xref: /aosp_15_r20/external/clang/test/SemaObjCXX/instantiate-property-access.mm (revision 67e74705e28f6214e480b399dd47ea732279e315)
1*67e74705SXin Li// RUN: %clang_cc1 -fsyntax-only -verify %s
2*67e74705SXin Li// expected-no-diagnostics
3*67e74705SXin Li
4*67e74705SXin Liclass C {};
5*67e74705SXin Libool operator == (C c1, C c2);
6*67e74705SXin Li
7*67e74705SXin Libool operator == (C c1, int i);
8*67e74705SXin Libool operator == (int i, C c2);
9*67e74705SXin Li
10*67e74705SXin LiC operator += (C c1, C c2);
11*67e74705SXin Li
12*67e74705SXin Lienum TextureType { TextureType3D  };
13*67e74705SXin Li
14*67e74705SXin Li@interface Texture
15*67e74705SXin Li@property  int textureType;
16*67e74705SXin Li@property  C c;
17*67e74705SXin Li@end
18*67e74705SXin Li
19*67e74705SXin Litemplate <typename> class Framebuffer {
20*67e74705SXin Lipublic:
21*67e74705SXin Li  Texture **color_attachment;
22*67e74705SXin Li  Framebuffer();
23*67e74705SXin Li};
24*67e74705SXin Li
25*67e74705SXin Litemplate <typename T> Framebuffer<T>::Framebuffer() {
26*67e74705SXin Li  (void)(color_attachment[0].textureType == TextureType3D);
27*67e74705SXin Li  color_attachment[0].textureType += 1;
28*67e74705SXin Li  (void)(color_attachment[0].c == color_attachment[0].c);
29*67e74705SXin Li  (void)(color_attachment[0].c == 1);
30*67e74705SXin Li  (void)(1 == color_attachment[0].c);
31*67e74705SXin Li}
32*67e74705SXin Li
33*67e74705SXin Livoid foo() {
34*67e74705SXin Li  Framebuffer<int>();
35*67e74705SXin Li}
36