1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_IOS_DEVICE_UTIL_H_ 6*6777b538SAndroid Build Coastguard Worker #define BASE_IOS_DEVICE_UTIL_H_ 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #include <stdint.h> 9*6777b538SAndroid Build Coastguard Worker 10*6777b538SAndroid Build Coastguard Worker #include <string> 11*6777b538SAndroid Build Coastguard Worker 12*6777b538SAndroid Build Coastguard Worker namespace ios { 13*6777b538SAndroid Build Coastguard Worker namespace device_util { 14*6777b538SAndroid Build Coastguard Worker 15*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with 512MB or more 16*6777b538SAndroid Build Coastguard Worker // RAM. 17*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast512Mb(); 18*6777b538SAndroid Build Coastguard Worker 19*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with 1024MB or more 20*6777b538SAndroid Build Coastguard Worker // RAM. 21*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast1024Mb(); 22*6777b538SAndroid Build Coastguard Worker 23*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with |ram_in_mb| MB or 24*6777b538SAndroid Build Coastguard Worker // more RAM. 25*6777b538SAndroid Build Coastguard Worker // Use with caution! Actual RAM reported by devices is less than the commonly 26*6777b538SAndroid Build Coastguard Worker // used powers-of-two values. For example, a 512MB device may report only 502MB 27*6777b538SAndroid Build Coastguard Worker // RAM. The convenience methods above should be used in most cases because they 28*6777b538SAndroid Build Coastguard Worker // correctly handle this issue. 29*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast(uint64_t ram_in_mb); 30*6777b538SAndroid Build Coastguard Worker 31*6777b538SAndroid Build Coastguard Worker // Returns true if the device has only one core. 32*6777b538SAndroid Build Coastguard Worker bool IsSingleCoreDevice(); 33*6777b538SAndroid Build Coastguard Worker 34*6777b538SAndroid Build Coastguard Worker // Returns the MAC address of the interface with name |interface_name|. 35*6777b538SAndroid Build Coastguard Worker std::string GetMacAddress(const std::string& interface_name); 36*6777b538SAndroid Build Coastguard Worker 37*6777b538SAndroid Build Coastguard Worker // Returns a random UUID. 38*6777b538SAndroid Build Coastguard Worker std::string GetRandomId(); 39*6777b538SAndroid Build Coastguard Worker 40*6777b538SAndroid Build Coastguard Worker // Returns an identifier for the device, using the given |salt|. A global 41*6777b538SAndroid Build Coastguard Worker // identifier is generated the first time this method is called, and the salt 42*6777b538SAndroid Build Coastguard Worker // is used to be able to generate distinct identifiers for the same device. If 43*6777b538SAndroid Build Coastguard Worker // |salt| is NULL, a default value is used. Unless you are using this value for 44*6777b538SAndroid Build Coastguard Worker // something that should be anonymous, you should probably pass NULL. 45*6777b538SAndroid Build Coastguard Worker std::string GetDeviceIdentifier(const char* salt); 46*6777b538SAndroid Build Coastguard Worker 47*6777b538SAndroid Build Coastguard Worker // Returns the iOS Vendor ID for this device. Using this value can have privacy 48*6777b538SAndroid Build Coastguard Worker // implications. 49*6777b538SAndroid Build Coastguard Worker std::string GetVendorId(); 50*6777b538SAndroid Build Coastguard Worker 51*6777b538SAndroid Build Coastguard Worker // Returns a hashed version of |in_string| using |salt| (which must not be 52*6777b538SAndroid Build Coastguard Worker // zero-length). Different salt values should result in differently hashed 53*6777b538SAndroid Build Coastguard Worker // strings. 54*6777b538SAndroid Build Coastguard Worker std::string GetSaltedString(const std::string& in_string, 55*6777b538SAndroid Build Coastguard Worker const std::string& salt); 56*6777b538SAndroid Build Coastguard Worker 57*6777b538SAndroid Build Coastguard Worker } // namespace device_util 58*6777b538SAndroid Build Coastguard Worker } // namespace ios 59*6777b538SAndroid Build Coastguard Worker 60*6777b538SAndroid Build Coastguard Worker #endif // BASE_IOS_DEVICE_UTIL_H_ 61