1*6777b538SAndroid Build Coastguard Worker // Copyright 2011 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker
5*6777b538SAndroid Build Coastguard Worker #include "base/memory/ref_counted.h"
6*6777b538SAndroid Build Coastguard Worker
7*6777b538SAndroid Build Coastguard Worker #include <limits>
8*6777b538SAndroid Build Coastguard Worker #include <ostream>
9*6777b538SAndroid Build Coastguard Worker #include <type_traits>
10*6777b538SAndroid Build Coastguard Worker
11*6777b538SAndroid Build Coastguard Worker #include "base/threading/thread_collision_warner.h"
12*6777b538SAndroid Build Coastguard Worker
13*6777b538SAndroid Build Coastguard Worker namespace base {
14*6777b538SAndroid Build Coastguard Worker namespace {
15*6777b538SAndroid Build Coastguard Worker
16*6777b538SAndroid Build Coastguard Worker #if DCHECK_IS_ON()
17*6777b538SAndroid Build Coastguard Worker std::atomic_int g_cross_thread_ref_count_access_allow_count(0);
18*6777b538SAndroid Build Coastguard Worker #endif
19*6777b538SAndroid Build Coastguard Worker
20*6777b538SAndroid Build Coastguard Worker } // namespace
21*6777b538SAndroid Build Coastguard Worker
22*6777b538SAndroid Build Coastguard Worker namespace subtle {
23*6777b538SAndroid Build Coastguard Worker
HasOneRef() const24*6777b538SAndroid Build Coastguard Worker bool RefCountedThreadSafeBase::HasOneRef() const {
25*6777b538SAndroid Build Coastguard Worker return ref_count_.IsOne();
26*6777b538SAndroid Build Coastguard Worker }
27*6777b538SAndroid Build Coastguard Worker
HasAtLeastOneRef() const28*6777b538SAndroid Build Coastguard Worker bool RefCountedThreadSafeBase::HasAtLeastOneRef() const {
29*6777b538SAndroid Build Coastguard Worker return !ref_count_.IsZero();
30*6777b538SAndroid Build Coastguard Worker }
31*6777b538SAndroid Build Coastguard Worker
32*6777b538SAndroid Build Coastguard Worker #if DCHECK_IS_ON()
~RefCountedThreadSafeBase()33*6777b538SAndroid Build Coastguard Worker RefCountedThreadSafeBase::~RefCountedThreadSafeBase() {
34*6777b538SAndroid Build Coastguard Worker DCHECK(in_dtor_) << "RefCountedThreadSafe object deleted without "
35*6777b538SAndroid Build Coastguard Worker "calling Release()";
36*6777b538SAndroid Build Coastguard Worker }
37*6777b538SAndroid Build Coastguard Worker #endif
38*6777b538SAndroid Build Coastguard Worker
39*6777b538SAndroid Build Coastguard Worker // For security and correctness, we check the arithmetic on ref counts.
40*6777b538SAndroid Build Coastguard Worker //
41*6777b538SAndroid Build Coastguard Worker // In an attempt to avoid binary bloat (from inlining the `CHECK`), we define
42*6777b538SAndroid Build Coastguard Worker // these functions out-of-line. However, compilers are wily. Further testing may
43*6777b538SAndroid Build Coastguard Worker // show that `NOINLINE` helps or hurts.
44*6777b538SAndroid Build Coastguard Worker //
45*6777b538SAndroid Build Coastguard Worker #if defined(ARCH_CPU_64_BITS)
AddRefImpl() const46*6777b538SAndroid Build Coastguard Worker void RefCountedBase::AddRefImpl() const {
47*6777b538SAndroid Build Coastguard Worker // An attacker could induce use-after-free bugs, and potentially exploit them,
48*6777b538SAndroid Build Coastguard Worker // by creating so many references to a ref-counted object that the reference
49*6777b538SAndroid Build Coastguard Worker // count overflows. On 32-bit architectures, there is not enough address space
50*6777b538SAndroid Build Coastguard Worker // to succeed. But on 64-bit architectures, it might indeed be possible.
51*6777b538SAndroid Build Coastguard Worker // Therefore, we can elide the check for arithmetic overflow on 32-bit, but we
52*6777b538SAndroid Build Coastguard Worker // must check on 64-bit.
53*6777b538SAndroid Build Coastguard Worker //
54*6777b538SAndroid Build Coastguard Worker // Make sure the addition didn't wrap back around to 0. This form of check
55*6777b538SAndroid Build Coastguard Worker // works because we assert that `ref_count_` is an unsigned integer type.
56*6777b538SAndroid Build Coastguard Worker CHECK(++ref_count_ != 0);
57*6777b538SAndroid Build Coastguard Worker }
58*6777b538SAndroid Build Coastguard Worker
ReleaseImpl() const59*6777b538SAndroid Build Coastguard Worker void RefCountedBase::ReleaseImpl() const {
60*6777b538SAndroid Build Coastguard Worker // Make sure the subtraction didn't wrap back around from 0 to the max value.
61*6777b538SAndroid Build Coastguard Worker // That could cause memory leaks, and may induce application-semantic
62*6777b538SAndroid Build Coastguard Worker // correctness or safety bugs. (E.g. what if we really needed that object to
63*6777b538SAndroid Build Coastguard Worker // be destroyed at the right time?)
64*6777b538SAndroid Build Coastguard Worker //
65*6777b538SAndroid Build Coastguard Worker // Note that unlike with overflow, underflow could also happen on 32-bit
66*6777b538SAndroid Build Coastguard Worker // architectures. Arguably, we should do this check on32-bit machines too.
67*6777b538SAndroid Build Coastguard Worker CHECK(--ref_count_ != std::numeric_limits<decltype(ref_count_)>::max());
68*6777b538SAndroid Build Coastguard Worker }
69*6777b538SAndroid Build Coastguard Worker #endif
70*6777b538SAndroid Build Coastguard Worker
71*6777b538SAndroid Build Coastguard Worker #if !(defined(ARCH_CPU_X86_FAMILY) || defined(__ARM_FEATURE_ATOMICS))
Release() const72*6777b538SAndroid Build Coastguard Worker bool RefCountedThreadSafeBase::Release() const {
73*6777b538SAndroid Build Coastguard Worker return ReleaseImpl();
74*6777b538SAndroid Build Coastguard Worker }
AddRef() const75*6777b538SAndroid Build Coastguard Worker void RefCountedThreadSafeBase::AddRef() const {
76*6777b538SAndroid Build Coastguard Worker AddRefImpl();
77*6777b538SAndroid Build Coastguard Worker }
AddRefWithCheck() const78*6777b538SAndroid Build Coastguard Worker void RefCountedThreadSafeBase::AddRefWithCheck() const {
79*6777b538SAndroid Build Coastguard Worker AddRefWithCheckImpl();
80*6777b538SAndroid Build Coastguard Worker }
81*6777b538SAndroid Build Coastguard Worker #endif
82*6777b538SAndroid Build Coastguard Worker
83*6777b538SAndroid Build Coastguard Worker #if DCHECK_IS_ON()
CalledOnValidSequence() const84*6777b538SAndroid Build Coastguard Worker bool RefCountedBase::CalledOnValidSequence() const {
85*6777b538SAndroid Build Coastguard Worker return sequence_checker_.CalledOnValidSequence() ||
86*6777b538SAndroid Build Coastguard Worker g_cross_thread_ref_count_access_allow_count.load() != 0;
87*6777b538SAndroid Build Coastguard Worker }
88*6777b538SAndroid Build Coastguard Worker #endif
89*6777b538SAndroid Build Coastguard Worker
90*6777b538SAndroid Build Coastguard Worker } // namespace subtle
91*6777b538SAndroid Build Coastguard Worker
92*6777b538SAndroid Build Coastguard Worker #if DCHECK_IS_ON()
ScopedAllowCrossThreadRefCountAccess()93*6777b538SAndroid Build Coastguard Worker ScopedAllowCrossThreadRefCountAccess::ScopedAllowCrossThreadRefCountAccess() {
94*6777b538SAndroid Build Coastguard Worker ++g_cross_thread_ref_count_access_allow_count;
95*6777b538SAndroid Build Coastguard Worker }
96*6777b538SAndroid Build Coastguard Worker
~ScopedAllowCrossThreadRefCountAccess()97*6777b538SAndroid Build Coastguard Worker ScopedAllowCrossThreadRefCountAccess::~ScopedAllowCrossThreadRefCountAccess() {
98*6777b538SAndroid Build Coastguard Worker --g_cross_thread_ref_count_access_allow_count;
99*6777b538SAndroid Build Coastguard Worker }
100*6777b538SAndroid Build Coastguard Worker #endif
101*6777b538SAndroid Build Coastguard Worker
102*6777b538SAndroid Build Coastguard Worker } // namespace base
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