1*6777b538SAndroid Build Coastguard Worker // Copyright 2011 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker // This is a low level implementation of atomic semantics for reference 6*6777b538SAndroid Build Coastguard Worker // counting. Please use base/memory/ref_counted.h directly instead. 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #ifndef BASE_ATOMIC_REF_COUNT_H_ 9*6777b538SAndroid Build Coastguard Worker #define BASE_ATOMIC_REF_COUNT_H_ 10*6777b538SAndroid Build Coastguard Worker 11*6777b538SAndroid Build Coastguard Worker #include <atomic> 12*6777b538SAndroid Build Coastguard Worker 13*6777b538SAndroid Build Coastguard Worker namespace base { 14*6777b538SAndroid Build Coastguard Worker 15*6777b538SAndroid Build Coastguard Worker namespace subtle { 16*6777b538SAndroid Build Coastguard Worker class RefCountedOverflowTest; 17*6777b538SAndroid Build Coastguard Worker } // namespace subtle 18*6777b538SAndroid Build Coastguard Worker 19*6777b538SAndroid Build Coastguard Worker class AtomicRefCount { 20*6777b538SAndroid Build Coastguard Worker public: AtomicRefCount()21*6777b538SAndroid Build Coastguard Worker constexpr AtomicRefCount() : ref_count_(0) {} AtomicRefCount(int initial_value)22*6777b538SAndroid Build Coastguard Worker explicit constexpr AtomicRefCount(int initial_value) 23*6777b538SAndroid Build Coastguard Worker : ref_count_(initial_value) {} 24*6777b538SAndroid Build Coastguard Worker 25*6777b538SAndroid Build Coastguard Worker // Increment a reference count. 26*6777b538SAndroid Build Coastguard Worker // Returns the previous value of the count. Increment()27*6777b538SAndroid Build Coastguard Worker int Increment() { return Increment(1); } 28*6777b538SAndroid Build Coastguard Worker 29*6777b538SAndroid Build Coastguard Worker // Increment a reference count by "increment", which must exceed 0. 30*6777b538SAndroid Build Coastguard Worker // Returns the previous value of the count. Increment(int increment)31*6777b538SAndroid Build Coastguard Worker int Increment(int increment) { 32*6777b538SAndroid Build Coastguard Worker return ref_count_.fetch_add(increment, std::memory_order_relaxed); 33*6777b538SAndroid Build Coastguard Worker } 34*6777b538SAndroid Build Coastguard Worker 35*6777b538SAndroid Build Coastguard Worker // Decrement a reference count, and return whether the result is non-zero. 36*6777b538SAndroid Build Coastguard Worker // Insert barriers to ensure that state written before the reference count 37*6777b538SAndroid Build Coastguard Worker // became zero will be visible to a thread that has just made the count zero. Decrement()38*6777b538SAndroid Build Coastguard Worker bool Decrement() { 39*6777b538SAndroid Build Coastguard Worker // TODO(jbroman): Technically this doesn't need to be an acquire operation 40*6777b538SAndroid Build Coastguard Worker // unless the result is 1 (i.e., the ref count did indeed reach zero). 41*6777b538SAndroid Build Coastguard Worker // However, there are toolchain issues that make that not work as well at 42*6777b538SAndroid Build Coastguard Worker // present (notably TSAN doesn't like it). 43*6777b538SAndroid Build Coastguard Worker return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1; 44*6777b538SAndroid Build Coastguard Worker } 45*6777b538SAndroid Build Coastguard Worker 46*6777b538SAndroid Build Coastguard Worker // Return whether the reference count is one. If the reference count is used 47*6777b538SAndroid Build Coastguard Worker // in the conventional way, a refrerence count of 1 implies that the current 48*6777b538SAndroid Build Coastguard Worker // thread owns the reference and no other thread shares it. This call 49*6777b538SAndroid Build Coastguard Worker // performs the test for a reference count of one, and performs the memory 50*6777b538SAndroid Build Coastguard Worker // barrier needed for the owning thread to act on the object, knowing that it 51*6777b538SAndroid Build Coastguard Worker // has exclusive access to the object. IsOne()52*6777b538SAndroid Build Coastguard Worker bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; } 53*6777b538SAndroid Build Coastguard Worker 54*6777b538SAndroid Build Coastguard Worker // Return whether the reference count is zero. With conventional object 55*6777b538SAndroid Build Coastguard Worker // referencing counting, the object will be destroyed, so the reference count 56*6777b538SAndroid Build Coastguard Worker // should never be zero. Hence this is generally used for a debug check. IsZero()57*6777b538SAndroid Build Coastguard Worker bool IsZero() const { 58*6777b538SAndroid Build Coastguard Worker return ref_count_.load(std::memory_order_acquire) == 0; 59*6777b538SAndroid Build Coastguard Worker } 60*6777b538SAndroid Build Coastguard Worker 61*6777b538SAndroid Build Coastguard Worker // Returns the current reference count (with no barriers). This is subtle, and 62*6777b538SAndroid Build Coastguard Worker // should be used only for debugging. SubtleRefCountForDebug()63*6777b538SAndroid Build Coastguard Worker int SubtleRefCountForDebug() const { 64*6777b538SAndroid Build Coastguard Worker return ref_count_.load(std::memory_order_relaxed); 65*6777b538SAndroid Build Coastguard Worker } 66*6777b538SAndroid Build Coastguard Worker 67*6777b538SAndroid Build Coastguard Worker private: 68*6777b538SAndroid Build Coastguard Worker friend subtle::RefCountedOverflowTest; 69*6777b538SAndroid Build Coastguard Worker 70*6777b538SAndroid Build Coastguard Worker std::atomic_int ref_count_; 71*6777b538SAndroid Build Coastguard Worker }; 72*6777b538SAndroid Build Coastguard Worker 73*6777b538SAndroid Build Coastguard Worker } // namespace base 74*6777b538SAndroid Build Coastguard Worker 75*6777b538SAndroid Build Coastguard Worker #endif // BASE_ATOMIC_REF_COUNT_H_ 76