1*6777b538SAndroid Build Coastguard Worker // Copyright 2011 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker
5*6777b538SAndroid Build Coastguard Worker #include "base/test/test_timeouts.h"
6*6777b538SAndroid Build Coastguard Worker
7*6777b538SAndroid Build Coastguard Worker #include <algorithm>
8*6777b538SAndroid Build Coastguard Worker #include <string>
9*6777b538SAndroid Build Coastguard Worker
10*6777b538SAndroid Build Coastguard Worker #include "base/cfi_buildflags.h"
11*6777b538SAndroid Build Coastguard Worker #include "base/check_op.h"
12*6777b538SAndroid Build Coastguard Worker #include "base/clang_profiling_buildflags.h"
13*6777b538SAndroid Build Coastguard Worker #include "base/command_line.h"
14*6777b538SAndroid Build Coastguard Worker #include "base/debug/debugger.h"
15*6777b538SAndroid Build Coastguard Worker #include "base/logging.h"
16*6777b538SAndroid Build Coastguard Worker #include "base/strings/string_number_conversions.h"
17*6777b538SAndroid Build Coastguard Worker #include "base/test/test_switches.h"
18*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h"
19*6777b538SAndroid Build Coastguard Worker #include "build/chromeos_buildflags.h"
20*6777b538SAndroid Build Coastguard Worker
21*6777b538SAndroid Build Coastguard Worker namespace {
22*6777b538SAndroid Build Coastguard Worker
23*6777b538SAndroid Build Coastguard Worker #if (!defined(NDEBUG) || defined(MEMORY_SANITIZER) || \
24*6777b538SAndroid Build Coastguard Worker defined(ADDRESS_SANITIZER)) && \
25*6777b538SAndroid Build Coastguard Worker BUILDFLAG(IS_CHROMEOS_ASH)
26*6777b538SAndroid Build Coastguard Worker // History of this value:
27*6777b538SAndroid Build Coastguard Worker // 1) TODO(crbug.com/1058022): reduce the multiplier back to 2x.
28*6777b538SAndroid Build Coastguard Worker // 2) A number of tests on ChromeOS run very close to the base limit, so
29*6777b538SAndroid Build Coastguard Worker // ChromeOS gets 3x. TODO(b:318608561) Reduce back to 3x once OOBE load time is
30*6777b538SAndroid Build Coastguard Worker // lower.
31*6777b538SAndroid Build Coastguard Worker constexpr int kAshBaseMultiplier = 4;
32*6777b538SAndroid Build Coastguard Worker #endif
33*6777b538SAndroid Build Coastguard Worker
34*6777b538SAndroid Build Coastguard Worker // Sets value to the greatest of:
35*6777b538SAndroid Build Coastguard Worker // 1) value's current value multiplied by kTimeoutMultiplier (assuming
36*6777b538SAndroid Build Coastguard Worker // InitializeTimeout is called only once per value).
37*6777b538SAndroid Build Coastguard Worker // 2) min_value.
38*6777b538SAndroid Build Coastguard Worker // 3) the numerical value given by switch_name on the command line multiplied
39*6777b538SAndroid Build Coastguard Worker // by kTimeoutMultiplier.
InitializeTimeout(const char * switch_name,base::TimeDelta min_value,base::TimeDelta * value)40*6777b538SAndroid Build Coastguard Worker void InitializeTimeout(const char* switch_name,
41*6777b538SAndroid Build Coastguard Worker base::TimeDelta min_value,
42*6777b538SAndroid Build Coastguard Worker base::TimeDelta* value) {
43*6777b538SAndroid Build Coastguard Worker DCHECK(value);
44*6777b538SAndroid Build Coastguard Worker base::TimeDelta command_line_timeout;
45*6777b538SAndroid Build Coastguard Worker if (base::CommandLine::ForCurrentProcess()->HasSwitch(switch_name)) {
46*6777b538SAndroid Build Coastguard Worker std::string string_value(base::CommandLine::ForCurrentProcess()->
47*6777b538SAndroid Build Coastguard Worker GetSwitchValueASCII(switch_name));
48*6777b538SAndroid Build Coastguard Worker int command_line_timeout_ms = 0;
49*6777b538SAndroid Build Coastguard Worker if (!base::StringToInt(string_value, &command_line_timeout_ms)) {
50*6777b538SAndroid Build Coastguard Worker LOG(FATAL) << "Timeout value \"" << string_value << "\" was parsed as "
51*6777b538SAndroid Build Coastguard Worker << command_line_timeout_ms;
52*6777b538SAndroid Build Coastguard Worker }
53*6777b538SAndroid Build Coastguard Worker command_line_timeout = base::Milliseconds(command_line_timeout_ms);
54*6777b538SAndroid Build Coastguard Worker }
55*6777b538SAndroid Build Coastguard Worker
56*6777b538SAndroid Build Coastguard Worker #if defined(MEMORY_SANITIZER)
57*6777b538SAndroid Build Coastguard Worker // ASan/TSan/MSan instrument each memory access. This may slow the execution
58*6777b538SAndroid Build Coastguard Worker // down significantly.
59*6777b538SAndroid Build Coastguard Worker // For MSan the slowdown depends heavily on the value of msan_track_origins
60*6777b538SAndroid Build Coastguard Worker // build flag. The multiplier below corresponds to msan_track_origins = 1.
61*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_CHROMEOS_ASH)
62*6777b538SAndroid Build Coastguard Worker // Typical slowdown for memory sanitizer is 3x.
63*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 3 * kAshBaseMultiplier;
64*6777b538SAndroid Build Coastguard Worker #else
65*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 6;
66*6777b538SAndroid Build Coastguard Worker #endif
67*6777b538SAndroid Build Coastguard Worker #elif BUILDFLAG(CFI_DIAG)
68*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 3;
69*6777b538SAndroid Build Coastguard Worker #elif defined(ADDRESS_SANITIZER) && BUILDFLAG(IS_WIN)
70*6777b538SAndroid Build Coastguard Worker // ASan/Win has not been optimized yet, give it a higher
71*6777b538SAndroid Build Coastguard Worker // timeout multiplier. See http://crbug.com/412471
72*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 3;
73*6777b538SAndroid Build Coastguard Worker #elif defined(ADDRESS_SANITIZER) && BUILDFLAG(IS_CHROMEOS_ASH)
74*6777b538SAndroid Build Coastguard Worker // Typical slowdown for memory sanitizer is 2x.
75*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 2 * kAshBaseMultiplier;
76*6777b538SAndroid Build Coastguard Worker #elif defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER)
77*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 2;
78*6777b538SAndroid Build Coastguard Worker #elif BUILDFLAG(CLANG_PROFILING)
79*6777b538SAndroid Build Coastguard Worker // On coverage build, tests run 3x slower.
80*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 3;
81*6777b538SAndroid Build Coastguard Worker #elif !defined(NDEBUG) && BUILDFLAG(IS_CHROMEOS_ASH)
82*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = kAshBaseMultiplier;
83*6777b538SAndroid Build Coastguard Worker #elif !defined(NDEBUG) && BUILDFLAG(IS_MAC)
84*6777b538SAndroid Build Coastguard Worker // A lot of browser_tests on Mac debug time out.
85*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 2;
86*6777b538SAndroid Build Coastguard Worker #elif BUILDFLAG(IS_CHROMEOS) && BUILDFLAG(IS_CHROMEOS_DEVICE)
87*6777b538SAndroid Build Coastguard Worker // For test running on ChromeOS device/VM, they could be slower. We should not
88*6777b538SAndroid Build Coastguard Worker // add too many ChromeOS details into //base. Say in the future if we want to
89*6777b538SAndroid Build Coastguard Worker // set different values for a set of low spec ChromeOS boards, we should move
90*6777b538SAndroid Build Coastguard Worker // the logic somewhere.
91*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 3;
92*6777b538SAndroid Build Coastguard Worker #else
93*6777b538SAndroid Build Coastguard Worker constexpr int kTimeoutMultiplier = 1;
94*6777b538SAndroid Build Coastguard Worker #endif
95*6777b538SAndroid Build Coastguard Worker
96*6777b538SAndroid Build Coastguard Worker *value = std::max(std::max(*value, command_line_timeout) * kTimeoutMultiplier,
97*6777b538SAndroid Build Coastguard Worker min_value);
98*6777b538SAndroid Build Coastguard Worker }
99*6777b538SAndroid Build Coastguard Worker
100*6777b538SAndroid Build Coastguard Worker } // namespace
101*6777b538SAndroid Build Coastguard Worker
102*6777b538SAndroid Build Coastguard Worker // static
103*6777b538SAndroid Build Coastguard Worker bool TestTimeouts::initialized_ = false;
104*6777b538SAndroid Build Coastguard Worker
105*6777b538SAndroid Build Coastguard Worker // The timeout values should increase in the order they appear in this block.
106*6777b538SAndroid Build Coastguard Worker // static
107*6777b538SAndroid Build Coastguard Worker base::TimeDelta TestTimeouts::tiny_timeout_ = base::Milliseconds(100);
108*6777b538SAndroid Build Coastguard Worker base::TimeDelta TestTimeouts::action_timeout_ = base::Seconds(10);
109*6777b538SAndroid Build Coastguard Worker base::TimeDelta TestTimeouts::action_max_timeout_ = base::Seconds(30);
110*6777b538SAndroid Build Coastguard Worker base::TimeDelta TestTimeouts::test_launcher_timeout_ = base::Seconds(45);
111*6777b538SAndroid Build Coastguard Worker
112*6777b538SAndroid Build Coastguard Worker // static
Initialize()113*6777b538SAndroid Build Coastguard Worker void TestTimeouts::Initialize() {
114*6777b538SAndroid Build Coastguard Worker DCHECK(!initialized_);
115*6777b538SAndroid Build Coastguard Worker initialized_ = true;
116*6777b538SAndroid Build Coastguard Worker
117*6777b538SAndroid Build Coastguard Worker const bool being_debugged = base::debug::BeingDebugged();
118*6777b538SAndroid Build Coastguard Worker if (being_debugged) {
119*6777b538SAndroid Build Coastguard Worker fprintf(stdout,
120*6777b538SAndroid Build Coastguard Worker "Detected presence of a debugger, running without test timeouts.\n");
121*6777b538SAndroid Build Coastguard Worker }
122*6777b538SAndroid Build Coastguard Worker
123*6777b538SAndroid Build Coastguard Worker // Note that these timeouts MUST be initialized in the correct order as
124*6777b538SAndroid Build Coastguard Worker // per the CHECKS below.
125*6777b538SAndroid Build Coastguard Worker
126*6777b538SAndroid Build Coastguard Worker InitializeTimeout(switches::kTestTinyTimeout, base::TimeDelta(),
127*6777b538SAndroid Build Coastguard Worker &tiny_timeout_);
128*6777b538SAndroid Build Coastguard Worker
129*6777b538SAndroid Build Coastguard Worker // All timeouts other than the "tiny" one should be set to very large values
130*6777b538SAndroid Build Coastguard Worker // when in a debugger or when run interactively, so that tests will not get
131*6777b538SAndroid Build Coastguard Worker // auto-terminated. By setting the UI test action timeout to at least this
132*6777b538SAndroid Build Coastguard Worker // value, we guarantee the subsequent timeouts will be this large also.
133*6777b538SAndroid Build Coastguard Worker // Setting the "tiny" timeout to a large value as well would make some tests
134*6777b538SAndroid Build Coastguard Worker // hang (because it's used as a task-posting delay). In particular this
135*6777b538SAndroid Build Coastguard Worker // causes problems for some iOS device tests, which are always run inside a
136*6777b538SAndroid Build Coastguard Worker // debugger (thus BeingDebugged() is true even on the bots).
137*6777b538SAndroid Build Coastguard Worker base::TimeDelta min_ui_test_action_timeout = tiny_timeout_;
138*6777b538SAndroid Build Coastguard Worker if (being_debugged || base::CommandLine::ForCurrentProcess()->HasSwitch(
139*6777b538SAndroid Build Coastguard Worker switches::kTestLauncherInteractive)) {
140*6777b538SAndroid Build Coastguard Worker min_ui_test_action_timeout = base::Days(1);
141*6777b538SAndroid Build Coastguard Worker }
142*6777b538SAndroid Build Coastguard Worker
143*6777b538SAndroid Build Coastguard Worker InitializeTimeout(switches::kUiTestActionTimeout, min_ui_test_action_timeout,
144*6777b538SAndroid Build Coastguard Worker &action_timeout_);
145*6777b538SAndroid Build Coastguard Worker InitializeTimeout(switches::kUiTestActionMaxTimeout, action_timeout_,
146*6777b538SAndroid Build Coastguard Worker &action_max_timeout_);
147*6777b538SAndroid Build Coastguard Worker
148*6777b538SAndroid Build Coastguard Worker // Test launcher timeout is independent from anything above action timeout.
149*6777b538SAndroid Build Coastguard Worker InitializeTimeout(switches::kTestLauncherTimeout, action_timeout_,
150*6777b538SAndroid Build Coastguard Worker &test_launcher_timeout_);
151*6777b538SAndroid Build Coastguard Worker
152*6777b538SAndroid Build Coastguard Worker // The timeout values should be increasing in the right order.
153*6777b538SAndroid Build Coastguard Worker CHECK_LE(tiny_timeout_, action_timeout_);
154*6777b538SAndroid Build Coastguard Worker CHECK_LE(action_timeout_, action_max_timeout_);
155*6777b538SAndroid Build Coastguard Worker CHECK_LE(action_timeout_, test_launcher_timeout_);
156*6777b538SAndroid Build Coastguard Worker }
157