1*6777b538SAndroid Build Coastguard Worker // Copyright 2013 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker // This file contains routines to kill processes and get the exit code and 6*6777b538SAndroid Build Coastguard Worker // termination status. 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #ifndef BASE_PROCESS_KILL_H_ 9*6777b538SAndroid Build Coastguard Worker #define BASE_PROCESS_KILL_H_ 10*6777b538SAndroid Build Coastguard Worker 11*6777b538SAndroid Build Coastguard Worker #include "base/base_export.h" 12*6777b538SAndroid Build Coastguard Worker #include "base/files/file_path.h" 13*6777b538SAndroid Build Coastguard Worker #include "base/process/process.h" 14*6777b538SAndroid Build Coastguard Worker #include "base/process/process_handle.h" 15*6777b538SAndroid Build Coastguard Worker #include "base/time/time.h" 16*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h" 17*6777b538SAndroid Build Coastguard Worker 18*6777b538SAndroid Build Coastguard Worker namespace base { 19*6777b538SAndroid Build Coastguard Worker 20*6777b538SAndroid Build Coastguard Worker class ProcessFilter; 21*6777b538SAndroid Build Coastguard Worker 22*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN) 23*6777b538SAndroid Build Coastguard Worker namespace win { 24*6777b538SAndroid Build Coastguard Worker 25*6777b538SAndroid Build Coastguard Worker // See definition in sandbox/win/src/sandbox_types.h 26*6777b538SAndroid Build Coastguard Worker const DWORD kSandboxFatalMemoryExceeded = 7012; 27*6777b538SAndroid Build Coastguard Worker 28*6777b538SAndroid Build Coastguard Worker // Exit codes with special meanings on Windows. 29*6777b538SAndroid Build Coastguard Worker const DWORD kNormalTerminationExitCode = 0; 30*6777b538SAndroid Build Coastguard Worker const DWORD kDebuggerInactiveExitCode = 0xC0000354; 31*6777b538SAndroid Build Coastguard Worker const DWORD kKeyboardInterruptExitCode = 0xC000013A; 32*6777b538SAndroid Build Coastguard Worker const DWORD kDebuggerTerminatedExitCode = 0x40010004; 33*6777b538SAndroid Build Coastguard Worker const DWORD kStatusInvalidImageHashExitCode = 0xC0000428; 34*6777b538SAndroid Build Coastguard Worker 35*6777b538SAndroid Build Coastguard Worker // This exit code is used by the Windows task manager when it kills a 36*6777b538SAndroid Build Coastguard Worker // process. It's value is obviously not that unique, and it's 37*6777b538SAndroid Build Coastguard Worker // surprising to me that the task manager uses this value, but it 38*6777b538SAndroid Build Coastguard Worker // seems to be common practice on Windows to test for it as an 39*6777b538SAndroid Build Coastguard Worker // indication that the task manager has killed something if the 40*6777b538SAndroid Build Coastguard Worker // process goes away. 41*6777b538SAndroid Build Coastguard Worker const DWORD kProcessKilledExitCode = 1; 42*6777b538SAndroid Build Coastguard Worker 43*6777b538SAndroid Build Coastguard Worker } // namespace win 44*6777b538SAndroid Build Coastguard Worker 45*6777b538SAndroid Build Coastguard Worker #endif // BUILDFLAG(IS_WIN) 46*6777b538SAndroid Build Coastguard Worker 47*6777b538SAndroid Build Coastguard Worker // Return status values from GetTerminationStatus. Don't use these as exit code 48*6777b538SAndroid Build Coastguard Worker // arguments to KillProcess*(), use platform/application specific values 49*6777b538SAndroid Build Coastguard Worker // instead. 50*6777b538SAndroid Build Coastguard Worker // 51*6777b538SAndroid Build Coastguard Worker // Used for metrics. Keep in sync with the "TerminationStatus" histogram enum. 52*6777b538SAndroid Build Coastguard Worker // Do not repurpose previously used indexes. 53*6777b538SAndroid Build Coastguard Worker enum TerminationStatus { 54*6777b538SAndroid Build Coastguard Worker // Zero exit status. 55*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_NORMAL_TERMINATION = 0, 56*6777b538SAndroid Build Coastguard Worker // Other abnormal termination reason. 57*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_ABNORMAL_TERMINATION = 1, 58*6777b538SAndroid Build Coastguard Worker // E.g. SIGKILL or task manager kill. 59*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_PROCESS_WAS_KILLED = 2, 60*6777b538SAndroid Build Coastguard Worker // E.g. Segmentation fault. 61*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_PROCESS_CRASHED = 3, 62*6777b538SAndroid Build Coastguard Worker // Child hasn't exited yet. 63*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_STILL_RUNNING = 4, 64*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_CHROMEOS) 65*6777b538SAndroid Build Coastguard Worker // OOM-killer killed the process on ChromeOS. 66*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM = 5, 67*6777b538SAndroid Build Coastguard Worker #endif 68*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_ANDROID) 69*6777b538SAndroid Build Coastguard Worker // On Android processes are spawned from the system Zygote and we do not get 70*6777b538SAndroid Build Coastguard Worker // the termination status. We can't know if the termination was a crash or an 71*6777b538SAndroid Build Coastguard Worker // oom kill for sure, but we can use status of the strong process bindings as 72*6777b538SAndroid Build Coastguard Worker // a hint. 73*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_OOM_PROTECTED = 6, 74*6777b538SAndroid Build Coastguard Worker #endif 75*6777b538SAndroid Build Coastguard Worker // Child process never launched. 76*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_LAUNCH_FAILED = 7, 77*6777b538SAndroid Build Coastguard Worker // Out of memory. 78*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_OOM = 8, 79*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN) 80*6777b538SAndroid Build Coastguard Worker // On Windows, the OS terminated process due to code integrity failure. 81*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_INTEGRITY_FAILURE = 9, 82*6777b538SAndroid Build Coastguard Worker #endif 83*6777b538SAndroid Build Coastguard Worker TERMINATION_STATUS_MAX_ENUM = 10, 84*6777b538SAndroid Build Coastguard Worker }; 85*6777b538SAndroid Build Coastguard Worker 86*6777b538SAndroid Build Coastguard Worker // Attempts to kill all the processes on the current machine that were launched 87*6777b538SAndroid Build Coastguard Worker // from the given executable name, ending them with the given exit code. If 88*6777b538SAndroid Build Coastguard Worker // filter is non-null, then only processes selected by the filter are killed. 89*6777b538SAndroid Build Coastguard Worker // Returns true if all processes were able to be killed off, false if at least 90*6777b538SAndroid Build Coastguard Worker // one couldn't be killed. 91*6777b538SAndroid Build Coastguard Worker BASE_EXPORT bool KillProcesses(const FilePath::StringType& executable_name, 92*6777b538SAndroid Build Coastguard Worker int exit_code, 93*6777b538SAndroid Build Coastguard Worker const ProcessFilter* filter); 94*6777b538SAndroid Build Coastguard Worker 95*6777b538SAndroid Build Coastguard Worker // Get the termination status of the process by interpreting the 96*6777b538SAndroid Build Coastguard Worker // circumstances of the child process' death. |exit_code| is set to 97*6777b538SAndroid Build Coastguard Worker // the status returned by waitpid() on POSIX, and from GetExitCodeProcess() on 98*6777b538SAndroid Build Coastguard Worker // Windows, and may not be null. Note that on Linux, this function 99*6777b538SAndroid Build Coastguard Worker // will only return a useful result the first time it is called after 100*6777b538SAndroid Build Coastguard Worker // the child exits (because it will reap the child and the information 101*6777b538SAndroid Build Coastguard Worker // will no longer be available). 102*6777b538SAndroid Build Coastguard Worker BASE_EXPORT TerminationStatus GetTerminationStatus(ProcessHandle handle, 103*6777b538SAndroid Build Coastguard Worker int* exit_code); 104*6777b538SAndroid Build Coastguard Worker 105*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_POSIX) 106*6777b538SAndroid Build Coastguard Worker // Send a kill signal to the process and then wait for the process to exit 107*6777b538SAndroid Build Coastguard Worker // and get the termination status. 108*6777b538SAndroid Build Coastguard Worker // 109*6777b538SAndroid Build Coastguard Worker // This is used in situations where it is believed that the process is dead 110*6777b538SAndroid Build Coastguard Worker // or dying (because communication with the child process has been cut). 111*6777b538SAndroid Build Coastguard Worker // In order to avoid erroneously returning that the process is still running 112*6777b538SAndroid Build Coastguard Worker // because the kernel is still cleaning it up, this will wait for the process 113*6777b538SAndroid Build Coastguard Worker // to terminate. In order to avoid the risk of hanging while waiting for the 114*6777b538SAndroid Build Coastguard Worker // process to terminate, send a SIGKILL to the process before waiting for the 115*6777b538SAndroid Build Coastguard Worker // termination status. 116*6777b538SAndroid Build Coastguard Worker // 117*6777b538SAndroid Build Coastguard Worker // Note that it is not an option to call WaitForExitCode and then 118*6777b538SAndroid Build Coastguard Worker // GetTerminationStatus as the child will be reaped when WaitForExitCode 119*6777b538SAndroid Build Coastguard Worker // returns, and this information will be lost. 120*6777b538SAndroid Build Coastguard Worker // 121*6777b538SAndroid Build Coastguard Worker BASE_EXPORT TerminationStatus GetKnownDeadTerminationStatus( 122*6777b538SAndroid Build Coastguard Worker ProcessHandle handle, int* exit_code); 123*6777b538SAndroid Build Coastguard Worker 124*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) 125*6777b538SAndroid Build Coastguard Worker // Spawns a thread to wait asynchronously for the child |process| to exit 126*6777b538SAndroid Build Coastguard Worker // and then reaps it. 127*6777b538SAndroid Build Coastguard Worker BASE_EXPORT void EnsureProcessGetsReaped(Process process); 128*6777b538SAndroid Build Coastguard Worker #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) 129*6777b538SAndroid Build Coastguard Worker #endif // BUILDFLAG(IS_POSIX) 130*6777b538SAndroid Build Coastguard Worker 131*6777b538SAndroid Build Coastguard Worker // Registers |process| to be asynchronously monitored for termination, forcibly 132*6777b538SAndroid Build Coastguard Worker // terminated if necessary, and reaped on exit. The caller should have signalled 133*6777b538SAndroid Build Coastguard Worker // |process| to exit before calling this API. The API will allow a couple of 134*6777b538SAndroid Build Coastguard Worker // seconds grace period before forcibly terminating |process|. 135*6777b538SAndroid Build Coastguard Worker // TODO(https://crbug.com/806451): The Mac implementation currently blocks the 136*6777b538SAndroid Build Coastguard Worker // calling thread for up to two seconds. 137*6777b538SAndroid Build Coastguard Worker BASE_EXPORT void EnsureProcessTerminated(Process process); 138*6777b538SAndroid Build Coastguard Worker 139*6777b538SAndroid Build Coastguard Worker // These are only sparingly used, and not needed on Fuchsia or iOS. They could 140*6777b538SAndroid Build Coastguard Worker // be implemented if necessary. 141*6777b538SAndroid Build Coastguard Worker #if !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS) 142*6777b538SAndroid Build Coastguard Worker // Wait for all the processes based on the named executable to exit. If filter 143*6777b538SAndroid Build Coastguard Worker // is non-null, then only processes selected by the filter are waited on. 144*6777b538SAndroid Build Coastguard Worker // Returns after all processes have exited or wait_milliseconds have expired. 145*6777b538SAndroid Build Coastguard Worker // Returns true if all the processes exited, false otherwise. 146*6777b538SAndroid Build Coastguard Worker BASE_EXPORT bool WaitForProcessesToExit( 147*6777b538SAndroid Build Coastguard Worker const FilePath::StringType& executable_name, 148*6777b538SAndroid Build Coastguard Worker base::TimeDelta wait, 149*6777b538SAndroid Build Coastguard Worker const ProcessFilter* filter); 150*6777b538SAndroid Build Coastguard Worker 151*6777b538SAndroid Build Coastguard Worker // Waits a certain amount of time (can be 0) for all the processes with a given 152*6777b538SAndroid Build Coastguard Worker // executable name to exit, then kills off any of them that are still around. 153*6777b538SAndroid Build Coastguard Worker // If filter is non-null, then only processes selected by the filter are waited 154*6777b538SAndroid Build Coastguard Worker // on. Killed processes are ended with the given exit code. Returns false if 155*6777b538SAndroid Build Coastguard Worker // any processes needed to be killed, true if they all exited cleanly within 156*6777b538SAndroid Build Coastguard Worker // the wait_milliseconds delay. 157*6777b538SAndroid Build Coastguard Worker BASE_EXPORT bool CleanupProcesses(const FilePath::StringType& executable_name, 158*6777b538SAndroid Build Coastguard Worker base::TimeDelta wait, 159*6777b538SAndroid Build Coastguard Worker int exit_code, 160*6777b538SAndroid Build Coastguard Worker const ProcessFilter* filter); 161*6777b538SAndroid Build Coastguard Worker #endif // !BUILDFLAG(IS_FUCHSIA) && !BUILDFLAG(IS_IOS) 162*6777b538SAndroid Build Coastguard Worker 163*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR) 164*6777b538SAndroid Build Coastguard Worker // This is common code used by kill_ios.cc when building with iOS simulator it 165*6777b538SAndroid Build Coastguard Worker // does not need to be exported. 166*6777b538SAndroid Build Coastguard Worker void WaitForChildToDie(pid_t child, int timeout_seconds); 167*6777b538SAndroid Build Coastguard Worker #endif // BUILDFLAG(IS_MAC) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR) 168*6777b538SAndroid Build Coastguard Worker 169*6777b538SAndroid Build Coastguard Worker } // namespace base 170*6777b538SAndroid Build Coastguard Worker 171*6777b538SAndroid Build Coastguard Worker #endif // BASE_PROCESS_KILL_H_ 172