1*9a0e4156SSadaf Ebrahimi # CS_ARCH_ARM, CS_MODE_THUMB, None 2*9a0e4156SSadaf Ebrahimi 0x91,0x42 = cmp r1, r2 3*9a0e4156SSadaf Ebrahimi 0x16,0xbc = pop {r1, r2, r4} 4*9a0e4156SSadaf Ebrahimi 0xfe,0xde = trap 5*9a0e4156SSadaf Ebrahimi 0xc8,0x47 = blx r9 6*9a0e4156SSadaf Ebrahimi 0xd0,0x47 = blx r10 7*9a0e4156SSadaf Ebrahimi 0x1a,0xba = rev r2, r3 8*9a0e4156SSadaf Ebrahimi 0x63,0xba = rev16 r3, r4 9*9a0e4156SSadaf Ebrahimi 0xf5,0xba = revsh r5, r6 10*9a0e4156SSadaf Ebrahimi 0x5a,0xb2 = sxtb r2, r3 11*9a0e4156SSadaf Ebrahimi 0x1a,0xb2 = sxth r2, r3 12*9a0e4156SSadaf Ebrahimi 0x2c,0x42 = tst r4, r5 13*9a0e4156SSadaf Ebrahimi 0xf3,0xb2 = uxtb r3, r6 14*9a0e4156SSadaf Ebrahimi 0xb3,0xb2 = uxth r3, r6 15*9a0e4156SSadaf Ebrahimi 0x8b,0x58 = ldr r3, [r1, r2] 16*9a0e4156SSadaf Ebrahimi 0x02,0xbe = bkpt #2 17*9a0e4156SSadaf Ebrahimi 0xc0,0x46 = mov r8, r8 18*9a0e4156SSadaf Ebrahimi 0x67,0xb6 = cpsie aif 19*9a0e4156SSadaf Ebrahimi 0x78,0x46 = mov r0, pc 20