xref: /aosp_15_r20/external/cronet/base/synchronization/waitable_event_watcher.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
6*6777b538SAndroid Build Coastguard Worker #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker #include "base/base_export.h"
9*6777b538SAndroid Build Coastguard Worker #include "base/memory/raw_ptr.h"
10*6777b538SAndroid Build Coastguard Worker #include "base/task/sequenced_task_runner.h"
11*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h"
12*6777b538SAndroid Build Coastguard Worker 
13*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
14*6777b538SAndroid Build Coastguard Worker #include "base/win/object_watcher.h"
15*6777b538SAndroid Build Coastguard Worker #include "base/win/scoped_handle.h"
16*6777b538SAndroid Build Coastguard Worker #elif BUILDFLAG(IS_APPLE)
17*6777b538SAndroid Build Coastguard Worker #include <dispatch/dispatch.h>
18*6777b538SAndroid Build Coastguard Worker 
19*6777b538SAndroid Build Coastguard Worker #include <memory>
20*6777b538SAndroid Build Coastguard Worker 
21*6777b538SAndroid Build Coastguard Worker #include "base/memory/weak_ptr.h"
22*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h"
23*6777b538SAndroid Build Coastguard Worker #else
24*6777b538SAndroid Build Coastguard Worker #include "base/sequence_checker.h"
25*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h"
26*6777b538SAndroid Build Coastguard Worker #endif
27*6777b538SAndroid Build Coastguard Worker 
28*6777b538SAndroid Build Coastguard Worker #if !BUILDFLAG(IS_WIN)
29*6777b538SAndroid Build Coastguard Worker #include "base/functional/callback.h"
30*6777b538SAndroid Build Coastguard Worker #endif
31*6777b538SAndroid Build Coastguard Worker 
32*6777b538SAndroid Build Coastguard Worker namespace base {
33*6777b538SAndroid Build Coastguard Worker 
34*6777b538SAndroid Build Coastguard Worker class Flag;
35*6777b538SAndroid Build Coastguard Worker class AsyncWaiter;
36*6777b538SAndroid Build Coastguard Worker class WaitableEvent;
37*6777b538SAndroid Build Coastguard Worker 
38*6777b538SAndroid Build Coastguard Worker // This class provides a way to wait on a WaitableEvent asynchronously.
39*6777b538SAndroid Build Coastguard Worker //
40*6777b538SAndroid Build Coastguard Worker // Each instance of this object can be waiting on a single WaitableEvent. When
41*6777b538SAndroid Build Coastguard Worker // the waitable event is signaled, a callback is invoked on the sequence that
42*6777b538SAndroid Build Coastguard Worker // called StartWatching(). This callback can be deleted by deleting the waiter.
43*6777b538SAndroid Build Coastguard Worker //
44*6777b538SAndroid Build Coastguard Worker // Typical usage:
45*6777b538SAndroid Build Coastguard Worker //
46*6777b538SAndroid Build Coastguard Worker //   class MyClass {
47*6777b538SAndroid Build Coastguard Worker //    public:
48*6777b538SAndroid Build Coastguard Worker //     void DoStuffWhenSignaled(WaitableEvent *waitable_event) {
49*6777b538SAndroid Build Coastguard Worker //       watcher_.StartWatching(waitable_event,
50*6777b538SAndroid Build Coastguard Worker //           base::BindOnce(&MyClass::OnWaitableEventSignaled, this);
51*6777b538SAndroid Build Coastguard Worker //     }
52*6777b538SAndroid Build Coastguard Worker //    private:
53*6777b538SAndroid Build Coastguard Worker //     void OnWaitableEventSignaled(WaitableEvent* waitable_event) {
54*6777b538SAndroid Build Coastguard Worker //       // OK, time to do stuff!
55*6777b538SAndroid Build Coastguard Worker //     }
56*6777b538SAndroid Build Coastguard Worker //     base::WaitableEventWatcher watcher_;
57*6777b538SAndroid Build Coastguard Worker //   };
58*6777b538SAndroid Build Coastguard Worker //
59*6777b538SAndroid Build Coastguard Worker // In the above example, MyClass wants to "do stuff" when waitable_event
60*6777b538SAndroid Build Coastguard Worker // becomes signaled. WaitableEventWatcher makes this task easy. When MyClass
61*6777b538SAndroid Build Coastguard Worker // goes out of scope, the watcher_ will be destroyed, and there is no need to
62*6777b538SAndroid Build Coastguard Worker // worry about OnWaitableEventSignaled being called on a deleted MyClass
63*6777b538SAndroid Build Coastguard Worker // pointer.
64*6777b538SAndroid Build Coastguard Worker //
65*6777b538SAndroid Build Coastguard Worker // BEWARE: With automatically reset WaitableEvents, a signal may be lost if it
66*6777b538SAndroid Build Coastguard Worker // occurs just before a WaitableEventWatcher is deleted. There is currently no
67*6777b538SAndroid Build Coastguard Worker // safe way to stop watching an automatic reset WaitableEvent without possibly
68*6777b538SAndroid Build Coastguard Worker // missing a signal.
69*6777b538SAndroid Build Coastguard Worker //
70*6777b538SAndroid Build Coastguard Worker // NOTE: you /are/ allowed to delete the WaitableEvent while still waiting on
71*6777b538SAndroid Build Coastguard Worker // it with a Watcher. But pay attention: if the event was signaled and deleted
72*6777b538SAndroid Build Coastguard Worker // right after, the callback may be called with deleted WaitableEvent pointer.
73*6777b538SAndroid Build Coastguard Worker 
74*6777b538SAndroid Build Coastguard Worker class BASE_EXPORT WaitableEventWatcher
75*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
76*6777b538SAndroid Build Coastguard Worker     : public win::ObjectWatcher::Delegate
77*6777b538SAndroid Build Coastguard Worker #endif
78*6777b538SAndroid Build Coastguard Worker {
79*6777b538SAndroid Build Coastguard Worker  public:
80*6777b538SAndroid Build Coastguard Worker   using EventCallback = OnceCallback<void(WaitableEvent*)>;
81*6777b538SAndroid Build Coastguard Worker 
82*6777b538SAndroid Build Coastguard Worker   WaitableEventWatcher();
83*6777b538SAndroid Build Coastguard Worker 
84*6777b538SAndroid Build Coastguard Worker   WaitableEventWatcher(const WaitableEventWatcher&) = delete;
85*6777b538SAndroid Build Coastguard Worker   WaitableEventWatcher& operator=(const WaitableEventWatcher&) = delete;
86*6777b538SAndroid Build Coastguard Worker 
87*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
88*6777b538SAndroid Build Coastguard Worker   ~WaitableEventWatcher() override;
89*6777b538SAndroid Build Coastguard Worker #else
90*6777b538SAndroid Build Coastguard Worker   ~WaitableEventWatcher();
91*6777b538SAndroid Build Coastguard Worker #endif
92*6777b538SAndroid Build Coastguard Worker 
93*6777b538SAndroid Build Coastguard Worker   // When |event| is signaled, |callback| is called on the sequence that called
94*6777b538SAndroid Build Coastguard Worker   // StartWatching().
95*6777b538SAndroid Build Coastguard Worker   // |task_runner| is used for asynchronous executions of calling |callback|.
96*6777b538SAndroid Build Coastguard Worker   bool StartWatching(WaitableEvent* event,
97*6777b538SAndroid Build Coastguard Worker                      EventCallback callback,
98*6777b538SAndroid Build Coastguard Worker                      scoped_refptr<SequencedTaskRunner> task_runner);
99*6777b538SAndroid Build Coastguard Worker 
100*6777b538SAndroid Build Coastguard Worker   // Cancel the current watch. Must be called from the same sequence which
101*6777b538SAndroid Build Coastguard Worker   // started the watch.
102*6777b538SAndroid Build Coastguard Worker   //
103*6777b538SAndroid Build Coastguard Worker   // Does nothing if no event is being watched, nor if the watch has completed.
104*6777b538SAndroid Build Coastguard Worker   // The callback will *not* be called for the current watch after this
105*6777b538SAndroid Build Coastguard Worker   // function returns. Since the callback runs on the same sequence as this
106*6777b538SAndroid Build Coastguard Worker   // function, it cannot be called during this function either.
107*6777b538SAndroid Build Coastguard Worker   void StopWatching();
108*6777b538SAndroid Build Coastguard Worker 
109*6777b538SAndroid Build Coastguard Worker  private:
110*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
111*6777b538SAndroid Build Coastguard Worker   void OnObjectSignaled(HANDLE h) override;
112*6777b538SAndroid Build Coastguard Worker 
113*6777b538SAndroid Build Coastguard Worker   // Duplicated handle of the event passed to StartWatching().
114*6777b538SAndroid Build Coastguard Worker   win::ScopedHandle duplicated_event_handle_;
115*6777b538SAndroid Build Coastguard Worker 
116*6777b538SAndroid Build Coastguard Worker   // A watcher for |duplicated_event_handle_|. The handle MUST outlive
117*6777b538SAndroid Build Coastguard Worker   // |watcher_|.
118*6777b538SAndroid Build Coastguard Worker   win::ObjectWatcher watcher_;
119*6777b538SAndroid Build Coastguard Worker 
120*6777b538SAndroid Build Coastguard Worker   EventCallback callback_;
121*6777b538SAndroid Build Coastguard Worker   raw_ptr<WaitableEvent, AcrossTasksDanglingUntriaged> event_ = nullptr;
122*6777b538SAndroid Build Coastguard Worker #elif BUILDFLAG(IS_APPLE)
123*6777b538SAndroid Build Coastguard Worker   // Invokes the callback and resets the source. Must be called on the task
124*6777b538SAndroid Build Coastguard Worker   // runner on which StartWatching() was called.
125*6777b538SAndroid Build Coastguard Worker   void InvokeCallback();
126*6777b538SAndroid Build Coastguard Worker 
127*6777b538SAndroid Build Coastguard Worker   // Closure bound to the event being watched. This will be is_null() if
128*6777b538SAndroid Build Coastguard Worker   // nothing is being watched.
129*6777b538SAndroid Build Coastguard Worker   OnceClosure callback_;
130*6777b538SAndroid Build Coastguard Worker 
131*6777b538SAndroid Build Coastguard Worker   // A reference to the receive right that is kept alive while a watcher
132*6777b538SAndroid Build Coastguard Worker   // is waiting. Null if no event is being watched.
133*6777b538SAndroid Build Coastguard Worker   scoped_refptr<WaitableEvent::ReceiveRight> receive_right_;
134*6777b538SAndroid Build Coastguard Worker 
135*6777b538SAndroid Build Coastguard Worker   struct Storage;
136*6777b538SAndroid Build Coastguard Worker   std::unique_ptr<Storage> storage_;
137*6777b538SAndroid Build Coastguard Worker 
138*6777b538SAndroid Build Coastguard Worker   // Used to vend a weak pointer for calling InvokeCallback() from the
139*6777b538SAndroid Build Coastguard Worker   // |source_| event handler.
140*6777b538SAndroid Build Coastguard Worker   WeakPtrFactory<WaitableEventWatcher> weak_ptr_factory_;
141*6777b538SAndroid Build Coastguard Worker #else
142*6777b538SAndroid Build Coastguard Worker   // Instantiated in StartWatching(). Set before the callback runs. Reset in
143*6777b538SAndroid Build Coastguard Worker   // StopWatching() or StartWatching().
144*6777b538SAndroid Build Coastguard Worker   scoped_refptr<Flag> cancel_flag_;
145*6777b538SAndroid Build Coastguard Worker 
146*6777b538SAndroid Build Coastguard Worker   // Enqueued in the wait list of the watched WaitableEvent.
147*6777b538SAndroid Build Coastguard Worker   raw_ptr<AsyncWaiter, AcrossTasksDanglingUntriaged> waiter_ = nullptr;
148*6777b538SAndroid Build Coastguard Worker 
149*6777b538SAndroid Build Coastguard Worker   // Kernel of the watched WaitableEvent.
150*6777b538SAndroid Build Coastguard Worker   scoped_refptr<WaitableEvent::WaitableEventKernel> kernel_;
151*6777b538SAndroid Build Coastguard Worker 
152*6777b538SAndroid Build Coastguard Worker   // Ensures that StartWatching() and StopWatching() are called on the same
153*6777b538SAndroid Build Coastguard Worker   // sequence.
154*6777b538SAndroid Build Coastguard Worker   SEQUENCE_CHECKER(sequence_checker_);
155*6777b538SAndroid Build Coastguard Worker #endif
156*6777b538SAndroid Build Coastguard Worker };
157*6777b538SAndroid Build Coastguard Worker 
158*6777b538SAndroid Build Coastguard Worker }  // namespace base
159*6777b538SAndroid Build Coastguard Worker 
160*6777b538SAndroid Build Coastguard Worker #endif  // BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
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