xref: /aosp_15_r20/external/cronet/base/ios/device_util.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #ifndef BASE_IOS_DEVICE_UTIL_H_
6*6777b538SAndroid Build Coastguard Worker #define BASE_IOS_DEVICE_UTIL_H_
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker #include <stdint.h>
9*6777b538SAndroid Build Coastguard Worker 
10*6777b538SAndroid Build Coastguard Worker #include <string>
11*6777b538SAndroid Build Coastguard Worker 
12*6777b538SAndroid Build Coastguard Worker namespace ios {
13*6777b538SAndroid Build Coastguard Worker namespace device_util {
14*6777b538SAndroid Build Coastguard Worker 
15*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with 512MB or more
16*6777b538SAndroid Build Coastguard Worker // RAM.
17*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast512Mb();
18*6777b538SAndroid Build Coastguard Worker 
19*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with 1024MB or more
20*6777b538SAndroid Build Coastguard Worker // RAM.
21*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast1024Mb();
22*6777b538SAndroid Build Coastguard Worker 
23*6777b538SAndroid Build Coastguard Worker // Returns true if the application is running on a device with |ram_in_mb| MB or
24*6777b538SAndroid Build Coastguard Worker // more RAM.
25*6777b538SAndroid Build Coastguard Worker // Use with caution! Actual RAM reported by devices is less than the commonly
26*6777b538SAndroid Build Coastguard Worker // used powers-of-two values. For example, a 512MB device may report only 502MB
27*6777b538SAndroid Build Coastguard Worker // RAM. The convenience methods above should be used in most cases because they
28*6777b538SAndroid Build Coastguard Worker // correctly handle this issue.
29*6777b538SAndroid Build Coastguard Worker bool RamIsAtLeast(uint64_t ram_in_mb);
30*6777b538SAndroid Build Coastguard Worker 
31*6777b538SAndroid Build Coastguard Worker // Returns true if the device has only one core.
32*6777b538SAndroid Build Coastguard Worker bool IsSingleCoreDevice();
33*6777b538SAndroid Build Coastguard Worker 
34*6777b538SAndroid Build Coastguard Worker // Returns the MAC address of the interface with name |interface_name|.
35*6777b538SAndroid Build Coastguard Worker std::string GetMacAddress(const std::string& interface_name);
36*6777b538SAndroid Build Coastguard Worker 
37*6777b538SAndroid Build Coastguard Worker // Returns a random UUID.
38*6777b538SAndroid Build Coastguard Worker std::string GetRandomId();
39*6777b538SAndroid Build Coastguard Worker 
40*6777b538SAndroid Build Coastguard Worker // Returns an identifier for the device, using the given |salt|. A global
41*6777b538SAndroid Build Coastguard Worker // identifier is generated the first time this method is called, and the salt
42*6777b538SAndroid Build Coastguard Worker // is used to be able to generate distinct identifiers for the same device. If
43*6777b538SAndroid Build Coastguard Worker // |salt| is NULL, a default value is used. Unless you are using this value for
44*6777b538SAndroid Build Coastguard Worker // something that should be anonymous, you should probably pass NULL.
45*6777b538SAndroid Build Coastguard Worker std::string GetDeviceIdentifier(const char* salt);
46*6777b538SAndroid Build Coastguard Worker 
47*6777b538SAndroid Build Coastguard Worker // Returns the iOS Vendor ID for this device. Using this value can have privacy
48*6777b538SAndroid Build Coastguard Worker // implications.
49*6777b538SAndroid Build Coastguard Worker std::string GetVendorId();
50*6777b538SAndroid Build Coastguard Worker 
51*6777b538SAndroid Build Coastguard Worker // Returns a hashed version of |in_string| using |salt| (which must not be
52*6777b538SAndroid Build Coastguard Worker // zero-length). Different salt values should result in differently hashed
53*6777b538SAndroid Build Coastguard Worker // strings.
54*6777b538SAndroid Build Coastguard Worker std::string GetSaltedString(const std::string& in_string,
55*6777b538SAndroid Build Coastguard Worker                             const std::string& salt);
56*6777b538SAndroid Build Coastguard Worker 
57*6777b538SAndroid Build Coastguard Worker }  // namespace device_util
58*6777b538SAndroid Build Coastguard Worker }  // namespace ios
59*6777b538SAndroid Build Coastguard Worker 
60*6777b538SAndroid Build Coastguard Worker #endif  // BASE_IOS_DEVICE_UTIL_H_
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