1*7c3d14c8STreehugger Robot // RUN: %clangxx_tsan -O1 %s -o %t && %deflake %run %t | FileCheck %s 2*7c3d14c8STreehugger Robot #include "test.h" 3*7c3d14c8STreehugger Robot 4*7c3d14c8STreehugger Robot struct A { FA5*7c3d14c8STreehugger Robot virtual void F() { 6*7c3d14c8STreehugger Robot } 7*7c3d14c8STreehugger Robot ~AA8*7c3d14c8STreehugger Robot virtual ~A() { 9*7c3d14c8STreehugger Robot } 10*7c3d14c8STreehugger Robot }; 11*7c3d14c8STreehugger Robot 12*7c3d14c8STreehugger Robot struct B : A { FB13*7c3d14c8STreehugger Robot virtual void F() { 14*7c3d14c8STreehugger Robot } 15*7c3d14c8STreehugger Robot }; 16*7c3d14c8STreehugger Robot Thread(void * x)17*7c3d14c8STreehugger Robotvoid *Thread(void *x) { 18*7c3d14c8STreehugger Robot barrier_wait(&barrier); 19*7c3d14c8STreehugger Robot ((A*)x)->F(); 20*7c3d14c8STreehugger Robot return 0; 21*7c3d14c8STreehugger Robot } 22*7c3d14c8STreehugger Robot main()23*7c3d14c8STreehugger Robotint main() { 24*7c3d14c8STreehugger Robot barrier_init(&barrier, 2); 25*7c3d14c8STreehugger Robot A *obj = new B; 26*7c3d14c8STreehugger Robot pthread_t t; 27*7c3d14c8STreehugger Robot pthread_create(&t, 0, Thread, obj); 28*7c3d14c8STreehugger Robot delete obj; 29*7c3d14c8STreehugger Robot barrier_wait(&barrier); 30*7c3d14c8STreehugger Robot pthread_join(t, 0); 31*7c3d14c8STreehugger Robot } 32*7c3d14c8STreehugger Robot 33*7c3d14c8STreehugger Robot // CHECK: WARNING: ThreadSanitizer: heap-use-after-free (virtual call vs free) 34*7c3d14c8STreehugger Robot 35