xref: /aosp_15_r20/external/cronet/base/sync_socket.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_SYNC_SOCKET_H_
6*6777b538SAndroid Build Coastguard Worker #define BASE_SYNC_SOCKET_H_
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker // A socket abstraction used for sending and receiving plain
9*6777b538SAndroid Build Coastguard Worker // data.  Because the receiving is blocking, they can be used to perform
10*6777b538SAndroid Build Coastguard Worker // rudimentary cross-process synchronization with low latency.
11*6777b538SAndroid Build Coastguard Worker 
12*6777b538SAndroid Build Coastguard Worker #include <stddef.h>
13*6777b538SAndroid Build Coastguard Worker 
14*6777b538SAndroid Build Coastguard Worker #include "base/base_export.h"
15*6777b538SAndroid Build Coastguard Worker #include "base/containers/span.h"
16*6777b538SAndroid Build Coastguard Worker #include "base/files/platform_file.h"
17*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h"
18*6777b538SAndroid Build Coastguard Worker #include "base/time/time.h"
19*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h"
20*6777b538SAndroid Build Coastguard Worker 
21*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
22*6777b538SAndroid Build Coastguard Worker #include <windows.h>
23*6777b538SAndroid Build Coastguard Worker #endif
24*6777b538SAndroid Build Coastguard Worker #include <sys/types.h>
25*6777b538SAndroid Build Coastguard Worker 
26*6777b538SAndroid Build Coastguard Worker namespace base {
27*6777b538SAndroid Build Coastguard Worker 
28*6777b538SAndroid Build Coastguard Worker class BASE_EXPORT SyncSocket {
29*6777b538SAndroid Build Coastguard Worker  public:
30*6777b538SAndroid Build Coastguard Worker   using Handle = PlatformFile;
31*6777b538SAndroid Build Coastguard Worker   using ScopedHandle = ScopedPlatformFile;
32*6777b538SAndroid Build Coastguard Worker   static const Handle kInvalidHandle;
33*6777b538SAndroid Build Coastguard Worker 
34*6777b538SAndroid Build Coastguard Worker   SyncSocket();
35*6777b538SAndroid Build Coastguard Worker 
36*6777b538SAndroid Build Coastguard Worker   // Creates a SyncSocket from a Handle.
37*6777b538SAndroid Build Coastguard Worker   explicit SyncSocket(Handle handle);
38*6777b538SAndroid Build Coastguard Worker   explicit SyncSocket(ScopedHandle handle);
39*6777b538SAndroid Build Coastguard Worker   SyncSocket(const SyncSocket&) = delete;
40*6777b538SAndroid Build Coastguard Worker   SyncSocket& operator=(const SyncSocket&) = delete;
41*6777b538SAndroid Build Coastguard Worker   virtual ~SyncSocket();
42*6777b538SAndroid Build Coastguard Worker 
43*6777b538SAndroid Build Coastguard Worker   // Initializes and connects a pair of sockets.
44*6777b538SAndroid Build Coastguard Worker   // |socket_a| and |socket_b| must not hold a valid handle.  Upon successful
45*6777b538SAndroid Build Coastguard Worker   // return, the sockets will both be valid and connected.
46*6777b538SAndroid Build Coastguard Worker   static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b);
47*6777b538SAndroid Build Coastguard Worker 
48*6777b538SAndroid Build Coastguard Worker   // Closes the SyncSocket.
49*6777b538SAndroid Build Coastguard Worker   virtual void Close();
50*6777b538SAndroid Build Coastguard Worker 
51*6777b538SAndroid Build Coastguard Worker   // Sends the message to the remote peer of the SyncSocket.
52*6777b538SAndroid Build Coastguard Worker   // Note it is not safe to send messages from the same socket handle by
53*6777b538SAndroid Build Coastguard Worker   // multiple threads simultaneously.
54*6777b538SAndroid Build Coastguard Worker   // `data` must be non-empty.
55*6777b538SAndroid Build Coastguard Worker   // Returns the number of bytes sent, or 0 upon failure.
56*6777b538SAndroid Build Coastguard Worker   virtual size_t Send(span<const uint8_t> data);
57*6777b538SAndroid Build Coastguard Worker   // Same as above, but with the following parameters:
58*6777b538SAndroid Build Coastguard Worker   // `buffer` is a pointer to the data to send.
59*6777b538SAndroid Build Coastguard Worker   // `length` is the length of the data to send (must be non-zero).
60*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
61*6777b538SAndroid Build Coastguard Worker   virtual size_t Send(const void* buffer, size_t length);
62*6777b538SAndroid Build Coastguard Worker 
63*6777b538SAndroid Build Coastguard Worker   // Receives a message from an SyncSocket.
64*6777b538SAndroid Build Coastguard Worker   // The data will be received in `buffer`, which must be non-empty.
65*6777b538SAndroid Build Coastguard Worker   // Returns the number of bytes received, or 0 upon failure.
66*6777b538SAndroid Build Coastguard Worker   virtual size_t Receive(span<uint8_t> buffer);
67*6777b538SAndroid Build Coastguard Worker   // Same as above, but with the following parameters:
68*6777b538SAndroid Build Coastguard Worker   // `buffer` is a pointer to the buffer to receive data.
69*6777b538SAndroid Build Coastguard Worker   // `length` is the number of bytes of data to receive (must be non-zero).
70*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
71*6777b538SAndroid Build Coastguard Worker   virtual size_t Receive(void* buffer, size_t length);
72*6777b538SAndroid Build Coastguard Worker 
73*6777b538SAndroid Build Coastguard Worker   // Same as Receive() but only blocks for data until `timeout` has elapsed or
74*6777b538SAndroid Build Coastguard Worker   // `buffer` is exhausted. Currently only timeouts less than one second are
75*6777b538SAndroid Build Coastguard Worker   // allowed. Returns the number of bytes read.
76*6777b538SAndroid Build Coastguard Worker   virtual size_t ReceiveWithTimeout(span<uint8_t> buffer, TimeDelta timeout);
77*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
78*6777b538SAndroid Build Coastguard Worker   virtual size_t ReceiveWithTimeout(void* buffer,
79*6777b538SAndroid Build Coastguard Worker                                     size_t length,
80*6777b538SAndroid Build Coastguard Worker                                     TimeDelta timeout);
81*6777b538SAndroid Build Coastguard Worker 
82*6777b538SAndroid Build Coastguard Worker   // Returns the number of bytes available. If non-zero, Receive() will not
83*6777b538SAndroid Build Coastguard Worker   // not block when called.
84*6777b538SAndroid Build Coastguard Worker   virtual size_t Peek();
85*6777b538SAndroid Build Coastguard Worker 
86*6777b538SAndroid Build Coastguard Worker   // Returns true if the Handle is valid, and false if it is not.
87*6777b538SAndroid Build Coastguard Worker   bool IsValid() const;
88*6777b538SAndroid Build Coastguard Worker 
89*6777b538SAndroid Build Coastguard Worker   // Extracts the contained handle.  Used for transferring between
90*6777b538SAndroid Build Coastguard Worker   // processes.
91*6777b538SAndroid Build Coastguard Worker   Handle handle() const;
92*6777b538SAndroid Build Coastguard Worker 
93*6777b538SAndroid Build Coastguard Worker   // Extracts and takes ownership of the contained handle.
94*6777b538SAndroid Build Coastguard Worker   Handle Release();
95*6777b538SAndroid Build Coastguard Worker   ScopedHandle Take();
96*6777b538SAndroid Build Coastguard Worker 
97*6777b538SAndroid Build Coastguard Worker  protected:
98*6777b538SAndroid Build Coastguard Worker   ScopedHandle handle_;
99*6777b538SAndroid Build Coastguard Worker };
100*6777b538SAndroid Build Coastguard Worker 
101*6777b538SAndroid Build Coastguard Worker // Derives from SyncSocket and adds support for shutting down the socket from
102*6777b538SAndroid Build Coastguard Worker // another thread while a blocking Receive or Send is being done from the
103*6777b538SAndroid Build Coastguard Worker // thread that owns the socket.
104*6777b538SAndroid Build Coastguard Worker class BASE_EXPORT CancelableSyncSocket : public SyncSocket {
105*6777b538SAndroid Build Coastguard Worker  public:
106*6777b538SAndroid Build Coastguard Worker   CancelableSyncSocket();
107*6777b538SAndroid Build Coastguard Worker   explicit CancelableSyncSocket(Handle handle);
108*6777b538SAndroid Build Coastguard Worker   explicit CancelableSyncSocket(ScopedHandle handle);
109*6777b538SAndroid Build Coastguard Worker   CancelableSyncSocket(const CancelableSyncSocket&) = delete;
110*6777b538SAndroid Build Coastguard Worker   CancelableSyncSocket& operator=(const CancelableSyncSocket&) = delete;
111*6777b538SAndroid Build Coastguard Worker   ~CancelableSyncSocket() override = default;
112*6777b538SAndroid Build Coastguard Worker 
113*6777b538SAndroid Build Coastguard Worker   // Initializes a pair of cancelable sockets.  See documentation for
114*6777b538SAndroid Build Coastguard Worker   // SyncSocket::CreatePair for more details.
115*6777b538SAndroid Build Coastguard Worker   static bool CreatePair(CancelableSyncSocket* socket_a,
116*6777b538SAndroid Build Coastguard Worker                          CancelableSyncSocket* socket_b);
117*6777b538SAndroid Build Coastguard Worker 
118*6777b538SAndroid Build Coastguard Worker   // A way to shut down a socket even if another thread is currently performing
119*6777b538SAndroid Build Coastguard Worker   // a blocking Receive or Send.
120*6777b538SAndroid Build Coastguard Worker   bool Shutdown();
121*6777b538SAndroid Build Coastguard Worker 
122*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
123*6777b538SAndroid Build Coastguard Worker   // Since the Linux and Mac implementations actually use a socket, shutting
124*6777b538SAndroid Build Coastguard Worker   // them down from another thread is pretty simple - we can just call
125*6777b538SAndroid Build Coastguard Worker   // shutdown().  However, the Windows implementation relies on named pipes
126*6777b538SAndroid Build Coastguard Worker   // and there isn't a way to cancel a blocking synchronous Read that is
127*6777b538SAndroid Build Coastguard Worker   // supported on <Vista. So, for Windows only, we override these
128*6777b538SAndroid Build Coastguard Worker   // SyncSocket methods in order to support shutting down the 'socket'.
129*6777b538SAndroid Build Coastguard Worker   void Close() override;
130*6777b538SAndroid Build Coastguard Worker   size_t Receive(span<uint8_t> buffer) override;
131*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
132*6777b538SAndroid Build Coastguard Worker   size_t Receive(void* buffer, size_t length) override;
133*6777b538SAndroid Build Coastguard Worker   size_t ReceiveWithTimeout(span<uint8_t> buffer, TimeDelta timeout) override;
134*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
135*6777b538SAndroid Build Coastguard Worker   size_t ReceiveWithTimeout(void* buffer,
136*6777b538SAndroid Build Coastguard Worker                             size_t length,
137*6777b538SAndroid Build Coastguard Worker                             TimeDelta timeout) override;
138*6777b538SAndroid Build Coastguard Worker #endif
139*6777b538SAndroid Build Coastguard Worker 
140*6777b538SAndroid Build Coastguard Worker   // Send() is overridden to catch cases where the remote end is not responding
141*6777b538SAndroid Build Coastguard Worker   // and we fill the local socket buffer. When `data` is full, this
142*6777b538SAndroid Build Coastguard Worker   // implementation of Send() will not block indefinitely as
143*6777b538SAndroid Build Coastguard Worker   // SyncSocket::Send will, but instead return 0, as no bytes could be sent.
144*6777b538SAndroid Build Coastguard Worker   // Note that the socket will not be closed in this case.
145*6777b538SAndroid Build Coastguard Worker   size_t Send(span<const uint8_t> data) override;
146*6777b538SAndroid Build Coastguard Worker   // TODO(https://crbug.com/1490484): Migrate callers to the span version.
147*6777b538SAndroid Build Coastguard Worker   size_t Send(const void* buffer, size_t length) override;
148*6777b538SAndroid Build Coastguard Worker 
149*6777b538SAndroid Build Coastguard Worker  private:
150*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
151*6777b538SAndroid Build Coastguard Worker   WaitableEvent shutdown_event_;
152*6777b538SAndroid Build Coastguard Worker   WaitableEvent file_operation_;
153*6777b538SAndroid Build Coastguard Worker #endif
154*6777b538SAndroid Build Coastguard Worker };
155*6777b538SAndroid Build Coastguard Worker 
156*6777b538SAndroid Build Coastguard Worker }  // namespace base
157*6777b538SAndroid Build Coastguard Worker 
158*6777b538SAndroid Build Coastguard Worker #endif  // BASE_SYNC_SOCKET_H_
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