Coastguard Worker MessagePumpFactory message_pump_factory; 97*6777b538SAndroid Build Coastguard Worker 98*6777b538SAndroid Build Coastguard Worker // Specifies the maximum stack size that the thread is allowed to use. 99*6777b538SAndroid Build Coastguard Worker // This does not necessarily correspond to the thread's initial stack size. 100*6777b538SAndroid Build Coastguard Worker // A value of 0 indicates that the default maximum should be used. 101*6777b538SAndroid Build Coastguard Worker size_t stack_size = 0; 102*6777b538SAndroid Build Coastguard Worker 103*6777b538SAndroid Build Coastguard Worker // Specifies the initial thread type. 104*6777b538SAndroid Build Coastguard Worker ThreadType thread_type = ThreadType::kDefault; 105*6777b538SAndroid Build Coastguard Worker 106*6777b538SAndroid Build Coastguard Worker // If false, the thread will not be joined on destruction. This is intended 107*6777b538SAndroid Build Coastguard Worker // for threads that want TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN 108*6777b538SAndroid Build Coastguard Worker // semantics. Non-joinable threads can't be joined (must be leaked and 109*6777b538SAndroid Build Coastguard Worker // can't be destroyed or Stop()'ed). 110*6777b538SAndroid Build Coastguard Worker // TODO(gab): allow non-joinable instances to be deleted without causing 111*6777b538SAndroid Build Coastguard Worker // user-after-frees (proposal @ https://crbug.com/629139#c14) 112*6777b538SAndroid Build Coastguard Worker bool joinable = true; 113*6777b538SAndroid Build Coastguard Worker IsValidOptions114*6777b538SAndroid Build Coastguard Worker bool IsValid() const { return !moved_from; } 115*6777b538SAndroid Build Coastguard Worker 116*6777b538SAndroid Build Coastguard Worker private: 117*6777b538SAndroid Build Coastguard Worker // Set to true when the object is moved into another. Use to prevent reuse 118*6777b538SAndroid Build Coastguard Worker // of a moved-from object. 119*6777b538SAndroid Build Coastguard Worker bool moved_from = false; 120*6777b538SAndroid Build Coastguard Worker }; 121*6777b538SAndroid Build Coastguard Worker 122*6777b538SAndroid Build Coastguard Worker // Constructor. 123*6777b538SAndroid Build Coastguard Worker // name is a display string to identify the thread. 124*6777b538SAndroid Build Coastguard Worker explicit Thread(const std::string& name); 125*6777b538SAndroid Build Coastguard Worker 126*6777b538SAndroid Build Coastguard Worker Thread(const Thread&) = delete; 127*6777b538SAndroid Build Coastguard Worker Thread& operator=(const Thread&) = delete; 128*6777b538SAndroid Build Coastguard Worker 129*6777b538SAndroid Build Coastguard Worker // Destroys the thread, stopping it if necessary. 130*6777b538SAndroid Build Coastguard Worker // 131*6777b538SAndroid Build Coastguard Worker // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or 132*6777b538SAndroid Build Coastguard Worker // guarantee Stop() is explicitly called before the subclass is destroyed). 133*6777b538SAndroid Build Coastguard Worker // This is required to avoid a data race between the destructor modifying the 134*6777b538SAndroid Build Coastguard Worker // vtable, and the thread's ThreadMain calling the virtual method Run(). It 135*6777b538SAndroid Build Coastguard Worker // also ensures that the CleanUp() virtual method is called on the subclass 136*6777b538SAndroid Build Coastguard Worker // before it is destructed. 137*6777b538SAndroid Build Coastguard Worker ~Thread() override; 138*6777b538SAndroid Build Coastguard Worker 139*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN) 140*6777b538SAndroid Build Coastguard Worker // Causes the thread to initialize COM. This must be called before calling 141*6777b538SAndroid Build Coastguard Worker // Start() or StartWithOptions(). If |use_mta| is false, the thread is also 142*6777b538SAndroid Build Coastguard Worker // started with a TYPE_UI message loop. It is an error to call 143*6777b538SAndroid Build Coastguard Worker // init_com_with_mta(false) and then StartWithOptions() with any message loop 144*6777b538SAndroid Build Coastguard Worker // type other than TYPE_UI. init_com_with_mta(bool use_mta)145*6777b538SAndroid Build Coastguard Worker void init_com_with_mta(bool use_mta) { 146*6777b538SAndroid Build Coastguard Worker DCHECK(!delegate_); 147*6777b538SAndroid Build Coastguard Worker com_status_ = use_mta ? MTA : STA; 148*6777b538SAndroid Build Coastguard Worker } 149*6777b538SAndroid Build Coastguard Worker #endif 150*6777b538SAndroid Build Coastguard Worker 151*6777b538SAndroid Build Coastguard Worker // Starts the thread. Returns true if the thread was successfully started; 152*6777b538SAndroid Build Coastguard Worker // otherwise, returns false. Upon successful return, the message_loop() 153*6777b538SAndroid Build Coastguard Worker // getter will return non-null. 154*6777b538SAndroid Build Coastguard Worker // 155*6777b538SAndroid Build Coastguard Worker // Note: This function can't be called on Windows with the loader lock held; 156*6777b538SAndroid Build Coastguard Worker // i.e. during a DllMain, global object construction or destruction, atexit() 157*6777b538SAndroid Build Coastguard Worker // callback. 158*6777b538SAndroid Build Coastguard Worker bool Start(); 159*6777b538SAndroid Build Coastguard Worker 160*6777b538SAndroid Build Coastguard Worker // Starts the thread. Behaves exactly like Start in addition to allow to 161*6777b538SAndroid Build Coastguard Worker // override the default options. 162*6777b538SAndroid Build Coastguard Worker // 163*6777b538SAndroid Build Coastguard Worker // Note: This function can't be called on Windows with the loader lock held; 164*6777b538SAndroid Build Coastguard Worker // i.e. during a DllMain, global object construction or destruction, atexit() 165*6777b538SAndroid Build Coastguard Worker // callback. 166*6777b538SAndroid Build Coastguard Worker bool StartWithOptions(Options options); 167*6777b538SAndroid Build Coastguard Worker 168*6777b538SAndroid Build Coastguard Worker // Starts the thread and wait for the thread to start and run initialization 169*6777b538SAndroid Build Coastguard Worker // before returning. It's same as calling Start() and then 170*6777b538SAndroid Build Coastguard Worker // WaitUntilThreadStarted(). 171*6777b538SAndroid Build Coastguard Worker // Note that using this (instead of Start() or StartWithOptions() causes 172*6777b538SAndroid Build Coastguard Worker // jank on the calling thread, should be used only in testing code. 173*6777b538SAndroid Build Coastguard Worker bool StartAndWaitForTesting(); 174*6777b538SAndroid Build Coastguard Worker 175*6777b538SAndroid Build Coastguard Worker // Blocks until the thread starts running. Called within StartAndWait(). 176*6777b538SAndroid Build Coastguard Worker // Note that calling this causes jank on the calling thread, must be used 177*6777b538SAndroid Build Coastguard Worker // carefully for production code. 178*6777b538SAndroid Build Coastguard Worker bool WaitUntilThreadStarted() const; 179*6777b538SAndroid Build Coastguard Worker 180*6777b538SAndroid Build Coastguard Worker // Blocks until all tasks previously posted to this thread have been executed. 181*6777b538SAndroid Build Coastguard Worker void FlushForTesting(); 182*6777b538SAndroid Build Coastguard Worker 183*6777b538SAndroid Build Coastguard Worker // Signals the thread to exit and returns once the thread has exited. The 184*6777b538SAndroid Build Coastguard Worker // Thread object is completely reset and may be used as if it were newly 185*6777b538SAndroid Build Coastguard Worker // constructed (i.e., Start may be called again). Can only be called if 186*6777b538SAndroid Build Coastguard Worker // |joinable_|. 187*6777b538SAndroid Build Coastguard Worker // 188*6777b538SAndroid Build Coastguard Worker // Stop may be called multiple times and is simply ignored if the thread is 189*6777b538SAndroid Build Coastguard Worker // already stopped or currently stopping. 190*6777b538SAndroid Build Coastguard Worker // 191*6777b538SAndroid Build Coastguard Worker // Start/Stop are not thread-safe and callers that desire to invoke them from 192*6777b538SAndroid Build Coastguard Worker // different threads must ensure mutual exclusion. 193*6777b538SAndroid Build Coastguard Worker // 194*6777b538SAndroid Build Coastguard Worker // NOTE: If you are a consumer of Thread, it is not necessary to call this 195*6777b538SAndroid Build Coastguard Worker // before deleting your Thread objects, as the destructor will do it. 196*6777b538SAndroid Build Coastguard Worker // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. 197*6777b538SAndroid Build Coastguard Worker void Stop(); 198*6777b538SAndroid Build Coastguard Worker 199*6777b538SAndroid Build Coastguard Worker // Signals the thread to exit in the near future. 200*6777b538SAndroid Build Coastguard Worker // 201*6777b538SAndroid Build Coastguard Worker // WARNING: This function is not meant to be commonly used. Use at your own 202*6777b538SAndroid Build Coastguard Worker // risk. Calling this function will cause message_loop() to become invalid in 203*6777b538SAndroid Build Coastguard Worker // the near future. This function was created to workaround a specific 204*6777b538SAndroid Build Coastguard Worker // deadlock on Windows with printer worker thread. In any other case, Stop() 205*6777b538SAndroid Build Coastguard Worker // should be used. 206*6777b538SAndroid Build Coastguard Worker // 207*6777b538SAndroid Build Coastguard Worker // Call Stop() to reset the thread object once it is known that the thread has 208*6777b538SAndroid Build Coastguard Worker // quit. 209*6777b538SAndroid Build Coastguard Worker void StopSoon(); 210*6777b538SAndroid Build Coastguard Worker 211*6777b538SAndroid Build Coastguard Worker // Detaches the owning sequence, indicating that the next call to this API 212*6777b538SAndroid Build Coastguard Worker // (including ~Thread()) can happen from a different sequence (to which it 213*6777b538SAndroid Build Coastguard Worker // will be rebound). This call itself must happen on the current owning 214*6777b538SAndroid Build Coastguard Worker // sequence and the caller must ensure the next API call has a happens-after 215*6777b538SAndroid Build Coastguard Worker // relationship with this one. 216*6777b538SAndroid Build Coastguard Worker void DetachFromSequence(); 217*6777b538SAndroid Build Coastguard Worker 218*6777b538SAndroid Build Coastguard Worker // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask 219*6777b538SAndroid Build Coastguard Worker // methods to execute code on the thread. Returns nullptr if the thread is not 220*6777b538SAndroid Build Coastguard Worker // running (e.g. before Start or after Stop have been called). Callers can 221*6777b538SAndroid Build Coastguard Worker // hold on to this even after the thread is gone; in this situation, attempts 222*6777b538SAndroid Build Coastguard Worker // to PostTask() will fail. 223*6777b538SAndroid Build Coastguard Worker // 224*6777b538SAndroid Build Coastguard Worker // In addition to this Thread's owning sequence, this can also safely be 225*6777b538SAndroid Build Coastguard Worker // called from the underlying thread itself. task_runner()226*6777b538SAndroid Build Coastguard Worker scoped_refptr<SingleThreadTaskRunner> task_runner() const { 227*6777b538SAndroid Build Coastguard Worker // This class doesn't provide synchronization around |message_loop_base_| 228*6777b538SAndroid Build Coastguard Worker // and as such only the owner should access it (and the underlying thread 229*6777b538SAndroid Build Coastguard Worker // which never sees it before it's set). In practice, many callers are 230*6777b538SAndroid Build Coastguard Worker // coming from unrelated threads but provide their own implicit (e.g. memory 231*6777b538SAndroid Build Coastguard Worker // barriers from task posting) or explicit (e.g. locks) synchronization 232*6777b538SAndroid Build Coastguard Worker // making the access of |message_loop_base_| safe... Changing all of those 233*6777b538SAndroid Build Coastguard Worker // callers is unfeasible; instead verify that they can reliably see 234*6777b538SAndroid Build Coastguard Worker // |message_loop_base_ != nullptr| without synchronization as a proof that 235*6777b538SAndroid Build Coastguard Worker // their external synchronization catches the unsynchronized effects of 236*6777b538SAndroid Build Coastguard Worker // Start(). 237*6777b538SAndroid Build Coastguard Worker DCHECK(owning_sequence_checker_.CalledOnValidSequence() || 238*6777b538SAndroid Build Coastguard Worker (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) || 239*6777b538SAndroid Build Coastguard Worker delegate_); 240*6777b538SAndroid Build Coastguard Worker return delegate_ ? delegate_->GetDefaultTaskRunner() : nullptr; 241*6777b538SAndroid Build Coastguard Worker } 242*6777b538SAndroid Build Coastguard Worker 243*6777b538SAndroid Build Coastguard Worker // Returns the name of this thread (for display in debugger too). thread_name()244*6777b538SAndroid Build Coastguard Worker const std::string& thread_name() const { return name_; } 245*6777b538SAndroid Build Coastguard Worker 246*6777b538SAndroid Build Coastguard Worker // Returns the thread ID. Should not be called before the first Start*() 247*6777b538SAndroid Build Coastguard Worker // call. Keeps on returning the same ID even after a Stop() call. The next 248*6777b538SAndroid Build Coastguard Worker // Start*() call renews the ID. 249*6777b538SAndroid Build Coastguard Worker // 250*6777b538SAndroid Build Coastguard Worker // WARNING: This function will block if the thread hasn't started yet. 251*6777b538SAndroid Build Coastguard Worker // 252*6777b538SAndroid Build Coastguard Worker // This method is thread-safe. 253*6777b538SAndroid Build Coastguard Worker PlatformThreadId GetThreadId() const; 254*6777b538SAndroid Build Coastguard Worker 255*6777b538SAndroid Build Coastguard Worker // Returns true if the thread has been started, and not yet stopped. 256*6777b538SAndroid Build Coastguard Worker bool IsRunning() const; 257*6777b538SAndroid Build Coastguard Worker 258*6777b538SAndroid Build Coastguard Worker protected: 259*6777b538SAndroid Build Coastguard Worker // Called just prior to starting the message loop Init()260*6777b538SAndroid Build Coastguard Worker virtual void Init() {} 261*6777b538SAndroid Build Coastguard Worker 262*6777b538SAndroid Build Coastguard Worker // Called to start the run loop 263*6777b538SAndroid Build Coastguard Worker virtual void Run(RunLoop* run_loop); 264*6777b538SAndroid Build Coastguard Worker 265*6777b538SAndroid Build Coastguard Worker // Called just after the message loop ends CleanUp()266*6777b538SAndroid Build Coastguard Worker virtual void CleanUp() {} 267*6777b538SAndroid Build Coastguard Worker 268*6777b538SAndroid Build Coastguard Worker static void SetThreadWasQuitProperly(bool flag); 269*6777b538SAndroid Build Coastguard Worker static bool GetThreadWasQuitProperly(); 270*6777b538SAndroid Build Coastguard Worker 271*6777b538SAndroid Build Coastguard Worker private: 272*6777b538SAndroid Build Coastguard Worker // Friends for message_loop() access: 273*6777b538SAndroid Build Coastguard Worker friend class MessageLoopTaskRunnerTest; 274*6777b538SAndroid Build Coastguard Worker friend class ScheduleWorkTest; 275*6777b538SAndroid Build Coastguard Worker 276*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN) 277*6777b538SAndroid Build Coastguard Worker enum ComStatus { 278*6777b538SAndroid Build Coastguard Worker NONE, 279*6777b538SAndroid Build Coastguard Worker STA, 280*6777b538SAndroid Build Coastguard Worker MTA, 281*6777b538SAndroid Build Coastguard Worker }; 282*6777b538SAndroid Build Coastguard Worker #endif 283*6777b538SAndroid Build Coastguard Worker 284*6777b538SAndroid Build Coastguard Worker // PlatformThread::Delegate methods: 285*6777b538SAndroid Build Coastguard Worker void ThreadMain() override; 286*6777b538SAndroid Build Coastguard Worker 287*6777b538SAndroid Build Coastguard Worker void ThreadQuitHelper(); 288*6777b538SAndroid Build Coastguard Worker 289*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN) 290*6777b538SAndroid Build Coastguard Worker // Whether this thread needs to initialize COM, and if so, in what mode. 291*6777b538SAndroid Build Coastguard Worker ComStatus com_status_ = NONE; 292*6777b538SAndroid Build Coastguard Worker #endif 293*6777b538SAndroid Build Coastguard Worker 294*6777b538SAndroid Build Coastguard Worker // Mirrors the Options::joinable field used to start this thread. Verified 295*6777b538SAndroid Build Coastguard Worker // on Stop() -- non-joinable threads can't be joined (must be leaked). 296*6777b538SAndroid Build Coastguard Worker bool joinable_ = true; 297*6777b538SAndroid Build Coastguard Worker 298*6777b538SAndroid Build Coastguard Worker // If true, we're in the middle of stopping, and shouldn't access 299*6777b538SAndroid Build Coastguard Worker // |message_loop_|. It may non-nullptr and invalid. 300*6777b538SAndroid Build Coastguard Worker // Should be written on the thread that created this thread. Also read data 301*6777b538SAndroid Build Coastguard Worker // could be wrong on other threads. 302*6777b538SAndroid Build Coastguard Worker bool stopping_ = false; 303*6777b538SAndroid Build Coastguard Worker 304*6777b538SAndroid Build Coastguard Worker // True while inside of Run(). 305*6777b538SAndroid Build Coastguard Worker bool running_ = false; 306*6777b538SAndroid Build Coastguard Worker mutable base::Lock running_lock_; // Protects |running_|. 307*6777b538SAndroid Build Coastguard Worker 308*6777b538SAndroid Build Coastguard Worker // The thread's handle. 309*6777b538SAndroid Build Coastguard Worker PlatformThreadHandle thread_; 310*6777b538SAndroid Build Coastguard Worker mutable base::Lock thread_lock_; // Protects |thread_|. 311*6777b538SAndroid Build Coastguard Worker 312*6777b538SAndroid Build Coastguard Worker // The thread's id once it has started. 313*6777b538SAndroid Build Coastguard Worker PlatformThreadId id_ = kInvalidThreadId; 314*6777b538SAndroid Build Coastguard Worker // Protects |id_| which must only be read while it's signaled. 315*6777b538SAndroid Build Coastguard Worker mutable WaitableEvent id_event_; 316*6777b538SAndroid Build Coastguard Worker 317*6777b538SAndroid Build Coastguard Worker // The thread's Delegate and RunLoop are valid only while the thread is 318*6777b538SAndroid Build Coastguard Worker // alive. Set by the created thread. 319*6777b538SAndroid Build Coastguard Worker std::unique_ptr<Delegate> delegate_; 320*6777b538SAndroid Build Coastguard Worker 321*6777b538SAndroid Build Coastguard Worker raw_ptr<RunLoop> run_loop_ = nullptr; 322*6777b538SAndroid Build Coastguard Worker 323*6777b538SAndroid Build Coastguard Worker // The name of the thread. Used for debugging purposes. 324*6777b538SAndroid Build Coastguard Worker const std::string name_; 325*6777b538SAndroid Build Coastguard Worker 326*6777b538SAndroid Build Coastguard Worker // Signaled when the created thread gets ready to use the message loop. 327*6777b538SAndroid Build Coastguard Worker mutable WaitableEvent start_event_; 328*6777b538SAndroid Build Coastguard Worker 329*6777b538SAndroid Build Coastguard Worker // This class is not thread-safe, use this to verify access from the owning 330*6777b538SAndroid Build Coastguard Worker // sequence of the Thread. 331*6777b538SAndroid Build Coastguard Worker SequenceChecker owning_sequence_checker_; 332*6777b538SAndroid Build Coastguard Worker }; 333*6777b538SAndroid Build Coastguard Worker 334*6777b538SAndroid Build Coastguard Worker } // namespace base 335*6777b538SAndroid Build Coastguard Worker 336*6777b538SAndroid Build Coastguard Worker #endif // BASE_THREADING_THREAD_H_ 337